[Author]
Author = unknown
[Description]
Description = 
[Objectives]
Objectivescount = 104

Objectives[0]Type = Player_Start
Objectives[0]Culture = ,
Objectives[0]positionX = -208,7062
Objectives[0]positionY = -784,8309
Objectives[0]positionZ = 30,45401
Objectives[0]Heading = 234,9655
Objectives[0]model = player_zero
Objectives[0]variation = Custom
Objectives[0]SetWeather = Current
Objectives[0]SetTime = Current
Objectives[0]WantedLevel = 0
Objectives[0]MaxWantedLevel = 5
Objectives[0]ActorPopulation = 3
Objectives[0]VehiclePopulation = 3
Objectives[0]NoGangs = True
Objectives[0]FadeInOnMissionStart = True
Objectives[0]PoliceIgnorePlayer = False
Objectives[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]COMPONENT_FACE_TEXTURE = 0
Objectives[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]COMPONENT_TORSO_DRAWABLE = 11
Objectives[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]COMPONENT_LEGS_DRAWABLE = 10
Objectives[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]COMPONENT_FEET_TEXTURE = 0
Objectives[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]COMPONENT_EYES_TEXTURE = 0
Objectives[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]PROP_HATS_INDEX = -1
Objectives[0]PROP_HATS_TEXTURE = -1
Objectives[0]PROP_GLASSES_INDEX = 5
Objectives[0]PROP_GLASSES_TEXTURE = 0
Objectives[0]PROP_EARS_INDEX = -1
Objectives[0]PROP_EARS_TEXTURE = -1
Objectives[0]Name = Player
Objectives[0]Weapon_Count = 7
Objectives[0]Weapon0 = CombatPistol
Objectives[0]Weapon1 = SMGMk2
Objectives[0]Weapon2 = Knife
Objectives[0]Weapon3 = PistolMk2
Objectives[0]Weapon4 = CarbineRifleMk2
Objectives[0]Weapon5 = PipeBomb
Objectives[0]Weapon6 = Grenade
Objectives[0]mission_ActorsCount = 3
Objectives[0]mission_Actors[0]Survive_Number = 0
Objectives[0]mission_Actors[0]Failed_Text = 
Objectives[0]mission_Actors[0]Remove_After = 0
Objectives[0]mission_Actors[0]positionX = -211,2243
Objectives[0]mission_Actors[0]positionY = -787,4407
Objectives[0]mission_Actors[0]positionZ = 30,91052
Objectives[0]mission_Actors[0]Heading = 259,2743
Objectives[0]mission_Actors[0]String_Name = player_two
Objectives[0]mission_Actors[0]Relationship_Group = Companion
Objectives[0]mission_Actors[0]AddBlip = True
Objectives[0]mission_Actors[0]ShowCone = False
Objectives[0]mission_Actors[0]Invincible = True
Objectives[0]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[0]AlwaysFight = True
Objectives[0]mission_Actors[0]Seeing_Range = 30
Objectives[0]mission_Actors[0]Hearing_Range = 30
Objectives[0]mission_Actors[0]CombatMovement = Offensive
Objectives[0]mission_Actors[0]weapon = MiniSMG
Objectives[0]mission_Actors[0]Variation = Custom
Objectives[0]mission_Actors[0]Task = 99
Objectives[0]mission_Actors[0]Task_Guard_Range = 5
Objectives[0]mission_Actors[0]Task_Stay_In_Range = True
Objectives[0]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[0]Task_Scenario = NONE
Objectives[0]mission_Actors[0]Task_List_Count = 3
Objectives[0]mission_Actors[0]Task_Repeat = False
Objectives[0]mission_Actors[0]Task_List[0]Type = Pause
Objectives[0]mission_Actors[0]Task_List[0]PositionX = -211,2864
Objectives[0]mission_Actors[0]Task_List[0]PositionY = -788,5676
Objectives[0]mission_Actors[0]Task_List[0]PositionZ = 30,17346
Objectives[0]mission_Actors[0]Task_List[0]time = 1
Objectives[0]mission_Actors[0]Task_List[1]Type = WalkTo
Objectives[0]mission_Actors[0]Task_List[1]DestinationX = -181,7133
Objectives[0]mission_Actors[0]Task_List[1]DestinationY = -797,7792
Objectives[0]mission_Actors[0]Task_List[1]DestinationZ = 31,06556
Objectives[0]mission_Actors[0]Task_List[1]Rotation = 259,4166
Objectives[0]mission_Actors[0]Task_List[1]Speed = 1
Objectives[0]mission_Actors[0]Task_List[1]GoStraitToCoord = False
Objectives[0]mission_Actors[0]Task_List[2]Type = EnterVehicle
Objectives[0]mission_Actors[0]Task_List[2]PositionX = 153,0615
Objectives[0]mission_Actors[0]Task_List[2]PositionY = -746,5823
Objectives[0]mission_Actors[0]Task_List[2]PositionZ = 32,63332
Objectives[0]mission_Actors[0]Task_List[2]Speed = 1
Objectives[0]mission_Actors[0]Task_List[2]SeatIndex = 0
Objectives[0]mission_Actors[0]Task_List[2]TaskIndex = 2
Objectives[0]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_FACE_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 8
Objectives[0]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 8
Objectives[0]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_FEET_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]mission_Actors[0]PROP_HATS_INDEX = -1
Objectives[0]mission_Actors[0]PROP_HATS_TEXTURE = -1
Objectives[0]mission_Actors[0]PROP_GLASSES_INDEX = 8
Objectives[0]mission_Actors[0]PROP_GLASSES_TEXTURE = 0
Objectives[0]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[0]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[0]mission_Actors[0]NeededForObjectiveHintCount = 1
Objectives[0]mission_Actors[0]NeededForObjectiveHint[0] = 2
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 6
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 14
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[1] = 82
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[2] = 90
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[3] = 93
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[4] = 96
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[5] = 102
Objectives[0]mission_Actors[0]NeededForObjectiveGoToActorCount = 5
Objectives[0]mission_Actors[0]NeededForObjectiveGoToActor[0] = 28
Objectives[0]mission_Actors[0]NeededForObjectiveGoToActor[1] = 38
Objectives[0]mission_Actors[0]NeededForObjectiveGoToActor[2] = 63
Objectives[0]mission_Actors[0]NeededForObjectiveGoToActor[3] = 0
Objectives[0]mission_Actors[0]NeededForObjectiveGoToActor[4] = 95
Objectives[0]mission_Actors[1]Survive_Number = 0
Objectives[0]mission_Actors[1]Failed_Text = 
Objectives[0]mission_Actors[1]Remove_After = 0
Objectives[0]mission_Actors[1]positionX = 132,1805
Objectives[0]mission_Actors[1]positionY = -1189,638
Objectives[0]mission_Actors[1]positionZ = 29,5027
Objectives[0]mission_Actors[1]Heading = 180,174
Objectives[0]mission_Actors[1]String_Name = ig_lestercrest
Objectives[0]mission_Actors[1]Relationship_Group = Friend
Objectives[0]mission_Actors[1]AddBlip = True
Objectives[0]mission_Actors[1]ShowCone = False
Objectives[0]mission_Actors[1]Invincible = True
Objectives[0]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[1]AlwaysFight = True
Objectives[0]mission_Actors[1]Seeing_Range = 30
Objectives[0]mission_Actors[1]Hearing_Range = 30
Objectives[0]mission_Actors[1]CombatMovement = Offensive
Objectives[0]mission_Actors[1]weapon = MiniSMG
Objectives[0]mission_Actors[1]Variation = Custom
Objectives[0]mission_Actors[1]Task = 3
Objectives[0]mission_Actors[1]Task_Guard_Range = 5
Objectives[0]mission_Actors[1]Task_Stay_In_Range = True
Objectives[0]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[1]Task_Scenario = WORLD_HUMAN_CLIPBOARD
Objectives[0]mission_Actors[1]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_FACE_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_TORSO_DRAWABLE = 1
Objectives[0]mission_Actors[1]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_LEGS_DRAWABLE = 1
Objectives[0]mission_Actors[1]COMPONENT_LEGS_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_FEET_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_EYES_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]mission_Actors[1]PROP_HATS_INDEX = -1
Objectives[0]mission_Actors[1]PROP_HATS_TEXTURE = -1
Objectives[0]mission_Actors[1]PROP_GLASSES_INDEX = 0
Objectives[0]mission_Actors[1]PROP_GLASSES_TEXTURE = 0
Objectives[0]mission_Actors[1]PROP_EARS_INDEX = -1
Objectives[0]mission_Actors[1]PROP_EARS_TEXTURE = -1
Objectives[0]mission_Actors[1]NeededForObjectiveHintCount = 2
Objectives[0]mission_Actors[1]NeededForObjectiveHint[0] = 11
Objectives[0]mission_Actors[1]NeededForObjectiveHint[1] = 79
Objectives[0]mission_Actors[1]NeededForObjectiveSetPlayerActorCount = 5
Objectives[0]mission_Actors[1]NeededForObjectiveSetPlayerActor[0] = 16
Objectives[0]mission_Actors[1]NeededForObjectiveSetPlayerActor[1] = 43
Objectives[0]mission_Actors[1]NeededForObjectiveSetPlayerActor[2] = 69
Objectives[0]mission_Actors[1]NeededForObjectiveSetPlayerActor[3] = 81
Objectives[0]mission_Actors[1]NeededForObjectiveSetPlayerActor[4] = 97
Objectives[0]mission_Actors[1]NeededForObjectiveGoToActorCount = 2
Objectives[0]mission_Actors[1]NeededForObjectiveGoToActor[0] = 10
Objectives[0]mission_Actors[1]NeededForObjectiveGoToActor[1] = 65
Objectives[0]mission_Actors[2]Survive_Number = 0
Objectives[0]mission_Actors[2]Failed_Text = 
Objectives[0]mission_Actors[2]Remove_After = 0
Objectives[0]mission_Actors[2]positionX = 129,3187
Objectives[0]mission_Actors[2]positionY = -1188,4
Objectives[0]mission_Actors[2]positionZ = 29,50312
Objectives[0]mission_Actors[2]Heading = 225,0243
Objectives[0]mission_Actors[2]String_Name = player_one
Objectives[0]mission_Actors[2]Relationship_Group = Friend
Objectives[0]mission_Actors[2]AddBlip = True
Objectives[0]mission_Actors[2]ShowCone = False
Objectives[0]mission_Actors[2]Invincible = True
Objectives[0]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[2]AlwaysFight = True
Objectives[0]mission_Actors[2]Seeing_Range = 30
Objectives[0]mission_Actors[2]Hearing_Range = 30
Objectives[0]mission_Actors[2]CombatMovement = Offensive
Objectives[0]mission_Actors[2]weapon = MiniSMG
Objectives[0]mission_Actors[2]Variation = Custom
Objectives[0]mission_Actors[2]Task = 3
Objectives[0]mission_Actors[2]Task_Guard_Range = 5
Objectives[0]mission_Actors[2]Task_Stay_In_Range = True
Objectives[0]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[2]Task_Scenario = WORLD_HUMAN_SMOKING_POT
Objectives[0]mission_Actors[2]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]mission_Actors[2]COMPONENT_FACE_TEXTURE = 0
Objectives[0]mission_Actors[2]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]mission_Actors[2]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]mission_Actors[2]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]mission_Actors[2]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]mission_Actors[2]COMPONENT_TORSO_DRAWABLE = 1
Objectives[0]mission_Actors[2]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]mission_Actors[2]COMPONENT_LEGS_DRAWABLE = 1
Objectives[0]mission_Actors[2]COMPONENT_LEGS_TEXTURE = 0
Objectives[0]mission_Actors[2]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]mission_Actors[2]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]mission_Actors[2]COMPONENT_FEET_DRAWABLE = 7
Objectives[0]mission_Actors[2]COMPONENT_FEET_TEXTURE = 0
Objectives[0]mission_Actors[2]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]mission_Actors[2]COMPONENT_EYES_TEXTURE = 0
Objectives[0]mission_Actors[2]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]mission_Actors[2]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]mission_Actors[2]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]mission_Actors[2]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]mission_Actors[2]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]mission_Actors[2]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]mission_Actors[2]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]mission_Actors[2]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]mission_Actors[2]PROP_HATS_INDEX = -1
Objectives[0]mission_Actors[2]PROP_HATS_TEXTURE = -1
Objectives[0]mission_Actors[2]PROP_GLASSES_INDEX = 5
Objectives[0]mission_Actors[2]PROP_GLASSES_TEXTURE = 0
Objectives[0]mission_Actors[2]PROP_EARS_INDEX = -1
Objectives[0]mission_Actors[2]PROP_EARS_TEXTURE = -1
Objectives[0]mission_Actors[2]NeededForObjectiveSetPlayerActorCount = 12
Objectives[0]mission_Actors[2]NeededForObjectiveSetPlayerActor[0] = 15
Objectives[0]mission_Actors[2]NeededForObjectiveSetPlayerActor[1] = 18
Objectives[0]mission_Actors[2]NeededForObjectiveSetPlayerActor[2] = 20
Objectives[0]mission_Actors[2]NeededForObjectiveSetPlayerActor[3] = 29
Objectives[0]mission_Actors[2]NeededForObjectiveSetPlayerActor[4] = 32
Objectives[0]mission_Actors[2]NeededForObjectiveSetPlayerActor[5] = 33
Objectives[0]mission_Actors[2]NeededForObjectiveSetPlayerActor[6] = 39
Objectives[0]mission_Actors[2]NeededForObjectiveSetPlayerActor[7] = 41
Objectives[0]mission_Actors[2]NeededForObjectiveSetPlayerActor[8] = 42
Objectives[0]mission_Actors[2]NeededForObjectiveSetPlayerActor[9] = 71
Objectives[0]mission_Actors[2]NeededForObjectiveSetPlayerActor[10] = 72
Objectives[0]mission_Actors[2]NeededForObjectiveSetPlayerActor[11] = 73
Objectives[0]mission_Actors[2]NeededForObjectiveGoToActorCount = 1
Objectives[0]mission_Actors[2]NeededForObjectiveGoToActor[0] = 64
Objectives[0]mission_Vehicles = 8
Objectives[0]mission_Vehicles[0]positionX = -168,3598
Objectives[0]mission_Vehicles[0]positionY = -804,1708
Objectives[0]mission_Vehicles[0]positionZ = 31,0955
Objectives[0]mission_Vehicles[0]Heading = 160,173
Objectives[0]mission_Vehicles[0]Name = Tailgater
Objectives[0]mission_Vehicles[0]Model = tailgater
Objectives[0]mission_Vehicles[0]PrimaryColor = MetallicBlack
Objectives[0]mission_Vehicles[0]SecondaryColor = MetallicBlack
Objectives[0]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[0]HasPearlescent = False
Objectives[0]mission_Vehicles[0]Livery = 0
Objectives[0]mission_Vehicles[0]DirtLevel = 0
Objectives[0]mission_Vehicles[0]LockedForPlayer = False
Objectives[0]mission_Vehicles[0]Locked = False
Objectives[0]mission_Vehicles[0]Alarm = False
Objectives[0]mission_Vehicles[0]HotWired = False
Objectives[0]mission_Vehicles[0]Invincible = False
Objectives[0]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[0]Remove_After = 0
Objectives[0]mission_Vehicles[0]Survive_Number = 0
Objectives[0]mission_Vehicles[0]Failed_Text = 
Objectives[0]mission_Vehicles[0]NeededForActorsCount = 1
Objectives[0]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 0
Objectives[0]mission_Vehicles[0]NeededForActorIndex[0] = 0
Objectives[0]mission_Vehicles[0]NeededForActorTaskIndex[0] = 2
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorCount = 1
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 1
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 2
Objectives[0]mission_Vehicles[0]NeededForObjectiveCutsceneCount = 3
Objectives[0]mission_Vehicles[0]NeededForObjectiveCutscene[0] = 4
Objectives[0]mission_Vehicles[0]NeededForObjectiveCutscene[1] = 5
Objectives[0]mission_Vehicles[0]NeededForObjectiveCutscene[2] = 6
Objectives[0]mission_Vehicles[1]positionX = 136,3047
Objectives[0]mission_Vehicles[1]positionY = -1194,556
Objectives[0]mission_Vehicles[1]positionZ = 29,0873
Objectives[0]mission_Vehicles[1]Heading = 182,9379
Objectives[0]mission_Vehicles[1]Name = Stockade
Objectives[0]mission_Vehicles[1]Model = stockade
Objectives[0]mission_Vehicles[1]PrimaryColor = MetallicBlack
Objectives[0]mission_Vehicles[1]SecondaryColor = MetallicBlack
Objectives[0]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[1]HasPearlescent = False
Objectives[0]mission_Vehicles[1]Livery = 0
Objectives[0]mission_Vehicles[1]DirtLevel = 0
Objectives[0]mission_Vehicles[1]LockedForPlayer = False
Objectives[0]mission_Vehicles[1]Locked = False
Objectives[0]mission_Vehicles[1]Alarm = False
Objectives[0]mission_Vehicles[1]HotWired = False
Objectives[0]mission_Vehicles[1]Invincible = False
Objectives[0]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[1]Remove_After = 0
Objectives[0]mission_Vehicles[1]Survive_Number = 0
Objectives[0]mission_Vehicles[1]Failed_Text = 
Objectives[0]mission_Vehicles[1]NeededForActorsCount = 4
Objectives[0]mission_Vehicles[1]NeededForActorObjectiveNumber[0] = 10
Objectives[0]mission_Vehicles[1]NeededForActorIndex[0] = 4
Objectives[0]mission_Vehicles[1]NeededForActorTaskIndex[0] = 1
Objectives[0]mission_Vehicles[1]NeededForActorObjectiveNumber[1] = 10
Objectives[0]mission_Vehicles[1]NeededForActorIndex[1] = 5
Objectives[0]mission_Vehicles[1]NeededForActorTaskIndex[1] = 1
Objectives[0]mission_Vehicles[1]NeededForActorObjectiveNumber[2] = 10
Objectives[0]mission_Vehicles[1]NeededForActorIndex[2] = 6
Objectives[0]mission_Vehicles[1]NeededForActorTaskIndex[2] = 1
Objectives[0]mission_Vehicles[1]NeededForActorObjectiveNumber[3] = 10
Objectives[0]mission_Vehicles[1]NeededForActorIndex[3] = 10
Objectives[0]mission_Vehicles[1]NeededForActorTaskIndex[3] = 1
Objectives[0]mission_Vehicles[2]positionX = 128,917
Objectives[0]mission_Vehicles[2]positionY = -1195,943
Objectives[0]mission_Vehicles[2]positionZ = 29,10754
Objectives[0]mission_Vehicles[2]Heading = 224,2336
Objectives[0]mission_Vehicles[2]Name = Stockade
Objectives[0]mission_Vehicles[2]Model = stockade
Objectives[0]mission_Vehicles[2]PrimaryColor = MetallicBlack
Objectives[0]mission_Vehicles[2]SecondaryColor = MetallicBlack
Objectives[0]mission_Vehicles[2]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[2]HasPearlescent = False
Objectives[0]mission_Vehicles[2]Livery = 0
Objectives[0]mission_Vehicles[2]DirtLevel = 0
Objectives[0]mission_Vehicles[2]LockedForPlayer = False
Objectives[0]mission_Vehicles[2]Locked = False
Objectives[0]mission_Vehicles[2]Alarm = False
Objectives[0]mission_Vehicles[2]HotWired = False
Objectives[0]mission_Vehicles[2]Invincible = False
Objectives[0]mission_Vehicles[2]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[2]Remove_After = 0
Objectives[0]mission_Vehicles[2]Survive_Number = 0
Objectives[0]mission_Vehicles[2]Failed_Text = 
Objectives[0]mission_Vehicles[2]NeededForActorsCount = 4
Objectives[0]mission_Vehicles[2]NeededForActorObjectiveNumber[0] = 10
Objectives[0]mission_Vehicles[2]NeededForActorIndex[0] = 0
Objectives[0]mission_Vehicles[2]NeededForActorTaskIndex[0] = 1
Objectives[0]mission_Vehicles[2]NeededForActorObjectiveNumber[1] = 10
Objectives[0]mission_Vehicles[2]NeededForActorIndex[1] = 1
Objectives[0]mission_Vehicles[2]NeededForActorTaskIndex[1] = 1
Objectives[0]mission_Vehicles[2]NeededForActorObjectiveNumber[2] = 10
Objectives[0]mission_Vehicles[2]NeededForActorIndex[2] = 2
Objectives[0]mission_Vehicles[2]NeededForActorTaskIndex[2] = 1
Objectives[0]mission_Vehicles[2]NeededForActorObjectiveNumber[3] = 10
Objectives[0]mission_Vehicles[2]NeededForActorIndex[3] = 3
Objectives[0]mission_Vehicles[2]NeededForActorTaskIndex[3] = 1
Objectives[0]mission_Vehicles[3]positionX = 127,0941
Objectives[0]mission_Vehicles[3]positionY = -1186,115
Objectives[0]mission_Vehicles[3]positionZ = 29,10618
Objectives[0]mission_Vehicles[3]Heading = 177,776
Objectives[0]mission_Vehicles[3]Name = Stockade
Objectives[0]mission_Vehicles[3]Model = stockade
Objectives[0]mission_Vehicles[3]PrimaryColor = MetallicBlack
Objectives[0]mission_Vehicles[3]SecondaryColor = MetallicBlack
Objectives[0]mission_Vehicles[3]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[3]HasPearlescent = False
Objectives[0]mission_Vehicles[3]Livery = 0
Objectives[0]mission_Vehicles[3]DirtLevel = 0
Objectives[0]mission_Vehicles[3]LockedForPlayer = False
Objectives[0]mission_Vehicles[3]Locked = False
Objectives[0]mission_Vehicles[3]Alarm = False
Objectives[0]mission_Vehicles[3]HotWired = False
Objectives[0]mission_Vehicles[3]Invincible = True
Objectives[0]mission_Vehicles[3]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[3]Remove_After = 0
Objectives[0]mission_Vehicles[3]Survive_Number = 0
Objectives[0]mission_Vehicles[3]Failed_Text = 
Objectives[0]mission_Vehicles[3]NeededForObjectivesCount = 4
Objectives[0]mission_Vehicles[3]NeededForVehicleObjectiveNumber[0] = 17
Objectives[0]mission_Vehicles[3]NeededForVehicleIndex[0] = 3
Objectives[0]mission_Vehicles[3]NeededForVehicleObjectiveNumber[1] = 27
Objectives[0]mission_Vehicles[3]NeededForVehicleIndex[1] = 3
Objectives[0]mission_Vehicles[3]NeededForVehicleObjectiveNumber[2] = 37
Objectives[0]mission_Vehicles[3]NeededForVehicleIndex[2] = 3
Objectives[0]mission_Vehicles[3]NeededForVehicleObjectiveNumber[3] = 62
Objectives[0]mission_Vehicles[3]NeededForVehicleIndex[3] = 3
Objectives[0]mission_Vehicles[3]NeededForSetPlayerActorCount = 9
Objectives[0]mission_Vehicles[3]NeededForSetPlayerActorObjectiveNumber[0] = 13
Objectives[0]mission_Vehicles[3]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[0]mission_Vehicles[3]NeededForSetPlayerActorObjectiveNumber[1] = 14
Objectives[0]mission_Vehicles[3]NeededForSetPlayerActorTaskIndex[1] = 0
Objectives[0]mission_Vehicles[3]NeededForSetPlayerActorObjectiveNumber[2] = 15
Objectives[0]mission_Vehicles[3]NeededForSetPlayerActorTaskIndex[2] = 0
Objectives[0]mission_Vehicles[3]NeededForSetPlayerActorObjectiveNumber[3] = 16
Objectives[0]mission_Vehicles[3]NeededForSetPlayerActorTaskIndex[3] = 1
Objectives[0]mission_Vehicles[3]NeededForSetPlayerActorObjectiveNumber[4] = 18
Objectives[0]mission_Vehicles[3]NeededForSetPlayerActorTaskIndex[4] = 1
Objectives[0]mission_Vehicles[3]NeededForSetPlayerActorObjectiveNumber[5] = 29
Objectives[0]mission_Vehicles[3]NeededForSetPlayerActorTaskIndex[5] = 1
Objectives[0]mission_Vehicles[3]NeededForSetPlayerActorObjectiveNumber[6] = 32
Objectives[0]mission_Vehicles[3]NeededForSetPlayerActorTaskIndex[6] = 1
Objectives[0]mission_Vehicles[3]NeededForSetPlayerActorObjectiveNumber[7] = 39
Objectives[0]mission_Vehicles[3]NeededForSetPlayerActorTaskIndex[7] = 1
Objectives[0]mission_Vehicles[3]NeededForSetPlayerActorObjectiveNumber[8] = 41
Objectives[0]mission_Vehicles[3]NeededForSetPlayerActorTaskIndex[8] = 1
Objectives[0]mission_Vehicles[4]positionX = 135,7175
Objectives[0]mission_Vehicles[4]positionY = -1185,423
Objectives[0]mission_Vehicles[4]positionZ = 29,10431
Objectives[0]mission_Vehicles[4]Heading = 182,3162
Objectives[0]mission_Vehicles[4]Name = Stockade
Objectives[0]mission_Vehicles[4]Model = stockade
Objectives[0]mission_Vehicles[4]PrimaryColor = MetallicBlack
Objectives[0]mission_Vehicles[4]SecondaryColor = MetallicBlack
Objectives[0]mission_Vehicles[4]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[4]HasPearlescent = False
Objectives[0]mission_Vehicles[4]Livery = 0
Objectives[0]mission_Vehicles[4]DirtLevel = 0
Objectives[0]mission_Vehicles[4]LockedForPlayer = False
Objectives[0]mission_Vehicles[4]Locked = False
Objectives[0]mission_Vehicles[4]Alarm = False
Objectives[0]mission_Vehicles[4]HotWired = False
Objectives[0]mission_Vehicles[4]Invincible = False
Objectives[0]mission_Vehicles[4]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[4]Remove_After = 0
Objectives[0]mission_Vehicles[4]Survive_Number = 0
Objectives[0]mission_Vehicles[4]Failed_Text = 
Objectives[0]mission_Vehicles[4]NeededForActorsCount = 4
Objectives[0]mission_Vehicles[4]NeededForActorObjectiveNumber[0] = 10
Objectives[0]mission_Vehicles[4]NeededForActorIndex[0] = 7
Objectives[0]mission_Vehicles[4]NeededForActorTaskIndex[0] = 1
Objectives[0]mission_Vehicles[4]NeededForActorObjectiveNumber[1] = 10
Objectives[0]mission_Vehicles[4]NeededForActorIndex[1] = 8
Objectives[0]mission_Vehicles[4]NeededForActorTaskIndex[1] = 1
Objectives[0]mission_Vehicles[4]NeededForActorObjectiveNumber[2] = 10
Objectives[0]mission_Vehicles[4]NeededForActorIndex[2] = 9
Objectives[0]mission_Vehicles[4]NeededForActorTaskIndex[2] = 1
Objectives[0]mission_Vehicles[4]NeededForActorObjectiveNumber[3] = 10
Objectives[0]mission_Vehicles[4]NeededForActorIndex[3] = 11
Objectives[0]mission_Vehicles[4]NeededForActorTaskIndex[3] = 1
Objectives[0]mission_Vehicles[5]positionX = 130,2216
Objectives[0]mission_Vehicles[5]positionY = -1201,179
Objectives[0]mission_Vehicles[5]positionZ = 28,84274
Objectives[0]mission_Vehicles[5]Heading = 90,99108
Objectives[0]mission_Vehicles[5]Name = BMX
Objectives[0]mission_Vehicles[5]Model = bmx
Objectives[0]mission_Vehicles[5]PrimaryColor = MetallicBlack
Objectives[0]mission_Vehicles[5]SecondaryColor = MetallicBlack
Objectives[0]mission_Vehicles[5]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[5]HasPearlescent = False
Objectives[0]mission_Vehicles[5]Livery = 0
Objectives[0]mission_Vehicles[5]DirtLevel = 0
Objectives[0]mission_Vehicles[5]LockedForPlayer = False
Objectives[0]mission_Vehicles[5]Locked = False
Objectives[0]mission_Vehicles[5]Alarm = False
Objectives[0]mission_Vehicles[5]HotWired = False
Objectives[0]mission_Vehicles[5]Invincible = False
Objectives[0]mission_Vehicles[5]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[5]Remove_After = 0
Objectives[0]mission_Vehicles[5]Survive_Number = 0
Objectives[0]mission_Vehicles[5]Failed_Text = 
Objectives[0]mission_Vehicles[6]positionX = 122,1839
Objectives[0]mission_Vehicles[6]positionY = -1200,6
Objectives[0]mission_Vehicles[6]positionZ = 29,0518
Objectives[0]mission_Vehicles[6]Heading = 293,5762
Objectives[0]mission_Vehicles[6]Name = Rhapsody
Objectives[0]mission_Vehicles[6]Model = rhapsody
Objectives[0]mission_Vehicles[6]PrimaryColor = MetallicBrightBlue
Objectives[0]mission_Vehicles[6]SecondaryColor = MetallicLime
Objectives[0]mission_Vehicles[6]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[6]HasPearlescent = False
Objectives[0]mission_Vehicles[6]Livery = 0
Objectives[0]mission_Vehicles[6]DirtLevel = 0
Objectives[0]mission_Vehicles[6]LockedForPlayer = False
Objectives[0]mission_Vehicles[6]Locked = False
Objectives[0]mission_Vehicles[6]Alarm = False
Objectives[0]mission_Vehicles[6]HotWired = False
Objectives[0]mission_Vehicles[6]Invincible = False
Objectives[0]mission_Vehicles[6]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[6]Remove_After = 0
Objectives[0]mission_Vehicles[6]Survive_Number = 0
Objectives[0]mission_Vehicles[6]Failed_Text = 
Objectives[0]mission_Vehicles[7]positionX = 122,0701
Objectives[0]mission_Vehicles[7]positionY = -1195,715
Objectives[0]mission_Vehicles[7]positionZ = 28,93547
Objectives[0]mission_Vehicles[7]Heading = 352,2917
Objectives[0]mission_Vehicles[7]Name = Bagger
Objectives[0]mission_Vehicles[7]Model = bagger
Objectives[0]mission_Vehicles[7]PrimaryColor = MetallicGreen
Objectives[0]mission_Vehicles[7]SecondaryColor = MetallicLime
Objectives[0]mission_Vehicles[7]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[7]HasPearlescent = False
Objectives[0]mission_Vehicles[7]Livery = 0
Objectives[0]mission_Vehicles[7]DirtLevel = 0
Objectives[0]mission_Vehicles[7]LockedForPlayer = False
Objectives[0]mission_Vehicles[7]Locked = False
Objectives[0]mission_Vehicles[7]Alarm = False
Objectives[0]mission_Vehicles[7]HotWired = False
Objectives[0]mission_Vehicles[7]Invincible = False
Objectives[0]mission_Vehicles[7]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[7]Remove_After = 0
Objectives[0]mission_Vehicles[7]Survive_Number = 0
Objectives[0]mission_Vehicles[7]Failed_Text = 
Objectives[0]Mission_Needed_Vehicles = 0
Objectives[0]mission_PropsCount = 0
Objectives[0]mission_Pickup_Props_Count = 0
Objectives[0]ObjectiveMessages = 5
Objectives[0]ObjectiveMessages[0]positionX = -219,8668
Objectives[0]ObjectiveMessages[0]positionY = -805,2503
Objectives[0]ObjectiveMessages[0]positionZ = 29,45402
Objectives[0]ObjectiveMessages[0]Message = Yes, the best butler I've ever seen, I told you.
Objectives[0]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[0]ObjectiveMessages[0]Sender = 
Objectives[0]ObjectiveMessages[0]Subject = 
Objectives[0]ObjectiveMessages[0]MessageColor = Blue
Objectives[0]ObjectiveMessages[0]PlayFromStart = True
Objectives[0]ObjectiveMessages[0]Delay = False
Objectives[0]ObjectiveMessages[0]DelayTime = 0
Objectives[0]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[0]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[0]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[0]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[0]ObjectiveMessages[0]TypeSubtitle = False
Objectives[0]ObjectiveMessages[0]TypeTextMesage = True
Objectives[0]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[0]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[0]ObjectiveMessages[1]positionX = -217,9611
Objectives[0]ObjectiveMessages[1]positionY = -806,0152
Objectives[0]ObjectiveMessages[1]positionZ = 29,45402
Objectives[0]ObjectiveMessages[1]Message = And no one of you hired him?
Objectives[0]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[0]ObjectiveMessages[1]Sender = 
Objectives[0]ObjectiveMessages[1]Subject = 
Objectives[0]ObjectiveMessages[1]MessageColor = Orange
Objectives[0]ObjectiveMessages[1]PlayFromStart = True
Objectives[0]ObjectiveMessages[1]Delay = False
Objectives[0]ObjectiveMessages[1]DelayTime = 0
Objectives[0]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[0]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[0]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[0]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[0]ObjectiveMessages[1]TypeSubtitle = False
Objectives[0]ObjectiveMessages[1]TypeTextMesage = True
Objectives[0]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[0]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[0]ObjectiveMessages[2]positionX = -215,3783
Objectives[0]ObjectiveMessages[2]positionY = -807,0958
Objectives[0]ObjectiveMessages[2]positionZ = 29,45402
Objectives[0]ObjectiveMessages[2]Message = No, one morning we woke up and he was there, and our lives started to improve.
Objectives[0]ObjectiveMessages[2]Contact = CHAR_MICHAEL
Objectives[0]ObjectiveMessages[2]Sender = 
Objectives[0]ObjectiveMessages[2]Subject = 
Objectives[0]ObjectiveMessages[2]MessageColor = Blue
Objectives[0]ObjectiveMessages[2]PlayFromStart = True
Objectives[0]ObjectiveMessages[2]Delay = False
Objectives[0]ObjectiveMessages[2]DelayTime = 0
Objectives[0]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[0]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[0]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[0]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[0]ObjectiveMessages[2]TypeSubtitle = False
Objectives[0]ObjectiveMessages[2]TypeTextMesage = True
Objectives[0]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[0]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[0]ObjectiveMessages[3]positionX = -212,8661
Objectives[0]ObjectiveMessages[3]positionY = -808,2783
Objectives[0]ObjectiveMessages[3]positionZ = 29,45402
Objectives[0]ObjectiveMessages[3]Message = Amanda didn't break my balls and Jimmy and Tracy were calm and quiet.
Objectives[0]ObjectiveMessages[3]Contact = CHAR_MICHAEL
Objectives[0]ObjectiveMessages[3]Sender = 
Objectives[0]ObjectiveMessages[3]Subject = 
Objectives[0]ObjectiveMessages[3]MessageColor = Blue
Objectives[0]ObjectiveMessages[3]PlayFromStart = True
Objectives[0]ObjectiveMessages[3]Delay = False
Objectives[0]ObjectiveMessages[3]DelayTime = 0
Objectives[0]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[0]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[0]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[0]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[0]ObjectiveMessages[3]TypeSubtitle = False
Objectives[0]ObjectiveMessages[3]TypeTextMesage = True
Objectives[0]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[0]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[0]ObjectiveMessages[4]positionX = -210,6023
Objectives[0]ObjectiveMessages[4]positionY = -809,3443
Objectives[0]ObjectiveMessages[4]positionZ = 29,45402
Objectives[0]ObjectiveMessages[4]Message = And I have everything I wanted even before I thought about it.
Objectives[0]ObjectiveMessages[4]Contact = CHAR_MICHAEL
Objectives[0]ObjectiveMessages[4]Sender = 
Objectives[0]ObjectiveMessages[4]Subject = 
Objectives[0]ObjectiveMessages[4]MessageColor = Blue
Objectives[0]ObjectiveMessages[4]PlayFromStart = True
Objectives[0]ObjectiveMessages[4]Delay = False
Objectives[0]ObjectiveMessages[4]DelayTime = 0
Objectives[0]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[0]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[0]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[0]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[0]ObjectiveMessages[4]TypeSubtitle = False
Objectives[0]ObjectiveMessages[4]TypeTextMesage = True
Objectives[0]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[0]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[1]Type = Set_Player_Actor_Objective
Objectives[1]Text = 
Objectives[1]positionX = 151,8793
Objectives[1]positionY = -743,8345
Objectives[1]positionZ = 32,13334
Objectives[1]SetPlayerActor_Use_Player = True
Objectives[1]SetPlayerActor_Player_Controllable = True
Objectives[1]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[1]SetPlayerActor_Use_Actor = False
Objectives[1]SetPlayerActor_RelationshipGroup_Change = False
Objectives[1]SetPlayerActor_RelationshipGroup = Neutral
Objectives[1]SetPlayerActor_Invincible_Change = False
Objectives[1]SetPlayerActor_Invincible = False
Objectives[1]SetPlayerActor_NewTask = True
Objectives[1]Int_Task = 99
Objectives[1]Task_Repeat = False
Objectives[1]Task_Timeout = False
Objectives[1]Task_Guard_Range = 10
Objectives[1]Task_Stay_In_Range = True
Objectives[1]Task_Wander_Range = 10
Objectives[1]Task_Scenario = NONE
Objectives[1]Task_TalkingAnimation = mic_chatter
Objectives[1]Task_Time = 1
Objectives[1]TaskListCount = 4
Objectives[1]Task_List[0]Type = WalkTo
Objectives[1]Task_List[0]DestinationX = -181,3079
Objectives[1]Task_List[0]DestinationY = -795,3951
Objectives[1]Task_List[0]DestinationZ = 31,05742
Objectives[1]Task_List[0]Rotation = 259,4166
Objectives[1]Task_List[0]Speed = 1
Objectives[1]Task_List[0]GoStraitToCoord = False
Objectives[1]Task_List[1]Type = WalkTo
Objectives[1]Task_List[1]DestinationX = -169,1301
Objectives[1]Task_List[1]DestinationY = -806,5489
Objectives[1]Task_List[1]DestinationZ = 30,87642
Objectives[1]Task_List[1]Rotation = 179,4166
Objectives[1]Task_List[1]Speed = 1
Objectives[1]Task_List[1]GoStraitToCoord = False
Objectives[1]Task_List[2]Type = EnterVehicle
Objectives[1]Task_List[2]PositionX = 151,1889
Objectives[1]Task_List[2]PositionY = -746,7026
Objectives[1]Task_List[2]PositionZ = 32,63331
Objectives[1]Task_List[2]Speed = 1
Objectives[1]Task_List[2]SeatIndex = -1
Objectives[1]Task_List[2]TaskIndex = 2
Objectives[1]Task_List[2]Warp = False
Objectives[1]Task_List[3]Type = Drive
Objectives[1]Task_List[3]PositionX = 139,7895
Objectives[1]Task_List[3]PositionY = -1264,6
Objectives[1]Task_List[3]PositionZ = 28,79718
Objectives[1]Task_List[3]Speed = 15
Objectives[1]Task_List[3]StopBeforeVehicles = False
Objectives[1]Task_List[3]StopBeforeActors = False
Objectives[1]Task_List[3]AvoidVehicles = True
Objectives[1]Task_List[3]AvoidEmptyVehicles = True
Objectives[1]Task_List[3]AvoidActors = True
Objectives[1]Task_List[3]AvoidObjects = True
Objectives[1]Task_List[3]StopAtLights = False
Objectives[1]Task_List[3]UseBlinkers = True
Objectives[1]Task_List[3]AllowGoingWrongWay = False
Objectives[1]Task_List[3]Reverse = False
Objectives[1]Task_List[3]TakeShortestPath = False
Objectives[1]Task_List[3]IgnoreRoads = False
Objectives[1]Task_List[3]IgnoreAllPathing = False
Objectives[1]Task_List[3]AvoidHighWays = False
Objectives[1]mission_ActorsCount = 0
Objectives[1]mission_Vehicles = 0
Objectives[1]Mission_Needed_Vehicles = 0
Objectives[1]mission_PropsCount = 0
Objectives[1]mission_Pickup_Props_Count = 0
Objectives[1]ObjectiveMessages = 0

Objectives[2]Type = Hint_Objective
Objectives[2]Text = 
Objectives[2]positionX = 154,4106
Objectives[2]positionY = -743,0612
Objectives[2]positionZ = 32,13334
Objectives[2]Hint_Time = 18
Objectives[2]Hint_FOV = 40
Objectives[2]Hint_Use_Position = False
Objectives[2]Hint_Use_Player = False
Objectives[2]Hint_Use_Actor = True
Objectives[2]Hint_Use_Vehicle = False
Objectives[2]mission_ActorsCount = 0
Objectives[2]mission_Vehicles = 0
Objectives[2]Mission_Needed_Vehicles = 0
Objectives[2]mission_PropsCount = 0
Objectives[2]mission_Pickup_Props_Count = 0
Objectives[2]ObjectiveMessages = 0

Objectives[3]Text = 
Objectives[3]Type = Timeout_Objective
Objectives[3]positionX = -209,2013
Objectives[3]positionY = -810,232
Objectives[3]positionZ = 29,45402
Objectives[3]Timeout_Min = 0
Objectives[3]Timeout_Sec = 19
Objectives[3]mission_ActorsCount = 0
Objectives[3]mission_Vehicles = 0
Objectives[3]Mission_Needed_Vehicles = 0
Objectives[3]mission_PropsCount = 0
Objectives[3]mission_Pickup_Props_Count = 0
Objectives[3]ObjectiveMessages = 5
Objectives[3]ObjectiveMessages[0]positionX = -207,5131
Objectives[3]ObjectiveMessages[0]positionY = -810,4908
Objectives[3]ObjectiveMessages[0]positionZ = 29,45402
Objectives[3]ObjectiveMessages[0]Message = A paradise, I've never been happier in my whole life.
Objectives[3]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[3]ObjectiveMessages[0]Sender = 
Objectives[3]ObjectiveMessages[0]Subject = 
Objectives[3]ObjectiveMessages[0]MessageColor = Blue
Objectives[3]ObjectiveMessages[0]PlayFromStart = True
Objectives[3]ObjectiveMessages[0]Delay = False
Objectives[3]ObjectiveMessages[0]DelayTime = 0
Objectives[3]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[3]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[3]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[3]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[3]ObjectiveMessages[0]TypeSubtitle = False
Objectives[3]ObjectiveMessages[0]TypeTextMesage = True
Objectives[3]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[3]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[3]ObjectiveMessages[1]positionX = -205,1254
Objectives[3]ObjectiveMessages[1]positionY = -811,3452
Objectives[3]ObjectiveMessages[1]positionZ = 29,45402
Objectives[3]ObjectiveMessages[1]Message = But didn't it seem strange that he had come out of nowhere.
Objectives[3]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[3]ObjectiveMessages[1]Sender = 
Objectives[3]ObjectiveMessages[1]Subject = 
Objectives[3]ObjectiveMessages[1]MessageColor = Orange
Objectives[3]ObjectiveMessages[1]PlayFromStart = True
Objectives[3]ObjectiveMessages[1]Delay = False
Objectives[3]ObjectiveMessages[1]DelayTime = 0
Objectives[3]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[3]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[3]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[3]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[3]ObjectiveMessages[1]TypeSubtitle = False
Objectives[3]ObjectiveMessages[1]TypeTextMesage = True
Objectives[3]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[3]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[3]ObjectiveMessages[2]positionX = -202,1662
Objectives[3]ObjectiveMessages[2]positionY = -812,6716
Objectives[3]ObjectiveMessages[2]positionZ = 29,45402
Objectives[3]ObjectiveMessages[2]Message = Yes, we were suspicious at first, but then he was so good, we got used to him quickly.
Objectives[3]ObjectiveMessages[2]Contact = CHAR_MICHAEL
Objectives[3]ObjectiveMessages[2]Sender = 
Objectives[3]ObjectiveMessages[2]Subject = 
Objectives[3]ObjectiveMessages[2]MessageColor = Blue
Objectives[3]ObjectiveMessages[2]PlayFromStart = True
Objectives[3]ObjectiveMessages[2]Delay = False
Objectives[3]ObjectiveMessages[2]DelayTime = 0
Objectives[3]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[3]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[3]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[3]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[3]ObjectiveMessages[2]TypeSubtitle = False
Objectives[3]ObjectiveMessages[2]TypeTextMesage = True
Objectives[3]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[3]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[3]ObjectiveMessages[3]positionX = -199,7233
Objectives[3]ObjectiveMessages[3]positionY = -813,8776
Objectives[3]ObjectiveMessages[3]positionZ = 29,45402
Objectives[3]ObjectiveMessages[3]Message = And then he left?
Objectives[3]ObjectiveMessages[3]Contact = CHAR_TREVOR
Objectives[3]ObjectiveMessages[3]Sender = 
Objectives[3]ObjectiveMessages[3]Subject = 
Objectives[3]ObjectiveMessages[3]MessageColor = Orange
Objectives[3]ObjectiveMessages[3]PlayFromStart = True
Objectives[3]ObjectiveMessages[3]Delay = False
Objectives[3]ObjectiveMessages[3]DelayTime = 0
Objectives[3]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[3]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[3]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[3]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[3]ObjectiveMessages[3]TypeSubtitle = False
Objectives[3]ObjectiveMessages[3]TypeTextMesage = True
Objectives[3]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[3]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[3]ObjectiveMessages[4]positionX = -197,0049
Objectives[3]ObjectiveMessages[4]positionY = -814,5547
Objectives[3]ObjectiveMessages[4]positionZ = 29,45402
Objectives[3]ObjectiveMessages[4]Message = YES, as he came, one morning we woke up and he was no longer.
Objectives[3]ObjectiveMessages[4]Contact = CHAR_MICHAEL
Objectives[3]ObjectiveMessages[4]Sender = 
Objectives[3]ObjectiveMessages[4]Subject = 
Objectives[3]ObjectiveMessages[4]MessageColor = Blue
Objectives[3]ObjectiveMessages[4]PlayFromStart = True
Objectives[3]ObjectiveMessages[4]Delay = False
Objectives[3]ObjectiveMessages[4]DelayTime = 0
Objectives[3]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[3]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[3]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[3]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[3]ObjectiveMessages[4]TypeSubtitle = False
Objectives[3]ObjectiveMessages[4]TypeTextMesage = True
Objectives[3]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[3]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[4]Type = Cutscenes_Objective
Objectives[4]Text = 
Objectives[4]positionX = -169,3534
Objectives[4]positionY = -805,0024
Objectives[4]positionZ = 30,40088
Objectives[4]Cutscenes_Time = 5
Objectives[4]Cutscenes_Trans_Time = 1
Objectives[4]Cutscenes_FOV = 60
Objectives[4]Cutscenes_Shake = Hand
Objectives[4]Cutscenes_Amplitude = 0
Objectives[4]Cutscenes_FadeOut = False
Objectives[4]Cutscenes_FadeIn = False
Objectives[4]Cutscenes_End = False
Objectives[4]Cutscenes_Point_At_Position = False
Objectives[4]Cutscenes_Point_At_Player = False
Objectives[4]Cutscenes_Point_At_Actor = False
Objectives[4]Cutscenes_Point_At_Vehicle = False
Objectives[4]Cutscenes_Follow_Player = False
Objectives[4]Cutscenes_Follow_Actor = False
Objectives[4]Cutscenes_Follow_Vehicle = True
Objectives[4]Cutscenes_Follow_Distancee = 2
Objectives[4]Cutscenes_Follow_Hieght = 0,8
Objectives[4]Cutscenes_Follow_Angle = 285
Objectives[4]mission_ActorsCount = 0
Objectives[4]mission_Vehicles = 0
Objectives[4]Mission_Needed_Vehicles = 0
Objectives[4]mission_PropsCount = 0
Objectives[4]mission_Pickup_Props_Count = 0
Objectives[4]ObjectiveMessages = 5
Objectives[4]ObjectiveMessages[0]positionX = -181,915
Objectives[4]ObjectiveMessages[0]positionY = -819,2913
Objectives[4]ObjectiveMessages[0]positionZ = 29,99267
Objectives[4]ObjectiveMessages[0]Message = Now Amanda spends her days drinking with her eyes lost in nothing.
Objectives[4]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[4]ObjectiveMessages[0]Sender = 
Objectives[4]ObjectiveMessages[0]Subject = 
Objectives[4]ObjectiveMessages[0]MessageColor = Blue
Objectives[4]ObjectiveMessages[0]PlayFromStart = True
Objectives[4]ObjectiveMessages[0]Delay = False
Objectives[4]ObjectiveMessages[0]DelayTime = 0
Objectives[4]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[4]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[4]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[4]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[4]ObjectiveMessages[0]TypeSubtitle = False
Objectives[4]ObjectiveMessages[0]TypeTextMesage = True
Objectives[4]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[4]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[4]ObjectiveMessages[1]positionX = -183,0639
Objectives[4]ObjectiveMessages[1]positionY = -822,1847
Objectives[4]ObjectiveMessages[1]positionZ = 29,9212
Objectives[4]ObjectiveMessages[1]Message = Tracy's been crying all the time and Jimmy's been wearing the same underwear for a week.
Objectives[4]ObjectiveMessages[1]Contact = CHAR_MICHAEL
Objectives[4]ObjectiveMessages[1]Sender = 
Objectives[4]ObjectiveMessages[1]Subject = 
Objectives[4]ObjectiveMessages[1]MessageColor = Blue
Objectives[4]ObjectiveMessages[1]PlayFromStart = True
Objectives[4]ObjectiveMessages[1]Delay = False
Objectives[4]ObjectiveMessages[1]DelayTime = 0
Objectives[4]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[4]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[4]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[4]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[4]ObjectiveMessages[1]TypeSubtitle = False
Objectives[4]ObjectiveMessages[1]TypeTextMesage = True
Objectives[4]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[4]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[4]ObjectiveMessages[2]positionX = -184,2114
Objectives[4]ObjectiveMessages[2]positionY = -825,4682
Objectives[4]ObjectiveMessages[2]positionZ = 29,8292
Objectives[4]ObjectiveMessages[2]Message = When he arrived, we seemed to be in heaven, now we fell to hell.
Objectives[4]ObjectiveMessages[2]Contact = CHAR_MICHAEL
Objectives[4]ObjectiveMessages[2]Sender = 
Objectives[4]ObjectiveMessages[2]Subject = 
Objectives[4]ObjectiveMessages[2]MessageColor = Blue
Objectives[4]ObjectiveMessages[2]PlayFromStart = True
Objectives[4]ObjectiveMessages[2]Delay = False
Objectives[4]ObjectiveMessages[2]DelayTime = 0
Objectives[4]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[4]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[4]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[4]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[4]ObjectiveMessages[2]TypeSubtitle = False
Objectives[4]ObjectiveMessages[2]TypeTextMesage = True
Objectives[4]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[4]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[4]ObjectiveMessages[3]positionX = -185,2225
Objectives[4]ObjectiveMessages[3]positionY = -827,8882
Objectives[4]ObjectiveMessages[3]positionZ = 29,7361
Objectives[4]ObjectiveMessages[3]Message = Did you look for him?
Objectives[4]ObjectiveMessages[3]Contact = CHAR_TREVOR
Objectives[4]ObjectiveMessages[3]Sender = 
Objectives[4]ObjectiveMessages[3]Subject = 
Objectives[4]ObjectiveMessages[3]MessageColor = Orange
Objectives[4]ObjectiveMessages[3]PlayFromStart = True
Objectives[4]ObjectiveMessages[3]Delay = False
Objectives[4]ObjectiveMessages[3]DelayTime = 0
Objectives[4]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[4]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[4]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[4]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[4]ObjectiveMessages[3]TypeSubtitle = False
Objectives[4]ObjectiveMessages[3]TypeTextMesage = True
Objectives[4]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[4]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[4]ObjectiveMessages[4]positionX = -186,2266
Objectives[4]ObjectiveMessages[4]positionY = -830,2988
Objectives[4]ObjectiveMessages[4]positionZ = 29,64286
Objectives[4]ObjectiveMessages[4]Message = Yes, but we can't find him, he seems to have vanished into thin air.
Objectives[4]ObjectiveMessages[4]Contact = CHAR_MICHAEL
Objectives[4]ObjectiveMessages[4]Sender = 
Objectives[4]ObjectiveMessages[4]Subject = 
Objectives[4]ObjectiveMessages[4]MessageColor = Blue
Objectives[4]ObjectiveMessages[4]PlayFromStart = True
Objectives[4]ObjectiveMessages[4]Delay = False
Objectives[4]ObjectiveMessages[4]DelayTime = 0
Objectives[4]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[4]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[4]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[4]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[4]ObjectiveMessages[4]TypeSubtitle = False
Objectives[4]ObjectiveMessages[4]TypeTextMesage = True
Objectives[4]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[4]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[5]Type = Cutscenes_Objective
Objectives[5]Text = 
Objectives[5]positionX = -165,8109
Objectives[5]positionY = -811,2865
Objectives[5]positionZ = 30,4743
Objectives[5]Cutscenes_Time = 0
Objectives[5]Cutscenes_Trans_Time = 5
Objectives[5]Cutscenes_FOV = 60
Objectives[5]Cutscenes_Shake = Hand
Objectives[5]Cutscenes_Amplitude = 0
Objectives[5]Cutscenes_FadeOut = False
Objectives[5]Cutscenes_FadeIn = False
Objectives[5]Cutscenes_End = False
Objectives[5]Cutscenes_Point_At_Position = False
Objectives[5]Cutscenes_Point_At_Player = False
Objectives[5]Cutscenes_Point_At_Actor = False
Objectives[5]Cutscenes_Point_At_Vehicle = False
Objectives[5]Cutscenes_Follow_Player = False
Objectives[5]Cutscenes_Follow_Actor = False
Objectives[5]Cutscenes_Follow_Vehicle = True
Objectives[5]Cutscenes_Follow_Distancee = 2
Objectives[5]Cutscenes_Follow_Hieght = 0,8
Objectives[5]Cutscenes_Follow_Angle = 0
Objectives[5]mission_ActorsCount = 0
Objectives[5]mission_Vehicles = 0
Objectives[5]Mission_Needed_Vehicles = 0
Objectives[5]mission_PropsCount = 0
Objectives[5]mission_Pickup_Props_Count = 0
Objectives[5]ObjectiveMessages = 0

Objectives[6]Type = Cutscenes_Objective
Objectives[6]Text = 
Objectives[6]positionX = -166,5991
Objectives[6]positionY = -801,2487
Objectives[6]positionZ = 30,55897
Objectives[6]Cutscenes_Time = 0
Objectives[6]Cutscenes_Trans_Time = 7
Objectives[6]Cutscenes_FOV = 60
Objectives[6]Cutscenes_Shake = Hand
Objectives[6]Cutscenes_Amplitude = 0
Objectives[6]Cutscenes_FadeOut = False
Objectives[6]Cutscenes_FadeIn = False
Objectives[6]Cutscenes_End = False
Objectives[6]Cutscenes_Point_At_Position = False
Objectives[6]Cutscenes_Point_At_Player = False
Objectives[6]Cutscenes_Point_At_Actor = False
Objectives[6]Cutscenes_Point_At_Vehicle = False
Objectives[6]Cutscenes_Follow_Player = False
Objectives[6]Cutscenes_Follow_Actor = False
Objectives[6]Cutscenes_Follow_Vehicle = True
Objectives[6]Cutscenes_Follow_Distancee = 2
Objectives[6]Cutscenes_Follow_Hieght = 0,8
Objectives[6]Cutscenes_Follow_Angle = 80
Objectives[6]mission_ActorsCount = 0
Objectives[6]mission_Vehicles = 0
Objectives[6]Mission_Needed_Vehicles = 0
Objectives[6]mission_PropsCount = 0
Objectives[6]mission_Pickup_Props_Count = 0
Objectives[6]ObjectiveMessages = 0

Objectives[7]Type = Cutscenes_Objective
Objectives[7]Text = 
Objectives[7]positionX = -164,3275
Objectives[7]positionY = -796,4648
Objectives[7]positionZ = 30,71801
Objectives[7]Cutscenes_Time = 0
Objectives[7]Cutscenes_Trans_Time = 0
Objectives[7]Cutscenes_FOV = 30
Objectives[7]Cutscenes_Shake = Hand
Objectives[7]Cutscenes_Amplitude = 0
Objectives[7]Cutscenes_FadeOut = False
Objectives[7]Cutscenes_FadeIn = False
Objectives[7]Cutscenes_End = True
Objectives[7]Cutscenes_Point_At_Position = False
Objectives[7]Cutscenes_Point_At_Player = False
Objectives[7]Cutscenes_Point_At_Actor = False
Objectives[7]Cutscenes_Point_At_Vehicle = False
Objectives[7]Cutscenes_Follow_Player = False
Objectives[7]Cutscenes_Follow_Actor = False
Objectives[7]Cutscenes_Follow_Vehicle = False
Objectives[7]Cutscenes_Follow_Distancee = 10
Objectives[7]Cutscenes_Follow_Hieght = 1
Objectives[7]Cutscenes_Follow_Angle = 0
Objectives[7]mission_ActorsCount = 0
Objectives[7]mission_Vehicles = 0
Objectives[7]Mission_Needed_Vehicles = 0
Objectives[7]mission_PropsCount = 0
Objectives[7]mission_Pickup_Props_Count = 0
Objectives[7]ObjectiveMessages = 0

Objectives[8]Type = Set_Player_Actor_Objective
Objectives[8]Text = 
Objectives[8]positionX = -186,3895
Objectives[8]positionY = -830,6582
Objectives[8]positionZ = 29,62405
Objectives[8]SetPlayerActor_Use_Player = True
Objectives[8]SetPlayerActor_Player_Controllable = True
Objectives[8]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[8]SetPlayerActor_Use_Actor = False
Objectives[8]SetPlayerActor_RelationshipGroup_Change = False
Objectives[8]SetPlayerActor_RelationshipGroup = Neutral
Objectives[8]SetPlayerActor_Invincible_Change = False
Objectives[8]SetPlayerActor_Invincible = False
Objectives[8]SetPlayerActor_NewTask = False
Objectives[8]Int_Task = 0
Objectives[8]Task_Repeat = False
Objectives[8]Task_Timeout = False
Objectives[8]Task_Guard_Range = 10
Objectives[8]Task_Stay_In_Range = True
Objectives[8]Task_Wander_Range = 10
Objectives[8]Task_Scenario = NONE
Objectives[8]Task_TalkingAnimation = mic_chatter
Objectives[8]Task_Time = 1
Objectives[8]mission_ActorsCount = 0
Objectives[8]mission_Vehicles = 0
Objectives[8]Mission_Needed_Vehicles = 0
Objectives[8]mission_PropsCount = 0
Objectives[8]mission_Pickup_Props_Count = 0
Objectives[8]ObjectiveMessages = 0

Objectives[9]Text = Go to Lester
Objectives[9]Text2 = 
Objectives[9]Text3 = 
Objectives[9]Failed_Text = 
Objectives[9]Type = Checkpoint
Objectives[9]Checkpoint_Type = 45
Objectives[9]Reserved = 1
Objectives[9]ColorR = 255
Objectives[9]ColorG = 255
Objectives[9]ColorB = 0
Objectives[9]ColorA = 255
Objectives[9]IconColorR = 255
Objectives[9]IconColorG = 255
Objectives[9]IconColorB = 0
Objectives[9]IconColorA = 255
Objectives[9]positionX = 117,1823
Objectives[9]positionY = -1199,395
Objectives[9]positionZ = 28,29514
Objectives[9]Heading = 179,4166
Objectives[9]Diameter = 2
Objectives[9]minimum_hight = 1
Objectives[9]maximum_hight = 10
Objectives[9]TriggerDistance = 2
Objectives[9]PlaySound = False
Objectives[9]LoseWanted = False
Objectives[9]Stop_Vehicle = False
Objectives[9]DeliverVehicleOnly = False
Objectives[9]DeliverTrailor = False
Objectives[9]DeliverTowTruck = False
Objectives[9]DeliverVehicleCargobob = False
Objectives[9]DeliverPropCargobob = False
Objectives[9]mission_ActorsCount = 0
Objectives[9]mission_Vehicles = 0
Objectives[9]Mission_Needed_Vehicles = 0
Objectives[9]mission_PropsCount = 0
Objectives[9]mission_Pickup_Props_Count = 0
Objectives[9]ObjectiveMessages = 2
Objectives[9]ObjectiveMessages[0]positionX = -188,0157
Objectives[9]ObjectiveMessages[0]positionY = -840,138
Objectives[9]ObjectiveMessages[0]positionZ = 29,11054
Objectives[9]ObjectiveMessages[0]Message = Come on, you will find him first or later.
Objectives[9]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[9]ObjectiveMessages[0]Sender = 
Objectives[9]ObjectiveMessages[0]Subject = 
Objectives[9]ObjectiveMessages[0]MessageColor = Orange
Objectives[9]ObjectiveMessages[0]PlayFromStart = True
Objectives[9]ObjectiveMessages[0]Delay = False
Objectives[9]ObjectiveMessages[0]DelayTime = 0
Objectives[9]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[9]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[9]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[9]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[9]ObjectiveMessages[0]TypeSubtitle = False
Objectives[9]ObjectiveMessages[0]TypeTextMesage = True
Objectives[9]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[9]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[9]ObjectiveMessages[1]positionX = -188,9676
Objectives[9]ObjectiveMessages[1]positionY = -842,6315
Objectives[9]ObjectiveMessages[1]positionZ = 28,975
Objectives[9]ObjectiveMessages[1]Message = Surely we will continue to seek and hope, we miss him so much.
Objectives[9]ObjectiveMessages[1]Contact = CHAR_MICHAEL
Objectives[9]ObjectiveMessages[1]Sender = 
Objectives[9]ObjectiveMessages[1]Subject = 
Objectives[9]ObjectiveMessages[1]MessageColor = Blue
Objectives[9]ObjectiveMessages[1]PlayFromStart = True
Objectives[9]ObjectiveMessages[1]Delay = False
Objectives[9]ObjectiveMessages[1]DelayTime = 0
Objectives[9]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[9]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[9]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[9]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[9]ObjectiveMessages[1]TypeSubtitle = False
Objectives[9]ObjectiveMessages[1]TypeTextMesage = True
Objectives[9]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[9]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[10]Type = GoTo_Actor
Objectives[10]Text = Go to Lester
Objectives[10]positionX = 132,9011
Objectives[10]positionY = -1189,818
Objectives[10]positionZ = 28,50237
Objectives[10]GoTo_Actor_ChangToCompanion = False
Objectives[10]GoTo_Actor_Distance = 5
Objectives[10]GoTo_Actor_Remove_Blip = False
Objectives[10]mission_ActorsCount = 12
Objectives[10]mission_Actors[0]Survive_Number = 0
Objectives[10]mission_Actors[0]Failed_Text = 
Objectives[10]mission_Actors[0]Remove_After = 0
Objectives[10]mission_Actors[0]positionX = 130,6358
Objectives[10]mission_Actors[0]positionY = -1193,288
Objectives[10]mission_Actors[0]positionZ = 29,50189
Objectives[10]mission_Actors[0]Heading = 344,4165
Objectives[10]mission_Actors[0]String_Name = s_m_m_armoured_01
Objectives[10]mission_Actors[0]Relationship_Group = Friend
Objectives[10]mission_Actors[0]AddBlip = False
Objectives[10]mission_Actors[0]ShowCone = False
Objectives[10]mission_Actors[0]Invincible = False
Objectives[10]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[10]mission_Actors[0]AlwaysFight = True
Objectives[10]mission_Actors[0]Seeing_Range = 30
Objectives[10]mission_Actors[0]Hearing_Range = 30
Objectives[10]mission_Actors[0]CombatMovement = Offensive
Objectives[10]mission_Actors[0]weapon = Pistol
Objectives[10]mission_Actors[0]Variation = Random
Objectives[10]mission_Actors[0]Task = 99
Objectives[10]mission_Actors[0]Task_Guard_Range = 5
Objectives[10]mission_Actors[0]Task_Stay_In_Range = True
Objectives[10]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[10]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[10]mission_Actors[0]Task_Scenario = NONE
Objectives[10]mission_Actors[0]Task_List_Count = 10
Objectives[10]mission_Actors[0]Task_Repeat = False
Objectives[10]mission_Actors[0]Task_List[0]Type = Pause
Objectives[10]mission_Actors[0]Task_List[0]PositionX = 131,4814
Objectives[10]mission_Actors[0]Task_List[0]PositionY = -1193
Objectives[10]mission_Actors[0]Task_List[0]PositionZ = 29,00194
Objectives[10]mission_Actors[0]Task_List[0]time = 30
Objectives[10]mission_Actors[0]Task_List[1]Type = EnterVehicle
Objectives[10]mission_Actors[0]Task_List[1]PositionX = 129,5973
Objectives[10]mission_Actors[0]Task_List[1]PositionY = -1195,542
Objectives[10]mission_Actors[0]Task_List[1]PositionZ = 29,00099
Objectives[10]mission_Actors[0]Task_List[1]Speed = 1
Objectives[10]mission_Actors[0]Task_List[1]SeatIndex = -1
Objectives[10]mission_Actors[0]Task_List[1]TaskIndex = 1
Objectives[10]mission_Actors[0]Task_List[2]Type = Pause
Objectives[10]mission_Actors[0]Task_List[2]PositionX = 129,5973
Objectives[10]mission_Actors[0]Task_List[2]PositionY = -1195,542
Objectives[10]mission_Actors[0]Task_List[2]PositionZ = 29,00099
Objectives[10]mission_Actors[0]Task_List[2]time = 5
Objectives[10]mission_Actors[0]Task_List[3]Type = Drive
Objectives[10]mission_Actors[0]Task_List[3]PositionX = 136,6512
Objectives[10]mission_Actors[0]Task_List[3]PositionY = -1202,655
Objectives[10]mission_Actors[0]Task_List[3]PositionZ = 28,79641
Objectives[10]mission_Actors[0]Task_List[3]Speed = 5
Objectives[10]mission_Actors[0]Task_List[3]StopBeforeVehicles = False
Objectives[10]mission_Actors[0]Task_List[3]StopBeforeActors = False
Objectives[10]mission_Actors[0]Task_List[3]AvoidVehicles = True
Objectives[10]mission_Actors[0]Task_List[3]AvoidEmptyVehicles = True
Objectives[10]mission_Actors[0]Task_List[3]AvoidActors = False
Objectives[10]mission_Actors[0]Task_List[3]AvoidObjects = True
Objectives[10]mission_Actors[0]Task_List[3]StopAtLights = False
Objectives[10]mission_Actors[0]Task_List[3]UseBlinkers = True
Objectives[10]mission_Actors[0]Task_List[3]AllowGoingWrongWay = False
Objectives[10]mission_Actors[0]Task_List[3]Reverse = False
Objectives[10]mission_Actors[0]Task_List[3]TakeShortestPath = True
Objectives[10]mission_Actors[0]Task_List[3]IgnoreRoads = True
Objectives[10]mission_Actors[0]Task_List[3]IgnoreAllPathing = True
Objectives[10]mission_Actors[0]Task_List[3]AvoidHighWays = True
Objectives[10]mission_Actors[0]Task_List[4]Type = Drive
Objectives[10]mission_Actors[0]Task_List[4]PositionX = 133,399
Objectives[10]mission_Actors[0]Task_List[4]PositionY = -1249,75
Objectives[10]mission_Actors[0]Task_List[4]PositionZ = 28,95058
Objectives[10]mission_Actors[0]Task_List[4]Speed = 10
Objectives[10]mission_Actors[0]Task_List[4]StopBeforeVehicles = False
Objectives[10]mission_Actors[0]Task_List[4]StopBeforeActors = False
Objectives[10]mission_Actors[0]Task_List[4]AvoidVehicles = True
Objectives[10]mission_Actors[0]Task_List[4]AvoidEmptyVehicles = True
Objectives[10]mission_Actors[0]Task_List[4]AvoidActors = True
Objectives[10]mission_Actors[0]Task_List[4]AvoidObjects = True
Objectives[10]mission_Actors[0]Task_List[4]StopAtLights = False
Objectives[10]mission_Actors[0]Task_List[4]UseBlinkers = True
Objectives[10]mission_Actors[0]Task_List[4]AllowGoingWrongWay = True
Objectives[10]mission_Actors[0]Task_List[4]Reverse = False
Objectives[10]mission_Actors[0]Task_List[4]TakeShortestPath = True
Objectives[10]mission_Actors[0]Task_List[4]IgnoreRoads = True
Objectives[10]mission_Actors[0]Task_List[4]IgnoreAllPathing = True
Objectives[10]mission_Actors[0]Task_List[4]AvoidHighWays = True
Objectives[10]mission_Actors[0]Task_List[5]Type = Drive
Objectives[10]mission_Actors[0]Task_List[5]PositionX = 142,624
Objectives[10]mission_Actors[0]Task_List[5]PositionY = -1268,73
Objectives[10]mission_Actors[0]Task_List[5]PositionZ = 28,60337
Objectives[10]mission_Actors[0]Task_List[5]Speed = 10
Objectives[10]mission_Actors[0]Task_List[5]StopBeforeVehicles = False
Objectives[10]mission_Actors[0]Task_List[5]StopBeforeActors = False
Objectives[10]mission_Actors[0]Task_List[5]AvoidVehicles = True
Objectives[10]mission_Actors[0]Task_List[5]AvoidEmptyVehicles = True
Objectives[10]mission_Actors[0]Task_List[5]AvoidActors = True
Objectives[10]mission_Actors[0]Task_List[5]AvoidObjects = True
Objectives[10]mission_Actors[0]Task_List[5]StopAtLights = False
Objectives[10]mission_Actors[0]Task_List[5]UseBlinkers = True
Objectives[10]mission_Actors[0]Task_List[5]AllowGoingWrongWay = True
Objectives[10]mission_Actors[0]Task_List[5]Reverse = False
Objectives[10]mission_Actors[0]Task_List[5]TakeShortestPath = True
Objectives[10]mission_Actors[0]Task_List[5]IgnoreRoads = True
Objectives[10]mission_Actors[0]Task_List[5]IgnoreAllPathing = True
Objectives[10]mission_Actors[0]Task_List[5]AvoidHighWays = True
Objectives[10]mission_Actors[0]Task_List[6]Type = Drive
Objectives[10]mission_Actors[0]Task_List[6]PositionX = 86,96014
Objectives[10]mission_Actors[0]Task_List[6]PositionY = -1279,892
Objectives[10]mission_Actors[0]Task_List[6]PositionZ = 28,52523
Objectives[10]mission_Actors[0]Task_List[6]Speed = 10
Objectives[10]mission_Actors[0]Task_List[6]StopBeforeVehicles = True
Objectives[10]mission_Actors[0]Task_List[6]StopBeforeActors = True
Objectives[10]mission_Actors[0]Task_List[6]AvoidVehicles = False
Objectives[10]mission_Actors[0]Task_List[6]AvoidEmptyVehicles = False
Objectives[10]mission_Actors[0]Task_List[6]AvoidActors = False
Objectives[10]mission_Actors[0]Task_List[6]AvoidObjects = True
Objectives[10]mission_Actors[0]Task_List[6]StopAtLights = False
Objectives[10]mission_Actors[0]Task_List[6]UseBlinkers = True
Objectives[10]mission_Actors[0]Task_List[6]AllowGoingWrongWay = False
Objectives[10]mission_Actors[0]Task_List[6]Reverse = False
Objectives[10]mission_Actors[0]Task_List[6]TakeShortestPath = False
Objectives[10]mission_Actors[0]Task_List[6]IgnoreRoads = False
Objectives[10]mission_Actors[0]Task_List[6]IgnoreAllPathing = False
Objectives[10]mission_Actors[0]Task_List[6]AvoidHighWays = False
Objectives[10]mission_Actors[0]Task_List[7]Type = Pause
Objectives[10]mission_Actors[0]Task_List[7]PositionX = 82,10982
Objectives[10]mission_Actors[0]Task_List[7]PositionY = -1280,844
Objectives[10]mission_Actors[0]Task_List[7]PositionZ = 28,68312
Objectives[10]mission_Actors[0]Task_List[7]time = 10
Objectives[10]mission_Actors[0]Task_List[8]Type = Drive
Objectives[10]mission_Actors[0]Task_List[8]PositionX = 54,40565
Objectives[10]mission_Actors[0]Task_List[8]PositionY = -1296,527
Objectives[10]mission_Actors[0]Task_List[8]PositionZ = 28,82675
Objectives[10]mission_Actors[0]Task_List[8]Speed = 10
Objectives[10]mission_Actors[0]Task_List[8]StopBeforeVehicles = True
Objectives[10]mission_Actors[0]Task_List[8]StopBeforeActors = True
Objectives[10]mission_Actors[0]Task_List[8]AvoidVehicles = True
Objectives[10]mission_Actors[0]Task_List[8]AvoidEmptyVehicles = False
Objectives[10]mission_Actors[0]Task_List[8]AvoidActors = False
Objectives[10]mission_Actors[0]Task_List[8]AvoidObjects = True
Objectives[10]mission_Actors[0]Task_List[8]StopAtLights = True
Objectives[10]mission_Actors[0]Task_List[8]UseBlinkers = True
Objectives[10]mission_Actors[0]Task_List[8]AllowGoingWrongWay = True
Objectives[10]mission_Actors[0]Task_List[8]Reverse = False
Objectives[10]mission_Actors[0]Task_List[8]TakeShortestPath = True
Objectives[10]mission_Actors[0]Task_List[8]IgnoreRoads = True
Objectives[10]mission_Actors[0]Task_List[8]IgnoreAllPathing = True
Objectives[10]mission_Actors[0]Task_List[8]AvoidHighWays = True
Objectives[10]mission_Actors[0]Task_List[9]Type = Drive
Objectives[10]mission_Actors[0]Task_List[9]PositionX = 226,7281
Objectives[10]mission_Actors[0]Task_List[9]PositionY = -1729,695
Objectives[10]mission_Actors[0]Task_List[9]PositionZ = 28,56046
Objectives[10]mission_Actors[0]Task_List[9]Speed = 15
Objectives[10]mission_Actors[0]Task_List[9]StopBeforeVehicles = False
Objectives[10]mission_Actors[0]Task_List[9]StopBeforeActors = False
Objectives[10]mission_Actors[0]Task_List[9]AvoidVehicles = True
Objectives[10]mission_Actors[0]Task_List[9]AvoidEmptyVehicles = True
Objectives[10]mission_Actors[0]Task_List[9]AvoidActors = True
Objectives[10]mission_Actors[0]Task_List[9]AvoidObjects = True
Objectives[10]mission_Actors[0]Task_List[9]StopAtLights = False
Objectives[10]mission_Actors[0]Task_List[9]UseBlinkers = True
Objectives[10]mission_Actors[0]Task_List[9]AllowGoingWrongWay = False
Objectives[10]mission_Actors[0]Task_List[9]Reverse = False
Objectives[10]mission_Actors[0]Task_List[9]TakeShortestPath = False
Objectives[10]mission_Actors[0]Task_List[9]IgnoreRoads = False
Objectives[10]mission_Actors[0]Task_List[9]IgnoreAllPathing = False
Objectives[10]mission_Actors[0]Task_List[9]AvoidHighWays = False
Objectives[10]mission_Actors[1]Survive_Number = 0
Objectives[10]mission_Actors[1]Failed_Text = 
Objectives[10]mission_Actors[1]Remove_After = 0
Objectives[10]mission_Actors[1]positionX = 129,7023
Objectives[10]mission_Actors[1]positionY = -1193,513
Objectives[10]mission_Actors[1]positionZ = 29,50188
Objectives[10]mission_Actors[1]Heading = 304,4166
Objectives[10]mission_Actors[1]String_Name = s_m_m_armoured_01
Objectives[10]mission_Actors[1]Relationship_Group = Friend
Objectives[10]mission_Actors[1]AddBlip = False
Objectives[10]mission_Actors[1]ShowCone = False
Objectives[10]mission_Actors[1]Invincible = False
Objectives[10]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[10]mission_Actors[1]AlwaysFight = True
Objectives[10]mission_Actors[1]Seeing_Range = 30
Objectives[10]mission_Actors[1]Hearing_Range = 30
Objectives[10]mission_Actors[1]CombatMovement = Offensive
Objectives[10]mission_Actors[1]weapon = Pistol
Objectives[10]mission_Actors[1]Variation = Random
Objectives[10]mission_Actors[1]Task = 99
Objectives[10]mission_Actors[1]Task_Guard_Range = 5
Objectives[10]mission_Actors[1]Task_Stay_In_Range = True
Objectives[10]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[10]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[10]mission_Actors[1]Task_Scenario = NONE
Objectives[10]mission_Actors[1]Task_List_Count = 2
Objectives[10]mission_Actors[1]Task_Repeat = False
Objectives[10]mission_Actors[1]Task_List[0]Type = Pause
Objectives[10]mission_Actors[1]Task_List[0]PositionX = 129,7023
Objectives[10]mission_Actors[1]Task_List[0]PositionY = -1193,513
Objectives[10]mission_Actors[1]Task_List[0]PositionZ = 29,00188
Objectives[10]mission_Actors[1]Task_List[0]time = 30
Objectives[10]mission_Actors[1]Task_List[1]Type = EnterVehicle
Objectives[10]mission_Actors[1]Task_List[1]PositionX = 128,2415
Objectives[10]mission_Actors[1]Task_List[1]PositionY = -1194,458
Objectives[10]mission_Actors[1]Task_List[1]PositionZ = 29,00159
Objectives[10]mission_Actors[1]Task_List[1]Speed = 1
Objectives[10]mission_Actors[1]Task_List[1]SeatIndex = 1
Objectives[10]mission_Actors[1]Task_List[1]TaskIndex = 1
Objectives[10]mission_Actors[2]Survive_Number = 0
Objectives[10]mission_Actors[2]Failed_Text = 
Objectives[10]mission_Actors[2]Remove_After = 0
Objectives[10]mission_Actors[2]positionX = 131,5525
Objectives[10]mission_Actors[2]positionY = -1194,596
Objectives[10]mission_Actors[2]positionZ = 29,50124
Objectives[10]mission_Actors[2]Heading = 9,416573
Objectives[10]mission_Actors[2]String_Name = s_m_m_armoured_01
Objectives[10]mission_Actors[2]Relationship_Group = Friend
Objectives[10]mission_Actors[2]AddBlip = False
Objectives[10]mission_Actors[2]ShowCone = False
Objectives[10]mission_Actors[2]Invincible = False
Objectives[10]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[10]mission_Actors[2]AlwaysFight = True
Objectives[10]mission_Actors[2]Seeing_Range = 30
Objectives[10]mission_Actors[2]Hearing_Range = 30
Objectives[10]mission_Actors[2]CombatMovement = Offensive
Objectives[10]mission_Actors[2]weapon = Pistol
Objectives[10]mission_Actors[2]Variation = Random
Objectives[10]mission_Actors[2]Task = 99
Objectives[10]mission_Actors[2]Task_Guard_Range = 5
Objectives[10]mission_Actors[2]Task_Stay_In_Range = True
Objectives[10]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[10]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[10]mission_Actors[2]Task_Scenario = NONE
Objectives[10]mission_Actors[2]Task_List_Count = 2
Objectives[10]mission_Actors[2]Task_Repeat = False
Objectives[10]mission_Actors[2]Task_List[0]Type = Pause
Objectives[10]mission_Actors[2]Task_List[0]PositionX = 131,553
Objectives[10]mission_Actors[2]Task_List[0]PositionY = -1194,596
Objectives[10]mission_Actors[2]Task_List[0]PositionZ = 29,00123
Objectives[10]mission_Actors[2]Task_List[0]time = 30
Objectives[10]mission_Actors[2]Task_List[1]Type = EnterVehicle
Objectives[10]mission_Actors[2]Task_List[1]PositionX = 131,553
Objectives[10]mission_Actors[2]Task_List[1]PositionY = -1194,596
Objectives[10]mission_Actors[2]Task_List[1]PositionZ = 29,00123
Objectives[10]mission_Actors[2]Task_List[1]Speed = 1
Objectives[10]mission_Actors[2]Task_List[1]SeatIndex = 0
Objectives[10]mission_Actors[2]Task_List[1]TaskIndex = 1
Objectives[10]mission_Actors[3]Survive_Number = 0
Objectives[10]mission_Actors[3]Failed_Text = 
Objectives[10]mission_Actors[3]Remove_After = 0
Objectives[10]mission_Actors[3]positionX = 128,4505
Objectives[10]mission_Actors[3]positionY = -1192,149
Objectives[10]mission_Actors[3]positionZ = 29,5026
Objectives[10]mission_Actors[3]Heading = 274,4166
Objectives[10]mission_Actors[3]String_Name = s_m_m_armoured_01
Objectives[10]mission_Actors[3]Relationship_Group = Friend
Objectives[10]mission_Actors[3]AddBlip = False
Objectives[10]mission_Actors[3]ShowCone = False
Objectives[10]mission_Actors[3]Invincible = False
Objectives[10]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[10]mission_Actors[3]AlwaysFight = True
Objectives[10]mission_Actors[3]Seeing_Range = 30
Objectives[10]mission_Actors[3]Hearing_Range = 30
Objectives[10]mission_Actors[3]CombatMovement = Offensive
Objectives[10]mission_Actors[3]weapon = Pistol
Objectives[10]mission_Actors[3]Variation = Random
Objectives[10]mission_Actors[3]Task = 99
Objectives[10]mission_Actors[3]Task_Guard_Range = 5
Objectives[10]mission_Actors[3]Task_Stay_In_Range = True
Objectives[10]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[10]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[10]mission_Actors[3]Task_Scenario = NONE
Objectives[10]mission_Actors[3]Task_List_Count = 2
Objectives[10]mission_Actors[3]Task_Repeat = False
Objectives[10]mission_Actors[3]Task_List[0]Type = Pause
Objectives[10]mission_Actors[3]Task_List[0]PositionX = 128,4506
Objectives[10]mission_Actors[3]Task_List[0]PositionY = -1192,149
Objectives[10]mission_Actors[3]Task_List[0]PositionZ = 29,0026
Objectives[10]mission_Actors[3]Task_List[0]time = 30
Objectives[10]mission_Actors[3]Task_List[1]Type = EnterVehicle
Objectives[10]mission_Actors[3]Task_List[1]PositionX = 129,2022
Objectives[10]mission_Actors[3]Task_List[1]PositionY = -1194,471
Objectives[10]mission_Actors[3]Task_List[1]PositionZ = 29,0015
Objectives[10]mission_Actors[3]Task_List[1]Speed = 1
Objectives[10]mission_Actors[3]Task_List[1]SeatIndex = 2
Objectives[10]mission_Actors[3]Task_List[1]TaskIndex = 1
Objectives[10]mission_Actors[4]Survive_Number = 0
Objectives[10]mission_Actors[4]Failed_Text = 
Objectives[10]mission_Actors[4]Remove_After = 0
Objectives[10]mission_Actors[4]positionX = 133,2343
Objectives[10]mission_Actors[4]positionY = -1193,971
Objectives[10]mission_Actors[4]positionZ = 29,50118
Objectives[10]mission_Actors[4]Heading = 39,41689
Objectives[10]mission_Actors[4]String_Name = s_m_m_armoured_01
Objectives[10]mission_Actors[4]Relationship_Group = Friend
Objectives[10]mission_Actors[4]AddBlip = False
Objectives[10]mission_Actors[4]ShowCone = False
Objectives[10]mission_Actors[4]Invincible = False
Objectives[10]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[10]mission_Actors[4]AlwaysFight = True
Objectives[10]mission_Actors[4]Seeing_Range = 30
Objectives[10]mission_Actors[4]Hearing_Range = 30
Objectives[10]mission_Actors[4]CombatMovement = Offensive
Objectives[10]mission_Actors[4]weapon = Pistol
Objectives[10]mission_Actors[4]Variation = Random
Objectives[10]mission_Actors[4]Task = 99
Objectives[10]mission_Actors[4]Task_Guard_Range = 5
Objectives[10]mission_Actors[4]Task_Stay_In_Range = True
Objectives[10]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[10]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[10]mission_Actors[4]Task_Scenario = NONE
Objectives[10]mission_Actors[4]Task_List_Count = 2
Objectives[10]mission_Actors[4]Task_Repeat = False
Objectives[10]mission_Actors[4]Task_List[0]Type = Pause
Objectives[10]mission_Actors[4]Task_List[0]PositionX = 133,3772
Objectives[10]mission_Actors[4]Task_List[0]PositionY = -1193,913
Objectives[10]mission_Actors[4]Task_List[0]PositionZ = 29,00118
Objectives[10]mission_Actors[4]Task_List[0]time = 30
Objectives[10]mission_Actors[4]Task_List[1]Type = EnterVehicle
Objectives[10]mission_Actors[4]Task_List[1]PositionX = 135,4214
Objectives[10]mission_Actors[4]Task_List[1]PositionY = -1193,496
Objectives[10]mission_Actors[4]Task_List[1]PositionZ = 29,00094
Objectives[10]mission_Actors[4]Task_List[1]Speed = 1
Objectives[10]mission_Actors[4]Task_List[1]SeatIndex = 0
Objectives[10]mission_Actors[4]Task_List[1]TaskIndex = 1
Objectives[10]mission_Actors[5]Survive_Number = 0
Objectives[10]mission_Actors[5]Failed_Text = 
Objectives[10]mission_Actors[5]Remove_After = 0
Objectives[10]mission_Actors[5]positionX = 134,4377
Objectives[10]mission_Actors[5]positionY = -1192,957
Objectives[10]mission_Actors[5]positionZ = 29,50138
Objectives[10]mission_Actors[5]Heading = 59,41656
Objectives[10]mission_Actors[5]String_Name = s_m_m_armoured_01
Objectives[10]mission_Actors[5]Relationship_Group = Friend
Objectives[10]mission_Actors[5]AddBlip = False
Objectives[10]mission_Actors[5]ShowCone = False
Objectives[10]mission_Actors[5]Invincible = False
Objectives[10]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[10]mission_Actors[5]AlwaysFight = True
Objectives[10]mission_Actors[5]Seeing_Range = 30
Objectives[10]mission_Actors[5]Hearing_Range = 30
Objectives[10]mission_Actors[5]CombatMovement = Offensive
Objectives[10]mission_Actors[5]weapon = Pistol
Objectives[10]mission_Actors[5]Variation = Random
Objectives[10]mission_Actors[5]Task = 99
Objectives[10]mission_Actors[5]Task_Guard_Range = 5
Objectives[10]mission_Actors[5]Task_Stay_In_Range = True
Objectives[10]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[10]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[10]mission_Actors[5]Task_Scenario = NONE
Objectives[10]mission_Actors[5]Task_List_Count = 2
Objectives[10]mission_Actors[5]Task_Repeat = False
Objectives[10]mission_Actors[5]Task_List[0]Type = Pause
Objectives[10]mission_Actors[5]Task_List[0]PositionX = 134,4377
Objectives[10]mission_Actors[5]Task_List[0]PositionY = -1192,957
Objectives[10]mission_Actors[5]Task_List[0]PositionZ = 29,00138
Objectives[10]mission_Actors[5]Task_List[0]time = 30
Objectives[10]mission_Actors[5]Task_List[1]Type = EnterVehicle
Objectives[10]mission_Actors[5]Task_List[1]PositionX = 134,4377
Objectives[10]mission_Actors[5]Task_List[1]PositionY = -1192,957
Objectives[10]mission_Actors[5]Task_List[1]PositionZ = 29,00138
Objectives[10]mission_Actors[5]Task_List[1]Speed = 1
Objectives[10]mission_Actors[5]Task_List[1]SeatIndex = 1
Objectives[10]mission_Actors[5]Task_List[1]TaskIndex = 1
Objectives[10]mission_Actors[6]Survive_Number = 0
Objectives[10]mission_Actors[6]Failed_Text = 
Objectives[10]mission_Actors[6]Remove_After = 0
Objectives[10]mission_Actors[6]positionX = 134,2399
Objectives[10]mission_Actors[6]positionY = -1191,781
Objectives[10]mission_Actors[6]positionZ = 29,50179
Objectives[10]mission_Actors[6]Heading = 74,41655
Objectives[10]mission_Actors[6]String_Name = s_m_m_armoured_01
Objectives[10]mission_Actors[6]Relationship_Group = Friend
Objectives[10]mission_Actors[6]AddBlip = False
Objectives[10]mission_Actors[6]ShowCone = False
Objectives[10]mission_Actors[6]Invincible = False
Objectives[10]mission_Actors[6]CanFightArmedPedsWhenNotArmed = True
Objectives[10]mission_Actors[6]AlwaysFight = True
Objectives[10]mission_Actors[6]Seeing_Range = 30
Objectives[10]mission_Actors[6]Hearing_Range = 30
Objectives[10]mission_Actors[6]CombatMovement = Offensive
Objectives[10]mission_Actors[6]weapon = Pistol
Objectives[10]mission_Actors[6]Variation = Random
Objectives[10]mission_Actors[6]Task = 99
Objectives[10]mission_Actors[6]Task_Guard_Range = 5
Objectives[10]mission_Actors[6]Task_Stay_In_Range = True
Objectives[10]mission_Actors[6]Task_Enter_Vehicle_Seat_Position = -1
Objectives[10]mission_Actors[6]Task_Can_Exit_Vehicle = True
Objectives[10]mission_Actors[6]Task_Scenario = NONE
Objectives[10]mission_Actors[6]Task_List_Count = 2
Objectives[10]mission_Actors[6]Task_Repeat = False
Objectives[10]mission_Actors[6]Task_List[0]Type = Pause
Objectives[10]mission_Actors[6]Task_List[0]PositionX = 134,2409
Objectives[10]mission_Actors[6]Task_List[0]PositionY = -1191,783
Objectives[10]mission_Actors[6]Task_List[0]PositionZ = 29,00179
Objectives[10]mission_Actors[6]Task_List[0]time = 30
Objectives[10]mission_Actors[6]Task_List[1]Type = EnterVehicle
Objectives[10]mission_Actors[6]Task_List[1]PositionX = 134,2409
Objectives[10]mission_Actors[6]Task_List[1]PositionY = -1191,783
Objectives[10]mission_Actors[6]Task_List[1]PositionZ = 29,00179
Objectives[10]mission_Actors[6]Task_List[1]Speed = 1
Objectives[10]mission_Actors[6]Task_List[1]SeatIndex = 2
Objectives[10]mission_Actors[6]Task_List[1]TaskIndex = 1
Objectives[10]mission_Actors[7]Survive_Number = 0
Objectives[10]mission_Actors[7]Failed_Text = 
Objectives[10]mission_Actors[7]Remove_After = 0
Objectives[10]mission_Actors[7]positionX = 132,5766
Objectives[10]mission_Actors[7]positionY = -1186,566
Objectives[10]mission_Actors[7]positionZ = 29,50278
Objectives[10]mission_Actors[7]Heading = 149,4165
Objectives[10]mission_Actors[7]String_Name = s_m_m_armoured_01
Objectives[10]mission_Actors[7]Relationship_Group = Friend
Objectives[10]mission_Actors[7]AddBlip = False
Objectives[10]mission_Actors[7]ShowCone = False
Objectives[10]mission_Actors[7]Invincible = False
Objectives[10]mission_Actors[7]CanFightArmedPedsWhenNotArmed = True
Objectives[10]mission_Actors[7]AlwaysFight = True
Objectives[10]mission_Actors[7]Seeing_Range = 30
Objectives[10]mission_Actors[7]Hearing_Range = 30
Objectives[10]mission_Actors[7]CombatMovement = Offensive
Objectives[10]mission_Actors[7]weapon = Pistol
Objectives[10]mission_Actors[7]Variation = Random
Objectives[10]mission_Actors[7]Task = 99
Objectives[10]mission_Actors[7]Task_Guard_Range = 5
Objectives[10]mission_Actors[7]Task_Stay_In_Range = True
Objectives[10]mission_Actors[7]Task_Enter_Vehicle_Seat_Position = -1
Objectives[10]mission_Actors[7]Task_Can_Exit_Vehicle = True
Objectives[10]mission_Actors[7]Task_Scenario = NONE
Objectives[10]mission_Actors[7]Task_List_Count = 2
Objectives[10]mission_Actors[7]Task_Repeat = False
Objectives[10]mission_Actors[7]Task_List[0]Type = Pause
Objectives[10]mission_Actors[7]Task_List[0]PositionX = 132,5931
Objectives[10]mission_Actors[7]Task_List[0]PositionY = -1186,584
Objectives[10]mission_Actors[7]Task_List[0]PositionZ = 29,00278
Objectives[10]mission_Actors[7]Task_List[0]time = 30
Objectives[10]mission_Actors[7]Task_List[1]Type = EnterVehicle
Objectives[10]mission_Actors[7]Task_List[1]PositionX = 132,5931
Objectives[10]mission_Actors[7]Task_List[1]PositionY = -1186,584
Objectives[10]mission_Actors[7]Task_List[1]PositionZ = 29,00278
Objectives[10]mission_Actors[7]Task_List[1]Speed = 1
Objectives[10]mission_Actors[7]Task_List[1]SeatIndex = 2
Objectives[10]mission_Actors[7]Task_List[1]TaskIndex = 1
Objectives[10]mission_Actors[8]Survive_Number = 0
Objectives[10]mission_Actors[8]Failed_Text = 
Objectives[10]mission_Actors[8]Remove_After = 0
Objectives[10]mission_Actors[8]positionX = 132,1616
Objectives[10]mission_Actors[8]positionY = -1185,274
Objectives[10]mission_Actors[8]positionZ = 29,50248
Objectives[10]mission_Actors[8]Heading = 149,4165
Objectives[10]mission_Actors[8]String_Name = s_m_m_armoured_01
Objectives[10]mission_Actors[8]Relationship_Group = Friend
Objectives[10]mission_Actors[8]AddBlip = False
Objectives[10]mission_Actors[8]ShowCone = False
Objectives[10]mission_Actors[8]Invincible = False
Objectives[10]mission_Actors[8]CanFightArmedPedsWhenNotArmed = True
Objectives[10]mission_Actors[8]AlwaysFight = True
Objectives[10]mission_Actors[8]Seeing_Range = 30
Objectives[10]mission_Actors[8]Hearing_Range = 30
Objectives[10]mission_Actors[8]CombatMovement = Offensive
Objectives[10]mission_Actors[8]weapon = Pistol
Objectives[10]mission_Actors[8]Variation = Random
Objectives[10]mission_Actors[8]Task = 99
Objectives[10]mission_Actors[8]Task_Guard_Range = 5
Objectives[10]mission_Actors[8]Task_Stay_In_Range = True
Objectives[10]mission_Actors[8]Task_Enter_Vehicle_Seat_Position = -1
Objectives[10]mission_Actors[8]Task_Can_Exit_Vehicle = True
Objectives[10]mission_Actors[8]Task_Scenario = NONE
Objectives[10]mission_Actors[8]Task_List_Count = 2
Objectives[10]mission_Actors[8]Task_Repeat = False
Objectives[10]mission_Actors[8]Task_List[0]Type = Pause
Objectives[10]mission_Actors[8]Task_List[0]PositionX = 132,1613
Objectives[10]mission_Actors[8]Task_List[0]PositionY = -1185,274
Objectives[10]mission_Actors[8]Task_List[0]PositionZ = 29,00248
Objectives[10]mission_Actors[8]Task_List[0]time = 30
Objectives[10]mission_Actors[8]Task_List[1]Type = EnterVehicle
Objectives[10]mission_Actors[8]Task_List[1]PositionX = 132,8198
Objectives[10]mission_Actors[8]Task_List[1]PositionY = -1183,997
Objectives[10]mission_Actors[8]Task_List[1]PositionZ = 29,00171
Objectives[10]mission_Actors[8]Task_List[1]Speed = 1
Objectives[10]mission_Actors[8]Task_List[1]SeatIndex = 1
Objectives[10]mission_Actors[8]Task_List[1]TaskIndex = 1
Objectives[10]mission_Actors[9]Survive_Number = 0
Objectives[10]mission_Actors[9]Failed_Text = 
Objectives[10]mission_Actors[9]Remove_After = 0
Objectives[10]mission_Actors[9]positionX = 130,3292
Objectives[10]mission_Actors[9]positionY = -1186,257
Objectives[10]mission_Actors[9]positionZ = 29,50324
Objectives[10]mission_Actors[9]Heading = 199,4166
Objectives[10]mission_Actors[9]String_Name = s_m_m_armoured_01
Objectives[10]mission_Actors[9]Relationship_Group = Friend
Objectives[10]mission_Actors[9]AddBlip = False
Objectives[10]mission_Actors[9]ShowCone = False
Objectives[10]mission_Actors[9]Invincible = False
Objectives[10]mission_Actors[9]CanFightArmedPedsWhenNotArmed = True
Objectives[10]mission_Actors[9]AlwaysFight = True
Objectives[10]mission_Actors[9]Seeing_Range = 30
Objectives[10]mission_Actors[9]Hearing_Range = 30
Objectives[10]mission_Actors[9]CombatMovement = Offensive
Objectives[10]mission_Actors[9]weapon = Pistol
Objectives[10]mission_Actors[9]Variation = Random
Objectives[10]mission_Actors[9]Task = 99
Objectives[10]mission_Actors[9]Task_Guard_Range = 5
Objectives[10]mission_Actors[9]Task_Stay_In_Range = True
Objectives[10]mission_Actors[9]Task_Enter_Vehicle_Seat_Position = -1
Objectives[10]mission_Actors[9]Task_Can_Exit_Vehicle = True
Objectives[10]mission_Actors[9]Task_Scenario = NONE
Objectives[10]mission_Actors[9]Task_List_Count = 2
Objectives[10]mission_Actors[9]Task_Repeat = False
Objectives[10]mission_Actors[9]Task_List[0]Type = Pause
Objectives[10]mission_Actors[9]Task_List[0]PositionX = 130,3292
Objectives[10]mission_Actors[9]Task_List[0]PositionY = -1186,257
Objectives[10]mission_Actors[9]Task_List[0]PositionZ = 29,00324
Objectives[10]mission_Actors[9]Task_List[0]time = 30
Objectives[10]mission_Actors[9]Task_List[1]Type = EnterVehicle
Objectives[10]mission_Actors[9]Task_List[1]PositionX = 135,1528
Objectives[10]mission_Actors[9]Task_List[1]PositionY = -1184,348
Objectives[10]mission_Actors[9]Task_List[1]PositionZ = 29,00135
Objectives[10]mission_Actors[9]Task_List[1]Speed = 1
Objectives[10]mission_Actors[9]Task_List[1]SeatIndex = 0
Objectives[10]mission_Actors[9]Task_List[1]TaskIndex = 1
Objectives[10]mission_Actors[10]Survive_Number = 0
Objectives[10]mission_Actors[10]Failed_Text = 
Objectives[10]mission_Actors[10]Remove_After = 0
Objectives[10]mission_Actors[10]positionX = 134,359
Objectives[10]mission_Actors[10]positionY = -1189,487
Objectives[10]mission_Actors[10]positionZ = 29,50178
Objectives[10]mission_Actors[10]Heading = 99,41655
Objectives[10]mission_Actors[10]String_Name = s_m_m_armoured_01
Objectives[10]mission_Actors[10]Relationship_Group = Friend
Objectives[10]mission_Actors[10]AddBlip = False
Objectives[10]mission_Actors[10]ShowCone = False
Objectives[10]mission_Actors[10]Invincible = False
Objectives[10]mission_Actors[10]CanFightArmedPedsWhenNotArmed = True
Objectives[10]mission_Actors[10]AlwaysFight = True
Objectives[10]mission_Actors[10]Seeing_Range = 30
Objectives[10]mission_Actors[10]Hearing_Range = 30
Objectives[10]mission_Actors[10]CombatMovement = Offensive
Objectives[10]mission_Actors[10]weapon = Pistol
Objectives[10]mission_Actors[10]Variation = Random
Objectives[10]mission_Actors[10]Task = 99
Objectives[10]mission_Actors[10]Task_Guard_Range = 5
Objectives[10]mission_Actors[10]Task_Stay_In_Range = True
Objectives[10]mission_Actors[10]Task_Enter_Vehicle_Seat_Position = -1
Objectives[10]mission_Actors[10]Task_Can_Exit_Vehicle = True
Objectives[10]mission_Actors[10]Task_Scenario = NONE
Objectives[10]mission_Actors[10]Task_List_Count = 8
Objectives[10]mission_Actors[10]Task_Repeat = False
Objectives[10]mission_Actors[10]Task_List[0]Type = Pause
Objectives[10]mission_Actors[10]Task_List[0]PositionX = 134,359
Objectives[10]mission_Actors[10]Task_List[0]PositionY = -1189,487
Objectives[10]mission_Actors[10]Task_List[0]PositionZ = 29,00178
Objectives[10]mission_Actors[10]Task_List[0]time = 30
Objectives[10]mission_Actors[10]Task_List[1]Type = EnterVehicle
Objectives[10]mission_Actors[10]Task_List[1]PositionX = 135,1413
Objectives[10]mission_Actors[10]Task_List[1]PositionY = -1191,032
Objectives[10]mission_Actors[10]Task_List[1]PositionZ = 29,00142
Objectives[10]mission_Actors[10]Task_List[1]Speed = 1
Objectives[10]mission_Actors[10]Task_List[1]SeatIndex = -1
Objectives[10]mission_Actors[10]Task_List[1]TaskIndex = 1
Objectives[10]mission_Actors[10]Task_List[2]Type = Pause
Objectives[10]mission_Actors[10]Task_List[2]PositionX = 135,1413
Objectives[10]mission_Actors[10]Task_List[2]PositionY = -1191,031
Objectives[10]mission_Actors[10]Task_List[2]PositionZ = 29,00142
Objectives[10]mission_Actors[10]Task_List[2]time = 6
Objectives[10]mission_Actors[10]Task_List[3]Type = Drive
Objectives[10]mission_Actors[10]Task_List[3]PositionX = 134,063
Objectives[10]mission_Actors[10]Task_List[3]PositionY = -1204,146
Objectives[10]mission_Actors[10]Task_List[3]PositionZ = 28,79514
Objectives[10]mission_Actors[10]Task_List[3]Speed = 5
Objectives[10]mission_Actors[10]Task_List[3]StopBeforeVehicles = True
Objectives[10]mission_Actors[10]Task_List[3]StopBeforeActors = True
Objectives[10]mission_Actors[10]Task_List[3]AvoidVehicles = True
Objectives[10]mission_Actors[10]Task_List[3]AvoidEmptyVehicles = False
Objectives[10]mission_Actors[10]Task_List[3]AvoidActors = False
Objectives[10]mission_Actors[10]Task_List[3]AvoidObjects = True
Objectives[10]mission_Actors[10]Task_List[3]StopAtLights = False
Objectives[10]mission_Actors[10]Task_List[3]UseBlinkers = True
Objectives[10]mission_Actors[10]Task_List[3]AllowGoingWrongWay = False
Objectives[10]mission_Actors[10]Task_List[3]Reverse = False
Objectives[10]mission_Actors[10]Task_List[3]TakeShortestPath = True
Objectives[10]mission_Actors[10]Task_List[3]IgnoreRoads = True
Objectives[10]mission_Actors[10]Task_List[3]IgnoreAllPathing = True
Objectives[10]mission_Actors[10]Task_List[3]AvoidHighWays = True
Objectives[10]mission_Actors[10]Task_List[4]Type = Drive
Objectives[10]mission_Actors[10]Task_List[4]PositionX = 131,3399
Objectives[10]mission_Actors[10]Task_List[4]PositionY = -1243,833
Objectives[10]mission_Actors[10]Task_List[4]PositionZ = 28,96214
Objectives[10]mission_Actors[10]Task_List[4]Speed = 10
Objectives[10]mission_Actors[10]Task_List[4]StopBeforeVehicles = True
Objectives[10]mission_Actors[10]Task_List[4]StopBeforeActors = True
Objectives[10]mission_Actors[10]Task_List[4]AvoidVehicles = True
Objectives[10]mission_Actors[10]Task_List[4]AvoidEmptyVehicles = False
Objectives[10]mission_Actors[10]Task_List[4]AvoidActors = False
Objectives[10]mission_Actors[10]Task_List[4]AvoidObjects = True
Objectives[10]mission_Actors[10]Task_List[4]StopAtLights = False
Objectives[10]mission_Actors[10]Task_List[4]UseBlinkers = True
Objectives[10]mission_Actors[10]Task_List[4]AllowGoingWrongWay = False
Objectives[10]mission_Actors[10]Task_List[4]Reverse = False
Objectives[10]mission_Actors[10]Task_List[4]TakeShortestPath = True
Objectives[10]mission_Actors[10]Task_List[4]IgnoreRoads = True
Objectives[10]mission_Actors[10]Task_List[4]IgnoreAllPathing = True
Objectives[10]mission_Actors[10]Task_List[4]AvoidHighWays = True
Objectives[10]mission_Actors[10]Task_List[5]Type = Drive
Objectives[10]mission_Actors[10]Task_List[5]PositionX = 140,9429
Objectives[10]mission_Actors[10]Task_List[5]PositionY = -1266,75
Objectives[10]mission_Actors[10]Task_List[5]PositionZ = 28,76845
Objectives[10]mission_Actors[10]Task_List[5]Speed = 10
Objectives[10]mission_Actors[10]Task_List[5]StopBeforeVehicles = True
Objectives[10]mission_Actors[10]Task_List[5]StopBeforeActors = True
Objectives[10]mission_Actors[10]Task_List[5]AvoidVehicles = True
Objectives[10]mission_Actors[10]Task_List[5]AvoidEmptyVehicles = False
Objectives[10]mission_Actors[10]Task_List[5]AvoidActors = False
Objectives[10]mission_Actors[10]Task_List[5]AvoidObjects = True
Objectives[10]mission_Actors[10]Task_List[5]StopAtLights = False
Objectives[10]mission_Actors[10]Task_List[5]UseBlinkers = True
Objectives[10]mission_Actors[10]Task_List[5]AllowGoingWrongWay = False
Objectives[10]mission_Actors[10]Task_List[5]Reverse = False
Objectives[10]mission_Actors[10]Task_List[5]TakeShortestPath = True
Objectives[10]mission_Actors[10]Task_List[5]IgnoreRoads = True
Objectives[10]mission_Actors[10]Task_List[5]IgnoreAllPathing = True
Objectives[10]mission_Actors[10]Task_List[5]AvoidHighWays = True
Objectives[10]mission_Actors[10]Task_List[6]Type = Drive
Objectives[10]mission_Actors[10]Task_List[6]PositionX = 91,10023
Objectives[10]mission_Actors[10]Task_List[6]PositionY = -1279,564
Objectives[10]mission_Actors[10]Task_List[6]PositionZ = 28,5283
Objectives[10]mission_Actors[10]Task_List[6]Speed = 10
Objectives[10]mission_Actors[10]Task_List[6]StopBeforeVehicles = True
Objectives[10]mission_Actors[10]Task_List[6]StopBeforeActors = True
Objectives[10]mission_Actors[10]Task_List[6]AvoidVehicles = False
Objectives[10]mission_Actors[10]Task_List[6]AvoidEmptyVehicles = False
Objectives[10]mission_Actors[10]Task_List[6]AvoidActors = False
Objectives[10]mission_Actors[10]Task_List[6]AvoidObjects = True
Objectives[10]mission_Actors[10]Task_List[6]StopAtLights = False
Objectives[10]mission_Actors[10]Task_List[6]UseBlinkers = True
Objectives[10]mission_Actors[10]Task_List[6]AllowGoingWrongWay = False
Objectives[10]mission_Actors[10]Task_List[6]Reverse = False
Objectives[10]mission_Actors[10]Task_List[6]TakeShortestPath = False
Objectives[10]mission_Actors[10]Task_List[6]IgnoreRoads = False
Objectives[10]mission_Actors[10]Task_List[6]IgnoreAllPathing = False
Objectives[10]mission_Actors[10]Task_List[6]AvoidHighWays = False
Objectives[10]mission_Actors[10]Task_List[7]Type = Drive
Objectives[10]mission_Actors[10]Task_List[7]PositionX = 504,7994
Objectives[10]mission_Actors[10]Task_List[7]PositionY = -895,4187
Objectives[10]mission_Actors[10]Task_List[7]PositionZ = 25,15892
Objectives[10]mission_Actors[10]Task_List[7]Speed = 15
Objectives[10]mission_Actors[10]Task_List[7]StopBeforeVehicles = True
Objectives[10]mission_Actors[10]Task_List[7]StopBeforeActors = True
Objectives[10]mission_Actors[10]Task_List[7]AvoidVehicles = True
Objectives[10]mission_Actors[10]Task_List[7]AvoidEmptyVehicles = False
Objectives[10]mission_Actors[10]Task_List[7]AvoidActors = False
Objectives[10]mission_Actors[10]Task_List[7]AvoidObjects = True
Objectives[10]mission_Actors[10]Task_List[7]StopAtLights = False
Objectives[10]mission_Actors[10]Task_List[7]UseBlinkers = True
Objectives[10]mission_Actors[10]Task_List[7]AllowGoingWrongWay = False
Objectives[10]mission_Actors[10]Task_List[7]Reverse = False
Objectives[10]mission_Actors[10]Task_List[7]TakeShortestPath = False
Objectives[10]mission_Actors[10]Task_List[7]IgnoreRoads = False
Objectives[10]mission_Actors[10]Task_List[7]IgnoreAllPathing = False
Objectives[10]mission_Actors[10]Task_List[7]AvoidHighWays = False
Objectives[10]mission_Actors[11]Survive_Number = 0
Objectives[10]mission_Actors[11]Failed_Text = 
Objectives[10]mission_Actors[11]Remove_After = 0
Objectives[10]mission_Actors[11]positionX = 133,5428
Objectives[10]mission_Actors[11]positionY = -1186,977
Objectives[10]mission_Actors[11]positionZ = 29,50237
Objectives[10]mission_Actors[11]Heading = 154,4165
Objectives[10]mission_Actors[11]String_Name = s_m_m_armoured_01
Objectives[10]mission_Actors[11]Relationship_Group = Friend
Objectives[10]mission_Actors[11]AddBlip = False
Objectives[10]mission_Actors[11]ShowCone = False
Objectives[10]mission_Actors[11]Invincible = False
Objectives[10]mission_Actors[11]CanFightArmedPedsWhenNotArmed = True
Objectives[10]mission_Actors[11]AlwaysFight = True
Objectives[10]mission_Actors[11]Seeing_Range = 30
Objectives[10]mission_Actors[11]Hearing_Range = 30
Objectives[10]mission_Actors[11]CombatMovement = Offensive
Objectives[10]mission_Actors[11]weapon = Pistol
Objectives[10]mission_Actors[11]Variation = Random
Objectives[10]mission_Actors[11]Task = 99
Objectives[10]mission_Actors[11]Task_Guard_Range = 5
Objectives[10]mission_Actors[11]Task_Stay_In_Range = True
Objectives[10]mission_Actors[11]Task_Enter_Vehicle_Seat_Position = -1
Objectives[10]mission_Actors[11]Task_Can_Exit_Vehicle = True
Objectives[10]mission_Actors[11]Task_Scenario = NONE
Objectives[10]mission_Actors[11]Task_List_Count = 8
Objectives[10]mission_Actors[11]Task_Repeat = False
Objectives[10]mission_Actors[11]Task_List[0]Type = Pause
Objectives[10]mission_Actors[11]Task_List[0]PositionX = 133,5428
Objectives[10]mission_Actors[11]Task_List[0]PositionY = -1186,977
Objectives[10]mission_Actors[11]Task_List[0]PositionZ = 29,00237
Objectives[10]mission_Actors[11]Task_List[0]time = 30
Objectives[10]mission_Actors[11]Task_List[1]Type = EnterVehicle
Objectives[10]mission_Actors[11]Task_List[1]PositionX = 133,7345
Objectives[10]mission_Actors[11]Task_List[1]PositionY = -1186,009
Objectives[10]mission_Actors[11]Task_List[1]PositionZ = 29,00235
Objectives[10]mission_Actors[11]Task_List[1]Speed = 1
Objectives[10]mission_Actors[11]Task_List[1]SeatIndex = -1
Objectives[10]mission_Actors[11]Task_List[1]TaskIndex = 1
Objectives[10]mission_Actors[11]Task_List[2]Type = Pause
Objectives[10]mission_Actors[11]Task_List[2]PositionX = 133,7516
Objectives[10]mission_Actors[11]Task_List[2]PositionY = -1186,012
Objectives[10]mission_Actors[11]Task_List[2]PositionZ = 29,00235
Objectives[10]mission_Actors[11]Task_List[2]time = 9
Objectives[10]mission_Actors[11]Task_List[3]Type = Drive
Objectives[10]mission_Actors[11]Task_List[3]PositionX = 134,1698
Objectives[10]mission_Actors[11]Task_List[3]PositionY = -1204,067
Objectives[10]mission_Actors[11]Task_List[3]PositionZ = 28,79514
Objectives[10]mission_Actors[11]Task_List[3]Speed = 5
Objectives[10]mission_Actors[11]Task_List[3]StopBeforeVehicles = True
Objectives[10]mission_Actors[11]Task_List[3]StopBeforeActors = True
Objectives[10]mission_Actors[11]Task_List[3]AvoidVehicles = True
Objectives[10]mission_Actors[11]Task_List[3]AvoidEmptyVehicles = False
Objectives[10]mission_Actors[11]Task_List[3]AvoidActors = False
Objectives[10]mission_Actors[11]Task_List[3]AvoidObjects = True
Objectives[10]mission_Actors[11]Task_List[3]StopAtLights = False
Objectives[10]mission_Actors[11]Task_List[3]UseBlinkers = True
Objectives[10]mission_Actors[11]Task_List[3]AllowGoingWrongWay = False
Objectives[10]mission_Actors[11]Task_List[3]Reverse = False
Objectives[10]mission_Actors[11]Task_List[3]TakeShortestPath = True
Objectives[10]mission_Actors[11]Task_List[3]IgnoreRoads = True
Objectives[10]mission_Actors[11]Task_List[3]IgnoreAllPathing = True
Objectives[10]mission_Actors[11]Task_List[3]AvoidHighWays = True
Objectives[10]mission_Actors[11]Task_List[4]Type = Drive
Objectives[10]mission_Actors[11]Task_List[4]PositionX = 131,1451
Objectives[10]mission_Actors[11]Task_List[4]PositionY = -1246,939
Objectives[10]mission_Actors[11]Task_List[4]PositionZ = 28,93195
Objectives[10]mission_Actors[11]Task_List[4]Speed = 10
Objectives[10]mission_Actors[11]Task_List[4]StopBeforeVehicles = True
Objectives[10]mission_Actors[11]Task_List[4]StopBeforeActors = True
Objectives[10]mission_Actors[11]Task_List[4]AvoidVehicles = True
Objectives[10]mission_Actors[11]Task_List[4]AvoidEmptyVehicles = False
Objectives[10]mission_Actors[11]Task_List[4]AvoidActors = False
Objectives[10]mission_Actors[11]Task_List[4]AvoidObjects = True
Objectives[10]mission_Actors[11]Task_List[4]StopAtLights = False
Objectives[10]mission_Actors[11]Task_List[4]UseBlinkers = True
Objectives[10]mission_Actors[11]Task_List[4]AllowGoingWrongWay = False
Objectives[10]mission_Actors[11]Task_List[4]Reverse = False
Objectives[10]mission_Actors[11]Task_List[4]TakeShortestPath = True
Objectives[10]mission_Actors[11]Task_List[4]IgnoreRoads = True
Objectives[10]mission_Actors[11]Task_List[4]IgnoreAllPathing = True
Objectives[10]mission_Actors[11]Task_List[4]AvoidHighWays = True
Objectives[10]mission_Actors[11]Task_List[5]Type = Drive
Objectives[10]mission_Actors[11]Task_List[5]PositionX = 140,8754
Objectives[10]mission_Actors[11]Task_List[5]PositionY = -1267,639
Objectives[10]mission_Actors[11]Task_List[5]PositionZ = 28,72675
Objectives[10]mission_Actors[11]Task_List[5]Speed = 10
Objectives[10]mission_Actors[11]Task_List[5]StopBeforeVehicles = True
Objectives[10]mission_Actors[11]Task_List[5]StopBeforeActors = True
Objectives[10]mission_Actors[11]Task_List[5]AvoidVehicles = True
Objectives[10]mission_Actors[11]Task_List[5]AvoidEmptyVehicles = False
Objectives[10]mission_Actors[11]Task_List[5]AvoidActors = False
Objectives[10]mission_Actors[11]Task_List[5]AvoidObjects = True
Objectives[10]mission_Actors[11]Task_List[5]StopAtLights = False
Objectives[10]mission_Actors[11]Task_List[5]UseBlinkers = True
Objectives[10]mission_Actors[11]Task_List[5]AllowGoingWrongWay = False
Objectives[10]mission_Actors[11]Task_List[5]Reverse = False
Objectives[10]mission_Actors[11]Task_List[5]TakeShortestPath = True
Objectives[10]mission_Actors[11]Task_List[5]IgnoreRoads = True
Objectives[10]mission_Actors[11]Task_List[5]IgnoreAllPathing = True
Objectives[10]mission_Actors[11]Task_List[5]AvoidHighWays = True
Objectives[10]mission_Actors[11]Task_List[6]Type = Drive
Objectives[10]mission_Actors[11]Task_List[6]PositionX = 83,96362
Objectives[10]mission_Actors[11]Task_List[6]PositionY = -1280,522
Objectives[10]mission_Actors[11]Task_List[6]PositionZ = 28,59998
Objectives[10]mission_Actors[11]Task_List[6]Speed = 10
Objectives[10]mission_Actors[11]Task_List[6]StopBeforeVehicles = True
Objectives[10]mission_Actors[11]Task_List[6]StopBeforeActors = True
Objectives[10]mission_Actors[11]Task_List[6]AvoidVehicles = False
Objectives[10]mission_Actors[11]Task_List[6]AvoidEmptyVehicles = False
Objectives[10]mission_Actors[11]Task_List[6]AvoidActors = False
Objectives[10]mission_Actors[11]Task_List[6]AvoidObjects = True
Objectives[10]mission_Actors[11]Task_List[6]StopAtLights = False
Objectives[10]mission_Actors[11]Task_List[6]UseBlinkers = True
Objectives[10]mission_Actors[11]Task_List[6]AllowGoingWrongWay = False
Objectives[10]mission_Actors[11]Task_List[6]Reverse = False
Objectives[10]mission_Actors[11]Task_List[6]TakeShortestPath = False
Objectives[10]mission_Actors[11]Task_List[6]IgnoreRoads = False
Objectives[10]mission_Actors[11]Task_List[6]IgnoreAllPathing = False
Objectives[10]mission_Actors[11]Task_List[6]AvoidHighWays = False
Objectives[10]mission_Actors[11]Task_List[7]Type = Drive
Objectives[10]mission_Actors[11]Task_List[7]PositionX = 1149,452
Objectives[10]mission_Actors[11]Task_List[7]PositionY = -1507,778
Objectives[10]mission_Actors[11]Task_List[7]PositionZ = 34,19257
Objectives[10]mission_Actors[11]Task_List[7]Speed = 15
Objectives[10]mission_Actors[11]Task_List[7]StopBeforeVehicles = True
Objectives[10]mission_Actors[11]Task_List[7]StopBeforeActors = True
Objectives[10]mission_Actors[11]Task_List[7]AvoidVehicles = True
Objectives[10]mission_Actors[11]Task_List[7]AvoidEmptyVehicles = False
Objectives[10]mission_Actors[11]Task_List[7]AvoidActors = False
Objectives[10]mission_Actors[11]Task_List[7]AvoidObjects = True
Objectives[10]mission_Actors[11]Task_List[7]StopAtLights = False
Objectives[10]mission_Actors[11]Task_List[7]UseBlinkers = True
Objectives[10]mission_Actors[11]Task_List[7]AllowGoingWrongWay = False
Objectives[10]mission_Actors[11]Task_List[7]Reverse = False
Objectives[10]mission_Actors[11]Task_List[7]TakeShortestPath = False
Objectives[10]mission_Actors[11]Task_List[7]IgnoreRoads = False
Objectives[10]mission_Actors[11]Task_List[7]IgnoreAllPathing = False
Objectives[10]mission_Actors[11]Task_List[7]AvoidHighWays = False
Objectives[10]mission_Vehicles = 0
Objectives[10]Mission_Needed_Vehicles = 0
Objectives[10]mission_PropsCount = 0
Objectives[10]mission_Pickup_Props_Count = 0
Objectives[10]ObjectiveMessages = 2
Objectives[10]ObjectiveMessages[0]positionX = 135,3224
Objectives[10]ObjectiveMessages[0]positionY = -972,9913
Objectives[10]ObjectiveMessages[0]positionZ = 28,43772
Objectives[10]ObjectiveMessages[0]Message = Shit, they're all here, we're late.
Objectives[10]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[10]ObjectiveMessages[0]Sender = 
Objectives[10]ObjectiveMessages[0]Subject = 
Objectives[10]ObjectiveMessages[0]MessageColor = Orange
Objectives[10]ObjectiveMessages[0]PlayFromStart = True
Objectives[10]ObjectiveMessages[0]Delay = False
Objectives[10]ObjectiveMessages[0]DelayTime = 0
Objectives[10]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[10]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[10]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[10]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[10]ObjectiveMessages[0]TypeSubtitle = False
Objectives[10]ObjectiveMessages[0]TypeTextMesage = True
Objectives[10]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[10]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[10]ObjectiveMessages[1]positionX = 137,2413
Objectives[10]ObjectiveMessages[1]positionY = -970,5701
Objectives[10]ObjectiveMessages[1]positionZ = 28,47218
Objectives[10]ObjectiveMessages[1]Message = Hurry up.
Objectives[10]ObjectiveMessages[1]Contact = CHAR_MICHAEL
Objectives[10]ObjectiveMessages[1]Sender = 
Objectives[10]ObjectiveMessages[1]Subject = 
Objectives[10]ObjectiveMessages[1]MessageColor = Blue
Objectives[10]ObjectiveMessages[1]PlayFromStart = True
Objectives[10]ObjectiveMessages[1]Delay = False
Objectives[10]ObjectiveMessages[1]DelayTime = 0
Objectives[10]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[10]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[10]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[10]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[10]ObjectiveMessages[1]TypeSubtitle = False
Objectives[10]ObjectiveMessages[1]TypeTextMesage = True
Objectives[10]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[10]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[11]Type = Hint_Objective
Objectives[11]Text = 
Objectives[11]positionX = 131,4814
Objectives[11]positionY = -1193
Objectives[11]positionZ = 28,50194
Objectives[11]Hint_Time = 16
Objectives[11]Hint_FOV = 40
Objectives[11]Hint_Use_Position = False
Objectives[11]Hint_Use_Player = False
Objectives[11]Hint_Use_Actor = True
Objectives[11]Hint_Use_Vehicle = False
Objectives[11]mission_ActorsCount = 0
Objectives[11]mission_Vehicles = 0
Objectives[11]Mission_Needed_Vehicles = 0
Objectives[11]mission_PropsCount = 0
Objectives[11]mission_Pickup_Props_Count = 0
Objectives[11]ObjectiveMessages = 5
Objectives[11]ObjectiveMessages[0]positionX = 139,448
Objectives[11]ObjectiveMessages[0]positionY = -963,6935
Objectives[11]ObjectiveMessages[0]positionZ = 28,56057
Objectives[11]ObjectiveMessages[0]Message = Fuck, you're finally back, we were going to leave without you.
Objectives[11]ObjectiveMessages[0]Contact = CHAR_LESTER
Objectives[11]ObjectiveMessages[0]Sender = 
Objectives[11]ObjectiveMessages[0]Subject = 
Objectives[11]ObjectiveMessages[0]MessageColor = Yellow
Objectives[11]ObjectiveMessages[0]PlayFromStart = True
Objectives[11]ObjectiveMessages[0]Delay = False
Objectives[11]ObjectiveMessages[0]DelayTime = 0
Objectives[11]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[11]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[11]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[11]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[11]ObjectiveMessages[0]TypeSubtitle = False
Objectives[11]ObjectiveMessages[0]TypeTextMesage = True
Objectives[11]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[11]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[11]ObjectiveMessages[1]positionX = 140,3506
Objectives[11]ObjectiveMessages[1]positionY = -961,2606
Objectives[11]ObjectiveMessages[1]positionZ = 28,5915
Objectives[11]ObjectiveMessages[1]Message = So, everyone has their targets? Rob the banks, kill the guards, and be followed by police.
Objectives[11]ObjectiveMessages[1]Contact = CHAR_LESTER
Objectives[11]ObjectiveMessages[1]Sender = 
Objectives[11]ObjectiveMessages[1]Subject = 
Objectives[11]ObjectiveMessages[1]MessageColor = Yellow
Objectives[11]ObjectiveMessages[1]PlayFromStart = True
Objectives[11]ObjectiveMessages[1]Delay = False
Objectives[11]ObjectiveMessages[1]DelayTime = 0
Objectives[11]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[11]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[11]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[11]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[11]ObjectiveMessages[1]TypeSubtitle = False
Objectives[11]ObjectiveMessages[1]TypeTextMesage = True
Objectives[11]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[11]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[11]ObjectiveMessages[2]positionX = 141,4731
Objectives[11]ObjectiveMessages[2]positionY = -958,3959
Objectives[11]ObjectiveMessages[2]positionZ = 28,62815
Objectives[11]ObjectiveMessages[2]Message = Do all the mess you can and keep going until my order.
Objectives[11]ObjectiveMessages[2]Contact = CHAR_LESTER
Objectives[11]ObjectiveMessages[2]Sender = 
Objectives[11]ObjectiveMessages[2]Subject = 
Objectives[11]ObjectiveMessages[2]MessageColor = Yellow
Objectives[11]ObjectiveMessages[2]PlayFromStart = True
Objectives[11]ObjectiveMessages[2]Delay = False
Objectives[11]ObjectiveMessages[2]DelayTime = 0
Objectives[11]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[11]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[11]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[11]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[11]ObjectiveMessages[2]TypeSubtitle = False
Objectives[11]ObjectiveMessages[2]TypeTextMesage = True
Objectives[11]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[11]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[11]ObjectiveMessages[3]positionX = 142,5525
Objectives[11]ObjectiveMessages[3]positionY = -955,0262
Objectives[11]ObjectiveMessages[3]positionZ = 28,66367
Objectives[11]ObjectiveMessages[3]Message = Is it clear to everyone what you have to do?
Objectives[11]ObjectiveMessages[3]Contact = CHAR_LESTER
Objectives[11]ObjectiveMessages[3]Sender = 
Objectives[11]ObjectiveMessages[3]Subject = 
Objectives[11]ObjectiveMessages[3]MessageColor = Yellow
Objectives[11]ObjectiveMessages[3]PlayFromStart = True
Objectives[11]ObjectiveMessages[3]Delay = False
Objectives[11]ObjectiveMessages[3]DelayTime = 0
Objectives[11]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[11]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[11]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[11]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[11]ObjectiveMessages[3]TypeSubtitle = False
Objectives[11]ObjectiveMessages[3]TypeTextMesage = True
Objectives[11]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[11]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[11]ObjectiveMessages[4]positionX = 143,5211
Objectives[11]ObjectiveMessages[4]positionY = -952,6011
Objectives[11]ObjectiveMessages[4]positionZ = 28,69447
Objectives[11]ObjectiveMessages[4]Message = Well, then go AND BRING SOME CHAOS TO THIS CITY!
Objectives[11]ObjectiveMessages[4]Contact = CHAR_LESTER
Objectives[11]ObjectiveMessages[4]Sender = 
Objectives[11]ObjectiveMessages[4]Subject = 
Objectives[11]ObjectiveMessages[4]MessageColor = Yellow
Objectives[11]ObjectiveMessages[4]PlayFromStart = True
Objectives[11]ObjectiveMessages[4]Delay = False
Objectives[11]ObjectiveMessages[4]DelayTime = 0
Objectives[11]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[11]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[11]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[11]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[11]ObjectiveMessages[4]TypeSubtitle = False
Objectives[11]ObjectiveMessages[4]TypeTextMesage = True
Objectives[11]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[11]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[12]Text = Get the van
Objectives[12]Text2 = 
Objectives[12]Text3 = 
Objectives[12]Failed_Text = 
Objectives[12]Type = Checkpoint
Objectives[12]Checkpoint_Type = 45
Objectives[12]Reserved = 1
Objectives[12]ColorR = 255
Objectives[12]ColorG = 255
Objectives[12]ColorB = 0
Objectives[12]ColorA = 255
Objectives[12]IconColorR = 255
Objectives[12]IconColorG = 255
Objectives[12]IconColorB = 0
Objectives[12]IconColorA = 255
Objectives[12]positionX = 129,6433
Objectives[12]positionY = -1181,797
Objectives[12]positionZ = 28,502
Objectives[12]Heading = 89,41656
Objectives[12]Diameter = 1
Objectives[12]minimum_hight = 1
Objectives[12]maximum_hight = 10
Objectives[12]TriggerDistance = 1
Objectives[12]PlaySound = False
Objectives[12]LoseWanted = False
Objectives[12]Stop_Vehicle = False
Objectives[12]DeliverVehicleOnly = False
Objectives[12]DeliverTrailor = False
Objectives[12]DeliverTowTruck = False
Objectives[12]DeliverVehicleCargobob = False
Objectives[12]DeliverPropCargobob = False
Objectives[12]mission_ActorsCount = 0
Objectives[12]mission_Vehicles = 0
Objectives[12]Mission_Needed_Vehicles = 0
Objectives[12]mission_PropsCount = 0
Objectives[12]mission_Pickup_Props_Count = 0
Objectives[12]ObjectiveMessages = 5
Objectives[12]ObjectiveMessages[0]positionX = 146,3871
Objectives[12]ObjectiveMessages[0]positionY = -945,0107
Objectives[12]ObjectiveMessages[0]positionZ = 28,79716
Objectives[12]ObjectiveMessages[0]Message = YEAH!
Objectives[12]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[12]ObjectiveMessages[0]Sender = 
Objectives[12]ObjectiveMessages[0]Subject = 
Objectives[12]ObjectiveMessages[0]MessageColor = White
Objectives[12]ObjectiveMessages[0]PlayFromStart = True
Objectives[12]ObjectiveMessages[0]Delay = False
Objectives[12]ObjectiveMessages[0]DelayTime = 0
Objectives[12]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[12]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[12]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[12]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[12]ObjectiveMessages[0]TypeSubtitle = False
Objectives[12]ObjectiveMessages[0]TypeTextMesage = True
Objectives[12]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[12]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[12]ObjectiveMessages[1]positionX = 147,4919
Objectives[12]ObjectiveMessages[1]positionY = -942,2785
Objectives[12]ObjectiveMessages[1]positionZ = 28,83182
Objectives[12]ObjectiveMessages[1]Message = LET'S DO IT!
Objectives[12]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[12]ObjectiveMessages[1]Sender = 
Objectives[12]ObjectiveMessages[1]Subject = 
Objectives[12]ObjectiveMessages[1]MessageColor = White
Objectives[12]ObjectiveMessages[1]PlayFromStart = True
Objectives[12]ObjectiveMessages[1]Delay = False
Objectives[12]ObjectiveMessages[1]DelayTime = 0
Objectives[12]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[12]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[12]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[12]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[12]ObjectiveMessages[1]TypeSubtitle = False
Objectives[12]ObjectiveMessages[1]TypeTextMesage = True
Objectives[12]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[12]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[12]ObjectiveMessages[2]positionX = 148,4522
Objectives[12]ObjectiveMessages[2]positionY = -939,1205
Objectives[12]ObjectiveMessages[2]positionZ = 28,87091
Objectives[12]ObjectiveMessages[2]Message = YEAH!
Objectives[12]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[12]ObjectiveMessages[2]Sender = 
Objectives[12]ObjectiveMessages[2]Subject = 
Objectives[12]ObjectiveMessages[2]MessageColor = White
Objectives[12]ObjectiveMessages[2]PlayFromStart = True
Objectives[12]ObjectiveMessages[2]Delay = False
Objectives[12]ObjectiveMessages[2]DelayTime = 0
Objectives[12]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[12]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[12]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[12]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[12]ObjectiveMessages[2]TypeSubtitle = False
Objectives[12]ObjectiveMessages[2]TypeTextMesage = True
Objectives[12]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[12]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[12]ObjectiveMessages[3]positionX = 149,3682
Objectives[12]ObjectiveMessages[3]positionY = -936,6876
Objectives[12]ObjectiveMessages[3]positionZ = 28,90183
Objectives[12]ObjectiveMessages[3]Message = Come on guys, let's go too.
Objectives[12]ObjectiveMessages[3]Contact = CHAR_LESTER
Objectives[12]ObjectiveMessages[3]Sender = 
Objectives[12]ObjectiveMessages[3]Subject = 
Objectives[12]ObjectiveMessages[3]MessageColor = Yellow
Objectives[12]ObjectiveMessages[3]PlayFromStart = True
Objectives[12]ObjectiveMessages[3]Delay = False
Objectives[12]ObjectiveMessages[3]DelayTime = 0
Objectives[12]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[12]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[12]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[12]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[12]ObjectiveMessages[3]TypeSubtitle = False
Objectives[12]ObjectiveMessages[3]TypeTextMesage = True
Objectives[12]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[12]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[12]ObjectiveMessages[4]positionX = 150,5136
Objectives[12]ObjectiveMessages[4]positionY = -933,6791
Objectives[12]ObjectiveMessages[4]positionZ = 28,94021
Objectives[12]ObjectiveMessages[4]Message = Ok.
Objectives[12]ObjectiveMessages[4]Contact = CHAR_MICHAEL
Objectives[12]ObjectiveMessages[4]Sender = 
Objectives[12]ObjectiveMessages[4]Subject = 
Objectives[12]ObjectiveMessages[4]MessageColor = Blue
Objectives[12]ObjectiveMessages[4]PlayFromStart = True
Objectives[12]ObjectiveMessages[4]Delay = False
Objectives[12]ObjectiveMessages[4]DelayTime = 0
Objectives[12]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[12]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[12]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[12]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[12]ObjectiveMessages[4]TypeSubtitle = False
Objectives[12]ObjectiveMessages[4]TypeTextMesage = True
Objectives[12]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[12]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[13]Type = Set_Player_Actor_Objective
Objectives[13]Text = 
Objectives[13]positionX = 129,848
Objectives[13]positionY = -1182,585
Objectives[13]positionZ = 28,50209
Objectives[13]SetPlayerActor_Use_Player = True
Objectives[13]SetPlayerActor_Player_Controllable = True
Objectives[13]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[13]SetPlayerActor_Use_Actor = False
Objectives[13]SetPlayerActor_RelationshipGroup_Change = False
Objectives[13]SetPlayerActor_RelationshipGroup = Neutral
Objectives[13]SetPlayerActor_Invincible_Change = False
Objectives[13]SetPlayerActor_Invincible = False
Objectives[13]SetPlayerActor_NewTask = True
Objectives[13]Int_Task = 99
Objectives[13]Task_Repeat = False
Objectives[13]Task_Timeout = False
Objectives[13]Task_Guard_Range = 10
Objectives[13]Task_Stay_In_Range = True
Objectives[13]Task_Wander_Range = 10
Objectives[13]Task_Scenario = NONE
Objectives[13]Task_TalkingAnimation = mic_chatter
Objectives[13]Task_Time = 1
Objectives[13]TaskListCount = 1
Objectives[13]Task_List[0]Type = EnterVehicle
Objectives[13]Task_List[0]PositionX = 128,7752
Objectives[13]Task_List[0]PositionY = -1184,555
Objectives[13]Task_List[0]PositionZ = 29,00329
Objectives[13]Task_List[0]Speed = 1
Objectives[13]Task_List[0]SeatIndex = 1
Objectives[13]Task_List[0]TaskIndex = 0
Objectives[13]Task_List[0]Warp = False
Objectives[13]mission_ActorsCount = 0
Objectives[13]mission_Vehicles = 0
Objectives[13]Mission_Needed_Vehicles = 0
Objectives[13]mission_PropsCount = 0
Objectives[13]mission_Pickup_Props_Count = 0
Objectives[13]ObjectiveMessages = 0

Objectives[14]Type = Set_Player_Actor_Objective
Objectives[14]Text = 
Objectives[14]positionX = -202,9593
Objectives[14]positionY = -795,4839
Objectives[14]positionZ = 29,45402
Objectives[14]SetPlayerActor_Use_Player = False
Objectives[14]SetPlayerActor_Player_Controllable = True
Objectives[14]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[14]SetPlayerActor_Use_Actor = True
Objectives[14]SetPlayerActor_RelationshipGroup_Change = False
Objectives[14]SetPlayerActor_RelationshipGroup = Neutral
Objectives[14]SetPlayerActor_Invincible_Change = False
Objectives[14]SetPlayerActor_Invincible = False
Objectives[14]SetPlayerActor_NewTask = True
Objectives[14]Int_Task = 99
Objectives[14]Task_Repeat = False
Objectives[14]Task_Timeout = False
Objectives[14]Task_Guard_Range = 10
Objectives[14]Task_Stay_In_Range = True
Objectives[14]Task_Wander_Range = 10
Objectives[14]Task_Scenario = NONE
Objectives[14]Task_TalkingAnimation = mic_chatter
Objectives[14]Task_Time = 1
Objectives[14]TaskListCount = 1
Objectives[14]Task_List[0]Type = EnterVehicle
Objectives[14]Task_List[0]PositionX = 127,3934
Objectives[14]Task_List[0]PositionY = -1188,17
Objectives[14]Task_List[0]PositionZ = 29,00322
Objectives[14]Task_List[0]Speed = 1
Objectives[14]Task_List[0]SeatIndex = 2
Objectives[14]Task_List[0]TaskIndex = 0
Objectives[14]Task_List[0]Warp = False
Objectives[14]mission_ActorsCount = 0
Objectives[14]mission_Vehicles = 0
Objectives[14]Mission_Needed_Vehicles = 0
Objectives[14]mission_PropsCount = 0
Objectives[14]mission_Pickup_Props_Count = 0
Objectives[14]ObjectiveMessages = 0

Objectives[15]Type = Set_Player_Actor_Objective
Objectives[15]Text = 
Objectives[15]positionX = 131,0426
Objectives[15]positionY = -1189,757
Objectives[15]positionZ = 28,50294
Objectives[15]SetPlayerActor_Use_Player = False
Objectives[15]SetPlayerActor_Player_Controllable = True
Objectives[15]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[15]SetPlayerActor_Use_Actor = True
Objectives[15]SetPlayerActor_RelationshipGroup_Change = False
Objectives[15]SetPlayerActor_RelationshipGroup = Neutral
Objectives[15]SetPlayerActor_Invincible_Change = False
Objectives[15]SetPlayerActor_Invincible = False
Objectives[15]SetPlayerActor_NewTask = True
Objectives[15]Int_Task = 99
Objectives[15]Task_Repeat = False
Objectives[15]Task_Timeout = False
Objectives[15]Task_Guard_Range = 10
Objectives[15]Task_Stay_In_Range = True
Objectives[15]Task_Wander_Range = 10
Objectives[15]Task_Scenario = NONE
Objectives[15]Task_TalkingAnimation = mic_chatter
Objectives[15]Task_Time = 1
Objectives[15]TaskListCount = 1
Objectives[15]Task_List[0]Type = EnterVehicle
Objectives[15]Task_List[0]PositionX = 127,4167
Objectives[15]Task_List[0]PositionY = -1186,804
Objectives[15]Task_List[0]PositionZ = 29,00333
Objectives[15]Task_List[0]Speed = 1
Objectives[15]Task_List[0]SeatIndex = -1
Objectives[15]Task_List[0]TaskIndex = 0
Objectives[15]Task_List[0]Warp = False
Objectives[15]mission_ActorsCount = 0
Objectives[15]mission_Vehicles = 0
Objectives[15]Mission_Needed_Vehicles = 0
Objectives[15]mission_PropsCount = 0
Objectives[15]mission_Pickup_Props_Count = 0
Objectives[15]ObjectiveMessages = 0

Objectives[16]Type = Set_Player_Actor_Objective
Objectives[16]Text = 
Objectives[16]positionX = 127,5701
Objectives[16]positionY = -1190,901
Objectives[16]positionZ = 28,50299
Objectives[16]SetPlayerActor_Use_Player = False
Objectives[16]SetPlayerActor_Player_Controllable = True
Objectives[16]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[16]SetPlayerActor_Use_Actor = True
Objectives[16]SetPlayerActor_RelationshipGroup_Change = False
Objectives[16]SetPlayerActor_RelationshipGroup = Neutral
Objectives[16]SetPlayerActor_Invincible_Change = False
Objectives[16]SetPlayerActor_Invincible = False
Objectives[16]SetPlayerActor_NewTask = True
Objectives[16]Int_Task = 99
Objectives[16]Task_Repeat = False
Objectives[16]Task_Timeout = False
Objectives[16]Task_Guard_Range = 10
Objectives[16]Task_Stay_In_Range = True
Objectives[16]Task_Wander_Range = 10
Objectives[16]Task_Scenario = NONE
Objectives[16]Task_TalkingAnimation = mic_chatter
Objectives[16]Task_Time = 1
Objectives[16]TaskListCount = 2
Objectives[16]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[16]Task_List[0]positionX = 126,3773
Objectives[16]Task_List[0]positionY = -1189,913
Objectives[16]Task_List[0]positionZ = 29,00308
Objectives[16]Task_List[0]Block = True
Objectives[16]Task_List[1]Type = EnterVehicle
Objectives[16]Task_List[1]PositionX = 126,6696
Objectives[16]Task_List[1]PositionY = -1188,468
Objectives[16]Task_List[1]PositionZ = 29,00321
Objectives[16]Task_List[1]Speed = 1
Objectives[16]Task_List[1]SeatIndex = 0
Objectives[16]Task_List[1]TaskIndex = 1
Objectives[16]Task_List[1]Warp = False
Objectives[16]mission_ActorsCount = 0
Objectives[16]mission_Vehicles = 0
Objectives[16]Mission_Needed_Vehicles = 0
Objectives[16]mission_PropsCount = 0
Objectives[16]mission_Pickup_Props_Count = 0
Objectives[16]ObjectiveMessages = 0

Objectives[17]Text = 
Objectives[17]FaildText = 
Objectives[17]Type = Enter_Vehicle
Objectives[17]positionX = 126,6692
Objectives[17]positionY = -1188,468
Objectives[17]positionZ = 28,50321
Objectives[17]EnterVehicle_AsPassenger = True
Objectives[17]EnterVehicle_CanExit = True
Objectives[17]EnterVehicle_SetIsWanted = False
Objectives[17]EnterVehicle_SeatIndex = 1
Objectives[17]mission_ActorsCount = 0
Objectives[17]mission_Vehicles = 0
Objectives[17]Mission_Needed_Vehicles = 0
Objectives[17]mission_PropsCount = 0
Objectives[17]mission_Pickup_Props_Count = 0
Objectives[17]ObjectiveMessages = 5
Objectives[17]ObjectiveMessages[0]positionX = 62,10478
Objectives[17]ObjectiveMessages[0]positionY = -1328,403
Objectives[17]ObjectiveMessages[0]positionZ = 28,30153
Objectives[17]ObjectiveMessages[0]Message = But, so we're really just messing around in town?
Objectives[17]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[17]ObjectiveMessages[0]Sender = 
Objectives[17]ObjectiveMessages[0]Subject = 
Objectives[17]ObjectiveMessages[0]MessageColor = Orange
Objectives[17]ObjectiveMessages[0]PlayFromStart = True
Objectives[17]ObjectiveMessages[0]Delay = False
Objectives[17]ObjectiveMessages[0]DelayTime = 0
Objectives[17]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[17]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[17]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[17]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[17]ObjectiveMessages[0]TypeSubtitle = False
Objectives[17]ObjectiveMessages[0]TypeTextMesage = True
Objectives[17]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[17]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[17]ObjectiveMessages[1]positionX = 63,35154
Objectives[17]ObjectiveMessages[1]positionY = -1331,884
Objectives[17]ObjectiveMessages[1]positionZ = 28,30154
Objectives[17]ObjectiveMessages[1]Message = Yes, we have to create confusion before the final theft.
Objectives[17]ObjectiveMessages[1]Contact = CHAR_LESTER
Objectives[17]ObjectiveMessages[1]Sender = 
Objectives[17]ObjectiveMessages[1]Subject = 
Objectives[17]ObjectiveMessages[1]MessageColor = Yellow
Objectives[17]ObjectiveMessages[1]PlayFromStart = True
Objectives[17]ObjectiveMessages[1]Delay = False
Objectives[17]ObjectiveMessages[1]DelayTime = 0
Objectives[17]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[17]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[17]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[17]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[17]ObjectiveMessages[1]TypeSubtitle = False
Objectives[17]ObjectiveMessages[1]TypeTextMesage = True
Objectives[17]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[17]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[17]ObjectiveMessages[2]positionX = 64,2519
Objectives[17]ObjectiveMessages[2]positionY = -1334,701
Objectives[17]ObjectiveMessages[2]positionZ = 28,30154
Objectives[17]ObjectiveMessages[2]Message = So, in the middle of chaos no one will notice what we really got.
Objectives[17]ObjectiveMessages[2]Contact = CHAR_LESTER
Objectives[17]ObjectiveMessages[2]Sender = 
Objectives[17]ObjectiveMessages[2]Subject = 
Objectives[17]ObjectiveMessages[2]MessageColor = Yellow
Objectives[17]ObjectiveMessages[2]PlayFromStart = True
Objectives[17]ObjectiveMessages[2]Delay = False
Objectives[17]ObjectiveMessages[2]DelayTime = 0
Objectives[17]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[17]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[17]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[17]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[17]ObjectiveMessages[2]TypeSubtitle = False
Objectives[17]ObjectiveMessages[2]TypeTextMesage = True
Objectives[17]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[17]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[17]ObjectiveMessages[3]positionX = 65,13801
Objectives[17]ObjectiveMessages[3]positionY = -1337,345
Objectives[17]ObjectiveMessages[3]positionZ = 28,30155
Objectives[17]ObjectiveMessages[3]Message = I know, it sounded weird to me too when he told me.
Objectives[17]ObjectiveMessages[3]Contact = CHAR_MICHAEL
Objectives[17]ObjectiveMessages[3]Sender = 
Objectives[17]ObjectiveMessages[3]Subject = 
Objectives[17]ObjectiveMessages[3]MessageColor = Blue
Objectives[17]ObjectiveMessages[3]PlayFromStart = True
Objectives[17]ObjectiveMessages[3]Delay = False
Objectives[17]ObjectiveMessages[3]DelayTime = 0
Objectives[17]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[17]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[17]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[17]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[17]ObjectiveMessages[3]TypeSubtitle = False
Objectives[17]ObjectiveMessages[3]TypeTextMesage = True
Objectives[17]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[17]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[17]ObjectiveMessages[4]positionX = 66,14944
Objectives[17]ObjectiveMessages[4]positionY = -1340,371
Objectives[17]ObjectiveMessages[4]positionZ = 28,14331
Objectives[17]ObjectiveMessages[4]Message = It still sounds like bullshit to me.
Objectives[17]ObjectiveMessages[4]Contact = CHAR_TREVOR
Objectives[17]ObjectiveMessages[4]Sender = 
Objectives[17]ObjectiveMessages[4]Subject = 
Objectives[17]ObjectiveMessages[4]MessageColor = Orange
Objectives[17]ObjectiveMessages[4]PlayFromStart = True
Objectives[17]ObjectiveMessages[4]Delay = False
Objectives[17]ObjectiveMessages[4]DelayTime = 0
Objectives[17]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[17]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[17]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[17]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[17]ObjectiveMessages[4]TypeSubtitle = False
Objectives[17]ObjectiveMessages[4]TypeTextMesage = True
Objectives[17]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[17]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[18]Type = Set_Player_Actor_Objective
Objectives[18]Text = 
Objectives[18]positionX = 124,6861
Objectives[18]positionY = -1191,269
Objectives[18]positionZ = 28,50268
Objectives[18]SetPlayerActor_Use_Player = False
Objectives[18]SetPlayerActor_Player_Controllable = True
Objectives[18]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[18]SetPlayerActor_Use_Actor = True
Objectives[18]SetPlayerActor_RelationshipGroup_Change = False
Objectives[18]SetPlayerActor_RelationshipGroup = Neutral
Objectives[18]SetPlayerActor_Invincible_Change = False
Objectives[18]SetPlayerActor_Invincible = False
Objectives[18]SetPlayerActor_NewTask = True
Objectives[18]Int_Task = 99
Objectives[18]Task_Repeat = False
Objectives[18]Task_Timeout = False
Objectives[18]Task_Guard_Range = 10
Objectives[18]Task_Stay_In_Range = True
Objectives[18]Task_Wander_Range = 10
Objectives[18]Task_Scenario = NONE
Objectives[18]Task_TalkingAnimation = mic_chatter
Objectives[18]Task_Time = 1
Objectives[18]TaskListCount = 9
Objectives[18]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[18]Task_List[0]positionX = 126,3773
Objectives[18]Task_List[0]positionY = -1189,912
Objectives[18]Task_List[0]positionZ = 29,00308
Objectives[18]Task_List[0]Block = True
Objectives[18]Task_List[1]Type = EnterVehicle
Objectives[18]Task_List[1]PositionX = 126,5701
Objectives[18]Task_List[1]PositionY = -1188,408
Objectives[18]Task_List[1]PositionZ = 29,00321
Objectives[18]Task_List[1]Speed = 1
Objectives[18]Task_List[1]SeatIndex = -1
Objectives[18]Task_List[1]TaskIndex = 1
Objectives[18]Task_List[1]Warp = False
Objectives[18]Task_List[2]Type = Pause
Objectives[18]Task_List[2]positionX = 126,5696
Objectives[18]Task_List[2]positionY = -1188,408
Objectives[18]Task_List[2]positionZ = 29,00321
Objectives[18]Task_List[2]time = 10
Objectives[18]Task_List[3]Type = Drive
Objectives[18]Task_List[3]PositionX = 134,863
Objectives[18]Task_List[3]PositionY = -1203,932
Objectives[18]Task_List[3]PositionZ = 28,79514
Objectives[18]Task_List[3]Speed = 5
Objectives[18]Task_List[3]StopBeforeVehicles = True
Objectives[18]Task_List[3]StopBeforeActors = True
Objectives[18]Task_List[3]AvoidVehicles = True
Objectives[18]Task_List[3]AvoidEmptyVehicles = True
Objectives[18]Task_List[3]AvoidActors = True
Objectives[18]Task_List[3]AvoidObjects = True
Objectives[18]Task_List[3]StopAtLights = False
Objectives[18]Task_List[3]UseBlinkers = True
Objectives[18]Task_List[3]AllowGoingWrongWay = False
Objectives[18]Task_List[3]Reverse = False
Objectives[18]Task_List[3]TakeShortestPath = True
Objectives[18]Task_List[3]IgnoreRoads = True
Objectives[18]Task_List[3]IgnoreAllPathing = True
Objectives[18]Task_List[3]AvoidHighWays = True
Objectives[18]Task_List[4]Type = Drive
Objectives[18]Task_List[4]PositionX = 131,1378
Objectives[18]Task_List[4]PositionY = -1247,443
Objectives[18]Task_List[4]PositionZ = 28,9337
Objectives[18]Task_List[4]Speed = 10
Objectives[18]Task_List[4]StopBeforeVehicles = True
Objectives[18]Task_List[4]StopBeforeActors = True
Objectives[18]Task_List[4]AvoidVehicles = True
Objectives[18]Task_List[4]AvoidEmptyVehicles = True
Objectives[18]Task_List[4]AvoidActors = True
Objectives[18]Task_List[4]AvoidObjects = True
Objectives[18]Task_List[4]StopAtLights = False
Objectives[18]Task_List[4]UseBlinkers = True
Objectives[18]Task_List[4]AllowGoingWrongWay = False
Objectives[18]Task_List[4]Reverse = False
Objectives[18]Task_List[4]TakeShortestPath = True
Objectives[18]Task_List[4]IgnoreRoads = True
Objectives[18]Task_List[4]IgnoreAllPathing = True
Objectives[18]Task_List[4]AvoidHighWays = True
Objectives[18]Task_List[5]Type = Drive
Objectives[18]Task_List[5]PositionX = 140,1953
Objectives[18]Task_List[5]PositionY = -1266,235
Objectives[18]Task_List[5]PositionZ = 28,78173
Objectives[18]Task_List[5]Speed = 10
Objectives[18]Task_List[5]StopBeforeVehicles = True
Objectives[18]Task_List[5]StopBeforeActors = True
Objectives[18]Task_List[5]AvoidVehicles = True
Objectives[18]Task_List[5]AvoidEmptyVehicles = True
Objectives[18]Task_List[5]AvoidActors = True
Objectives[18]Task_List[5]AvoidObjects = True
Objectives[18]Task_List[5]StopAtLights = False
Objectives[18]Task_List[5]UseBlinkers = True
Objectives[18]Task_List[5]AllowGoingWrongWay = False
Objectives[18]Task_List[5]Reverse = False
Objectives[18]Task_List[5]TakeShortestPath = True
Objectives[18]Task_List[5]IgnoreRoads = True
Objectives[18]Task_List[5]IgnoreAllPathing = True
Objectives[18]Task_List[5]AvoidHighWays = True
Objectives[18]Task_List[6]Type = Drive
Objectives[18]Task_List[6]PositionX = 83,9513
Objectives[18]Task_List[6]PositionY = -1280,523
Objectives[18]Task_List[6]PositionZ = 28,60091
Objectives[18]Task_List[6]Speed = 10
Objectives[18]Task_List[6]StopBeforeVehicles = True
Objectives[18]Task_List[6]StopBeforeActors = True
Objectives[18]Task_List[6]AvoidVehicles = False
Objectives[18]Task_List[6]AvoidEmptyVehicles = False
Objectives[18]Task_List[6]AvoidActors = False
Objectives[18]Task_List[6]AvoidObjects = True
Objectives[18]Task_List[6]StopAtLights = False
Objectives[18]Task_List[6]UseBlinkers = True
Objectives[18]Task_List[6]AllowGoingWrongWay = False
Objectives[18]Task_List[6]Reverse = False
Objectives[18]Task_List[6]TakeShortestPath = False
Objectives[18]Task_List[6]IgnoreRoads = False
Objectives[18]Task_List[6]IgnoreAllPathing = False
Objectives[18]Task_List[6]AvoidHighWays = False
Objectives[18]Task_List[7]Type = Drive
Objectives[18]Task_List[7]PositionX = 151,6387
Objectives[18]Task_List[7]PositionY = -1024,267
Objectives[18]Task_List[7]PositionZ = 28,89353
Objectives[18]Task_List[7]Speed = 15
Objectives[18]Task_List[7]StopBeforeVehicles = False
Objectives[18]Task_List[7]StopBeforeActors = False
Objectives[18]Task_List[7]AvoidVehicles = True
Objectives[18]Task_List[7]AvoidEmptyVehicles = True
Objectives[18]Task_List[7]AvoidActors = True
Objectives[18]Task_List[7]AvoidObjects = True
Objectives[18]Task_List[7]StopAtLights = False
Objectives[18]Task_List[7]UseBlinkers = True
Objectives[18]Task_List[7]AllowGoingWrongWay = False
Objectives[18]Task_List[7]Reverse = False
Objectives[18]Task_List[7]TakeShortestPath = False
Objectives[18]Task_List[7]IgnoreRoads = False
Objectives[18]Task_List[7]IgnoreAllPathing = False
Objectives[18]Task_List[7]AvoidHighWays = False
Objectives[18]Task_List[8]Type = Drive
Objectives[18]Task_List[8]PositionX = 154,8332
Objectives[18]Task_List[8]PositionY = -1045,234
Objectives[18]Task_List[8]PositionZ = 28,79464
Objectives[18]Task_List[8]Speed = 10
Objectives[18]Task_List[8]StopBeforeVehicles = False
Objectives[18]Task_List[8]StopBeforeActors = False
Objectives[18]Task_List[8]AvoidVehicles = True
Objectives[18]Task_List[8]AvoidEmptyVehicles = True
Objectives[18]Task_List[8]AvoidActors = True
Objectives[18]Task_List[8]AvoidObjects = True
Objectives[18]Task_List[8]StopAtLights = False
Objectives[18]Task_List[8]UseBlinkers = True
Objectives[18]Task_List[8]AllowGoingWrongWay = False
Objectives[18]Task_List[8]Reverse = False
Objectives[18]Task_List[8]TakeShortestPath = False
Objectives[18]Task_List[8]IgnoreRoads = False
Objectives[18]Task_List[8]IgnoreAllPathing = False
Objectives[18]Task_List[8]AvoidHighWays = False
Objectives[18]mission_ActorsCount = 0
Objectives[18]mission_Vehicles = 0
Objectives[18]Mission_Needed_Vehicles = 0
Objectives[18]mission_PropsCount = 0
Objectives[18]mission_Pickup_Props_Count = 0
Objectives[18]ObjectiveMessages = 0

Objectives[19]Text = 
Objectives[19]Type = Leave_Area
Objectives[19]positionX = 157,2947
Objectives[19]positionY = -1039,395
Objectives[19]positionZ = 28,25229
Objectives[19]Leave_Area_Distance = 50
Objectives[19]Leave_Area_Use_Objective_Position = False
Objectives[19]mission_ActorsCount = 0
Objectives[19]mission_Vehicles = 0
Objectives[19]Mission_Needed_Vehicles = 0
Objectives[19]mission_PropsCount = 0
Objectives[19]mission_Pickup_Props_Count = 0
Objectives[19]ObjectiveMessages = 4
Objectives[19]ObjectiveMessages[0]positionX = 67,66746
Objectives[19]ObjectiveMessages[0]positionY = -1345,015
Objectives[19]ObjectiveMessages[0]positionZ = 28,28991
Objectives[19]ObjectiveMessages[0]Message = Come on, let's go to the first bank.
Objectives[19]ObjectiveMessages[0]Contact = CHAR_LESTER
Objectives[19]ObjectiveMessages[0]Sender = 
Objectives[19]ObjectiveMessages[0]Subject = 
Objectives[19]ObjectiveMessages[0]MessageColor = Yellow
Objectives[19]ObjectiveMessages[0]PlayFromStart = True
Objectives[19]ObjectiveMessages[0]Delay = False
Objectives[19]ObjectiveMessages[0]DelayTime = 0
Objectives[19]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[19]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[19]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[19]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[19]ObjectiveMessages[0]TypeSubtitle = False
Objectives[19]ObjectiveMessages[0]TypeTextMesage = True
Objectives[19]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[19]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[19]ObjectiveMessages[1]positionX = 69,12203
Objectives[19]ObjectiveMessages[1]positionY = -1349,624
Objectives[19]ObjectiveMessages[1]positionZ = 28,34238
Objectives[19]ObjectiveMessages[1]Message = But one thing I still don't understand, then should we share with all those people?
Objectives[19]ObjectiveMessages[1]Contact = CHAR_MICHAEL
Objectives[19]ObjectiveMessages[1]Sender = 
Objectives[19]ObjectiveMessages[1]Subject = 
Objectives[19]ObjectiveMessages[1]MessageColor = Blue
Objectives[19]ObjectiveMessages[1]PlayFromStart = True
Objectives[19]ObjectiveMessages[1]Delay = False
Objectives[19]ObjectiveMessages[1]DelayTime = 0
Objectives[19]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[19]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[19]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[19]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[19]ObjectiveMessages[1]TypeSubtitle = False
Objectives[19]ObjectiveMessages[1]TypeTextMesage = True
Objectives[19]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[19]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[19]ObjectiveMessages[2]positionX = 70,05817
Objectives[19]ObjectiveMessages[2]positionY = -1352,476
Objectives[19]ObjectiveMessages[2]positionZ = 28,34666
Objectives[19]ObjectiveMessages[2]Message = No, don't worry, they'll all be dead or in jail by tomorrow.
Objectives[19]ObjectiveMessages[2]Contact = CHAR_LESTER
Objectives[19]ObjectiveMessages[2]Sender = 
Objectives[19]ObjectiveMessages[2]Subject = 
Objectives[19]ObjectiveMessages[2]MessageColor = Yellow
Objectives[19]ObjectiveMessages[2]PlayFromStart = True
Objectives[19]ObjectiveMessages[2]Delay = False
Objectives[19]ObjectiveMessages[2]DelayTime = 0
Objectives[19]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[19]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[19]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[19]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[19]ObjectiveMessages[2]TypeSubtitle = False
Objectives[19]ObjectiveMessages[2]TypeTextMesage = True
Objectives[19]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[19]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[19]ObjectiveMessages[3]positionX = 70,92188
Objectives[19]ObjectiveMessages[3]positionY = -1355,172
Objectives[19]ObjectiveMessages[3]positionZ = 28,37191
Objectives[19]ObjectiveMessages[3]Message = Oh, ok.
Objectives[19]ObjectiveMessages[3]Contact = CHAR_MICHAEL
Objectives[19]ObjectiveMessages[3]Sender = 
Objectives[19]ObjectiveMessages[3]Subject = 
Objectives[19]ObjectiveMessages[3]MessageColor = Blue
Objectives[19]ObjectiveMessages[3]PlayFromStart = True
Objectives[19]ObjectiveMessages[3]Delay = False
Objectives[19]ObjectiveMessages[3]DelayTime = 0
Objectives[19]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[19]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[19]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[19]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[19]ObjectiveMessages[3]TypeSubtitle = False
Objectives[19]ObjectiveMessages[3]TypeTextMesage = True
Objectives[19]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[19]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[20]Type = Set_Player_Actor_Objective
Objectives[20]Text = 
Objectives[20]positionX = 119,4627
Objectives[20]positionY = -1188,456
Objectives[20]positionZ = 28,29514
Objectives[20]SetPlayerActor_Use_Player = False
Objectives[20]SetPlayerActor_Player_Controllable = True
Objectives[20]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[20]SetPlayerActor_Use_Actor = True
Objectives[20]SetPlayerActor_RelationshipGroup_Change = False
Objectives[20]SetPlayerActor_RelationshipGroup = Neutral
Objectives[20]SetPlayerActor_Invincible_Change = False
Objectives[20]SetPlayerActor_Invincible = False
Objectives[20]SetPlayerActor_NewTask = True
Objectives[20]Int_Task = 99
Objectives[20]Task_Repeat = False
Objectives[20]Task_Timeout = True
Objectives[20]Task_Guard_Range = 10
Objectives[20]Task_Stay_In_Range = True
Objectives[20]Task_Wander_Range = 10
Objectives[20]Task_Scenario = NONE
Objectives[20]Task_TalkingAnimation = mic_chatter
Objectives[20]Task_Time = 1
Objectives[20]mission_ActorsCount = 0
Objectives[20]mission_Vehicles = 0
Objectives[20]Mission_Needed_Vehicles = 0
Objectives[20]mission_PropsCount = 0
Objectives[20]mission_Pickup_Props_Count = 0
Objectives[20]ObjectiveMessages = 1
Objectives[20]ObjectiveMessages[0]positionX = 72,18363
Objectives[20]ObjectiveMessages[0]positionY = -1360,897
Objectives[20]ObjectiveMessages[0]positionZ = 28,34229
Objectives[20]ObjectiveMessages[0]Message = Come on, let's start.
Objectives[20]ObjectiveMessages[0]Contact = CHAR_LESTER
Objectives[20]ObjectiveMessages[0]Sender = 
Objectives[20]ObjectiveMessages[0]Subject = 
Objectives[20]ObjectiveMessages[0]MessageColor = Yellow
Objectives[20]ObjectiveMessages[0]PlayFromStart = True
Objectives[20]ObjectiveMessages[0]Delay = False
Objectives[20]ObjectiveMessages[0]DelayTime = 0
Objectives[20]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[20]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[20]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[20]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[20]ObjectiveMessages[0]TypeSubtitle = False
Objectives[20]ObjectiveMessages[0]TypeTextMesage = True
Objectives[20]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[20]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[21]Type = Set_Player_Actor_Objective
Objectives[21]Text = 
Objectives[21]positionX = 117,294
Objectives[21]positionY = -1196,317
Objectives[21]positionZ = 28,29514
Objectives[21]SetPlayerActor_Use_Player = True
Objectives[21]SetPlayerActor_Player_Controllable = True
Objectives[21]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[21]SetPlayerActor_Use_Actor = False
Objectives[21]SetPlayerActor_RelationshipGroup_Change = False
Objectives[21]SetPlayerActor_RelationshipGroup = Neutral
Objectives[21]SetPlayerActor_Invincible_Change = False
Objectives[21]SetPlayerActor_Invincible = False
Objectives[21]SetPlayerActor_NewTask = False
Objectives[21]Int_Task = 0
Objectives[21]Task_Repeat = False
Objectives[21]Task_Timeout = False
Objectives[21]Task_Guard_Range = 10
Objectives[21]Task_Stay_In_Range = True
Objectives[21]Task_Wander_Range = 10
Objectives[21]Task_Scenario = NONE
Objectives[21]Task_TalkingAnimation = mic_chatter
Objectives[21]Task_Time = 1
Objectives[21]mission_ActorsCount = 2
Objectives[21]mission_Actors[0]Survive_Number = 0
Objectives[21]mission_Actors[0]Failed_Text = 
Objectives[21]mission_Actors[0]Remove_After = 0
Objectives[21]mission_Actors[0]positionX = 146,8865
Objectives[21]mission_Actors[0]positionY = -1046,06
Objectives[21]mission_Actors[0]positionZ = 29,36807
Objectives[21]mission_Actors[0]Heading = 44,74712
Objectives[21]mission_Actors[0]String_Name = s_m_m_armoured_01
Objectives[21]mission_Actors[0]Relationship_Group = Enemy1
Objectives[21]mission_Actors[0]AddBlip = False
Objectives[21]mission_Actors[0]ShowCone = False
Objectives[21]mission_Actors[0]Invincible = False
Objectives[21]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[21]mission_Actors[0]AlwaysFight = True
Objectives[21]mission_Actors[0]Seeing_Range = 30
Objectives[21]mission_Actors[0]Hearing_Range = 30
Objectives[21]mission_Actors[0]CombatMovement = Offensive
Objectives[21]mission_Actors[0]weapon = Pistol
Objectives[21]mission_Actors[0]Variation = Random
Objectives[21]mission_Actors[0]Task = 0
Objectives[21]mission_Actors[0]Task_Guard_Range = 5
Objectives[21]mission_Actors[0]Task_Stay_In_Range = True
Objectives[21]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[21]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[21]mission_Actors[0]Task_Scenario = NONE
Objectives[21]mission_Actors[1]Survive_Number = 0
Objectives[21]mission_Actors[1]Failed_Text = 
Objectives[21]mission_Actors[1]Remove_After = 0
Objectives[21]mission_Actors[1]positionX = 147,3861
Objectives[21]mission_Actors[1]positionY = -1044,187
Objectives[21]mission_Actors[1]positionZ = 29,36801
Objectives[21]mission_Actors[1]Heading = 89,41651
Objectives[21]mission_Actors[1]String_Name = s_m_m_armoured_01
Objectives[21]mission_Actors[1]Relationship_Group = Enemy1
Objectives[21]mission_Actors[1]AddBlip = False
Objectives[21]mission_Actors[1]ShowCone = False
Objectives[21]mission_Actors[1]Invincible = False
Objectives[21]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[21]mission_Actors[1]AlwaysFight = True
Objectives[21]mission_Actors[1]Seeing_Range = 30
Objectives[21]mission_Actors[1]Hearing_Range = 30
Objectives[21]mission_Actors[1]CombatMovement = Offensive
Objectives[21]mission_Actors[1]weapon = Pistol
Objectives[21]mission_Actors[1]Variation = Random
Objectives[21]mission_Actors[1]Task = 0
Objectives[21]mission_Actors[1]Task_Guard_Range = 5
Objectives[21]mission_Actors[1]Task_Stay_In_Range = True
Objectives[21]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[21]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[21]mission_Actors[1]Task_Scenario = NONE
Objectives[21]mission_Vehicles = 0
Objectives[21]Mission_Needed_Vehicles = 0
Objectives[21]mission_PropsCount = 0
Objectives[21]mission_Pickup_Props_Count = 5
Objectives[21]mission_Pickup_Props[0]Model = PICKUP_MONEY_MED_BAG
Objectives[21]mission_Pickup_Props[0]Value = 99999
Objectives[21]mission_Pickup_Props[0]positionX = 147,6672
Objectives[21]mission_Pickup_Props[0]positionY = -1045,134
Objectives[21]mission_Pickup_Props[0]positionZ = 28,86803
Objectives[21]mission_Pickup_Props[0]rotationX = 0
Objectives[21]mission_Pickup_Props[0]rotationY = 0
Objectives[21]mission_Pickup_Props[0]rotationZ = 84,41653
Objectives[21]mission_Pickup_Props[0]Needed_For_Pickup_Prop_Objective_Count = 2
Objectives[21]mission_Pickup_Props[0]Needed_For_Pickup_Prop_Objective[0] = 24
Objectives[21]mission_Pickup_Props[0]Needed_For_Pickup_Prop_Objective[1] = 24
Objectives[21]mission_Pickup_Props[1]Model = PICKUP_MONEY_MED_BAG
Objectives[21]mission_Pickup_Props[1]Value = 99999
Objectives[21]mission_Pickup_Props[1]positionX = 146,6891
Objectives[21]mission_Pickup_Props[1]positionY = -1046,249
Objectives[21]mission_Pickup_Props[1]positionZ = 28,8681
Objectives[21]mission_Pickup_Props[1]rotationX = 0
Objectives[21]mission_Pickup_Props[1]rotationY = 0
Objectives[21]mission_Pickup_Props[1]rotationZ = 84,41653
Objectives[21]mission_Pickup_Props[1]Needed_For_Pickup_Prop_Objective_Count = 1
Objectives[21]mission_Pickup_Props[1]Needed_For_Pickup_Prop_Objective[0] = 24
Objectives[21]mission_Pickup_Props[2]Model = PICKUP_MONEY_MED_BAG
Objectives[21]mission_Pickup_Props[2]Value = 99999
Objectives[21]mission_Pickup_Props[2]positionX = 146,7056
Objectives[21]mission_Pickup_Props[2]positionY = -1043,685
Objectives[21]mission_Pickup_Props[2]positionZ = 28,86799
Objectives[21]mission_Pickup_Props[2]rotationX = 0
Objectives[21]mission_Pickup_Props[2]rotationY = 0
Objectives[21]mission_Pickup_Props[2]rotationZ = 84,41653
Objectives[21]mission_Pickup_Props[2]Needed_For_Pickup_Prop_Objective_Count = 1
Objectives[21]mission_Pickup_Props[2]Needed_For_Pickup_Prop_Objective[0] = 24
Objectives[21]mission_Pickup_Props[3]Model = PICKUP_MONEY_MED_BAG
Objectives[21]mission_Pickup_Props[3]Value = 99999
Objectives[21]mission_Pickup_Props[3]positionX = 147,7285
Objectives[21]mission_Pickup_Props[3]positionY = -1044,377
Objectives[21]mission_Pickup_Props[3]positionZ = 28,86802
Objectives[21]mission_Pickup_Props[3]rotationX = 0
Objectives[21]mission_Pickup_Props[3]rotationY = 0
Objectives[21]mission_Pickup_Props[3]rotationZ = 84,41653
Objectives[21]mission_Pickup_Props[3]Needed_For_Pickup_Prop_Objective_Count = 1
Objectives[21]mission_Pickup_Props[3]Needed_For_Pickup_Prop_Objective[0] = 24
Objectives[21]mission_Pickup_Props[4]Model = PICKUP_MONEY_MED_BAG
Objectives[21]mission_Pickup_Props[4]Value = 99999
Objectives[21]mission_Pickup_Props[4]positionX = 146,9901
Objectives[21]mission_Pickup_Props[4]positionY = -1045,385
Objectives[21]mission_Pickup_Props[4]positionZ = 28,86801
Objectives[21]mission_Pickup_Props[4]rotationX = 0
Objectives[21]mission_Pickup_Props[4]rotationY = 0
Objectives[21]mission_Pickup_Props[4]rotationZ = 39,41656
Objectives[21]mission_Pickup_Props[4]Needed_For_Pickup_Prop_Objective_Count = 2
Objectives[21]mission_Pickup_Props[4]Needed_For_Pickup_Prop_Objective[0] = 24
Objectives[21]mission_Pickup_Props[4]Needed_For_Pickup_Prop_Objective[1] = 24
Objectives[21]ObjectiveMessages = 0

Objectives[22]Type = Mission_Settings_Objective
Objectives[22]positionX = 94,4236
Objectives[22]positionY = -1140,158
Objectives[22]positionZ = 28,13786
Objectives[22]MissionSettings_TimesOfDay = Current
Objectives[22]MissionSettings_Weather = Current
Objectives[22]MissionSettings_WantedLevel = 0
Objectives[22]MissionSettings_SetWantedLevelNow = 0
Objectives[22]MissionSettings_StartNightvision = False
Objectives[22]MissionSettings_StopNightvision = False
Objectives[22]MissionSettings_StartSeethrough = False
Objectives[22]MissionSettings_StopSeethrough = False
Objectives[22]MissionSettings_StartMusic = False
Objectives[22]MissionSettings_StopMusic = False
Objectives[22]MissionSettings_Music = AH3B_BURNTOUT_RT
Objectives[22]mission_ActorsCount = 0
Objectives[22]mission_Vehicles = 0
Objectives[22]Mission_Needed_Vehicles = 0
Objectives[22]mission_PropsCount = 0
Objectives[22]mission_Pickup_Props_Count = 0
Objectives[22]ObjectiveMessages = 0

Objectives[23]Text = Go inside and kill the guards
Objectives[23]Text2 = 
Objectives[23]Type = Kill_Actors
Objectives[23]positionX = 147,353
Objectives[23]positionY = -1044,244
Objectives[23]positionZ = 28,36801
Objectives[23]KillAll1 = True
Objectives[23]KillAll2 = False
Objectives[23]Kill_Actors_Add_Blips = True
Objectives[23]Kill_Actors_Add_Markers = False
Objectives[23]DropPickups = False
Objectives[23]Droped_Pickup_Model = PICKUP_HEALTH_STANDARD
Objectives[23]mission_ActorsCount = 0
Objectives[23]mission_Vehicles = 0
Objectives[23]Mission_Needed_Vehicles = 0
Objectives[23]mission_PropsCount = 0
Objectives[23]mission_Pickup_Props_Count = 0
Objectives[23]ObjectiveMessages = 3
Objectives[23]ObjectiveMessages[0]positionX = 72,3742
Objectives[23]ObjectiveMessages[0]positionY = -1363,804
Objectives[23]ObjectiveMessages[0]positionZ = 28,34153
Objectives[23]ObjectiveMessages[0]Message = Here we are, go inside, scare the customers and kill the guards.
Objectives[23]ObjectiveMessages[0]Contact = CHAR_LESTER
Objectives[23]ObjectiveMessages[0]Sender = 
Objectives[23]ObjectiveMessages[0]Subject = 
Objectives[23]ObjectiveMessages[0]MessageColor = Yellow
Objectives[23]ObjectiveMessages[0]PlayFromStart = True
Objectives[23]ObjectiveMessages[0]Delay = False
Objectives[23]ObjectiveMessages[0]DelayTime = 0
Objectives[23]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[23]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[23]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[23]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[23]ObjectiveMessages[0]TypeSubtitle = False
Objectives[23]ObjectiveMessages[0]TypeTextMesage = True
Objectives[23]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[23]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[23]ObjectiveMessages[1]positionX = 73,05013
Objectives[23]ObjectiveMessages[1]positionY = -1366,89
Objectives[23]ObjectiveMessages[1]positionZ = 28,34153
Objectives[23]ObjectiveMessages[1]Message = Ok, let's go.
Objectives[23]ObjectiveMessages[1]Contact = CHAR_MICHAEL
Objectives[23]ObjectiveMessages[1]Sender = 
Objectives[23]ObjectiveMessages[1]Subject = 
Objectives[23]ObjectiveMessages[1]MessageColor = Blue
Objectives[23]ObjectiveMessages[1]PlayFromStart = True
Objectives[23]ObjectiveMessages[1]Delay = False
Objectives[23]ObjectiveMessages[1]DelayTime = 0
Objectives[23]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[23]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[23]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[23]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[23]ObjectiveMessages[1]TypeSubtitle = False
Objectives[23]ObjectiveMessages[1]TypeTextMesage = True
Objectives[23]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[23]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[23]ObjectiveMessages[2]positionX = 73,89077
Objectives[23]ObjectiveMessages[2]positionY = -1370,72
Objectives[23]ObjectiveMessages[2]positionZ = 28,34118
Objectives[23]ObjectiveMessages[2]Message = Make haste, we will wait for you here.
Objectives[23]ObjectiveMessages[2]Contact = CHAR_LESTER
Objectives[23]ObjectiveMessages[2]Sender = 
Objectives[23]ObjectiveMessages[2]Subject = 
Objectives[23]ObjectiveMessages[2]MessageColor = Yellow
Objectives[23]ObjectiveMessages[2]PlayFromStart = True
Objectives[23]ObjectiveMessages[2]Delay = False
Objectives[23]ObjectiveMessages[2]DelayTime = 0
Objectives[23]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[23]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[23]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[23]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[23]ObjectiveMessages[2]TypeSubtitle = False
Objectives[23]ObjectiveMessages[2]TypeTextMesage = True
Objectives[23]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[23]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[24]Text = Get the money
Objectives[24]CollectPickupsAddBlips = True
Objectives[24]FaildText = 
Objectives[24]Type = Collect_Pickup
Objectives[24]positionX = 146,9908
Objectives[24]positionY = -1045,386
Objectives[24]positionZ = 28,36801
Objectives[24]mission_ActorsCount = 0
Objectives[24]mission_Vehicles = 0
Objectives[24]Mission_Needed_Vehicles = 0
Objectives[24]mission_PropsCount = 0
Objectives[24]mission_Pickup_Props_Count = 0
Objectives[24]ObjectiveMessages = 6
Objectives[24]ObjectiveMessages[0]positionX = 89,09986
Objectives[24]ObjectiveMessages[0]positionY = -1376,755
Objectives[24]ObjectiveMessages[0]positionZ = 28,22995
Objectives[24]ObjectiveMessages[0]Message = Ok, the guards are dead.
Objectives[24]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[24]ObjectiveMessages[0]Sender = 
Objectives[24]ObjectiveMessages[0]Subject = 
Objectives[24]ObjectiveMessages[0]MessageColor = Blue
Objectives[24]ObjectiveMessages[0]PlayFromStart = True
Objectives[24]ObjectiveMessages[0]Delay = False
Objectives[24]ObjectiveMessages[0]DelayTime = 0
Objectives[24]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[24]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[24]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[24]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[24]ObjectiveMessages[0]TypeSubtitle = False
Objectives[24]ObjectiveMessages[0]TypeTextMesage = True
Objectives[24]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[24]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[24]ObjectiveMessages[1]positionX = 91,97144
Objectives[24]ObjectiveMessages[1]positionY = -1378,916
Objectives[24]ObjectiveMessages[1]positionZ = 28,14357
Objectives[24]ObjectiveMessages[1]Message = Fuck, do we really not open the safe?
Objectives[24]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[24]ObjectiveMessages[1]Sender = 
Objectives[24]ObjectiveMessages[1]Subject = 
Objectives[24]ObjectiveMessages[1]MessageColor = Orange
Objectives[24]ObjectiveMessages[1]PlayFromStart = True
Objectives[24]ObjectiveMessages[1]Delay = False
Objectives[24]ObjectiveMessages[1]DelayTime = 0
Objectives[24]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[24]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[24]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[24]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[24]ObjectiveMessages[1]TypeSubtitle = False
Objectives[24]ObjectiveMessages[1]TypeTextMesage = True
Objectives[24]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[24]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[24]ObjectiveMessages[2]positionX = 94,68159
Objectives[24]ObjectiveMessages[2]positionY = -1380,592
Objectives[24]ObjectiveMessages[2]positionZ = 28,29153
Objectives[24]ObjectiveMessages[2]Message = No, we don't have time, get out.
Objectives[24]ObjectiveMessages[2]Contact = CHAR_LESTER
Objectives[24]ObjectiveMessages[2]Sender = 
Objectives[24]ObjectiveMessages[2]Subject = 
Objectives[24]ObjectiveMessages[2]MessageColor = Yellow
Objectives[24]ObjectiveMessages[2]PlayFromStart = True
Objectives[24]ObjectiveMessages[2]Delay = False
Objectives[24]ObjectiveMessages[2]DelayTime = 0
Objectives[24]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[24]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[24]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[24]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[24]ObjectiveMessages[2]TypeSubtitle = False
Objectives[24]ObjectiveMessages[2]TypeTextMesage = True
Objectives[24]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[24]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[24]ObjectiveMessages[3]positionX = 97,33504
Objectives[24]ObjectiveMessages[3]positionY = -1382,265
Objectives[24]ObjectiveMessages[3]positionZ = 28,29154
Objectives[24]ObjectiveMessages[3]Message = But there are bags with money here, at least take those.
Objectives[24]ObjectiveMessages[3]Contact = CHAR_TREVOR
Objectives[24]ObjectiveMessages[3]Sender = 
Objectives[24]ObjectiveMessages[3]Subject = 
Objectives[24]ObjectiveMessages[3]MessageColor = Orange
Objectives[24]ObjectiveMessages[3]PlayFromStart = True
Objectives[24]ObjectiveMessages[3]Delay = False
Objectives[24]ObjectiveMessages[3]DelayTime = 0
Objectives[24]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[24]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[24]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[24]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[24]ObjectiveMessages[3]TypeSubtitle = False
Objectives[24]ObjectiveMessages[3]TypeTextMesage = True
Objectives[24]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[24]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[24]ObjectiveMessages[4]positionX = 100,3187
Objectives[24]ObjectiveMessages[4]positionY = -1384,122
Objectives[24]ObjectiveMessages[4]positionZ = 28,29154
Objectives[24]ObjectiveMessages[4]Message = Ok, those take it, it'll make everything look real, but hurry up.
Objectives[24]ObjectiveMessages[4]Contact = CHAR_LESTER
Objectives[24]ObjectiveMessages[4]Sender = 
Objectives[24]ObjectiveMessages[4]Subject = 
Objectives[24]ObjectiveMessages[4]MessageColor = Yellow
Objectives[24]ObjectiveMessages[4]PlayFromStart = True
Objectives[24]ObjectiveMessages[4]Delay = False
Objectives[24]ObjectiveMessages[4]DelayTime = 0
Objectives[24]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[24]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[24]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[24]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[24]ObjectiveMessages[4]TypeSubtitle = False
Objectives[24]ObjectiveMessages[4]TypeTextMesage = True
Objectives[24]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[24]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[24]ObjectiveMessages[5]positionX = 103,3135
Objectives[24]ObjectiveMessages[5]positionY = -1386,007
Objectives[24]ObjectiveMessages[5]positionZ = 28,29154
Objectives[24]ObjectiveMessages[5]Message = Ok.
Objectives[24]ObjectiveMessages[5]Contact = CHAR_MICHAEL
Objectives[24]ObjectiveMessages[5]Sender = 
Objectives[24]ObjectiveMessages[5]Subject = 
Objectives[24]ObjectiveMessages[5]MessageColor = Blue
Objectives[24]ObjectiveMessages[5]PlayFromStart = True
Objectives[24]ObjectiveMessages[5]Delay = False
Objectives[24]ObjectiveMessages[5]DelayTime = 0
Objectives[24]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[24]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[24]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[24]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[24]ObjectiveMessages[5]TypeSubtitle = False
Objectives[24]ObjectiveMessages[5]TypeTextMesage = True
Objectives[24]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[24]ObjectiveMessages[5]PhoneMessageDisplayTime = 15

Objectives[25]Text = Back to the van
Objectives[25]Text2 = 
Objectives[25]Text3 = 
Objectives[25]Failed_Text = 
Objectives[25]Type = Checkpoint
Objectives[25]Checkpoint_Type = 45
Objectives[25]Reserved = 1
Objectives[25]ColorR = 255
Objectives[25]ColorG = 255
Objectives[25]ColorB = 0
Objectives[25]ColorA = 255
Objectives[25]IconColorR = 255
Objectives[25]IconColorG = 255
Objectives[25]IconColorB = 0
Objectives[25]IconColorA = 255
Objectives[25]positionX = 151,1288
Objectives[25]positionY = -1036,601
Objectives[25]positionZ = 28,33929
Objectives[25]Heading = 39,41656
Objectives[25]Diameter = 1
Objectives[25]minimum_hight = 1
Objectives[25]maximum_hight = 10
Objectives[25]TriggerDistance = 2
Objectives[25]PlaySound = False
Objectives[25]LoseWanted = False
Objectives[25]Stop_Vehicle = False
Objectives[25]DeliverVehicleOnly = False
Objectives[25]DeliverTrailor = False
Objectives[25]DeliverTowTruck = False
Objectives[25]DeliverVehicleCargobob = False
Objectives[25]DeliverPropCargobob = False
Objectives[25]mission_ActorsCount = 0
Objectives[25]mission_Vehicles = 0
Objectives[25]Mission_Needed_Vehicles = 0
Objectives[25]mission_PropsCount = 0
Objectives[25]mission_Pickup_Props_Count = 0
Objectives[25]ObjectiveMessages = 5
Objectives[25]ObjectiveMessages[0]positionX = 112,585
Objectives[25]ObjectiveMessages[0]positionY = -1390,203
Objectives[25]ObjectiveMessages[0]positionZ = 28,29154
Objectives[25]ObjectiveMessages[0]Message = Ok, do we have everything?
Objectives[25]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[25]ObjectiveMessages[0]Sender = 
Objectives[25]ObjectiveMessages[0]Subject = 
Objectives[25]ObjectiveMessages[0]MessageColor = Blue
Objectives[25]ObjectiveMessages[0]PlayFromStart = True
Objectives[25]ObjectiveMessages[0]Delay = False
Objectives[25]ObjectiveMessages[0]DelayTime = 0
Objectives[25]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[25]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[25]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[25]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[25]ObjectiveMessages[0]TypeSubtitle = False
Objectives[25]ObjectiveMessages[0]TypeTextMesage = True
Objectives[25]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[25]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[25]ObjectiveMessages[1]positionX = 115,5183
Objectives[25]ObjectiveMessages[1]positionY = -1391,737
Objectives[25]ObjectiveMessages[1]positionZ = 28,29155
Objectives[25]ObjectiveMessages[1]Message = Yes.
Objectives[25]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[25]ObjectiveMessages[1]Sender = 
Objectives[25]ObjectiveMessages[1]Subject = 
Objectives[25]ObjectiveMessages[1]MessageColor = Orange
Objectives[25]ObjectiveMessages[1]PlayFromStart = True
Objectives[25]ObjectiveMessages[1]Delay = False
Objectives[25]ObjectiveMessages[1]DelayTime = 0
Objectives[25]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[25]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[25]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[25]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[25]ObjectiveMessages[1]TypeSubtitle = False
Objectives[25]ObjectiveMessages[1]TypeTextMesage = True
Objectives[25]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[25]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[25]ObjectiveMessages[2]positionX = 118,2599
Objectives[25]ObjectiveMessages[2]positionY = -1393,143
Objectives[25]ObjectiveMessages[2]positionZ = 28,29155
Objectives[25]ObjectiveMessages[2]Message = Then let's go.
Objectives[25]ObjectiveMessages[2]Contact = CHAR_MICHAEL
Objectives[25]ObjectiveMessages[2]Sender = 
Objectives[25]ObjectiveMessages[2]Subject = 
Objectives[25]ObjectiveMessages[2]MessageColor = Blue
Objectives[25]ObjectiveMessages[2]PlayFromStart = True
Objectives[25]ObjectiveMessages[2]Delay = False
Objectives[25]ObjectiveMessages[2]DelayTime = 0
Objectives[25]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[25]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[25]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[25]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[25]ObjectiveMessages[2]TypeSubtitle = False
Objectives[25]ObjectiveMessages[2]TypeTextMesage = True
Objectives[25]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[25]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[25]ObjectiveMessages[3]positionX = 121,4738
Objectives[25]ObjectiveMessages[3]positionY = -1394,814
Objectives[25]ObjectiveMessages[3]positionZ = 28,13589
Objectives[25]ObjectiveMessages[3]Message = Fuck, if I think about all that money...
Objectives[25]ObjectiveMessages[3]Contact = CHAR_TREVOR
Objectives[25]ObjectiveMessages[3]Sender = 
Objectives[25]ObjectiveMessages[3]Subject = 
Objectives[25]ObjectiveMessages[3]MessageColor = Orange
Objectives[25]ObjectiveMessages[3]PlayFromStart = True
Objectives[25]ObjectiveMessages[3]Delay = False
Objectives[25]ObjectiveMessages[3]DelayTime = 0
Objectives[25]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[25]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[25]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[25]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[25]ObjectiveMessages[3]TypeSubtitle = False
Objectives[25]ObjectiveMessages[3]TypeTextMesage = True
Objectives[25]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[25]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[25]ObjectiveMessages[4]positionX = 124,4123
Objectives[25]ObjectiveMessages[4]positionY = -1396,358
Objectives[25]ObjectiveMessages[4]positionZ = 28,23619
Objectives[25]ObjectiveMessages[4]Message = Hurry up, the police have already been alerted.
Objectives[25]ObjectiveMessages[4]Contact = CHAR_LESTER
Objectives[25]ObjectiveMessages[4]Sender = 
Objectives[25]ObjectiveMessages[4]Subject = 
Objectives[25]ObjectiveMessages[4]MessageColor = Yellow
Objectives[25]ObjectiveMessages[4]PlayFromStart = True
Objectives[25]ObjectiveMessages[4]Delay = False
Objectives[25]ObjectiveMessages[4]DelayTime = 0
Objectives[25]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[25]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[25]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[25]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[25]ObjectiveMessages[4]TypeSubtitle = False
Objectives[25]ObjectiveMessages[4]TypeTextMesage = True
Objectives[25]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[25]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[26]Type = Mission_Settings_Objective
Objectives[26]positionX = 148,5562
Objectives[26]positionY = -1030,234
Objectives[26]positionZ = 28,3444
Objectives[26]MissionSettings_TimesOfDay = Current
Objectives[26]MissionSettings_Weather = Current
Objectives[26]MissionSettings_WantedLevel = 2
Objectives[26]MissionSettings_SetWantedLevelNow = 2
Objectives[26]MissionSettings_StartNightvision = False
Objectives[26]MissionSettings_StopNightvision = False
Objectives[26]MissionSettings_StartSeethrough = False
Objectives[26]MissionSettings_StopSeethrough = False
Objectives[26]MissionSettings_StartMusic = False
Objectives[26]MissionSettings_StopMusic = False
Objectives[26]MissionSettings_Music = AH3B_BURNTOUT_RT
Objectives[26]mission_ActorsCount = 0
Objectives[26]mission_Vehicles = 0
Objectives[26]Mission_Needed_Vehicles = 0
Objectives[26]mission_PropsCount = 0
Objectives[26]mission_Pickup_Props_Count = 0
Objectives[26]ObjectiveMessages = 0

Objectives[27]Text = Back to the van
Objectives[27]FaildText = 
Objectives[27]Type = Enter_Vehicle
Objectives[27]positionX = 128,0236
Objectives[27]positionY = -1183,009
Objectives[27]positionZ = 28,50301
Objectives[27]EnterVehicle_AsPassenger = True
Objectives[27]EnterVehicle_CanExit = True
Objectives[27]EnterVehicle_SetIsWanted = False
Objectives[27]EnterVehicle_SeatIndex = 1
Objectives[27]mission_ActorsCount = 0
Objectives[27]mission_Vehicles = 0
Objectives[27]Mission_Needed_Vehicles = 0
Objectives[27]mission_PropsCount = 0
Objectives[27]mission_Pickup_Props_Count = 0
Objectives[27]ObjectiveMessages = 1
Objectives[27]ObjectiveMessages[0]positionX = 128,4703
Objectives[27]ObjectiveMessages[0]positionY = -1399,519
Objectives[27]ObjectiveMessages[0]positionZ = 28,3356
Objectives[27]ObjectiveMessages[0]Message = Move!
Objectives[27]ObjectiveMessages[0]Contact = CHAR_LESTER
Objectives[27]ObjectiveMessages[0]Sender = 
Objectives[27]ObjectiveMessages[0]Subject = 
Objectives[27]ObjectiveMessages[0]MessageColor = Yellow
Objectives[27]ObjectiveMessages[0]PlayFromStart = True
Objectives[27]ObjectiveMessages[0]Delay = False
Objectives[27]ObjectiveMessages[0]DelayTime = 0
Objectives[27]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[27]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[27]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[27]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[27]ObjectiveMessages[0]TypeSubtitle = False
Objectives[27]ObjectiveMessages[0]TypeTextMesage = True
Objectives[27]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[27]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[28]Type = GoTo_Actor
Objectives[28]Text = 
Objectives[28]positionX = -211,4492
Objectives[28]positionY = -788,6971
Objectives[28]positionZ = 29,67346
Objectives[28]GoTo_Actor_ChangToCompanion = False
Objectives[28]GoTo_Actor_Distance = 3
Objectives[28]GoTo_Actor_Remove_Blip = False
Objectives[28]mission_ActorsCount = 0
Objectives[28]mission_Vehicles = 0
Objectives[28]Mission_Needed_Vehicles = 0
Objectives[28]mission_PropsCount = 0
Objectives[28]mission_Pickup_Props_Count = 0
Objectives[28]ObjectiveMessages = 2
Objectives[28]ObjectiveMessages[0]positionX = 132,4106
Objectives[28]ObjectiveMessages[0]positionY = -1402,54
Objectives[28]ObjectiveMessages[0]positionZ = 28,32479
Objectives[28]ObjectiveMessages[0]Message = Are you all aboard?
Objectives[28]ObjectiveMessages[0]Contact = CHAR_FRANKLIN
Objectives[28]ObjectiveMessages[0]Sender = 
Objectives[28]ObjectiveMessages[0]Subject = 
Objectives[28]ObjectiveMessages[0]MessageColor = Green
Objectives[28]ObjectiveMessages[0]PlayFromStart = True
Objectives[28]ObjectiveMessages[0]Delay = False
Objectives[28]ObjectiveMessages[0]DelayTime = 0
Objectives[28]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[28]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[28]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[28]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[28]ObjectiveMessages[0]TypeSubtitle = False
Objectives[28]ObjectiveMessages[0]TypeTextMesage = True
Objectives[28]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[28]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[28]ObjectiveMessages[1]positionX = 136,9322
Objectives[28]ObjectiveMessages[1]positionY = -1405,597
Objectives[28]ObjectiveMessages[1]positionZ = 28,25441
Objectives[28]ObjectiveMessages[1]Message = Yes, let's go.
Objectives[28]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[28]ObjectiveMessages[1]Sender = 
Objectives[28]ObjectiveMessages[1]Subject = 
Objectives[28]ObjectiveMessages[1]MessageColor = Orange
Objectives[28]ObjectiveMessages[1]PlayFromStart = True
Objectives[28]ObjectiveMessages[1]Delay = False
Objectives[28]ObjectiveMessages[1]DelayTime = 0
Objectives[28]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[28]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[28]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[28]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[28]ObjectiveMessages[1]TypeSubtitle = False
Objectives[28]ObjectiveMessages[1]TypeTextMesage = True
Objectives[28]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[28]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[29]Type = Set_Player_Actor_Objective
Objectives[29]Text = 
Objectives[29]positionX = 129,0824
Objectives[29]positionY = -1179,457
Objectives[29]positionZ = 28,96589
Objectives[29]SetPlayerActor_Use_Player = False
Objectives[29]SetPlayerActor_Player_Controllable = True
Objectives[29]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[29]SetPlayerActor_Use_Actor = True
Objectives[29]SetPlayerActor_RelationshipGroup_Change = False
Objectives[29]SetPlayerActor_RelationshipGroup = Neutral
Objectives[29]SetPlayerActor_Invincible_Change = False
Objectives[29]SetPlayerActor_Invincible = False
Objectives[29]SetPlayerActor_NewTask = True
Objectives[29]Int_Task = 99
Objectives[29]Task_Repeat = True
Objectives[29]Task_Timeout = False
Objectives[29]Task_Guard_Range = 10
Objectives[29]Task_Stay_In_Range = True
Objectives[29]Task_Wander_Range = 10
Objectives[29]Task_Scenario = NONE
Objectives[29]Task_TalkingAnimation = mic_chatter
Objectives[29]Task_Time = 1
Objectives[29]TaskListCount = 10
Objectives[29]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[29]Task_List[0]positionX = 129,0227
Objectives[29]Task_List[0]positionY = -1187,372
Objectives[29]Task_List[0]positionZ = 29,00323
Objectives[29]Task_List[0]Block = True
Objectives[29]Task_List[1]Type = EnterVehicle
Objectives[29]Task_List[1]PositionX = 126,4363
Objectives[29]Task_List[1]PositionY = -1184,17
Objectives[29]Task_List[1]PositionZ = 29,00333
Objectives[29]Task_List[1]Speed = 3
Objectives[29]Task_List[1]SeatIndex = -1
Objectives[29]Task_List[1]TaskIndex = 1
Objectives[29]Task_List[1]Warp = False
Objectives[29]Task_List[2]Type = Pause
Objectives[29]Task_List[2]positionX = 112,7916
Objectives[29]Task_List[2]positionY = -1196,795
Objectives[29]Task_List[2]positionZ = 37,12178
Objectives[29]Task_List[2]time = 5
Objectives[29]Task_List[3]Type = Drive
Objectives[29]Task_List[3]PositionX = 378,8026
Objectives[29]Task_List[3]PositionY = -1056,251
Objectives[29]Task_List[3]PositionZ = 28,74754
Objectives[29]Task_List[3]Speed = 50
Objectives[29]Task_List[3]StopBeforeVehicles = False
Objectives[29]Task_List[3]StopBeforeActors = False
Objectives[29]Task_List[3]AvoidVehicles = True
Objectives[29]Task_List[3]AvoidEmptyVehicles = True
Objectives[29]Task_List[3]AvoidActors = True
Objectives[29]Task_List[3]AvoidObjects = True
Objectives[29]Task_List[3]StopAtLights = False
Objectives[29]Task_List[3]UseBlinkers = True
Objectives[29]Task_List[3]AllowGoingWrongWay = True
Objectives[29]Task_List[3]Reverse = False
Objectives[29]Task_List[3]TakeShortestPath = False
Objectives[29]Task_List[3]IgnoreRoads = False
Objectives[29]Task_List[3]IgnoreAllPathing = False
Objectives[29]Task_List[3]AvoidHighWays = False
Objectives[29]Task_List[4]Type = Drive
Objectives[29]Task_List[4]PositionX = 299,7008
Objectives[29]Task_List[4]PositionY = -508,4908
Objectives[29]Task_List[4]PositionZ = 42,82642
Objectives[29]Task_List[4]Speed = 50
Objectives[29]Task_List[4]StopBeforeVehicles = False
Objectives[29]Task_List[4]StopBeforeActors = False
Objectives[29]Task_List[4]AvoidVehicles = True
Objectives[29]Task_List[4]AvoidEmptyVehicles = True
Objectives[29]Task_List[4]AvoidActors = True
Objectives[29]Task_List[4]AvoidObjects = True
Objectives[29]Task_List[4]StopAtLights = False
Objectives[29]Task_List[4]UseBlinkers = True
Objectives[29]Task_List[4]AllowGoingWrongWay = True
Objectives[29]Task_List[4]Reverse = False
Objectives[29]Task_List[4]TakeShortestPath = False
Objectives[29]Task_List[4]IgnoreRoads = False
Objectives[29]Task_List[4]IgnoreAllPathing = False
Objectives[29]Task_List[4]AvoidHighWays = False
Objectives[29]Task_List[5]Type = Drive
Objectives[29]Task_List[5]PositionX = 75,82474
Objectives[29]Task_List[5]PositionY = -163,3442
Objectives[29]Task_List[5]PositionZ = 54,62553
Objectives[29]Task_List[5]Speed = 50
Objectives[29]Task_List[5]StopBeforeVehicles = False
Objectives[29]Task_List[5]StopBeforeActors = False
Objectives[29]Task_List[5]AvoidVehicles = True
Objectives[29]Task_List[5]AvoidEmptyVehicles = True
Objectives[29]Task_List[5]AvoidActors = True
Objectives[29]Task_List[5]AvoidObjects = True
Objectives[29]Task_List[5]StopAtLights = False
Objectives[29]Task_List[5]UseBlinkers = True
Objectives[29]Task_List[5]AllowGoingWrongWay = True
Objectives[29]Task_List[5]Reverse = False
Objectives[29]Task_List[5]TakeShortestPath = False
Objectives[29]Task_List[5]IgnoreRoads = False
Objectives[29]Task_List[5]IgnoreAllPathing = False
Objectives[29]Task_List[5]AvoidHighWays = False
Objectives[29]Task_List[6]Type = Drive
Objectives[29]Task_List[6]PositionX = -228,6166
Objectives[29]Task_List[6]PositionY = 123,2956
Objectives[29]Task_List[6]PositionZ = 69,1837
Objectives[29]Task_List[6]Speed = 50
Objectives[29]Task_List[6]StopBeforeVehicles = False
Objectives[29]Task_List[6]StopBeforeActors = False
Objectives[29]Task_List[6]AvoidVehicles = True
Objectives[29]Task_List[6]AvoidEmptyVehicles = True
Objectives[29]Task_List[6]AvoidActors = True
Objectives[29]Task_List[6]AvoidObjects = True
Objectives[29]Task_List[6]StopAtLights = False
Objectives[29]Task_List[6]UseBlinkers = True
Objectives[29]Task_List[6]AllowGoingWrongWay = True
Objectives[29]Task_List[6]Reverse = False
Objectives[29]Task_List[6]TakeShortestPath = False
Objectives[29]Task_List[6]IgnoreRoads = False
Objectives[29]Task_List[6]IgnoreAllPathing = False
Objectives[29]Task_List[6]AvoidHighWays = False
Objectives[29]Task_List[7]Type = Drive
Objectives[29]Task_List[7]PositionX = -701,149
Objectives[29]Task_List[7]PositionY = -48,72672
Objectives[29]Task_List[7]PositionZ = 37,29127
Objectives[29]Task_List[7]Speed = 50
Objectives[29]Task_List[7]StopBeforeVehicles = False
Objectives[29]Task_List[7]StopBeforeActors = False
Objectives[29]Task_List[7]AvoidVehicles = True
Objectives[29]Task_List[7]AvoidEmptyVehicles = True
Objectives[29]Task_List[7]AvoidActors = True
Objectives[29]Task_List[7]AvoidObjects = True
Objectives[29]Task_List[7]StopAtLights = False
Objectives[29]Task_List[7]UseBlinkers = True
Objectives[29]Task_List[7]AllowGoingWrongWay = True
Objectives[29]Task_List[7]Reverse = False
Objectives[29]Task_List[7]TakeShortestPath = False
Objectives[29]Task_List[7]IgnoreRoads = False
Objectives[29]Task_List[7]IgnoreAllPathing = False
Objectives[29]Task_List[7]AvoidHighWays = False
Objectives[29]Task_List[8]Type = Drive
Objectives[29]Task_List[8]PositionX = -636,3582
Objectives[29]Task_List[8]PositionY = -510,5264
Objectives[29]Task_List[8]PositionZ = 34,46957
Objectives[29]Task_List[8]Speed = 50
Objectives[29]Task_List[8]StopBeforeVehicles = False
Objectives[29]Task_List[8]StopBeforeActors = False
Objectives[29]Task_List[8]AvoidVehicles = True
Objectives[29]Task_List[8]AvoidEmptyVehicles = True
Objectives[29]Task_List[8]AvoidActors = True
Objectives[29]Task_List[8]AvoidObjects = True
Objectives[29]Task_List[8]StopAtLights = False
Objectives[29]Task_List[8]UseBlinkers = True
Objectives[29]Task_List[8]AllowGoingWrongWay = True
Objectives[29]Task_List[8]Reverse = False
Objectives[29]Task_List[8]TakeShortestPath = False
Objectives[29]Task_List[8]IgnoreRoads = False
Objectives[29]Task_List[8]IgnoreAllPathing = False
Objectives[29]Task_List[8]AvoidHighWays = False
Objectives[29]Task_List[9]Type = Drive
Objectives[29]Task_List[9]PositionX = -327,588
Objectives[29]Task_List[9]PositionY = -859,2102
Objectives[29]Task_List[9]PositionZ = 31,1402
Objectives[29]Task_List[9]Speed = 50
Objectives[29]Task_List[9]StopBeforeVehicles = False
Objectives[29]Task_List[9]StopBeforeActors = False
Objectives[29]Task_List[9]AvoidVehicles = True
Objectives[29]Task_List[9]AvoidEmptyVehicles = True
Objectives[29]Task_List[9]AvoidActors = True
Objectives[29]Task_List[9]AvoidObjects = True
Objectives[29]Task_List[9]StopAtLights = False
Objectives[29]Task_List[9]UseBlinkers = True
Objectives[29]Task_List[9]AllowGoingWrongWay = True
Objectives[29]Task_List[9]Reverse = False
Objectives[29]Task_List[9]TakeShortestPath = False
Objectives[29]Task_List[9]IgnoreRoads = False
Objectives[29]Task_List[9]IgnoreAllPathing = False
Objectives[29]Task_List[9]AvoidHighWays = False
Objectives[29]mission_ActorsCount = 0
Objectives[29]mission_Vehicles = 0
Objectives[29]Mission_Needed_Vehicles = 0
Objectives[29]mission_PropsCount = 0
Objectives[29]mission_Pickup_Props_Count = 0
Objectives[29]ObjectiveMessages = 0

Objectives[30]Text = 
Objectives[30]Type = Leave_Area
Objectives[30]positionX = 126,4363
Objectives[30]positionY = -1184,17
Objectives[30]positionZ = 28,50333
Objectives[30]Leave_Area_Distance = 50
Objectives[30]Leave_Area_Use_Objective_Position = False
Objectives[30]mission_ActorsCount = 0
Objectives[30]mission_Vehicles = 0
Objectives[30]Mission_Needed_Vehicles = 0
Objectives[30]mission_PropsCount = 0
Objectives[30]mission_Pickup_Props_Count = 0
Objectives[30]ObjectiveMessages = 3
Objectives[30]ObjectiveMessages[0]positionX = 142,174
Objectives[30]ObjectiveMessages[0]positionY = -1409,564
Objectives[30]ObjectiveMessages[0]positionZ = 28,24693
Objectives[30]ObjectiveMessages[0]Message = Ok, let's go in front of the police station and make some mess.
Objectives[30]ObjectiveMessages[0]Contact = CHAR_LESTER
Objectives[30]ObjectiveMessages[0]Sender = 
Objectives[30]ObjectiveMessages[0]Subject = 
Objectives[30]ObjectiveMessages[0]MessageColor = Yellow
Objectives[30]ObjectiveMessages[0]PlayFromStart = True
Objectives[30]ObjectiveMessages[0]Delay = False
Objectives[30]ObjectiveMessages[0]DelayTime = 0
Objectives[30]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[30]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[30]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[30]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[30]ObjectiveMessages[0]TypeSubtitle = False
Objectives[30]ObjectiveMessages[0]TypeTextMesage = True
Objectives[30]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[30]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[30]ObjectiveMessages[1]positionX = 145,1711
Objectives[30]ObjectiveMessages[1]positionY = -1411,688
Objectives[30]ObjectiveMessages[1]positionZ = 28,23198
Objectives[30]ObjectiveMessages[1]Message = Guys, we have to get followed, so, have fun!
Objectives[30]ObjectiveMessages[1]Contact = CHAR_LESTER
Objectives[30]ObjectiveMessages[1]Sender = 
Objectives[30]ObjectiveMessages[1]Subject = 
Objectives[30]ObjectiveMessages[1]MessageColor = Yellow
Objectives[30]ObjectiveMessages[1]PlayFromStart = True
Objectives[30]ObjectiveMessages[1]Delay = False
Objectives[30]ObjectiveMessages[1]DelayTime = 0
Objectives[30]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[30]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[30]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[30]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[30]ObjectiveMessages[1]TypeSubtitle = False
Objectives[30]ObjectiveMessages[1]TypeTextMesage = True
Objectives[30]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[30]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[30]ObjectiveMessages[2]positionX = 148,1313
Objectives[30]ObjectiveMessages[2]positionY = -1413,794
Objectives[30]ObjectiveMessages[2]positionZ = 28,21334
Objectives[30]ObjectiveMessages[2]Message = Yes, I can't wait.
Objectives[30]ObjectiveMessages[2]Contact = CHAR_TREVOR
Objectives[30]ObjectiveMessages[2]Sender = 
Objectives[30]ObjectiveMessages[2]Subject = 
Objectives[30]ObjectiveMessages[2]MessageColor = Orange
Objectives[30]ObjectiveMessages[2]PlayFromStart = True
Objectives[30]ObjectiveMessages[2]Delay = False
Objectives[30]ObjectiveMessages[2]DelayTime = 0
Objectives[30]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[30]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[30]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[30]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[30]ObjectiveMessages[2]TypeSubtitle = False
Objectives[30]ObjectiveMessages[2]TypeTextMesage = True
Objectives[30]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[30]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[31]Text = 
Objectives[31]Text2 = 
Objectives[31]Text3 = 
Objectives[31]Failed_Text = 
Objectives[31]Type = Checkpoint
Objectives[31]Checkpoint_Type = 45
Objectives[31]Reserved = 1
Objectives[31]ColorR = 255
Objectives[31]ColorG = 255
Objectives[31]ColorB = 0
Objectives[31]ColorA = 255
Objectives[31]IconColorR = 255
Objectives[31]IconColorG = 255
Objectives[31]IconColorB = 0
Objectives[31]IconColorA = 255
Objectives[31]positionX = 50,58962
Objectives[31]positionY = -692,9045
Objectives[31]positionZ = 43,24072
Objectives[31]Heading = 39,41656
Objectives[31]Diameter = 1
Objectives[31]minimum_hight = 1
Objectives[31]maximum_hight = 10
Objectives[31]TriggerDistance = 5000
Objectives[31]PlaySound = False
Objectives[31]LoseWanted = True
Objectives[31]Stop_Vehicle = False
Objectives[31]DeliverVehicleOnly = False
Objectives[31]DeliverTrailor = False
Objectives[31]DeliverTowTruck = False
Objectives[31]DeliverVehicleCargobob = False
Objectives[31]DeliverPropCargobob = False
Objectives[31]mission_ActorsCount = 0
Objectives[31]mission_Vehicles = 0
Objectives[31]Mission_Needed_Vehicles = 0
Objectives[31]mission_PropsCount = 0
Objectives[31]mission_Pickup_Props_Count = 0
Objectives[31]ObjectiveMessages = 2
Objectives[31]ObjectiveMessages[0]positionX = 152,6565
Objectives[31]ObjectiveMessages[0]positionY = -1416,973
Objectives[31]ObjectiveMessages[0]positionZ = 28,15286
Objectives[31]ObjectiveMessages[0]Message = But don't exaggerate, we have other banks to rob, so at some point we have to get rid of them.
Objectives[31]ObjectiveMessages[0]Contact = CHAR_LESTER
Objectives[31]ObjectiveMessages[0]Sender = 
Objectives[31]ObjectiveMessages[0]Subject = 
Objectives[31]ObjectiveMessages[0]MessageColor = Yellow
Objectives[31]ObjectiveMessages[0]PlayFromStart = True
Objectives[31]ObjectiveMessages[0]Delay = False
Objectives[31]ObjectiveMessages[0]DelayTime = 0
Objectives[31]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[31]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[31]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[31]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[31]ObjectiveMessages[0]TypeSubtitle = False
Objectives[31]ObjectiveMessages[0]TypeTextMesage = True
Objectives[31]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[31]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[31]ObjectiveMessages[1]positionX = 155,3361
Objectives[31]ObjectiveMessages[1]positionY = -1418,108
Objectives[31]ObjectiveMessages[1]positionZ = 28,13543
Objectives[31]ObjectiveMessages[1]Message = You always ruin my fun.
Objectives[31]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[31]ObjectiveMessages[1]Sender = 
Objectives[31]ObjectiveMessages[1]Subject = 
Objectives[31]ObjectiveMessages[1]MessageColor = Orange
Objectives[31]ObjectiveMessages[1]PlayFromStart = True
Objectives[31]ObjectiveMessages[1]Delay = False
Objectives[31]ObjectiveMessages[1]DelayTime = 0
Objectives[31]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[31]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[31]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[31]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[31]ObjectiveMessages[1]TypeSubtitle = False
Objectives[31]ObjectiveMessages[1]TypeTextMesage = True
Objectives[31]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[31]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[32]Type = Set_Player_Actor_Objective
Objectives[32]Text = 
Objectives[32]positionX = 124,9557
Objectives[32]positionY = -1178,106
Objectives[32]positionZ = 29,50162
Objectives[32]SetPlayerActor_Use_Player = False
Objectives[32]SetPlayerActor_Player_Controllable = True
Objectives[32]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[32]SetPlayerActor_Use_Actor = True
Objectives[32]SetPlayerActor_RelationshipGroup_Change = False
Objectives[32]SetPlayerActor_RelationshipGroup = Neutral
Objectives[32]SetPlayerActor_Invincible_Change = False
Objectives[32]SetPlayerActor_Invincible = False
Objectives[32]SetPlayerActor_NewTask = True
Objectives[32]Int_Task = 99
Objectives[32]Task_Repeat = False
Objectives[32]Task_Timeout = False
Objectives[32]Task_Guard_Range = 10
Objectives[32]Task_Stay_In_Range = True
Objectives[32]Task_Wander_Range = 10
Objectives[32]Task_Scenario = NONE
Objectives[32]Task_TalkingAnimation = mic_chatter
Objectives[32]Task_Time = 1
Objectives[32]TaskListCount = 4
Objectives[32]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[32]Task_List[0]positionX = 129,9242
Objectives[32]Task_List[0]positionY = -1189,029
Objectives[32]Task_List[0]positionZ = 29,00305
Objectives[32]Task_List[0]Block = True
Objectives[32]Task_List[1]Type = EnterVehicle
Objectives[32]Task_List[1]PositionX = 129,3788
Objectives[32]Task_List[1]PositionY = -1187,706
Objectives[32]Task_List[1]PositionZ = 29,00318
Objectives[32]Task_List[1]Speed = 3
Objectives[32]Task_List[1]SeatIndex = -1
Objectives[32]Task_List[1]TaskIndex = 1
Objectives[32]Task_List[1]Warp = False
Objectives[32]Task_List[2]Type = Pause
Objectives[32]Task_List[2]positionX = 111,751
Objectives[32]Task_List[2]positionY = -992,8296
Objectives[32]Task_List[2]positionZ = 28,91494
Objectives[32]Task_List[2]time = 5
Objectives[32]Task_List[3]Type = Drive
Objectives[32]Task_List[3]PositionX = -343,3406
Objectives[32]Task_List[3]PositionY = -30,53661
Objectives[32]Task_List[3]PositionZ = 46,95699
Objectives[32]Task_List[3]Speed = 50
Objectives[32]Task_List[3]StopBeforeVehicles = False
Objectives[32]Task_List[3]StopBeforeActors = False
Objectives[32]Task_List[3]AvoidVehicles = True
Objectives[32]Task_List[3]AvoidEmptyVehicles = True
Objectives[32]Task_List[3]AvoidActors = True
Objectives[32]Task_List[3]AvoidObjects = True
Objectives[32]Task_List[3]StopAtLights = False
Objectives[32]Task_List[3]UseBlinkers = True
Objectives[32]Task_List[3]AllowGoingWrongWay = True
Objectives[32]Task_List[3]Reverse = False
Objectives[32]Task_List[3]TakeShortestPath = False
Objectives[32]Task_List[3]IgnoreRoads = False
Objectives[32]Task_List[3]IgnoreAllPathing = False
Objectives[32]Task_List[3]AvoidHighWays = False
Objectives[32]mission_ActorsCount = 0
Objectives[32]mission_Vehicles = 0
Objectives[32]Mission_Needed_Vehicles = 0
Objectives[32]mission_PropsCount = 0
Objectives[32]mission_Pickup_Props_Count = 0
Objectives[32]ObjectiveMessages = 0

Objectives[33]Type = Set_Player_Actor_Objective
Objectives[33]Text = 
Objectives[33]positionX = 132,9666
Objectives[33]positionY = -1204,472
Objectives[33]positionZ = 28,29514
Objectives[33]SetPlayerActor_Use_Player = False
Objectives[33]SetPlayerActor_Player_Controllable = True
Objectives[33]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[33]SetPlayerActor_Use_Actor = True
Objectives[33]SetPlayerActor_RelationshipGroup_Change = False
Objectives[33]SetPlayerActor_RelationshipGroup = Neutral
Objectives[33]SetPlayerActor_Invincible_Change = False
Objectives[33]SetPlayerActor_Invincible = False
Objectives[33]SetPlayerActor_NewTask = True
Objectives[33]Int_Task = 99
Objectives[33]Task_Repeat = False
Objectives[33]Task_Timeout = True
Objectives[33]Task_Guard_Range = 10
Objectives[33]Task_Stay_In_Range = True
Objectives[33]Task_Wander_Range = 10
Objectives[33]Task_Scenario = NONE
Objectives[33]Task_TalkingAnimation = mic_chatter
Objectives[33]Task_Time = 1
Objectives[33]mission_ActorsCount = 2
Objectives[33]mission_Actors[0]Survive_Number = 0
Objectives[33]mission_Actors[0]Failed_Text = 
Objectives[33]mission_Actors[0]Remove_After = 0
Objectives[33]mission_Actors[0]positionX = -353,8922
Objectives[33]mission_Actors[0]positionY = -54,9922
Objectives[33]mission_Actors[0]positionZ = 49,03653
Objectives[33]mission_Actors[0]Heading = 39,41656
Objectives[33]mission_Actors[0]String_Name = s_m_m_armoured_01
Objectives[33]mission_Actors[0]Relationship_Group = Enemy1
Objectives[33]mission_Actors[0]AddBlip = False
Objectives[33]mission_Actors[0]ShowCone = False
Objectives[33]mission_Actors[0]Invincible = False
Objectives[33]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[33]mission_Actors[0]AlwaysFight = True
Objectives[33]mission_Actors[0]Seeing_Range = 30
Objectives[33]mission_Actors[0]Hearing_Range = 30
Objectives[33]mission_Actors[0]CombatMovement = Offensive
Objectives[33]mission_Actors[0]weapon = Pistol
Objectives[33]mission_Actors[0]Variation = Random
Objectives[33]mission_Actors[0]Task = 0
Objectives[33]mission_Actors[0]Task_Guard_Range = 5
Objectives[33]mission_Actors[0]Task_Stay_In_Range = True
Objectives[33]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[33]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[33]mission_Actors[0]Task_Scenario = NONE
Objectives[33]mission_Actors[1]Survive_Number = 0
Objectives[33]mission_Actors[1]Failed_Text = 
Objectives[33]mission_Actors[1]Remove_After = 0
Objectives[33]mission_Actors[1]positionX = -353,2968
Objectives[33]mission_Actors[1]positionY = -53,3976
Objectives[33]mission_Actors[1]positionZ = 49,03651
Objectives[33]mission_Actors[1]Heading = 94,41656
Objectives[33]mission_Actors[1]String_Name = s_m_m_armoured_01
Objectives[33]mission_Actors[1]Relationship_Group = Enemy1
Objectives[33]mission_Actors[1]AddBlip = False
Objectives[33]mission_Actors[1]ShowCone = False
Objectives[33]mission_Actors[1]Invincible = False
Objectives[33]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[33]mission_Actors[1]AlwaysFight = True
Objectives[33]mission_Actors[1]Seeing_Range = 30
Objectives[33]mission_Actors[1]Hearing_Range = 30
Objectives[33]mission_Actors[1]CombatMovement = Offensive
Objectives[33]mission_Actors[1]weapon = Pistol
Objectives[33]mission_Actors[1]Variation = Random
Objectives[33]mission_Actors[1]Task = 0
Objectives[33]mission_Actors[1]Task_Guard_Range = 5
Objectives[33]mission_Actors[1]Task_Stay_In_Range = True
Objectives[33]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[33]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[33]mission_Actors[1]Task_Scenario = NONE
Objectives[33]mission_Vehicles = 0
Objectives[33]Mission_Needed_Vehicles = 0
Objectives[33]mission_PropsCount = 0
Objectives[33]mission_Pickup_Props_Count = 31
Objectives[33]mission_Pickup_Props[0]Model = PICKUP_MONEY_MED_BAG
Objectives[33]mission_Pickup_Props[0]Value = 99999
Objectives[33]mission_Pickup_Props[0]positionX = -353,4548
Objectives[33]mission_Pickup_Props[0]positionY = -54,27279
Objectives[33]mission_Pickup_Props[0]positionZ = 48,53652
Objectives[33]mission_Pickup_Props[0]rotationX = 0
Objectives[33]mission_Pickup_Props[0]rotationY = 0
Objectives[33]mission_Pickup_Props[0]rotationZ = 94,41656
Objectives[33]mission_Pickup_Props[1]Model = PICKUP_MONEY_MED_BAG
Objectives[33]mission_Pickup_Props[1]Value = 99999
Objectives[33]mission_Pickup_Props[1]positionX = -353,455
Objectives[33]mission_Pickup_Props[1]positionY = -54,27336
Objectives[33]mission_Pickup_Props[1]positionZ = 48,53652
Objectives[33]mission_Pickup_Props[1]rotationX = 0
Objectives[33]mission_Pickup_Props[1]rotationY = 0
Objectives[33]mission_Pickup_Props[1]rotationZ = 94,41656
Objectives[33]mission_Pickup_Props[2]Model = PICKUP_MONEY_MED_BAG
Objectives[33]mission_Pickup_Props[2]Value = 99999
Objectives[33]mission_Pickup_Props[2]positionX = -353,455
Objectives[33]mission_Pickup_Props[2]positionY = -54,27336
Objectives[33]mission_Pickup_Props[2]positionZ = 48,53652
Objectives[33]mission_Pickup_Props[2]rotationX = 0
Objectives[33]mission_Pickup_Props[2]rotationY = 0
Objectives[33]mission_Pickup_Props[2]rotationZ = 94,41656
Objectives[33]mission_Pickup_Props[3]Model = PICKUP_MONEY_MED_BAG
Objectives[33]mission_Pickup_Props[3]Value = 99999
Objectives[33]mission_Pickup_Props[3]positionX = -353,455
Objectives[33]mission_Pickup_Props[3]positionY = -54,27336
Objectives[33]mission_Pickup_Props[3]positionZ = 48,53652
Objectives[33]mission_Pickup_Props[3]rotationX = 0
Objectives[33]mission_Pickup_Props[3]rotationY = 0
Objectives[33]mission_Pickup_Props[3]rotationZ = 94,41656
Objectives[33]mission_Pickup_Props[4]Model = PICKUP_MONEY_MED_BAG
Objectives[33]mission_Pickup_Props[4]Value = 99999
Objectives[33]mission_Pickup_Props[4]positionX = -353,455
Objectives[33]mission_Pickup_Props[4]positionY = -54,27336
Objectives[33]mission_Pickup_Props[4]positionZ = 48,53652
Objectives[33]mission_Pickup_Props[4]rotationX = 0
Objectives[33]mission_Pickup_Props[4]rotationY = 0
Objectives[33]mission_Pickup_Props[4]rotationZ = 94,41656
Objectives[33]mission_Pickup_Props[5]Model = PICKUP_MONEY_MED_BAG
Objectives[33]mission_Pickup_Props[5]Value = 99999
Objectives[33]mission_Pickup_Props[5]positionX = -354,4551
Objectives[33]mission_Pickup_Props[5]positionY = -55,04219
Objectives[33]mission_Pickup_Props[5]positionZ = 48,53655
Objectives[33]mission_Pickup_Props[5]rotationX = 0
Objectives[33]mission_Pickup_Props[5]rotationY = 0
Objectives[33]mission_Pickup_Props[5]rotationZ = 94,41656
Objectives[33]mission_Pickup_Props[6]Model = PICKUP_MONEY_MED_BAG
Objectives[33]mission_Pickup_Props[6]Value = 99999
Objectives[33]mission_Pickup_Props[6]positionX = -354,455
Objectives[33]mission_Pickup_Props[6]positionY = -55,04213
Objectives[33]mission_Pickup_Props[6]positionZ = 48,53655
Objectives[33]mission_Pickup_Props[6]rotationX = 0
Objectives[33]mission_Pickup_Props[6]rotationY = 0
Objectives[33]mission_Pickup_Props[6]rotationZ = 94,41656
Objectives[33]mission_Pickup_Props[7]Model = PICKUP_MONEY_MED_BAG
Objectives[33]mission_Pickup_Props[7]Value = 99999
Objectives[33]mission_Pickup_Props[7]positionX = -354,455
Objectives[33]mission_Pickup_Props[7]positionY = -55,04213
Objectives[33]mission_Pickup_Props[7]positionZ = 48,53655
Objectives[33]mission_Pickup_Props[7]rotationX = 0
Objectives[33]mission_Pickup_Props[7]rotationY = 0
Objectives[33]mission_Pickup_Props[7]rotationZ = 94,41656
Objectives[33]mission_Pickup_Props[8]Model = PICKUP_MONEY_MED_BAG
Objectives[33]mission_Pickup_Props[8]Value = 99999
Objectives[33]mission_Pickup_Props[8]positionX = -354,455
Objectives[33]mission_Pickup_Props[8]positionY = -55,04213
Objectives[33]mission_Pickup_Props[8]positionZ = 48,53655
Objectives[33]mission_Pickup_Props[8]rotationX = 0
Objectives[33]mission_Pickup_Props[8]rotationY = 0
Objectives[33]mission_Pickup_Props[8]rotationZ = 94,41656
Objectives[33]mission_Pickup_Props[9]Model = PICKUP_MONEY_MED_BAG
Objectives[33]mission_Pickup_Props[9]Value = 99999
Objectives[33]mission_Pickup_Props[9]positionX = -354,455
Objectives[33]mission_Pickup_Props[9]positionY = -55,04213
Objectives[33]mission_Pickup_Props[9]positionZ = 48,53655
Objectives[33]mission_Pickup_Props[9]rotationX = 0
Objectives[33]mission_Pickup_Props[9]rotationY = 0
Objectives[33]mission_Pickup_Props[9]rotationZ = 94,41656
Objectives[33]mission_Pickup_Props[10]Model = PICKUP_MONEY_MED_BAG
Objectives[33]mission_Pickup_Props[10]Value = 99999
Objectives[33]mission_Pickup_Props[10]positionX = -353,5877
Objectives[33]mission_Pickup_Props[10]positionY = -53,18905
Objectives[33]mission_Pickup_Props[10]positionZ = 48,53651
Objectives[33]mission_Pickup_Props[10]rotationX = 0
Objectives[33]mission_Pickup_Props[10]rotationY = 0
Objectives[33]mission_Pickup_Props[10]rotationZ = 94,41656
Objectives[33]mission_Pickup_Props[11]Model = PICKUP_MONEY_MED_BAG
Objectives[33]mission_Pickup_Props[11]Value = 99999
Objectives[33]mission_Pickup_Props[11]positionX = -353,5934
Objectives[33]mission_Pickup_Props[11]positionY = -53,19184
Objectives[33]mission_Pickup_Props[11]positionZ = 48,53651
Objectives[33]mission_Pickup_Props[11]rotationX = 0
Objectives[33]mission_Pickup_Props[11]rotationY = 0
Objectives[33]mission_Pickup_Props[11]rotationZ = 94,41656
Objectives[33]mission_Pickup_Props[12]Model = PICKUP_MONEY_MED_BAG
Objectives[33]mission_Pickup_Props[12]Value = 99999
Objectives[33]mission_Pickup_Props[12]positionX = -353,5933
Objectives[33]mission_Pickup_Props[12]positionY = -53,19222
Objectives[33]mission_Pickup_Props[12]positionZ = 48,53651
Objectives[33]mission_Pickup_Props[12]rotationX = 0
Objectives[33]mission_Pickup_Props[12]rotationY = 0
Objectives[33]mission_Pickup_Props[12]rotationZ = 94,41656
Objectives[33]mission_Pickup_Props[13]Model = PICKUP_MONEY_MED_BAG
Objectives[33]mission_Pickup_Props[13]Value = 99999
Objectives[33]mission_Pickup_Props[13]positionX = -353,5933
Objectives[33]mission_Pickup_Props[13]positionY = -53,19242
Objectives[33]mission_Pickup_Props[13]positionZ = 48,53651
Objectives[33]mission_Pickup_Props[13]rotationX = 0
Objectives[33]mission_Pickup_Props[13]rotationY = 0
Objectives[33]mission_Pickup_Props[13]rotationZ = 94,41656
Objectives[33]mission_Pickup_Props[14]Model = PICKUP_MONEY_MED_BAG
Objectives[33]mission_Pickup_Props[14]Value = 99999
Objectives[33]mission_Pickup_Props[14]positionX = -353,5933
Objectives[33]mission_Pickup_Props[14]positionY = -53,19246
Objectives[33]mission_Pickup_Props[14]positionZ = 48,53651
Objectives[33]mission_Pickup_Props[14]rotationX = 0
Objectives[33]mission_Pickup_Props[14]rotationY = 0
Objectives[33]mission_Pickup_Props[14]rotationZ = 94,41656
Objectives[33]mission_Pickup_Props[15]Model = PICKUP_MONEY_MED_BAG
Objectives[33]mission_Pickup_Props[15]Value = 99999
Objectives[33]mission_Pickup_Props[15]positionX = -353,5932
Objectives[33]mission_Pickup_Props[15]positionY = -53,19249
Objectives[33]mission_Pickup_Props[15]positionZ = 48,53651
Objectives[33]mission_Pickup_Props[15]rotationX = 0
Objectives[33]mission_Pickup_Props[15]rotationY = 0
Objectives[33]mission_Pickup_Props[15]rotationZ = 94,41656
Objectives[33]mission_Pickup_Props[16]Model = PICKUP_MONEY_MED_BAG
Objectives[33]mission_Pickup_Props[16]Value = 99999
Objectives[33]mission_Pickup_Props[16]positionX = -353,5197
Objectives[33]mission_Pickup_Props[16]positionY = -53,82526
Objectives[33]mission_Pickup_Props[16]positionZ = 48,53651
Objectives[33]mission_Pickup_Props[16]rotationX = 0
Objectives[33]mission_Pickup_Props[16]rotationY = 0
Objectives[33]mission_Pickup_Props[16]rotationZ = 94,41656
Objectives[33]mission_Pickup_Props[17]Model = PICKUP_MONEY_MED_BAG
Objectives[33]mission_Pickup_Props[17]Value = 99999
Objectives[33]mission_Pickup_Props[17]positionX = -353,5283
Objectives[33]mission_Pickup_Props[17]positionY = -53,82751
Objectives[33]mission_Pickup_Props[17]positionZ = 48,53651
Objectives[33]mission_Pickup_Props[17]rotationX = 0
Objectives[33]mission_Pickup_Props[17]rotationY = 0
Objectives[33]mission_Pickup_Props[17]rotationZ = 94,41656
Objectives[33]mission_Pickup_Props[18]Model = PICKUP_MONEY_MED_BAG
Objectives[33]mission_Pickup_Props[18]Value = 99999
Objectives[33]mission_Pickup_Props[18]positionX = -353,619
Objectives[33]mission_Pickup_Props[18]positionY = -54,39331
Objectives[33]mission_Pickup_Props[18]positionZ = 48,53652
Objectives[33]mission_Pickup_Props[18]rotationX = 0
Objectives[33]mission_Pickup_Props[18]rotationY = 0
Objectives[33]mission_Pickup_Props[18]rotationZ = 94,41656
Objectives[33]mission_Pickup_Props[19]Model = PICKUP_MONEY_MED_BAG
Objectives[33]mission_Pickup_Props[19]Value = 99999
Objectives[33]mission_Pickup_Props[19]positionX = -353,6147
Objectives[33]mission_Pickup_Props[19]positionY = -54,3771
Objectives[33]mission_Pickup_Props[19]positionZ = 48,53651
Objectives[33]mission_Pickup_Props[19]rotationX = 0
Objectives[33]mission_Pickup_Props[19]rotationY = 0
Objectives[33]mission_Pickup_Props[19]rotationZ = 94,41656
Objectives[33]mission_Pickup_Props[20]Model = PICKUP_MONEY_MED_BAG
Objectives[33]mission_Pickup_Props[20]Value = 99999
Objectives[33]mission_Pickup_Props[20]positionX = -353,615
Objectives[33]mission_Pickup_Props[20]positionY = -54,37709
Objectives[33]mission_Pickup_Props[20]positionZ = 48,53651
Objectives[33]mission_Pickup_Props[20]rotationX = 0
Objectives[33]mission_Pickup_Props[20]rotationY = 0
Objectives[33]mission_Pickup_Props[20]rotationZ = 94,41656
Objectives[33]mission_Pickup_Props[21]Model = PICKUP_MONEY_MED_BAG
Objectives[33]mission_Pickup_Props[21]Value = 99999
Objectives[33]mission_Pickup_Props[21]positionX = -354,0401
Objectives[33]mission_Pickup_Props[21]positionY = -55,19513
Objectives[33]mission_Pickup_Props[21]positionZ = 48,53656
Objectives[33]mission_Pickup_Props[21]rotationX = 0
Objectives[33]mission_Pickup_Props[21]rotationY = 0
Objectives[33]mission_Pickup_Props[21]rotationZ = 94,41656
Objectives[33]mission_Pickup_Props[22]Model = PICKUP_MONEY_MED_BAG
Objectives[33]mission_Pickup_Props[22]Value = 99999
Objectives[33]mission_Pickup_Props[22]positionX = -354,04
Objectives[33]mission_Pickup_Props[22]positionY = -55,19498
Objectives[33]mission_Pickup_Props[22]positionZ = 48,53656
Objectives[33]mission_Pickup_Props[22]rotationX = 0
Objectives[33]mission_Pickup_Props[22]rotationY = 0
Objectives[33]mission_Pickup_Props[22]rotationZ = 94,41656
Objectives[33]mission_Pickup_Props[23]Model = PICKUP_MONEY_MED_BAG
Objectives[33]mission_Pickup_Props[23]Value = 99999
Objectives[33]mission_Pickup_Props[23]positionX = -354,0401
Objectives[33]mission_Pickup_Props[23]positionY = -55,19507
Objectives[33]mission_Pickup_Props[23]positionZ = 48,53656
Objectives[33]mission_Pickup_Props[23]rotationX = 0
Objectives[33]mission_Pickup_Props[23]rotationY = 0
Objectives[33]mission_Pickup_Props[23]rotationZ = 94,41656
Objectives[33]mission_Pickup_Props[24]Model = PICKUP_MONEY_MED_BAG
Objectives[33]mission_Pickup_Props[24]Value = 99999
Objectives[33]mission_Pickup_Props[24]positionX = -354,0401
Objectives[33]mission_Pickup_Props[24]positionY = -55,1951
Objectives[33]mission_Pickup_Props[24]positionZ = 48,53656
Objectives[33]mission_Pickup_Props[24]rotationX = 0
Objectives[33]mission_Pickup_Props[24]rotationY = 0
Objectives[33]mission_Pickup_Props[24]rotationZ = 94,41656
Objectives[33]mission_Pickup_Props[25]Model = PICKUP_MONEY_MED_BAG
Objectives[33]mission_Pickup_Props[25]Value = 99999
Objectives[33]mission_Pickup_Props[25]positionX = -354,04
Objectives[33]mission_Pickup_Props[25]positionY = -55,19503
Objectives[33]mission_Pickup_Props[25]positionZ = 48,53656
Objectives[33]mission_Pickup_Props[25]rotationX = 0
Objectives[33]mission_Pickup_Props[25]rotationY = 0
Objectives[33]mission_Pickup_Props[25]rotationZ = 94,41656
Objectives[33]mission_Pickup_Props[26]Model = PICKUP_MONEY_MED_BAG
Objectives[33]mission_Pickup_Props[26]Value = 99999
Objectives[33]mission_Pickup_Props[26]positionX = -353,4383
Objectives[33]mission_Pickup_Props[26]positionY = -53,48621
Objectives[33]mission_Pickup_Props[26]positionZ = 48,53651
Objectives[33]mission_Pickup_Props[26]rotationX = 0
Objectives[33]mission_Pickup_Props[26]rotationY = 0
Objectives[33]mission_Pickup_Props[26]rotationZ = 94,41656
Objectives[33]mission_Pickup_Props[27]Model = PICKUP_MONEY_MED_BAG
Objectives[33]mission_Pickup_Props[27]Value = 99999
Objectives[33]mission_Pickup_Props[27]positionX = -353,4378
Objectives[33]mission_Pickup_Props[27]positionY = -53,49047
Objectives[33]mission_Pickup_Props[27]positionZ = 48,53651
Objectives[33]mission_Pickup_Props[27]rotationX = 0
Objectives[33]mission_Pickup_Props[27]rotationY = 0
Objectives[33]mission_Pickup_Props[27]rotationZ = 94,41656
Objectives[33]mission_Pickup_Props[28]Model = PICKUP_MONEY_MED_BAG
Objectives[33]mission_Pickup_Props[28]Value = 99999
Objectives[33]mission_Pickup_Props[28]positionX = -353,4378
Objectives[33]mission_Pickup_Props[28]positionY = -53,49065
Objectives[33]mission_Pickup_Props[28]positionZ = 48,53651
Objectives[33]mission_Pickup_Props[28]rotationX = 0
Objectives[33]mission_Pickup_Props[28]rotationY = 0
Objectives[33]mission_Pickup_Props[28]rotationZ = 94,41656
Objectives[33]mission_Pickup_Props[29]Model = PICKUP_MONEY_MED_BAG
Objectives[33]mission_Pickup_Props[29]Value = 99999
Objectives[33]mission_Pickup_Props[29]positionX = -353,4378
Objectives[33]mission_Pickup_Props[29]positionY = -53,49065
Objectives[33]mission_Pickup_Props[29]positionZ = 48,53651
Objectives[33]mission_Pickup_Props[29]rotationX = 0
Objectives[33]mission_Pickup_Props[29]rotationY = 0
Objectives[33]mission_Pickup_Props[29]rotationZ = 94,41656
Objectives[33]mission_Pickup_Props[30]Model = PICKUP_MONEY_MED_BAG
Objectives[33]mission_Pickup_Props[30]Value = 99999
Objectives[33]mission_Pickup_Props[30]positionX = -353,4378
Objectives[33]mission_Pickup_Props[30]positionY = -53,49065
Objectives[33]mission_Pickup_Props[30]positionZ = 48,53651
Objectives[33]mission_Pickup_Props[30]rotationX = 0
Objectives[33]mission_Pickup_Props[30]rotationY = 0
Objectives[33]mission_Pickup_Props[30]rotationZ = 94,41656
Objectives[33]ObjectiveMessages = 5
Objectives[33]ObjectiveMessages[0]positionX = 161,5136
Objectives[33]ObjectiveMessages[0]positionY = -1420,588
Objectives[33]ObjectiveMessages[0]positionZ = 28,23093
Objectives[33]ObjectiveMessages[0]Message = Ok guys, enough for now, let's go to the next bank.
Objectives[33]ObjectiveMessages[0]Contact = CHAR_LESTER
Objectives[33]ObjectiveMessages[0]Sender = 
Objectives[33]ObjectiveMessages[0]Subject = 
Objectives[33]ObjectiveMessages[0]MessageColor = Yellow
Objectives[33]ObjectiveMessages[0]PlayFromStart = True
Objectives[33]ObjectiveMessages[0]Delay = False
Objectives[33]ObjectiveMessages[0]DelayTime = 0
Objectives[33]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[33]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[33]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[33]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[33]ObjectiveMessages[0]TypeSubtitle = False
Objectives[33]ObjectiveMessages[0]TypeTextMesage = True
Objectives[33]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[33]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[33]ObjectiveMessages[1]positionX = 164,7684
Objectives[33]ObjectiveMessages[1]positionY = -1422,046
Objectives[33]ObjectiveMessages[1]positionZ = 28,2553
Objectives[33]ObjectiveMessages[1]Message = Ok.
Objectives[33]ObjectiveMessages[1]Contact = CHAR_FRANKLIN
Objectives[33]ObjectiveMessages[1]Sender = 
Objectives[33]ObjectiveMessages[1]Subject = 
Objectives[33]ObjectiveMessages[1]MessageColor = Green
Objectives[33]ObjectiveMessages[1]PlayFromStart = True
Objectives[33]ObjectiveMessages[1]Delay = False
Objectives[33]ObjectiveMessages[1]DelayTime = 0
Objectives[33]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[33]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[33]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[33]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[33]ObjectiveMessages[1]TypeSubtitle = False
Objectives[33]ObjectiveMessages[1]TypeTextMesage = True
Objectives[33]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[33]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[33]ObjectiveMessages[2]positionX = 168,4111
Objectives[33]ObjectiveMessages[2]positionY = -1423,677
Objectives[33]ObjectiveMessages[2]positionZ = 28,29154
Objectives[33]ObjectiveMessages[2]Message = Can I shoot any more shots?
Objectives[33]ObjectiveMessages[2]Contact = CHAR_TREVOR
Objectives[33]ObjectiveMessages[2]Sender = 
Objectives[33]ObjectiveMessages[2]Subject = 
Objectives[33]ObjectiveMessages[2]MessageColor = Orange
Objectives[33]ObjectiveMessages[2]PlayFromStart = True
Objectives[33]ObjectiveMessages[2]Delay = False
Objectives[33]ObjectiveMessages[2]DelayTime = 0
Objectives[33]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[33]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[33]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[33]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[33]ObjectiveMessages[2]TypeSubtitle = False
Objectives[33]ObjectiveMessages[2]TypeTextMesage = True
Objectives[33]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[33]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[33]ObjectiveMessages[3]positionX = 171,1157
Objectives[33]ObjectiveMessages[3]positionY = -1424,896
Objectives[33]ObjectiveMessages[3]positionZ = 28,29153
Objectives[33]ObjectiveMessages[3]Message = No, not now.
Objectives[33]ObjectiveMessages[3]Contact = CHAR_LESTER
Objectives[33]ObjectiveMessages[3]Sender = 
Objectives[33]ObjectiveMessages[3]Subject = 
Objectives[33]ObjectiveMessages[3]MessageColor = Yellow
Objectives[33]ObjectiveMessages[3]PlayFromStart = True
Objectives[33]ObjectiveMessages[3]Delay = False
Objectives[33]ObjectiveMessages[3]DelayTime = 0
Objectives[33]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[33]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[33]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[33]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[33]ObjectiveMessages[3]TypeSubtitle = False
Objectives[33]ObjectiveMessages[3]TypeTextMesage = True
Objectives[33]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[33]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[33]ObjectiveMessages[4]positionX = 173,5066
Objectives[33]ObjectiveMessages[4]positionY = -1426,357
Objectives[33]ObjectiveMessages[4]positionZ = 28,29371
Objectives[33]ObjectiveMessages[4]Message = Fuck, I was having fun.
Objectives[33]ObjectiveMessages[4]Contact = CHAR_TREVOR
Objectives[33]ObjectiveMessages[4]Sender = 
Objectives[33]ObjectiveMessages[4]Subject = 
Objectives[33]ObjectiveMessages[4]MessageColor = Orange
Objectives[33]ObjectiveMessages[4]PlayFromStart = True
Objectives[33]ObjectiveMessages[4]Delay = False
Objectives[33]ObjectiveMessages[4]DelayTime = 0
Objectives[33]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[33]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[33]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[33]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[33]ObjectiveMessages[4]TypeSubtitle = False
Objectives[33]ObjectiveMessages[4]TypeTextMesage = True
Objectives[33]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[33]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[34]Type = Set_Player_Actor_Objective
Objectives[34]Text = 
Objectives[34]positionX = -535,3803
Objectives[34]positionY = -1681,282
Objectives[34]positionZ = 18,13364
Objectives[34]SetPlayerActor_Use_Player = True
Objectives[34]SetPlayerActor_Player_Controllable = True
Objectives[34]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[34]SetPlayerActor_Use_Actor = False
Objectives[34]SetPlayerActor_RelationshipGroup_Change = False
Objectives[34]SetPlayerActor_RelationshipGroup = Neutral
Objectives[34]SetPlayerActor_Invincible_Change = False
Objectives[34]SetPlayerActor_Invincible = False
Objectives[34]SetPlayerActor_NewTask = False
Objectives[34]Int_Task = 0
Objectives[34]Task_Repeat = False
Objectives[34]Task_Timeout = False
Objectives[34]Task_Guard_Range = 10
Objectives[34]Task_Stay_In_Range = True
Objectives[34]Task_Wander_Range = 10
Objectives[34]Task_Scenario = NONE
Objectives[34]Task_TalkingAnimation = mic_chatter
Objectives[34]Task_Time = 1
Objectives[34]mission_ActorsCount = 0
Objectives[34]mission_Vehicles = 0
Objectives[34]Mission_Needed_Vehicles = 0
Objectives[34]mission_PropsCount = 0
Objectives[34]mission_Pickup_Props_Count = 0
Objectives[34]ObjectiveMessages = 0

Objectives[35]Text = Go inside and kill the guards
Objectives[35]Text2 = 
Objectives[35]Type = Kill_Actors
Objectives[35]positionX = -353,2968
Objectives[35]positionY = -53,39697
Objectives[35]positionZ = 48,03651
Objectives[35]KillAll1 = True
Objectives[35]KillAll2 = False
Objectives[35]Kill_Actors_Add_Blips = True
Objectives[35]Kill_Actors_Add_Markers = False
Objectives[35]DropPickups = False
Objectives[35]Droped_Pickup_Model = PICKUP_HEALTH_STANDARD
Objectives[35]mission_ActorsCount = 0
Objectives[35]mission_Vehicles = 0
Objectives[35]Mission_Needed_Vehicles = 0
Objectives[35]mission_PropsCount = 0
Objectives[35]mission_Pickup_Props_Count = 0
Objectives[35]ObjectiveMessages = 2
Objectives[35]ObjectiveMessages[0]positionX = 180,9699
Objectives[35]ObjectiveMessages[0]positionY = -1430,181
Objectives[35]ObjectiveMessages[0]positionZ = 28,29294
Objectives[35]ObjectiveMessages[0]Message = Ok guys, you know what to do, make it quick.
Objectives[35]ObjectiveMessages[0]Contact = CHAR_LESTER
Objectives[35]ObjectiveMessages[0]Sender = 
Objectives[35]ObjectiveMessages[0]Subject = 
Objectives[35]ObjectiveMessages[0]MessageColor = Yellow
Objectives[35]ObjectiveMessages[0]PlayFromStart = True
Objectives[35]ObjectiveMessages[0]Delay = False
Objectives[35]ObjectiveMessages[0]DelayTime = 0
Objectives[35]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[35]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[35]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[35]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[35]ObjectiveMessages[0]TypeSubtitle = False
Objectives[35]ObjectiveMessages[0]TypeTextMesage = True
Objectives[35]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[35]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[35]ObjectiveMessages[1]positionX = 183,2437
Objectives[35]ObjectiveMessages[1]positionY = -1431,383
Objectives[35]ObjectiveMessages[1]positionZ = 28,29127
Objectives[35]ObjectiveMessages[1]Message = Ok, let's go.
Objectives[35]ObjectiveMessages[1]Contact = CHAR_MICHAEL
Objectives[35]ObjectiveMessages[1]Sender = 
Objectives[35]ObjectiveMessages[1]Subject = 
Objectives[35]ObjectiveMessages[1]MessageColor = Blue
Objectives[35]ObjectiveMessages[1]PlayFromStart = True
Objectives[35]ObjectiveMessages[1]Delay = False
Objectives[35]ObjectiveMessages[1]DelayTime = 0
Objectives[35]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[35]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[35]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[35]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[35]ObjectiveMessages[1]TypeSubtitle = False
Objectives[35]ObjectiveMessages[1]TypeTextMesage = True
Objectives[35]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[35]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[36]Type = Mission_Settings_Objective
Objectives[36]positionX = -351,2297
Objectives[36]positionY = -35,06144
Objectives[36]positionZ = 46,39721
Objectives[36]MissionSettings_TimesOfDay = Current
Objectives[36]MissionSettings_Weather = Current
Objectives[36]MissionSettings_WantedLevel = 2
Objectives[36]MissionSettings_SetWantedLevelNow = 2
Objectives[36]MissionSettings_StartNightvision = False
Objectives[36]MissionSettings_StopNightvision = False
Objectives[36]MissionSettings_StartSeethrough = False
Objectives[36]MissionSettings_StopSeethrough = False
Objectives[36]MissionSettings_StartMusic = False
Objectives[36]MissionSettings_StopMusic = False
Objectives[36]MissionSettings_Music = AH3B_BURNTOUT_RT
Objectives[36]mission_ActorsCount = 0
Objectives[36]mission_Vehicles = 0
Objectives[36]Mission_Needed_Vehicles = 0
Objectives[36]mission_PropsCount = 0
Objectives[36]mission_Pickup_Props_Count = 0
Objectives[36]ObjectiveMessages = 0

Objectives[37]Text = Back to the van
Objectives[37]FaildText = 
Objectives[37]Type = Enter_Vehicle
Objectives[37]positionX = 129,6158
Objectives[37]positionY = -1189,493
Objectives[37]positionZ = 28,50302
Objectives[37]EnterVehicle_AsPassenger = True
Objectives[37]EnterVehicle_CanExit = True
Objectives[37]EnterVehicle_SetIsWanted = False
Objectives[37]EnterVehicle_SeatIndex = 1
Objectives[37]mission_ActorsCount = 0
Objectives[37]mission_Vehicles = 0
Objectives[37]Mission_Needed_Vehicles = 0
Objectives[37]mission_PropsCount = 0
Objectives[37]mission_Pickup_Props_Count = 0
Objectives[37]ObjectiveMessages = 5
Objectives[37]ObjectiveMessages[0]positionX = 189,1289
Objectives[37]ObjectiveMessages[0]positionY = -1434,689
Objectives[37]ObjectiveMessages[0]positionZ = 28,29102
Objectives[37]ObjectiveMessages[0]Message = Ok, the guards are dead, there's a lot of money bags here, what do we do? Shall we take it?
Objectives[37]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[37]ObjectiveMessages[0]Sender = 
Objectives[37]ObjectiveMessages[0]Subject = 
Objectives[37]ObjectiveMessages[0]MessageColor = Blue
Objectives[37]ObjectiveMessages[0]PlayFromStart = True
Objectives[37]ObjectiveMessages[0]Delay = False
Objectives[37]ObjectiveMessages[0]DelayTime = 0
Objectives[37]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[37]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[37]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[37]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[37]ObjectiveMessages[0]TypeSubtitle = False
Objectives[37]ObjectiveMessages[0]TypeTextMesage = True
Objectives[37]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[37]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[37]ObjectiveMessages[1]positionX = 191,4656
Objectives[37]ObjectiveMessages[1]positionY = -1436,008
Objectives[37]ObjectiveMessages[1]positionZ = 28,29103
Objectives[37]ObjectiveMessages[1]Message = Umh.. I don't think there's time, the police are already coming.
Objectives[37]ObjectiveMessages[1]Contact = CHAR_LESTER
Objectives[37]ObjectiveMessages[1]Sender = 
Objectives[37]ObjectiveMessages[1]Subject = 
Objectives[37]ObjectiveMessages[1]MessageColor = Yellow
Objectives[37]ObjectiveMessages[1]PlayFromStart = True
Objectives[37]ObjectiveMessages[1]Delay = False
Objectives[37]ObjectiveMessages[1]DelayTime = 0
Objectives[37]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[37]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[37]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[37]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[37]ObjectiveMessages[1]TypeSubtitle = False
Objectives[37]ObjectiveMessages[1]TypeTextMesage = True
Objectives[37]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[37]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[37]ObjectiveMessages[2]positionX = 193,869
Objectives[37]ObjectiveMessages[2]positionY = -1437,341
Objectives[37]ObjectiveMessages[2]positionZ = 28,29103
Objectives[37]ObjectiveMessages[2]Message = WHAT? There's always time, let's take them.
Objectives[37]ObjectiveMessages[2]Contact = CHAR_TREVOR
Objectives[37]ObjectiveMessages[2]Sender = 
Objectives[37]ObjectiveMessages[2]Subject = 
Objectives[37]ObjectiveMessages[2]MessageColor = Orange
Objectives[37]ObjectiveMessages[2]PlayFromStart = True
Objectives[37]ObjectiveMessages[2]Delay = False
Objectives[37]ObjectiveMessages[2]DelayTime = 0
Objectives[37]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[37]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[37]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[37]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[37]ObjectiveMessages[2]TypeSubtitle = False
Objectives[37]ObjectiveMessages[2]TypeTextMesage = True
Objectives[37]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[37]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[37]ObjectiveMessages[3]positionX = 196,864
Objectives[37]ObjectiveMessages[3]positionY = -1439,052
Objectives[37]ObjectiveMessages[3]positionZ = 28,29104
Objectives[37]ObjectiveMessages[3]Message = You decide Michael, but don't do bullshit.
Objectives[37]ObjectiveMessages[3]Contact = CHAR_LESTER
Objectives[37]ObjectiveMessages[3]Sender = 
Objectives[37]ObjectiveMessages[3]Subject = 
Objectives[37]ObjectiveMessages[3]MessageColor = Yellow
Objectives[37]ObjectiveMessages[3]PlayFromStart = True
Objectives[37]ObjectiveMessages[3]Delay = False
Objectives[37]ObjectiveMessages[3]DelayTime = 0
Objectives[37]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[37]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[37]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[37]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[37]ObjectiveMessages[3]TypeSubtitle = False
Objectives[37]ObjectiveMessages[3]TypeTextMesage = True
Objectives[37]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[37]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[37]ObjectiveMessages[4]positionX = 199,4456
Objectives[37]ObjectiveMessages[4]positionY = -1440,603
Objectives[37]ObjectiveMessages[4]positionZ = 28,29105
Objectives[37]ObjectiveMessages[4]Message = Come on, we don't open the safe, at least take those.
Objectives[37]ObjectiveMessages[4]Contact = CHAR_TREVOR
Objectives[37]ObjectiveMessages[4]Sender = 
Objectives[37]ObjectiveMessages[4]Subject = 
Objectives[37]ObjectiveMessages[4]MessageColor = Orange
Objectives[37]ObjectiveMessages[4]PlayFromStart = True
Objectives[37]ObjectiveMessages[4]Delay = False
Objectives[37]ObjectiveMessages[4]DelayTime = 0
Objectives[37]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[37]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[37]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[37]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[37]ObjectiveMessages[4]TypeSubtitle = False
Objectives[37]ObjectiveMessages[4]TypeTextMesage = True
Objectives[37]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[37]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[38]Type = GoTo_Actor
Objectives[38]Text = 
Objectives[38]positionX = -207,1075
Objectives[38]positionY = -786,356
Objectives[38]positionZ = 29,45402
Objectives[38]GoTo_Actor_ChangToCompanion = False
Objectives[38]GoTo_Actor_Distance = 3
Objectives[38]GoTo_Actor_Remove_Blip = False
Objectives[38]mission_ActorsCount = 0
Objectives[38]mission_Vehicles = 0
Objectives[38]Mission_Needed_Vehicles = 0
Objectives[38]mission_PropsCount = 0
Objectives[38]mission_Pickup_Props_Count = 0
Objectives[38]ObjectiveMessages = 2
Objectives[38]ObjectiveMessages[0]positionX = 206,0812
Objectives[38]ObjectiveMessages[0]positionY = -1444,709
Objectives[38]ObjectiveMessages[0]positionZ = 28,29104
Objectives[38]ObjectiveMessages[0]Message = Come on T.
Objectives[38]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[38]ObjectiveMessages[0]Sender = 
Objectives[38]ObjectiveMessages[0]Subject = 
Objectives[38]ObjectiveMessages[0]MessageColor = Blue
Objectives[38]ObjectiveMessages[0]PlayFromStart = True
Objectives[38]ObjectiveMessages[0]Delay = False
Objectives[38]ObjectiveMessages[0]DelayTime = 0
Objectives[38]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[38]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[38]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[38]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[38]ObjectiveMessages[0]TypeSubtitle = False
Objectives[38]ObjectiveMessages[0]TypeTextMesage = True
Objectives[38]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[38]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[38]ObjectiveMessages[1]positionX = 208,402
Objectives[38]ObjectiveMessages[1]positionY = -1446,151
Objectives[38]ObjectiveMessages[1]positionZ = 28,29104
Objectives[38]ObjectiveMessages[1]Message = I'm coming.
Objectives[38]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[38]ObjectiveMessages[1]Sender = 
Objectives[38]ObjectiveMessages[1]Subject = 
Objectives[38]ObjectiveMessages[1]MessageColor = Orange
Objectives[38]ObjectiveMessages[1]PlayFromStart = True
Objectives[38]ObjectiveMessages[1]Delay = False
Objectives[38]ObjectiveMessages[1]DelayTime = 0
Objectives[38]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[38]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[38]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[38]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[38]ObjectiveMessages[1]TypeSubtitle = False
Objectives[38]ObjectiveMessages[1]TypeTextMesage = True
Objectives[38]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[38]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[39]Type = Set_Player_Actor_Objective
Objectives[39]Text = 
Objectives[39]positionX = 126,3927
Objectives[39]positionY = -1184,432
Objectives[39]positionZ = 28,50333
Objectives[39]SetPlayerActor_Use_Player = False
Objectives[39]SetPlayerActor_Player_Controllable = True
Objectives[39]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[39]SetPlayerActor_Use_Actor = True
Objectives[39]SetPlayerActor_RelationshipGroup_Change = False
Objectives[39]SetPlayerActor_RelationshipGroup = Neutral
Objectives[39]SetPlayerActor_Invincible_Change = False
Objectives[39]SetPlayerActor_Invincible = False
Objectives[39]SetPlayerActor_NewTask = True
Objectives[39]Int_Task = 99
Objectives[39]Task_Repeat = True
Objectives[39]Task_Timeout = False
Objectives[39]Task_Guard_Range = 10
Objectives[39]Task_Stay_In_Range = True
Objectives[39]Task_Wander_Range = 10
Objectives[39]Task_Scenario = NONE
Objectives[39]Task_TalkingAnimation = mic_chatter
Objectives[39]Task_Time = 1
Objectives[39]TaskListCount = 10
Objectives[39]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[39]Task_List[0]positionX = 129,0786
Objectives[39]Task_List[0]positionY = -1188,649
Objectives[39]Task_List[0]positionZ = 29,00311
Objectives[39]Task_List[0]Block = True
Objectives[39]Task_List[1]Type = EnterVehicle
Objectives[39]Task_List[1]PositionX = 129,0786
Objectives[39]Task_List[1]PositionY = -1188,649
Objectives[39]Task_List[1]PositionZ = 29,00311
Objectives[39]Task_List[1]Speed = 3
Objectives[39]Task_List[1]SeatIndex = -1
Objectives[39]Task_List[1]TaskIndex = 1
Objectives[39]Task_List[1]Warp = False
Objectives[39]Task_List[2]Type = Pause
Objectives[39]Task_List[2]positionX = 129,0786
Objectives[39]Task_List[2]positionY = -1188,649
Objectives[39]Task_List[2]positionZ = 29,00311
Objectives[39]Task_List[2]time = 5
Objectives[39]Task_List[3]Type = Drive
Objectives[39]Task_List[3]PositionX = 279,7892
Objectives[39]Task_List[3]PositionY = -83,02823
Objectives[39]Task_List[3]PositionZ = 69,67299
Objectives[39]Task_List[3]Speed = 50
Objectives[39]Task_List[3]StopBeforeVehicles = False
Objectives[39]Task_List[3]StopBeforeActors = False
Objectives[39]Task_List[3]AvoidVehicles = True
Objectives[39]Task_List[3]AvoidEmptyVehicles = True
Objectives[39]Task_List[3]AvoidActors = True
Objectives[39]Task_List[3]AvoidObjects = True
Objectives[39]Task_List[3]StopAtLights = False
Objectives[39]Task_List[3]UseBlinkers = True
Objectives[39]Task_List[3]AllowGoingWrongWay = True
Objectives[39]Task_List[3]Reverse = False
Objectives[39]Task_List[3]TakeShortestPath = False
Objectives[39]Task_List[3]IgnoreRoads = False
Objectives[39]Task_List[3]IgnoreAllPathing = False
Objectives[39]Task_List[3]AvoidHighWays = False
Objectives[39]Task_List[4]Type = Drive
Objectives[39]Task_List[4]PositionX = 128,0484
Objectives[39]Task_List[4]PositionY = 231,2228
Objectives[39]Task_List[4]PositionZ = 106,966
Objectives[39]Task_List[4]Speed = 50
Objectives[39]Task_List[4]StopBeforeVehicles = False
Objectives[39]Task_List[4]StopBeforeActors = False
Objectives[39]Task_List[4]AvoidVehicles = True
Objectives[39]Task_List[4]AvoidEmptyVehicles = True
Objectives[39]Task_List[4]AvoidActors = True
Objectives[39]Task_List[4]AvoidObjects = True
Objectives[39]Task_List[4]StopAtLights = False
Objectives[39]Task_List[4]UseBlinkers = True
Objectives[39]Task_List[4]AllowGoingWrongWay = True
Objectives[39]Task_List[4]Reverse = False
Objectives[39]Task_List[4]TakeShortestPath = False
Objectives[39]Task_List[4]IgnoreRoads = False
Objectives[39]Task_List[4]IgnoreAllPathing = False
Objectives[39]Task_List[4]AvoidHighWays = False
Objectives[39]Task_List[5]Type = Drive
Objectives[39]Task_List[5]PositionX = -259,1624
Objectives[39]Task_List[5]PositionY = -48,69398
Objectives[39]Task_List[5]PositionZ = 49,03576
Objectives[39]Task_List[5]Speed = 50
Objectives[39]Task_List[5]StopBeforeVehicles = False
Objectives[39]Task_List[5]StopBeforeActors = False
Objectives[39]Task_List[5]AvoidVehicles = True
Objectives[39]Task_List[5]AvoidEmptyVehicles = True
Objectives[39]Task_List[5]AvoidActors = True
Objectives[39]Task_List[5]AvoidObjects = True
Objectives[39]Task_List[5]StopAtLights = False
Objectives[39]Task_List[5]UseBlinkers = True
Objectives[39]Task_List[5]AllowGoingWrongWay = True
Objectives[39]Task_List[5]Reverse = False
Objectives[39]Task_List[5]TakeShortestPath = False
Objectives[39]Task_List[5]IgnoreRoads = False
Objectives[39]Task_List[5]IgnoreAllPathing = False
Objectives[39]Task_List[5]AvoidHighWays = False
Objectives[39]Task_List[6]Type = Drive
Objectives[39]Task_List[6]PositionX = -1083,219
Objectives[39]Task_List[6]PositionY = 267,3729
Objectives[39]Task_List[6]PositionZ = 63,43039
Objectives[39]Task_List[6]Speed = 50
Objectives[39]Task_List[6]StopBeforeVehicles = False
Objectives[39]Task_List[6]StopBeforeActors = False
Objectives[39]Task_List[6]AvoidVehicles = True
Objectives[39]Task_List[6]AvoidEmptyVehicles = True
Objectives[39]Task_List[6]AvoidActors = True
Objectives[39]Task_List[6]AvoidObjects = True
Objectives[39]Task_List[6]StopAtLights = False
Objectives[39]Task_List[6]UseBlinkers = True
Objectives[39]Task_List[6]AllowGoingWrongWay = True
Objectives[39]Task_List[6]Reverse = False
Objectives[39]Task_List[6]TakeShortestPath = False
Objectives[39]Task_List[6]IgnoreRoads = False
Objectives[39]Task_List[6]IgnoreAllPathing = False
Objectives[39]Task_List[6]AvoidHighWays = False
Objectives[39]Task_List[7]Type = Drive
Objectives[39]Task_List[7]PositionX = -880,2498
Objectives[39]Task_List[7]PositionY = -121,9353
Objectives[39]Task_List[7]PositionZ = 37,4611
Objectives[39]Task_List[7]Speed = 50
Objectives[39]Task_List[7]StopBeforeVehicles = False
Objectives[39]Task_List[7]StopBeforeActors = False
Objectives[39]Task_List[7]AvoidVehicles = True
Objectives[39]Task_List[7]AvoidEmptyVehicles = True
Objectives[39]Task_List[7]AvoidActors = True
Objectives[39]Task_List[7]AvoidObjects = True
Objectives[39]Task_List[7]StopAtLights = False
Objectives[39]Task_List[7]UseBlinkers = True
Objectives[39]Task_List[7]AllowGoingWrongWay = True
Objectives[39]Task_List[7]Reverse = False
Objectives[39]Task_List[7]TakeShortestPath = False
Objectives[39]Task_List[7]IgnoreRoads = False
Objectives[39]Task_List[7]IgnoreAllPathing = False
Objectives[39]Task_List[7]AvoidHighWays = False
Objectives[39]Task_List[8]Type = Drive
Objectives[39]Task_List[8]PositionX = -547,3279
Objectives[39]Task_List[8]PositionY = 128,4881
Objectives[39]Task_List[8]PositionZ = 62,5807
Objectives[39]Task_List[8]Speed = 50
Objectives[39]Task_List[8]StopBeforeVehicles = False
Objectives[39]Task_List[8]StopBeforeActors = False
Objectives[39]Task_List[8]AvoidVehicles = True
Objectives[39]Task_List[8]AvoidEmptyVehicles = True
Objectives[39]Task_List[8]AvoidActors = True
Objectives[39]Task_List[8]AvoidObjects = True
Objectives[39]Task_List[8]StopAtLights = False
Objectives[39]Task_List[8]UseBlinkers = True
Objectives[39]Task_List[8]AllowGoingWrongWay = True
Objectives[39]Task_List[8]Reverse = False
Objectives[39]Task_List[8]TakeShortestPath = False
Objectives[39]Task_List[8]IgnoreRoads = False
Objectives[39]Task_List[8]IgnoreAllPathing = False
Objectives[39]Task_List[8]AvoidHighWays = False
Objectives[39]Task_List[9]Type = Drive
Objectives[39]Task_List[9]PositionX = -76,29306
Objectives[39]Task_List[9]PositionY = -109,8265
Objectives[39]Task_List[9]PositionZ = 57,3617
Objectives[39]Task_List[9]Speed = 50
Objectives[39]Task_List[9]StopBeforeVehicles = False
Objectives[39]Task_List[9]StopBeforeActors = False
Objectives[39]Task_List[9]AvoidVehicles = True
Objectives[39]Task_List[9]AvoidEmptyVehicles = True
Objectives[39]Task_List[9]AvoidActors = True
Objectives[39]Task_List[9]AvoidObjects = True
Objectives[39]Task_List[9]StopAtLights = False
Objectives[39]Task_List[9]UseBlinkers = True
Objectives[39]Task_List[9]AllowGoingWrongWay = True
Objectives[39]Task_List[9]Reverse = False
Objectives[39]Task_List[9]TakeShortestPath = False
Objectives[39]Task_List[9]IgnoreRoads = False
Objectives[39]Task_List[9]IgnoreAllPathing = False
Objectives[39]Task_List[9]AvoidHighWays = False
Objectives[39]mission_ActorsCount = 0
Objectives[39]mission_Vehicles = 0
Objectives[39]Mission_Needed_Vehicles = 0
Objectives[39]mission_PropsCount = 0
Objectives[39]mission_Pickup_Props_Count = 0
Objectives[39]ObjectiveMessages = 6
Objectives[39]ObjectiveMessages[0]positionX = 213,9207
Objectives[39]ObjectiveMessages[0]positionY = -1449,51
Objectives[39]ObjectiveMessages[0]positionZ = 28,28968
Objectives[39]ObjectiveMessages[0]Message = Shit, you got too much in there, let's go.
Objectives[39]ObjectiveMessages[0]Contact = CHAR_LESTER
Objectives[39]ObjectiveMessages[0]Sender = 
Objectives[39]ObjectiveMessages[0]Subject = 
Objectives[39]ObjectiveMessages[0]MessageColor = Yellow
Objectives[39]ObjectiveMessages[0]PlayFromStart = True
Objectives[39]ObjectiveMessages[0]Delay = False
Objectives[39]ObjectiveMessages[0]DelayTime = 0
Objectives[39]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[39]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[39]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[39]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[39]ObjectiveMessages[0]TypeSubtitle = False
Objectives[39]ObjectiveMessages[0]TypeTextMesage = True
Objectives[39]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[39]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[39]ObjectiveMessages[1]positionX = 216,456
Objectives[39]ObjectiveMessages[1]positionY = -1451,08
Objectives[39]ObjectiveMessages[1]positionZ = 28,28832
Objectives[39]ObjectiveMessages[1]Message = Ok, hold on tight.
Objectives[39]ObjectiveMessages[1]Contact = CHAR_FRANKLIN
Objectives[39]ObjectiveMessages[1]Sender = 
Objectives[39]ObjectiveMessages[1]Subject = 
Objectives[39]ObjectiveMessages[1]MessageColor = Green
Objectives[39]ObjectiveMessages[1]PlayFromStart = True
Objectives[39]ObjectiveMessages[1]Delay = False
Objectives[39]ObjectiveMessages[1]DelayTime = 0
Objectives[39]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[39]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[39]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[39]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[39]ObjectiveMessages[1]TypeSubtitle = False
Objectives[39]ObjectiveMessages[1]TypeTextMesage = True
Objectives[39]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[39]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[39]ObjectiveMessages[2]positionX = 218,8451
Objectives[39]ObjectiveMessages[2]positionY = -1452,752
Objectives[39]ObjectiveMessages[2]positionZ = 28,28757
Objectives[39]ObjectiveMessages[2]Message = Now shoot the cops a little, then let's get rid of them, and go to the final theft.
Objectives[39]ObjectiveMessages[2]Contact = CHAR_LESTER
Objectives[39]ObjectiveMessages[2]Sender = 
Objectives[39]ObjectiveMessages[2]Subject = 
Objectives[39]ObjectiveMessages[2]MessageColor = Yellow
Objectives[39]ObjectiveMessages[2]PlayFromStart = True
Objectives[39]ObjectiveMessages[2]Delay = False
Objectives[39]ObjectiveMessages[2]DelayTime = 0
Objectives[39]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[39]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[39]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[39]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[39]ObjectiveMessages[2]TypeSubtitle = False
Objectives[39]ObjectiveMessages[2]TypeTextMesage = True
Objectives[39]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[39]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[39]ObjectiveMessages[3]positionX = 221,0302
Objectives[39]ObjectiveMessages[3]positionY = -1454,407
Objectives[39]ObjectiveMessages[3]positionZ = 28,28738
Objectives[39]ObjectiveMessages[3]Message = Ok.
Objectives[39]ObjectiveMessages[3]Contact = CHAR_MICHAEL
Objectives[39]ObjectiveMessages[3]Sender = 
Objectives[39]ObjectiveMessages[3]Subject = 
Objectives[39]ObjectiveMessages[3]MessageColor = Blue
Objectives[39]ObjectiveMessages[3]PlayFromStart = True
Objectives[39]ObjectiveMessages[3]Delay = False
Objectives[39]ObjectiveMessages[3]DelayTime = 0
Objectives[39]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[39]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[39]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[39]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[39]ObjectiveMessages[3]TypeSubtitle = False
Objectives[39]ObjectiveMessages[3]TypeTextMesage = True
Objectives[39]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[39]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[39]ObjectiveMessages[4]positionX = 223,6505
Objectives[39]ObjectiveMessages[4]positionY = -1456,326
Objectives[39]ObjectiveMessages[4]positionZ = 28,28738
Objectives[39]ObjectiveMessages[4]Message = It's always fun.
Objectives[39]ObjectiveMessages[4]Contact = CHAR_TREVOR
Objectives[39]ObjectiveMessages[4]Sender = 
Objectives[39]ObjectiveMessages[4]Subject = 
Objectives[39]ObjectiveMessages[4]MessageColor = Orange
Objectives[39]ObjectiveMessages[4]PlayFromStart = True
Objectives[39]ObjectiveMessages[4]Delay = False
Objectives[39]ObjectiveMessages[4]DelayTime = 0
Objectives[39]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[39]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[39]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[39]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[39]ObjectiveMessages[4]TypeSubtitle = False
Objectives[39]ObjectiveMessages[4]TypeTextMesage = True
Objectives[39]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[39]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[39]ObjectiveMessages[5]positionX = 226,0125
Objectives[39]ObjectiveMessages[5]positionY = -1458,006
Objectives[39]ObjectiveMessages[5]positionZ = 28,28739
Objectives[39]ObjectiveMessages[5]Message = Right.
Objectives[39]ObjectiveMessages[5]Contact = CHAR_MICHAEL
Objectives[39]ObjectiveMessages[5]Sender = 
Objectives[39]ObjectiveMessages[5]Subject = 
Objectives[39]ObjectiveMessages[5]MessageColor = Blue
Objectives[39]ObjectiveMessages[5]PlayFromStart = True
Objectives[39]ObjectiveMessages[5]Delay = False
Objectives[39]ObjectiveMessages[5]DelayTime = 0
Objectives[39]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[39]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[39]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[39]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[39]ObjectiveMessages[5]TypeSubtitle = False
Objectives[39]ObjectiveMessages[5]TypeTextMesage = True
Objectives[39]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[39]ObjectiveMessages[5]PhoneMessageDisplayTime = 15

Objectives[40]Text = 
Objectives[40]Text2 = 
Objectives[40]Text3 = 
Objectives[40]Failed_Text = 
Objectives[40]Type = Checkpoint
Objectives[40]Checkpoint_Type = 45
Objectives[40]Reserved = 1
Objectives[40]ColorR = 255
Objectives[40]ColorG = 255
Objectives[40]ColorB = 0
Objectives[40]ColorA = 255
Objectives[40]IconColorR = 255
Objectives[40]IconColorG = 255
Objectives[40]IconColorB = 0
Objectives[40]IconColorA = 255
Objectives[40]positionX = -77,26881
Objectives[40]positionY = -119,8994
Objectives[40]positionZ = 56,8801
Objectives[40]Heading = 94,41656
Objectives[40]Diameter = 1
Objectives[40]minimum_hight = 1
Objectives[40]maximum_hight = 10
Objectives[40]TriggerDistance = 5000
Objectives[40]PlaySound = False
Objectives[40]LoseWanted = True
Objectives[40]Stop_Vehicle = False
Objectives[40]DeliverVehicleOnly = False
Objectives[40]DeliverTrailor = False
Objectives[40]DeliverTowTruck = False
Objectives[40]DeliverVehicleCargobob = False
Objectives[40]DeliverPropCargobob = False
Objectives[40]mission_ActorsCount = 0
Objectives[40]mission_Vehicles = 0
Objectives[40]Mission_Needed_Vehicles = 0
Objectives[40]mission_PropsCount = 0
Objectives[40]mission_Pickup_Props_Count = 0
Objectives[40]ObjectiveMessages = 0

Objectives[41]Type = Set_Player_Actor_Objective
Objectives[41]Text = 
Objectives[41]positionX = 128,5935
Objectives[41]positionY = -1186,818
Objectives[41]positionZ = 28,50329
Objectives[41]SetPlayerActor_Use_Player = False
Objectives[41]SetPlayerActor_Player_Controllable = True
Objectives[41]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[41]SetPlayerActor_Use_Actor = True
Objectives[41]SetPlayerActor_RelationshipGroup_Change = True
Objectives[41]SetPlayerActor_RelationshipGroup = Companion
Objectives[41]SetPlayerActor_Invincible_Change = False
Objectives[41]SetPlayerActor_Invincible = False
Objectives[41]SetPlayerActor_NewTask = True
Objectives[41]Int_Task = 99
Objectives[41]Task_Repeat = False
Objectives[41]Task_Timeout = False
Objectives[41]Task_Guard_Range = 10
Objectives[41]Task_Stay_In_Range = True
Objectives[41]Task_Wander_Range = 10
Objectives[41]Task_Scenario = NONE
Objectives[41]Task_TalkingAnimation = mic_chatter
Objectives[41]Task_Time = 1
Objectives[41]TaskListCount = 4
Objectives[41]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[41]Task_List[0]positionX = 128,5924
Objectives[41]Task_List[0]positionY = -1186,818
Objectives[41]Task_List[0]positionZ = 29,00329
Objectives[41]Task_List[0]Block = True
Objectives[41]Task_List[1]Type = EnterVehicle
Objectives[41]Task_List[1]PositionX = 128,5924
Objectives[41]Task_List[1]PositionY = -1186,818
Objectives[41]Task_List[1]PositionZ = 29,00329
Objectives[41]Task_List[1]Speed = 3
Objectives[41]Task_List[1]SeatIndex = -1
Objectives[41]Task_List[1]TaskIndex = 1
Objectives[41]Task_List[1]Warp = False
Objectives[41]Task_List[2]Type = Drive
Objectives[41]Task_List[2]PositionX = 226,1504
Objectives[41]Task_List[2]PositionY = 210,5662
Objectives[41]Task_List[2]PositionZ = 105,0426
Objectives[41]Task_List[2]Speed = 50
Objectives[41]Task_List[2]StopBeforeVehicles = False
Objectives[41]Task_List[2]StopBeforeActors = False
Objectives[41]Task_List[2]AvoidVehicles = True
Objectives[41]Task_List[2]AvoidEmptyVehicles = True
Objectives[41]Task_List[2]AvoidActors = True
Objectives[41]Task_List[2]AvoidObjects = True
Objectives[41]Task_List[2]StopAtLights = False
Objectives[41]Task_List[2]UseBlinkers = True
Objectives[41]Task_List[2]AllowGoingWrongWay = True
Objectives[41]Task_List[2]Reverse = False
Objectives[41]Task_List[2]TakeShortestPath = False
Objectives[41]Task_List[2]IgnoreRoads = False
Objectives[41]Task_List[2]IgnoreAllPathing = False
Objectives[41]Task_List[2]AvoidHighWays = False
Objectives[41]Task_List[3]Type = BlockNonTemporaryEvents
Objectives[41]Task_List[3]positionX = 226,1504
Objectives[41]Task_List[3]positionY = 210,5662
Objectives[41]Task_List[3]positionZ = 105,0426
Objectives[41]Task_List[3]Block = False
Objectives[41]mission_ActorsCount = 0
Objectives[41]mission_Vehicles = 0
Objectives[41]Mission_Needed_Vehicles = 0
Objectives[41]mission_PropsCount = 0
Objectives[41]mission_Pickup_Props_Count = 0
Objectives[41]ObjectiveMessages = 0

Objectives[42]Type = Set_Player_Actor_Objective
Objectives[42]Text = 
Objectives[42]positionX = 122,0884
Objectives[42]positionY = -1183,555
Objectives[42]positionZ = 29,27999
Objectives[42]SetPlayerActor_Use_Player = False
Objectives[42]SetPlayerActor_Player_Controllable = True
Objectives[42]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[42]SetPlayerActor_Use_Actor = True
Objectives[42]SetPlayerActor_RelationshipGroup_Change = False
Objectives[42]SetPlayerActor_RelationshipGroup = Neutral
Objectives[42]SetPlayerActor_Invincible_Change = False
Objectives[42]SetPlayerActor_Invincible = False
Objectives[42]SetPlayerActor_NewTask = True
Objectives[42]Int_Task = 99
Objectives[42]Task_Repeat = False
Objectives[42]Task_Timeout = True
Objectives[42]Task_Guard_Range = 10
Objectives[42]Task_Stay_In_Range = True
Objectives[42]Task_Wander_Range = 10
Objectives[42]Task_Scenario = NONE
Objectives[42]Task_TalkingAnimation = mic_chatter
Objectives[42]Task_Time = 1
Objectives[42]mission_ActorsCount = 0
Objectives[42]mission_Vehicles = 0
Objectives[42]Mission_Needed_Vehicles = 0
Objectives[42]mission_PropsCount = 0
Objectives[42]mission_Pickup_Props_Count = 0
Objectives[42]ObjectiveMessages = 2
Objectives[42]ObjectiveMessages[0]positionX = 1690,342
Objectives[42]ObjectiveMessages[0]positionY = 3263,081
Objectives[42]ObjectiveMessages[0]positionZ = 39,89852
Objectives[42]ObjectiveMessages[0]Message = Ok, stop shoot! Franklin, let's go to the final theft.
Objectives[42]ObjectiveMessages[0]Contact = CHAR_LESTER
Objectives[42]ObjectiveMessages[0]Sender = 
Objectives[42]ObjectiveMessages[0]Subject = 
Objectives[42]ObjectiveMessages[0]MessageColor = Yellow
Objectives[42]ObjectiveMessages[0]PlayFromStart = True
Objectives[42]ObjectiveMessages[0]Delay = False
Objectives[42]ObjectiveMessages[0]DelayTime = 0
Objectives[42]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[42]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[42]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[42]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[42]ObjectiveMessages[0]TypeSubtitle = False
Objectives[42]ObjectiveMessages[0]TypeTextMesage = True
Objectives[42]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[42]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[42]ObjectiveMessages[1]positionX = 1688,071
Objectives[42]ObjectiveMessages[1]positionY = 3262,133
Objectives[42]ObjectiveMessages[1]positionZ = 39,87201
Objectives[42]ObjectiveMessages[1]Message = Ok.
Objectives[42]ObjectiveMessages[1]Contact = CHAR_FRANKLIN
Objectives[42]ObjectiveMessages[1]Sender = 
Objectives[42]ObjectiveMessages[1]Subject = 
Objectives[42]ObjectiveMessages[1]MessageColor = Green
Objectives[42]ObjectiveMessages[1]PlayFromStart = True
Objectives[42]ObjectiveMessages[1]Delay = False
Objectives[42]ObjectiveMessages[1]DelayTime = 0
Objectives[42]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[42]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[42]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[42]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[42]ObjectiveMessages[1]TypeSubtitle = False
Objectives[42]ObjectiveMessages[1]TypeTextMesage = True
Objectives[42]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[42]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[43]Type = Set_Player_Actor_Objective
Objectives[43]Text = 
Objectives[43]positionX = 126,2199
Objectives[43]positionY = -1188,324
Objectives[43]positionZ = 28,50322
Objectives[43]SetPlayerActor_Use_Player = False
Objectives[43]SetPlayerActor_Player_Controllable = True
Objectives[43]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[43]SetPlayerActor_Use_Actor = True
Objectives[43]SetPlayerActor_RelationshipGroup_Change = True
Objectives[43]SetPlayerActor_RelationshipGroup = Companion
Objectives[43]SetPlayerActor_Invincible_Change = False
Objectives[43]SetPlayerActor_Invincible = False
Objectives[43]SetPlayerActor_NewTask = True
Objectives[43]Int_Task = 99
Objectives[43]Task_Repeat = False
Objectives[43]Task_Timeout = False
Objectives[43]Task_Guard_Range = 10
Objectives[43]Task_Stay_In_Range = True
Objectives[43]Task_Wander_Range = 10
Objectives[43]Task_Scenario = NONE
Objectives[43]Task_TalkingAnimation = mic_chatter
Objectives[43]Task_Time = 1
Objectives[43]TaskListCount = 1
Objectives[43]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[43]Task_List[0]positionX = 265,4839
Objectives[43]Task_List[0]positionY = 223,235
Objectives[43]Task_List[0]positionZ = 109,5831
Objectives[43]Task_List[0]Block = False
Objectives[43]mission_ActorsCount = 0
Objectives[43]mission_Vehicles = 0
Objectives[43]Mission_Needed_Vehicles = 0
Objectives[43]mission_PropsCount = 0
Objectives[43]mission_Pickup_Props_Count = 0
Objectives[43]ObjectiveMessages = 0

Objectives[44]Type = Set_Player_Actor_Objective
Objectives[44]Text = 
Objectives[44]positionX = 232,2793
Objectives[44]positionY = 217,361
Objectives[44]positionZ = 105,2867
Objectives[44]SetPlayerActor_Use_Player = True
Objectives[44]SetPlayerActor_Player_Controllable = True
Objectives[44]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[44]SetPlayerActor_Use_Actor = False
Objectives[44]SetPlayerActor_RelationshipGroup_Change = False
Objectives[44]SetPlayerActor_RelationshipGroup = Neutral
Objectives[44]SetPlayerActor_Invincible_Change = False
Objectives[44]SetPlayerActor_Invincible = False
Objectives[44]SetPlayerActor_NewTask = False
Objectives[44]Int_Task = 0
Objectives[44]Task_Repeat = False
Objectives[44]Task_Timeout = False
Objectives[44]Task_Guard_Range = 10
Objectives[44]Task_Stay_In_Range = True
Objectives[44]Task_Wander_Range = 10
Objectives[44]Task_Scenario = NONE
Objectives[44]Task_TalkingAnimation = mic_chatter
Objectives[44]Task_Time = 1
Objectives[44]mission_ActorsCount = 0
Objectives[44]mission_Vehicles = 0
Objectives[44]Mission_Needed_Vehicles = 0
Objectives[44]mission_PropsCount = 5
Objectives[44]mission_Props[0]Model = hei_prop_hei_keypad_02
Objectives[44]mission_Props[0]PlaceOnGround = False
Objectives[44]mission_Props[0]FreesePosition = False
Objectives[44]mission_Props[0]positionX = 255,9815
Objectives[44]mission_Props[0]positionY = 220,6218
Objectives[44]mission_Props[0]positionZ = 106,5
Objectives[44]mission_Props[0]rotationX = 0
Objectives[44]mission_Props[0]rotationY = 0
Objectives[44]mission_Props[0]rotationZ = -22,5
Objectives[44]mission_Props[1]Model = hei_prop_hei_keypad_02
Objectives[44]mission_Props[1]PlaceOnGround = False
Objectives[44]mission_Props[1]FreesePosition = False
Objectives[44]mission_Props[1]positionX = 261,1521
Objectives[44]mission_Props[1]positionY = 219,9717
Objectives[44]mission_Props[1]positionZ = 106,5
Objectives[44]mission_Props[1]rotationX = 0
Objectives[44]mission_Props[1]rotationY = 0
Objectives[44]mission_Props[1]rotationZ = -105
Objectives[44]mission_Props[2]Model = v_ilev_gangsafe
Objectives[44]mission_Props[2]PlaceOnGround = False
Objectives[44]mission_Props[2]FreesePosition = True
Objectives[44]mission_Props[2]positionX = 265,1201
Objectives[44]mission_Props[2]positionY = 222,1685
Objectives[44]mission_Props[2]positionZ = 101,451
Objectives[44]mission_Props[2]rotationX = 0
Objectives[44]mission_Props[2]rotationY = 0
Objectives[44]mission_Props[2]rotationZ = -20,00001
Objectives[44]mission_Props[3]Model = v_ilev_gangsafedoor
Objectives[44]mission_Props[3]PlaceOnGround = False
Objectives[44]mission_Props[3]FreesePosition = True
Objectives[44]mission_Props[3]positionX = 265,1201
Objectives[44]mission_Props[3]positionY = 222,1685
Objectives[44]mission_Props[3]positionZ = 101,451
Objectives[44]mission_Props[3]rotationX = 0
Objectives[44]mission_Props[3]rotationY = 0
Objectives[44]mission_Props[3]rotationZ = -20,00001
Objectives[44]mission_Props[4]Model = hei_prop_hei_keypad_02
Objectives[44]mission_Props[4]PlaceOnGround = False
Objectives[44]mission_Props[4]FreesePosition = True
Objectives[44]mission_Props[4]positionX = 266,5184
Objectives[44]mission_Props[4]positionY = 217,7957
Objectives[44]mission_Props[4]positionZ = 110,5
Objectives[44]mission_Props[4]rotationX = 0
Objectives[44]mission_Props[4]rotationY = 0
Objectives[44]mission_Props[4]rotationZ = 155
Objectives[44]mission_Pickup_Props_Count = 10
Objectives[44]mission_Pickup_Props[0]Model = prop_ld_case_01_s
Objectives[44]mission_Pickup_Props[0]Value = 99999
Objectives[44]mission_Pickup_Props[0]positionX = 261,0822
Objectives[44]mission_Pickup_Props[0]positionY = 203,4424
Objectives[44]mission_Pickup_Props[0]positionZ = 109,7878
Objectives[44]mission_Pickup_Props[0]rotationX = 0
Objectives[44]mission_Pickup_Props[0]rotationY = 0
Objectives[44]mission_Pickup_Props[0]rotationZ = 0
Objectives[44]mission_Pickup_Props[0]Needed_For_Pickup_Prop_Objective_Count = 1
Objectives[44]mission_Pickup_Props[0]Needed_For_Pickup_Prop_Objective[0] = 60
Objectives[44]mission_Pickup_Props[1]Model = PICKUP_HEALTH_STANDARD
Objectives[44]mission_Pickup_Props[1]Value = 99999
Objectives[44]mission_Pickup_Props[1]positionX = 236,1444
Objectives[44]mission_Pickup_Props[1]positionY = 220,4274
Objectives[44]mission_Pickup_Props[1]positionZ = 105,7868
Objectives[44]mission_Pickup_Props[1]rotationX = 0
Objectives[44]mission_Pickup_Props[1]rotationY = 0
Objectives[44]mission_Pickup_Props[1]rotationZ = 0
Objectives[44]mission_Pickup_Props[2]Model = PICKUP_ARMOUR_STANDARD
Objectives[44]mission_Pickup_Props[2]Value = 99999
Objectives[44]mission_Pickup_Props[2]positionX = 238,7182
Objectives[44]mission_Pickup_Props[2]positionY = 215,2723
Objectives[44]mission_Pickup_Props[2]positionZ = 105,7868
Objectives[44]mission_Pickup_Props[2]rotationX = 0
Objectives[44]mission_Pickup_Props[2]rotationY = 0
Objectives[44]mission_Pickup_Props[2]rotationZ = 0
Objectives[44]mission_Pickup_Props[3]Model = PICKUP_HEALTH_STANDARD
Objectives[44]mission_Pickup_Props[3]Value = 99999
Objectives[44]mission_Pickup_Props[3]positionX = 255,8759
Objectives[44]mission_Pickup_Props[3]positionY = 210,1851
Objectives[44]mission_Pickup_Props[3]positionZ = 105,7868
Objectives[44]mission_Pickup_Props[3]rotationX = 0
Objectives[44]mission_Pickup_Props[3]rotationY = 0
Objectives[44]mission_Pickup_Props[3]rotationZ = 0
Objectives[44]mission_Pickup_Props[4]Model = PICKUP_HEALTH_STANDARD
Objectives[44]mission_Pickup_Props[4]Value = 99999
Objectives[44]mission_Pickup_Props[4]positionX = 253,6958
Objectives[44]mission_Pickup_Props[4]positionY = 229,215
Objectives[44]mission_Pickup_Props[4]positionZ = 105,7868
Objectives[44]mission_Pickup_Props[4]rotationX = 0
Objectives[44]mission_Pickup_Props[4]rotationY = 0
Objectives[44]mission_Pickup_Props[4]rotationZ = 0
Objectives[44]mission_Pickup_Props[5]Model = PICKUP_ARMOUR_STANDARD
Objectives[44]mission_Pickup_Props[5]Value = 99999
Objectives[44]mission_Pickup_Props[5]positionX = 246,009
Objectives[44]mission_Pickup_Props[5]positionY = 225,6737
Objectives[44]mission_Pickup_Props[5]positionZ = 105,7876
Objectives[44]mission_Pickup_Props[5]rotationX = 0
Objectives[44]mission_Pickup_Props[5]rotationY = 0
Objectives[44]mission_Pickup_Props[5]rotationZ = 0
Objectives[44]mission_Pickup_Props[6]Model = PICKUP_ARMOUR_STANDARD
Objectives[44]mission_Pickup_Props[6]Value = 99999
Objectives[44]mission_Pickup_Props[6]positionX = 253,7684
Objectives[44]mission_Pickup_Props[6]positionY = 228,9519
Objectives[44]mission_Pickup_Props[6]positionZ = 101,1832
Objectives[44]mission_Pickup_Props[6]rotationX = 0
Objectives[44]mission_Pickup_Props[6]rotationY = 0
Objectives[44]mission_Pickup_Props[6]rotationZ = 0
Objectives[44]mission_Pickup_Props[7]Model = PICKUP_HEALTH_STANDARD
Objectives[44]mission_Pickup_Props[7]Value = 99999
Objectives[44]mission_Pickup_Props[7]positionX = 262,4494
Objectives[44]mission_Pickup_Props[7]positionY = 220,7142
Objectives[44]mission_Pickup_Props[7]positionZ = 101,1832
Objectives[44]mission_Pickup_Props[7]rotationX = 0
Objectives[44]mission_Pickup_Props[7]rotationY = 0
Objectives[44]mission_Pickup_Props[7]rotationZ = 0
Objectives[44]mission_Pickup_Props[8]Model = PICKUP_ARMOUR_STANDARD
Objectives[44]mission_Pickup_Props[8]Value = 99999
Objectives[44]mission_Pickup_Props[8]positionX = 263,9392
Objectives[44]mission_Pickup_Props[8]positionY = 208,7294
Objectives[44]mission_Pickup_Props[8]positionZ = 109,7874
Objectives[44]mission_Pickup_Props[8]rotationX = 0
Objectives[44]mission_Pickup_Props[8]rotationY = 0
Objectives[44]mission_Pickup_Props[8]rotationZ = 0
Objectives[44]mission_Pickup_Props[9]Model = PICKUP_HEALTH_STANDARD
Objectives[44]mission_Pickup_Props[9]Value = 99999
Objectives[44]mission_Pickup_Props[9]positionX = 263,0971
Objectives[44]mission_Pickup_Props[9]positionY = 209,9121
Objectives[44]mission_Pickup_Props[9]positionZ = 110,6675
Objectives[44]mission_Pickup_Props[9]rotationX = 0
Objectives[44]mission_Pickup_Props[9]rotationY = 0
Objectives[44]mission_Pickup_Props[9]rotationZ = 0
Objectives[44]ObjectiveMessages = 5
Objectives[44]ObjectiveMessages[0]positionX = 1678,093
Objectives[44]ObjectiveMessages[0]positionY = 3259,579
Objectives[44]ObjectiveMessages[0]positionZ = 39,66381
Objectives[44]ObjectiveMessages[0]Message = Ok guys, let's go in and kill all the guards.
Objectives[44]ObjectiveMessages[0]Contact = CHAR_LESTER
Objectives[44]ObjectiveMessages[0]Sender = 
Objectives[44]ObjectiveMessages[0]Subject = 
Objectives[44]ObjectiveMessages[0]MessageColor = Yellow
Objectives[44]ObjectiveMessages[0]PlayFromStart = True
Objectives[44]ObjectiveMessages[0]Delay = False
Objectives[44]ObjectiveMessages[0]DelayTime = 0
Objectives[44]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[44]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[44]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[44]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[44]ObjectiveMessages[0]TypeSubtitle = False
Objectives[44]ObjectiveMessages[0]TypeTextMesage = True
Objectives[44]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[44]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[44]ObjectiveMessages[1]positionX = 1672,749
Objectives[44]ObjectiveMessages[1]positionY = 3258,187
Objectives[44]ObjectiveMessages[1]positionZ = 39,63311
Objectives[44]ObjectiveMessages[1]Message = Michael, then you take care of the security doors.
Objectives[44]ObjectiveMessages[1]Contact = CHAR_LESTER
Objectives[44]ObjectiveMessages[1]Sender = 
Objectives[44]ObjectiveMessages[1]Subject = 
Objectives[44]ObjectiveMessages[1]MessageColor = Yellow
Objectives[44]ObjectiveMessages[1]PlayFromStart = True
Objectives[44]ObjectiveMessages[1]Delay = False
Objectives[44]ObjectiveMessages[1]DelayTime = 0
Objectives[44]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[44]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[44]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[44]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[44]ObjectiveMessages[1]TypeSubtitle = False
Objectives[44]ObjectiveMessages[1]TypeTextMesage = True
Objectives[44]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[44]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[44]ObjectiveMessages[2]positionX = 1669,044
Objectives[44]ObjectiveMessages[2]positionY = 3257,255
Objectives[44]ObjectiveMessages[2]positionZ = 39,65088
Objectives[44]ObjectiveMessages[2]Message = Ok.
Objectives[44]ObjectiveMessages[2]Contact = CHAR_MICHAEL
Objectives[44]ObjectiveMessages[2]Sender = 
Objectives[44]ObjectiveMessages[2]Subject = 
Objectives[44]ObjectiveMessages[2]MessageColor = Blue
Objectives[44]ObjectiveMessages[2]PlayFromStart = True
Objectives[44]ObjectiveMessages[2]Delay = False
Objectives[44]ObjectiveMessages[2]DelayTime = 0
Objectives[44]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[44]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[44]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[44]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[44]ObjectiveMessages[2]TypeSubtitle = False
Objectives[44]ObjectiveMessages[2]TypeTextMesage = True
Objectives[44]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[44]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[44]ObjectiveMessages[3]positionX = 1664,428
Objectives[44]ObjectiveMessages[3]positionY = 3255,688
Objectives[44]ObjectiveMessages[3]positionZ = 39,62099
Objectives[44]ObjectiveMessages[3]Message = Why don't you do it?
Objectives[44]ObjectiveMessages[3]Contact = CHAR_FRANKLIN
Objectives[44]ObjectiveMessages[3]Sender = 
Objectives[44]ObjectiveMessages[3]Subject = 
Objectives[44]ObjectiveMessages[3]MessageColor = Green
Objectives[44]ObjectiveMessages[3]PlayFromStart = True
Objectives[44]ObjectiveMessages[3]Delay = False
Objectives[44]ObjectiveMessages[3]DelayTime = 0
Objectives[44]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[44]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[44]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[44]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[44]ObjectiveMessages[3]TypeSubtitle = False
Objectives[44]ObjectiveMessages[3]TypeTextMesage = True
Objectives[44]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[44]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[44]ObjectiveMessages[4]positionX = 1660,819
Objectives[44]ObjectiveMessages[4]positionY = 3254,667
Objectives[44]ObjectiveMessages[4]positionZ = 39,60452
Objectives[44]ObjectiveMessages[4]Message = It would take too long to find out the password.
Objectives[44]ObjectiveMessages[4]Contact = CHAR_LESTER
Objectives[44]ObjectiveMessages[4]Sender = 
Objectives[44]ObjectiveMessages[4]Subject = 
Objectives[44]ObjectiveMessages[4]MessageColor = Yellow
Objectives[44]ObjectiveMessages[4]PlayFromStart = True
Objectives[44]ObjectiveMessages[4]Delay = False
Objectives[44]ObjectiveMessages[4]DelayTime = 0
Objectives[44]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[44]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[44]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[44]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[44]ObjectiveMessages[4]TypeSubtitle = False
Objectives[44]ObjectiveMessages[4]TypeTextMesage = True
Objectives[44]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[44]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[45]Type = Mission_Settings_Objective
Objectives[45]positionX = 254,5843
Objectives[45]positionY = 202,5241
Objectives[45]positionZ = 104,0475
Objectives[45]MissionSettings_TimesOfDay = Current
Objectives[45]MissionSettings_Weather = Current
Objectives[45]MissionSettings_WantedLevel = 0
Objectives[45]MissionSettings_SetWantedLevelNow = 0
Objectives[45]MissionSettings_StartNightvision = False
Objectives[45]MissionSettings_StopNightvision = False
Objectives[45]MissionSettings_StartSeethrough = False
Objectives[45]MissionSettings_StopSeethrough = False
Objectives[45]MissionSettings_StartMusic = False
Objectives[45]MissionSettings_StopMusic = False
Objectives[45]MissionSettings_Music = AH3B_BURNTOUT_RT
Objectives[45]mission_ActorsCount = 12
Objectives[45]mission_Actors[0]Survive_Number = 0
Objectives[45]mission_Actors[0]Failed_Text = 
Objectives[45]mission_Actors[0]Remove_After = 0
Objectives[45]mission_Actors[0]positionX = 239,0425
Objectives[45]mission_Actors[0]positionY = 221,1555
Objectives[45]mission_Actors[0]positionZ = 106,2868
Objectives[45]mission_Actors[0]Heading = 279,4166
Objectives[45]mission_Actors[0]String_Name = s_m_m_armoured_01
Objectives[45]mission_Actors[0]Relationship_Group = Enemy1
Objectives[45]mission_Actors[0]AddBlip = True
Objectives[45]mission_Actors[0]ShowCone = False
Objectives[45]mission_Actors[0]Invincible = False
Objectives[45]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[45]mission_Actors[0]AlwaysFight = True
Objectives[45]mission_Actors[0]Seeing_Range = 30
Objectives[45]mission_Actors[0]Hearing_Range = 30
Objectives[45]mission_Actors[0]CombatMovement = Offensive
Objectives[45]mission_Actors[0]weapon = Pistol
Objectives[45]mission_Actors[0]Variation = Random
Objectives[45]mission_Actors[0]Task = 1
Objectives[45]mission_Actors[0]Task_Guard_Range = 1
Objectives[45]mission_Actors[0]Task_Stay_In_Range = True
Objectives[45]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[45]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[45]mission_Actors[0]Task_Scenario = NONE
Objectives[45]mission_Actors[1]Survive_Number = 0
Objectives[45]mission_Actors[1]Failed_Text = 
Objectives[45]mission_Actors[1]Remove_After = 0
Objectives[45]mission_Actors[1]positionX = 242,445
Objectives[45]mission_Actors[1]positionY = 224,3671
Objectives[45]mission_Actors[1]positionZ = 106,2868
Objectives[45]mission_Actors[1]Heading = 154,4166
Objectives[45]mission_Actors[1]String_Name = s_m_m_armoured_01
Objectives[45]mission_Actors[1]Relationship_Group = Enemy1
Objectives[45]mission_Actors[1]AddBlip = True
Objectives[45]mission_Actors[1]ShowCone = False
Objectives[45]mission_Actors[1]Invincible = False
Objectives[45]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[45]mission_Actors[1]AlwaysFight = True
Objectives[45]mission_Actors[1]Seeing_Range = 30
Objectives[45]mission_Actors[1]Hearing_Range = 30
Objectives[45]mission_Actors[1]CombatMovement = Offensive
Objectives[45]mission_Actors[1]weapon = Pistol
Objectives[45]mission_Actors[1]Variation = Random
Objectives[45]mission_Actors[1]Task = 1
Objectives[45]mission_Actors[1]Task_Guard_Range = 1
Objectives[45]mission_Actors[1]Task_Stay_In_Range = True
Objectives[45]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[45]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[45]mission_Actors[1]Task_Scenario = NONE
Objectives[45]mission_Actors[2]Survive_Number = 0
Objectives[45]mission_Actors[2]Failed_Text = 
Objectives[45]mission_Actors[2]Remove_After = 0
Objectives[45]mission_Actors[2]positionX = 246,1697
Objectives[45]mission_Actors[2]positionY = 214,3182
Objectives[45]mission_Actors[2]positionZ = 106,2868
Objectives[45]mission_Actors[2]Heading = 339,4166
Objectives[45]mission_Actors[2]String_Name = s_m_m_armoured_01
Objectives[45]mission_Actors[2]Relationship_Group = Enemy1
Objectives[45]mission_Actors[2]AddBlip = True
Objectives[45]mission_Actors[2]ShowCone = False
Objectives[45]mission_Actors[2]Invincible = False
Objectives[45]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[45]mission_Actors[2]AlwaysFight = True
Objectives[45]mission_Actors[2]Seeing_Range = 30
Objectives[45]mission_Actors[2]Hearing_Range = 30
Objectives[45]mission_Actors[2]CombatMovement = Offensive
Objectives[45]mission_Actors[2]weapon = Pistol
Objectives[45]mission_Actors[2]Variation = Random
Objectives[45]mission_Actors[2]Task = 1
Objectives[45]mission_Actors[2]Task_Guard_Range = 1
Objectives[45]mission_Actors[2]Task_Stay_In_Range = True
Objectives[45]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[45]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[45]mission_Actors[2]Task_Scenario = NONE
Objectives[45]mission_Actors[3]Survive_Number = 0
Objectives[45]mission_Actors[3]Failed_Text = 
Objectives[45]mission_Actors[3]Remove_After = 0
Objectives[45]mission_Actors[3]positionX = 252,3381
Objectives[45]mission_Actors[3]positionY = 221,5499
Objectives[45]mission_Actors[3]positionZ = 106,2865
Objectives[45]mission_Actors[3]Heading = 144,4161
Objectives[45]mission_Actors[3]String_Name = s_m_m_armoured_01
Objectives[45]mission_Actors[3]Relationship_Group = Enemy1
Objectives[45]mission_Actors[3]AddBlip = True
Objectives[45]mission_Actors[3]ShowCone = False
Objectives[45]mission_Actors[3]Invincible = False
Objectives[45]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[45]mission_Actors[3]AlwaysFight = True
Objectives[45]mission_Actors[3]Seeing_Range = 30
Objectives[45]mission_Actors[3]Hearing_Range = 30
Objectives[45]mission_Actors[3]CombatMovement = Offensive
Objectives[45]mission_Actors[3]weapon = Pistol
Objectives[45]mission_Actors[3]Variation = Random
Objectives[45]mission_Actors[3]Task = 1
Objectives[45]mission_Actors[3]Task_Guard_Range = 1
Objectives[45]mission_Actors[3]Task_Stay_In_Range = True
Objectives[45]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[45]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[45]mission_Actors[3]Task_Scenario = NONE
Objectives[45]mission_Actors[4]Survive_Number = 0
Objectives[45]mission_Actors[4]Failed_Text = 
Objectives[45]mission_Actors[4]Remove_After = 0
Objectives[45]mission_Actors[4]positionX = 258,0251
Objectives[45]mission_Actors[4]positionY = 219,3246
Objectives[45]mission_Actors[4]positionZ = 106,2863
Objectives[45]mission_Actors[4]Heading = 144,4164
Objectives[45]mission_Actors[4]String_Name = s_m_m_armoured_01
Objectives[45]mission_Actors[4]Relationship_Group = Enemy1
Objectives[45]mission_Actors[4]AddBlip = True
Objectives[45]mission_Actors[4]ShowCone = False
Objectives[45]mission_Actors[4]Invincible = False
Objectives[45]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[45]mission_Actors[4]AlwaysFight = True
Objectives[45]mission_Actors[4]Seeing_Range = 30
Objectives[45]mission_Actors[4]Hearing_Range = 30
Objectives[45]mission_Actors[4]CombatMovement = Offensive
Objectives[45]mission_Actors[4]weapon = Pistol
Objectives[45]mission_Actors[4]Variation = Random
Objectives[45]mission_Actors[4]Task = 1
Objectives[45]mission_Actors[4]Task_Guard_Range = 1
Objectives[45]mission_Actors[4]Task_Stay_In_Range = True
Objectives[45]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[45]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[45]mission_Actors[4]Task_Scenario = NONE
Objectives[45]mission_Actors[5]Survive_Number = 0
Objectives[45]mission_Actors[5]Failed_Text = 
Objectives[45]mission_Actors[5]Remove_After = 0
Objectives[45]mission_Actors[5]positionX = 255,6063
Objectives[45]mission_Actors[5]positionY = 219,9316
Objectives[45]mission_Actors[5]positionZ = 106,2864
Objectives[45]mission_Actors[5]Heading = 154,4166
Objectives[45]mission_Actors[5]String_Name = s_m_m_armoured_01
Objectives[45]mission_Actors[5]Relationship_Group = Enemy1
Objectives[45]mission_Actors[5]AddBlip = True
Objectives[45]mission_Actors[5]ShowCone = False
Objectives[45]mission_Actors[5]Invincible = False
Objectives[45]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[45]mission_Actors[5]AlwaysFight = True
Objectives[45]mission_Actors[5]Seeing_Range = 30
Objectives[45]mission_Actors[5]Hearing_Range = 30
Objectives[45]mission_Actors[5]CombatMovement = Offensive
Objectives[45]mission_Actors[5]weapon = Pistol
Objectives[45]mission_Actors[5]Variation = Random
Objectives[45]mission_Actors[5]Task = 1
Objectives[45]mission_Actors[5]Task_Guard_Range = 1
Objectives[45]mission_Actors[5]Task_Stay_In_Range = True
Objectives[45]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[45]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[45]mission_Actors[5]Task_Scenario = NONE
Objectives[45]mission_Actors[6]Survive_Number = 0
Objectives[45]mission_Actors[6]Failed_Text = 
Objectives[45]mission_Actors[6]Remove_After = 0
Objectives[45]mission_Actors[6]positionX = 252,874
Objectives[45]mission_Actors[6]positionY = 211,6903
Objectives[45]mission_Actors[6]positionZ = 106,2868
Objectives[45]mission_Actors[6]Heading = 359,4166
Objectives[45]mission_Actors[6]String_Name = s_m_m_armoured_01
Objectives[45]mission_Actors[6]Relationship_Group = Enemy1
Objectives[45]mission_Actors[6]AddBlip = True
Objectives[45]mission_Actors[6]ShowCone = False
Objectives[45]mission_Actors[6]Invincible = False
Objectives[45]mission_Actors[6]CanFightArmedPedsWhenNotArmed = True
Objectives[45]mission_Actors[6]AlwaysFight = True
Objectives[45]mission_Actors[6]Seeing_Range = 30
Objectives[45]mission_Actors[6]Hearing_Range = 30
Objectives[45]mission_Actors[6]CombatMovement = Offensive
Objectives[45]mission_Actors[6]weapon = Pistol
Objectives[45]mission_Actors[6]Variation = Random
Objectives[45]mission_Actors[6]Task = 1
Objectives[45]mission_Actors[6]Task_Guard_Range = 1
Objectives[45]mission_Actors[6]Task_Stay_In_Range = True
Objectives[45]mission_Actors[6]Task_Enter_Vehicle_Seat_Position = -1
Objectives[45]mission_Actors[6]Task_Can_Exit_Vehicle = True
Objectives[45]mission_Actors[6]Task_Scenario = NONE
Objectives[45]mission_Actors[7]Survive_Number = 0
Objectives[45]mission_Actors[7]Failed_Text = 
Objectives[45]mission_Actors[7]Remove_After = 0
Objectives[45]mission_Actors[7]positionX = 257,9865
Objectives[45]mission_Actors[7]positionY = 212,9134
Objectives[45]mission_Actors[7]positionZ = 106,2868
Objectives[45]mission_Actors[7]Heading = 74,41655
Objectives[45]mission_Actors[7]String_Name = s_m_m_armoured_01
Objectives[45]mission_Actors[7]Relationship_Group = Enemy1
Objectives[45]mission_Actors[7]AddBlip = True
Objectives[45]mission_Actors[7]ShowCone = False
Objectives[45]mission_Actors[7]Invincible = False
Objectives[45]mission_Actors[7]CanFightArmedPedsWhenNotArmed = True
Objectives[45]mission_Actors[7]AlwaysFight = True
Objectives[45]mission_Actors[7]Seeing_Range = 30
Objectives[45]mission_Actors[7]Hearing_Range = 30
Objectives[45]mission_Actors[7]CombatMovement = Offensive
Objectives[45]mission_Actors[7]weapon = Pistol
Objectives[45]mission_Actors[7]Variation = Random
Objectives[45]mission_Actors[7]Task = 1
Objectives[45]mission_Actors[7]Task_Guard_Range = 1
Objectives[45]mission_Actors[7]Task_Stay_In_Range = True
Objectives[45]mission_Actors[7]Task_Enter_Vehicle_Seat_Position = -1
Objectives[45]mission_Actors[7]Task_Can_Exit_Vehicle = True
Objectives[45]mission_Actors[7]Task_Scenario = NONE
Objectives[45]mission_Actors[8]Survive_Number = 0
Objectives[45]mission_Actors[8]Failed_Text = 
Objectives[45]mission_Actors[8]Remove_After = 0
Objectives[45]mission_Actors[8]positionX = 237,4956
Objectives[45]mission_Actors[8]positionY = 218,1516
Objectives[45]mission_Actors[8]positionZ = 110,2829
Objectives[45]mission_Actors[8]Heading = 289,4166
Objectives[45]mission_Actors[8]String_Name = s_m_m_armoured_01
Objectives[45]mission_Actors[8]Relationship_Group = Enemy1
Objectives[45]mission_Actors[8]AddBlip = True
Objectives[45]mission_Actors[8]ShowCone = False
Objectives[45]mission_Actors[8]Invincible = False
Objectives[45]mission_Actors[8]CanFightArmedPedsWhenNotArmed = True
Objectives[45]mission_Actors[8]AlwaysFight = True
Objectives[45]mission_Actors[8]Seeing_Range = 30
Objectives[45]mission_Actors[8]Hearing_Range = 30
Objectives[45]mission_Actors[8]CombatMovement = Offensive
Objectives[45]mission_Actors[8]weapon = Pistol
Objectives[45]mission_Actors[8]Variation = Random
Objectives[45]mission_Actors[8]Task = 1
Objectives[45]mission_Actors[8]Task_Guard_Range = 2
Objectives[45]mission_Actors[8]Task_Stay_In_Range = True
Objectives[45]mission_Actors[8]Task_Enter_Vehicle_Seat_Position = -1
Objectives[45]mission_Actors[8]Task_Can_Exit_Vehicle = True
Objectives[45]mission_Actors[8]Task_Scenario = NONE
Objectives[45]mission_Actors[9]Survive_Number = 0
Objectives[45]mission_Actors[9]Failed_Text = 
Objectives[45]mission_Actors[9]Remove_After = 0
Objectives[45]mission_Actors[9]positionX = 242,4477
Objectives[45]mission_Actors[9]positionY = 213,87
Objectives[45]mission_Actors[9]positionZ = 110,283
Objectives[45]mission_Actors[9]Heading = 334,4166
Objectives[45]mission_Actors[9]String_Name = s_m_m_armoured_01
Objectives[45]mission_Actors[9]Relationship_Group = Enemy1
Objectives[45]mission_Actors[9]AddBlip = True
Objectives[45]mission_Actors[9]ShowCone = False
Objectives[45]mission_Actors[9]Invincible = False
Objectives[45]mission_Actors[9]CanFightArmedPedsWhenNotArmed = True
Objectives[45]mission_Actors[9]AlwaysFight = True
Objectives[45]mission_Actors[9]Seeing_Range = 30
Objectives[45]mission_Actors[9]Hearing_Range = 30
Objectives[45]mission_Actors[9]CombatMovement = Offensive
Objectives[45]mission_Actors[9]weapon = Pistol
Objectives[45]mission_Actors[9]Variation = Random
Objectives[45]mission_Actors[9]Task = 1
Objectives[45]mission_Actors[9]Task_Guard_Range = 2
Objectives[45]mission_Actors[9]Task_Stay_In_Range = True
Objectives[45]mission_Actors[9]Task_Enter_Vehicle_Seat_Position = -1
Objectives[45]mission_Actors[9]Task_Can_Exit_Vehicle = True
Objectives[45]mission_Actors[9]Task_Scenario = NONE
Objectives[45]mission_Actors[10]Survive_Number = 0
Objectives[45]mission_Actors[10]Failed_Text = 
Objectives[45]mission_Actors[10]Remove_After = 0
Objectives[45]mission_Actors[10]positionX = 247,9664
Objectives[45]mission_Actors[10]positionY = 211,5645
Objectives[45]mission_Actors[10]positionZ = 110,283
Objectives[45]mission_Actors[10]Heading = 334,4166
Objectives[45]mission_Actors[10]String_Name = s_m_m_armoured_01
Objectives[45]mission_Actors[10]Relationship_Group = Enemy1
Objectives[45]mission_Actors[10]AddBlip = True
Objectives[45]mission_Actors[10]ShowCone = False
Objectives[45]mission_Actors[10]Invincible = False
Objectives[45]mission_Actors[10]CanFightArmedPedsWhenNotArmed = True
Objectives[45]mission_Actors[10]AlwaysFight = True
Objectives[45]mission_Actors[10]Seeing_Range = 30
Objectives[45]mission_Actors[10]Hearing_Range = 30
Objectives[45]mission_Actors[10]CombatMovement = Offensive
Objectives[45]mission_Actors[10]weapon = Pistol
Objectives[45]mission_Actors[10]Variation = Random
Objectives[45]mission_Actors[10]Task = 1
Objectives[45]mission_Actors[10]Task_Guard_Range = 2
Objectives[45]mission_Actors[10]Task_Stay_In_Range = True
Objectives[45]mission_Actors[10]Task_Enter_Vehicle_Seat_Position = -1
Objectives[45]mission_Actors[10]Task_Can_Exit_Vehicle = True
Objectives[45]mission_Actors[10]Task_Scenario = NONE
Objectives[45]mission_Actors[11]Survive_Number = 0
Objectives[45]mission_Actors[11]Failed_Text = 
Objectives[45]mission_Actors[11]Remove_After = 0
Objectives[45]mission_Actors[11]positionX = 254,1159
Objectives[45]mission_Actors[11]positionY = 209,6354
Objectives[45]mission_Actors[11]positionZ = 110,283
Objectives[45]mission_Actors[11]Heading = 334,4425
Objectives[45]mission_Actors[11]String_Name = s_m_m_armoured_01
Objectives[45]mission_Actors[11]Relationship_Group = Enemy1
Objectives[45]mission_Actors[11]AddBlip = True
Objectives[45]mission_Actors[11]ShowCone = False
Objectives[45]mission_Actors[11]Invincible = False
Objectives[45]mission_Actors[11]CanFightArmedPedsWhenNotArmed = True
Objectives[45]mission_Actors[11]AlwaysFight = True
Objectives[45]mission_Actors[11]Seeing_Range = 30
Objectives[45]mission_Actors[11]Hearing_Range = 30
Objectives[45]mission_Actors[11]CombatMovement = Offensive
Objectives[45]mission_Actors[11]weapon = Pistol
Objectives[45]mission_Actors[11]Variation = Random
Objectives[45]mission_Actors[11]Task = 1
Objectives[45]mission_Actors[11]Task_Guard_Range = 2
Objectives[45]mission_Actors[11]Task_Stay_In_Range = True
Objectives[45]mission_Actors[11]Task_Enter_Vehicle_Seat_Position = -1
Objectives[45]mission_Actors[11]Task_Can_Exit_Vehicle = True
Objectives[45]mission_Actors[11]Task_Scenario = NONE
Objectives[45]mission_Vehicles = 0
Objectives[45]Mission_Needed_Vehicles = 0
Objectives[45]mission_PropsCount = 0
Objectives[45]mission_Pickup_Props_Count = 0
Objectives[45]ObjectiveMessages = 0

Objectives[46]Type = Door_Control
Objectives[46]positionX = 256,247
Objectives[46]positionY = 220,4334
Objectives[46]positionZ = 105,2857
Objectives[46]DoorCount = 2
Objectives[46]DoorModel[0] = hei_v_ilev_bk_gate_pris
Objectives[46]DoorLocked[0] = True
Objectives[46]DoorHeading[0] = 0
Objectives[46]DoorpositionX[0] = 256,312
Objectives[46]DoorpositionY[0] = 220,658
Objectives[46]DoorpositionZ[0] = 106,430
Objectives[46]DoorModel[1] = v_ilev_bk_door
Objectives[46]DoorLocked[1] = True
Objectives[46]DoorHeading[1] = 0
Objectives[46]DoorpositionX[1] = 237,770
Objectives[46]DoorpositionY[1] = 227,870
Objectives[46]DoorpositionZ[1] = 106,426
Objectives[46]mission_ActorsCount = 0
Objectives[46]mission_Vehicles = 0
Objectives[46]Mission_Needed_Vehicles = 0
Objectives[46]mission_PropsCount = 0
Objectives[46]mission_Pickup_Props_Count = 0
Objectives[46]ObjectiveMessages = 0

Objectives[47]Text = Go inside the bank
Objectives[47]Text2 = 
Objectives[47]Text3 = 
Objectives[47]Failed_Text = 
Objectives[47]Type = Checkpoint
Objectives[47]Checkpoint_Type = 45
Objectives[47]Reserved = 1
Objectives[47]ColorR = 255
Objectives[47]ColorG = 255
Objectives[47]ColorB = 0
Objectives[47]ColorA = 255
Objectives[47]IconColorR = 255
Objectives[47]IconColorG = 255
Objectives[47]IconColorB = 0
Objectives[47]IconColorA = 255
Objectives[47]positionX = 235,157
Objectives[47]positionY = 216,7172
Objectives[47]positionZ = 105,2867
Objectives[47]Heading = 0
Objectives[47]Diameter = 1
Objectives[47]minimum_hight = 1
Objectives[47]maximum_hight = 10
Objectives[47]TriggerDistance = 1,5
Objectives[47]PlaySound = False
Objectives[47]LoseWanted = False
Objectives[47]Stop_Vehicle = False
Objectives[47]DeliverVehicleOnly = False
Objectives[47]DeliverTrailor = False
Objectives[47]DeliverTowTruck = False
Objectives[47]DeliverVehicleCargobob = False
Objectives[47]DeliverPropCargobob = False
Objectives[47]mission_ActorsCount = 0
Objectives[47]mission_Vehicles = 0
Objectives[47]Mission_Needed_Vehicles = 0
Objectives[47]mission_PropsCount = 0
Objectives[47]mission_Pickup_Props_Count = 0
Objectives[47]ObjectiveMessages = 5
Objectives[47]ObjectiveMessages[0]positionX = 1652,541
Objectives[47]ObjectiveMessages[0]positionY = 3252,253
Objectives[47]ObjectiveMessages[0]positionZ = 39,54942
Objectives[47]ObjectiveMessages[0]Message = So how do we do it?
Objectives[47]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[47]ObjectiveMessages[0]Sender = 
Objectives[47]ObjectiveMessages[0]Subject = 
Objectives[47]ObjectiveMessages[0]MessageColor = Orange
Objectives[47]ObjectiveMessages[0]PlayFromStart = True
Objectives[47]ObjectiveMessages[0]Delay = False
Objectives[47]ObjectiveMessages[0]DelayTime = 0
Objectives[47]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[47]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[47]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[47]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[47]ObjectiveMessages[0]TypeSubtitle = False
Objectives[47]ObjectiveMessages[0]TypeTextMesage = True
Objectives[47]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[47]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[47]ObjectiveMessages[1]positionX = 1648,984
Objectives[47]ObjectiveMessages[1]positionY = 3251,251
Objectives[47]ObjectiveMessages[1]positionZ = 39,52236
Objectives[47]ObjectiveMessages[1]Message = Fortunately I have an alternative, I enter my password in the electronic locks.
Objectives[47]ObjectiveMessages[1]Contact = CHAR_LESTER
Objectives[47]ObjectiveMessages[1]Sender = 
Objectives[47]ObjectiveMessages[1]Subject = 
Objectives[47]ObjectiveMessages[1]MessageColor = Yellow
Objectives[47]ObjectiveMessages[1]PlayFromStart = True
Objectives[47]ObjectiveMessages[1]Delay = False
Objectives[47]ObjectiveMessages[1]DelayTime = 0
Objectives[47]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[47]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[47]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[47]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[47]ObjectiveMessages[1]TypeSubtitle = False
Objectives[47]ObjectiveMessages[1]TypeTextMesage = True
Objectives[47]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[47]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[47]ObjectiveMessages[2]positionX = 1644,11
Objectives[47]ObjectiveMessages[2]positionY = 3249,834
Objectives[47]ObjectiveMessages[2]positionZ = 39,46491
Objectives[47]ObjectiveMessages[2]Message = And I open the doors.
Objectives[47]ObjectiveMessages[2]Contact = CHAR_MICHAEL
Objectives[47]ObjectiveMessages[2]Sender = 
Objectives[47]ObjectiveMessages[2]Subject = 
Objectives[47]ObjectiveMessages[2]MessageColor = Blue
Objectives[47]ObjectiveMessages[2]PlayFromStart = True
Objectives[47]ObjectiveMessages[2]Delay = False
Objectives[47]ObjectiveMessages[2]DelayTime = 0
Objectives[47]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[47]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[47]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[47]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[47]ObjectiveMessages[2]TypeSubtitle = False
Objectives[47]ObjectiveMessages[2]TypeTextMesage = True
Objectives[47]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[47]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[47]ObjectiveMessages[3]positionX = 1637,775
Objectives[47]ObjectiveMessages[3]positionY = 3247,747
Objectives[47]ObjectiveMessages[3]positionZ = 39,43055
Objectives[47]ObjectiveMessages[3]Message = Ah, ok... I hope you know what you're doing.
Objectives[47]ObjectiveMessages[3]Contact = CHAR_TREVOR
Objectives[47]ObjectiveMessages[3]Sender = 
Objectives[47]ObjectiveMessages[3]Subject = 
Objectives[47]ObjectiveMessages[3]MessageColor = Orange
Objectives[47]ObjectiveMessages[3]PlayFromStart = True
Objectives[47]ObjectiveMessages[3]Delay = False
Objectives[47]ObjectiveMessages[3]DelayTime = 0
Objectives[47]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[47]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[47]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[47]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[47]ObjectiveMessages[3]TypeSubtitle = False
Objectives[47]ObjectiveMessages[3]TypeTextMesage = True
Objectives[47]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[47]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[47]ObjectiveMessages[4]positionX = 1634,336
Objectives[47]ObjectiveMessages[4]positionY = 3246,567
Objectives[47]ObjectiveMessages[4]positionZ = 39,43975
Objectives[47]ObjectiveMessages[4]Message = Sure, don't worry, come on, let's go!
Objectives[47]ObjectiveMessages[4]Contact = CHAR_LESTER
Objectives[47]ObjectiveMessages[4]Sender = 
Objectives[47]ObjectiveMessages[4]Subject = 
Objectives[47]ObjectiveMessages[4]MessageColor = Yellow
Objectives[47]ObjectiveMessages[4]PlayFromStart = True
Objectives[47]ObjectiveMessages[4]Delay = False
Objectives[47]ObjectiveMessages[4]DelayTime = 0
Objectives[47]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[47]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[47]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[47]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[47]ObjectiveMessages[4]TypeSubtitle = False
Objectives[47]ObjectiveMessages[4]TypeTextMesage = True
Objectives[47]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[47]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[48]Type = Hack_Objective
Objectives[48]Text = Open the door
Objectives[48]positionX = 256,5331
Objectives[48]positionY = 219,6576
Objectives[48]positionZ = 105,2864
Objectives[48]Hack_Anim = Keypad
Objectives[48]Hack_Both = False
Objectives[48]Hack_Prop_PositionX = 255,9815
Objectives[48]Hack_Prop_PositionY = 220,6218
Objectives[48]Hack_Prop_PositionZ = 106,5
Objectives[48]mission_ActorsCount = 0
Objectives[48]mission_Vehicles = 0
Objectives[48]Mission_Needed_Vehicles = 0
Objectives[48]mission_PropsCount = 0
Objectives[48]mission_Pickup_Props_Count = 0
Objectives[48]ObjectiveMessages = 3
Objectives[48]ObjectiveMessages[0]positionX = 1626,797
Objectives[48]ObjectiveMessages[0]positionY = 3244,338
Objectives[48]ObjectiveMessages[0]positionZ = 39,53118
Objectives[48]ObjectiveMessages[0]Message = Ok, first let's take care of the guards.
Objectives[48]ObjectiveMessages[0]Contact = CHAR_LESTER
Objectives[48]ObjectiveMessages[0]Sender = 
Objectives[48]ObjectiveMessages[0]Subject = 
Objectives[48]ObjectiveMessages[0]MessageColor = Yellow
Objectives[48]ObjectiveMessages[0]PlayFromStart = True
Objectives[48]ObjectiveMessages[0]Delay = False
Objectives[48]ObjectiveMessages[0]DelayTime = 0
Objectives[48]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[48]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[48]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[48]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[48]ObjectiveMessages[0]TypeSubtitle = False
Objectives[48]ObjectiveMessages[0]TypeTextMesage = True
Objectives[48]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[48]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[48]ObjectiveMessages[1]positionX = 1622,996
Objectives[48]ObjectiveMessages[1]positionY = 3243,161
Objectives[48]ObjectiveMessages[1]positionZ = 39,53027
Objectives[48]ObjectiveMessages[1]Message = Then Michael an I take care of the doors and you cover us.
Objectives[48]ObjectiveMessages[1]Contact = CHAR_LESTER
Objectives[48]ObjectiveMessages[1]Sender = 
Objectives[48]ObjectiveMessages[1]Subject = 
Objectives[48]ObjectiveMessages[1]MessageColor = Yellow
Objectives[48]ObjectiveMessages[1]PlayFromStart = True
Objectives[48]ObjectiveMessages[1]Delay = False
Objectives[48]ObjectiveMessages[1]DelayTime = 0
Objectives[48]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[48]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[48]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[48]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[48]ObjectiveMessages[1]TypeSubtitle = False
Objectives[48]ObjectiveMessages[1]TypeTextMesage = True
Objectives[48]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[48]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[48]ObjectiveMessages[2]positionX = 1619,345
Objectives[48]ObjectiveMessages[2]positionY = 3242,04
Objectives[48]ObjectiveMessages[2]positionZ = 39,52971
Objectives[48]ObjectiveMessages[2]Message = Ok, let's do it!
Objectives[48]ObjectiveMessages[2]Contact = CHAR_TREVOR
Objectives[48]ObjectiveMessages[2]Sender = 
Objectives[48]ObjectiveMessages[2]Subject = 
Objectives[48]ObjectiveMessages[2]MessageColor = Orange
Objectives[48]ObjectiveMessages[2]PlayFromStart = True
Objectives[48]ObjectiveMessages[2]Delay = False
Objectives[48]ObjectiveMessages[2]DelayTime = 0
Objectives[48]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[48]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[48]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[48]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[48]ObjectiveMessages[2]TypeSubtitle = False
Objectives[48]ObjectiveMessages[2]TypeTextMesage = True
Objectives[48]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[48]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[49]Type = Door_Control
Objectives[49]positionX = 254,6535
Objectives[49]positionY = 215,7355
Objectives[49]positionZ = 106,2847
Objectives[49]DoorCount = 1
Objectives[49]DoorModel[0] = hei_v_ilev_bk_gate_pris
Objectives[49]DoorLocked[0] = False
Objectives[49]DoorHeading[0] = 0
Objectives[49]DoorpositionX[0] = 256,312
Objectives[49]DoorpositionY[0] = 220,658
Objectives[49]DoorpositionZ[0] = 106,430
Objectives[49]mission_ActorsCount = 0
Objectives[49]mission_Vehicles = 0
Objectives[49]Mission_Needed_Vehicles = 0
Objectives[49]mission_PropsCount = 0
Objectives[49]mission_Pickup_Props_Count = 0
Objectives[49]ObjectiveMessages = 0

Objectives[50]Type = Door_Control
Objectives[50]positionX = 262,0202
Objectives[50]positionY = 222,288
Objectives[50]positionZ = 105,2842
Objectives[50]DoorCount = 1
Objectives[50]DoorModel[0] = hei_v_ilev_bk_gate2_pris
Objectives[50]DoorLocked[0] = True
Objectives[50]DoorHeading[0] = 0
Objectives[50]DoorpositionX[0] = 262,198
Objectives[50]DoorpositionY[0] = 222,519
Objectives[50]DoorpositionZ[0] = 106,430
Objectives[50]mission_ActorsCount = 0
Objectives[50]mission_Vehicles = 0
Objectives[50]Mission_Needed_Vehicles = 0
Objectives[50]mission_PropsCount = 0
Objectives[50]mission_Pickup_Props_Count = 0
Objectives[50]ObjectiveMessages = 0

Objectives[51]Type = Hack_Objective
Objectives[51]Text = Open the door
Objectives[51]positionX = 261,3132
Objectives[51]positionY = 221,9265
Objectives[51]positionZ = 105,2831
Objectives[51]Hack_Anim = Keypad
Objectives[51]Hack_Both = False
Objectives[51]Hack_Prop_PositionX = 261,1521
Objectives[51]Hack_Prop_PositionY = 219,9717
Objectives[51]Hack_Prop_PositionZ = 106,5
Objectives[51]mission_ActorsCount = 5
Objectives[51]mission_Actors[0]Survive_Number = 0
Objectives[51]mission_Actors[0]Failed_Text = 
Objectives[51]mission_Actors[0]Remove_After = 0
Objectives[51]mission_Actors[0]positionX = 266,54
Objectives[51]mission_Actors[0]positionY = 219,6279
Objectives[51]mission_Actors[0]positionZ = 110,283
Objectives[51]mission_Actors[0]Heading = 0
Objectives[51]mission_Actors[0]String_Name = s_m_m_armoured_02
Objectives[51]mission_Actors[0]Relationship_Group = Enemy1
Objectives[51]mission_Actors[0]AddBlip = True
Objectives[51]mission_Actors[0]ShowCone = False
Objectives[51]mission_Actors[0]Invincible = False
Objectives[51]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[51]mission_Actors[0]AlwaysFight = True
Objectives[51]mission_Actors[0]Seeing_Range = 30
Objectives[51]mission_Actors[0]Hearing_Range = 30
Objectives[51]mission_Actors[0]CombatMovement = Offensive
Objectives[51]mission_Actors[0]weapon = Pistol
Objectives[51]mission_Actors[0]Variation = Random
Objectives[51]mission_Actors[0]Task = 1
Objectives[51]mission_Actors[0]Task_Guard_Range = 5
Objectives[51]mission_Actors[0]Task_Stay_In_Range = True
Objectives[51]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[51]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[51]mission_Actors[0]Task_Scenario = NONE
Objectives[51]mission_Actors[1]Survive_Number = 0
Objectives[51]mission_Actors[1]Failed_Text = 
Objectives[51]mission_Actors[1]Remove_After = 0
Objectives[51]mission_Actors[1]positionX = 267,6977
Objectives[51]mission_Actors[1]positionY = 219,0231
Objectives[51]mission_Actors[1]positionZ = 110,283
Objectives[51]mission_Actors[1]Heading = 0
Objectives[51]mission_Actors[1]String_Name = s_m_m_armoured_02
Objectives[51]mission_Actors[1]Relationship_Group = Enemy1
Objectives[51]mission_Actors[1]AddBlip = True
Objectives[51]mission_Actors[1]ShowCone = False
Objectives[51]mission_Actors[1]Invincible = False
Objectives[51]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[51]mission_Actors[1]AlwaysFight = True
Objectives[51]mission_Actors[1]Seeing_Range = 30
Objectives[51]mission_Actors[1]Hearing_Range = 30
Objectives[51]mission_Actors[1]CombatMovement = Offensive
Objectives[51]mission_Actors[1]weapon = Pistol
Objectives[51]mission_Actors[1]Variation = Random
Objectives[51]mission_Actors[1]Task = 1
Objectives[51]mission_Actors[1]Task_Guard_Range = 5
Objectives[51]mission_Actors[1]Task_Stay_In_Range = True
Objectives[51]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[51]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[51]mission_Actors[1]Task_Scenario = NONE
Objectives[51]mission_Actors[2]Survive_Number = 0
Objectives[51]mission_Actors[2]Failed_Text = 
Objectives[51]mission_Actors[2]Remove_After = 0
Objectives[51]mission_Actors[2]positionX = 265,3607
Objectives[51]mission_Actors[2]positionY = 219,7592
Objectives[51]mission_Actors[2]positionZ = 110,2831
Objectives[51]mission_Actors[2]Heading = 74,99998
Objectives[51]mission_Actors[2]String_Name = s_m_m_armoured_02
Objectives[51]mission_Actors[2]Relationship_Group = Enemy1
Objectives[51]mission_Actors[2]AddBlip = True
Objectives[51]mission_Actors[2]ShowCone = False
Objectives[51]mission_Actors[2]Invincible = False
Objectives[51]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[51]mission_Actors[2]AlwaysFight = True
Objectives[51]mission_Actors[2]Seeing_Range = 30
Objectives[51]mission_Actors[2]Hearing_Range = 30
Objectives[51]mission_Actors[2]CombatMovement = Offensive
Objectives[51]mission_Actors[2]weapon = Pistol
Objectives[51]mission_Actors[2]Variation = Random
Objectives[51]mission_Actors[2]Task = 0
Objectives[51]mission_Actors[2]Task_Guard_Range = 5
Objectives[51]mission_Actors[2]Task_Stay_In_Range = True
Objectives[51]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[51]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[51]mission_Actors[2]Task_Scenario = NONE
Objectives[51]mission_Actors[3]Survive_Number = 0
Objectives[51]mission_Actors[3]Failed_Text = 
Objectives[51]mission_Actors[3]Remove_After = 0
Objectives[51]mission_Actors[3]positionX = 242,3776
Objectives[51]mission_Actors[3]positionY = 228,1062
Objectives[51]mission_Actors[3]positionZ = 106,2869
Objectives[51]mission_Actors[3]Heading = 250
Objectives[51]mission_Actors[3]String_Name = a_m_m_business_01
Objectives[51]mission_Actors[3]Relationship_Group = Enemy1
Objectives[51]mission_Actors[3]AddBlip = True
Objectives[51]mission_Actors[3]ShowCone = False
Objectives[51]mission_Actors[3]Invincible = False
Objectives[51]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[51]mission_Actors[3]AlwaysFight = True
Objectives[51]mission_Actors[3]Seeing_Range = 30
Objectives[51]mission_Actors[3]Hearing_Range = 30
Objectives[51]mission_Actors[3]CombatMovement = Offensive
Objectives[51]mission_Actors[3]weapon = Pistol
Objectives[51]mission_Actors[3]Variation = Random
Objectives[51]mission_Actors[3]Task = 1
Objectives[51]mission_Actors[3]Task_Guard_Range = 5
Objectives[51]mission_Actors[3]Task_Stay_In_Range = True
Objectives[51]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[51]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[51]mission_Actors[3]Task_Scenario = NONE
Objectives[51]mission_Actors[4]Survive_Number = 0
Objectives[51]mission_Actors[4]Failed_Text = 
Objectives[51]mission_Actors[4]Remove_After = 0
Objectives[51]mission_Actors[4]positionX = 243,8679
Objectives[51]mission_Actors[4]positionY = 231,5341
Objectives[51]mission_Actors[4]positionZ = 106,2868
Objectives[51]mission_Actors[4]Heading = 250
Objectives[51]mission_Actors[4]String_Name = a_m_m_business_01
Objectives[51]mission_Actors[4]Relationship_Group = Enemy1
Objectives[51]mission_Actors[4]AddBlip = True
Objectives[51]mission_Actors[4]ShowCone = False
Objectives[51]mission_Actors[4]Invincible = False
Objectives[51]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[51]mission_Actors[4]AlwaysFight = True
Objectives[51]mission_Actors[4]Seeing_Range = 30
Objectives[51]mission_Actors[4]Hearing_Range = 30
Objectives[51]mission_Actors[4]CombatMovement = Offensive
Objectives[51]mission_Actors[4]weapon = Pistol
Objectives[51]mission_Actors[4]Variation = Random
Objectives[51]mission_Actors[4]Task = 1
Objectives[51]mission_Actors[4]Task_Guard_Range = 5
Objectives[51]mission_Actors[4]Task_Stay_In_Range = True
Objectives[51]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[51]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[51]mission_Actors[4]Task_Scenario = NONE
Objectives[51]mission_Vehicles = 0
Objectives[51]Mission_Needed_Vehicles = 0
Objectives[51]mission_PropsCount = 0
Objectives[51]mission_Pickup_Props_Count = 0
Objectives[51]ObjectiveMessages = 2
Objectives[51]ObjectiveMessages[0]positionX = 1607,775
Objectives[51]ObjectiveMessages[0]positionY = 3238,486
Objectives[51]ObjectiveMessages[0]positionZ = 39,49425
Objectives[51]ObjectiveMessages[0]Message = Ok, guys, the first door is open, let's go.
Objectives[51]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[51]ObjectiveMessages[0]Sender = 
Objectives[51]ObjectiveMessages[0]Subject = 
Objectives[51]ObjectiveMessages[0]MessageColor = Blue
Objectives[51]ObjectiveMessages[0]PlayFromStart = True
Objectives[51]ObjectiveMessages[0]Delay = False
Objectives[51]ObjectiveMessages[0]DelayTime = 0
Objectives[51]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[51]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[51]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[51]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[51]ObjectiveMessages[0]TypeSubtitle = False
Objectives[51]ObjectiveMessages[0]TypeTextMesage = True
Objectives[51]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[51]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[51]ObjectiveMessages[1]positionX = 1603,545
Objectives[51]ObjectiveMessages[1]positionY = 3237,218
Objectives[51]ObjectiveMessages[1]positionZ = 39,49398
Objectives[51]ObjectiveMessages[1]Message = Now let's open the basement door.
Objectives[51]ObjectiveMessages[1]Contact = CHAR_LESTER
Objectives[51]ObjectiveMessages[1]Sender = 
Objectives[51]ObjectiveMessages[1]Subject = 
Objectives[51]ObjectiveMessages[1]MessageColor = Yellow
Objectives[51]ObjectiveMessages[1]PlayFromStart = True
Objectives[51]ObjectiveMessages[1]Delay = False
Objectives[51]ObjectiveMessages[1]DelayTime = 0
Objectives[51]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[51]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[51]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[51]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[51]ObjectiveMessages[1]TypeSubtitle = False
Objectives[51]ObjectiveMessages[1]TypeTextMesage = True
Objectives[51]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[51]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[52]Type = Door_Control
Objectives[52]positionX = 259,0411
Objectives[52]positionY = 225,2141
Objectives[52]positionZ = 105,8834
Objectives[52]DoorCount = 1
Objectives[52]DoorModel[0] = hei_v_ilev_bk_gate2_pris
Objectives[52]DoorLocked[0] = False
Objectives[52]DoorHeading[0] = 0
Objectives[52]DoorpositionX[0] = 262,198
Objectives[52]DoorpositionY[0] = 222,519
Objectives[52]DoorpositionZ[0] = 106,430
Objectives[52]mission_ActorsCount = 0
Objectives[52]mission_Vehicles = 0
Objectives[52]Mission_Needed_Vehicles = 0
Objectives[52]mission_PropsCount = 0
Objectives[52]mission_Pickup_Props_Count = 0
Objectives[52]ObjectiveMessages = 0

Objectives[53]Text = Go downstairs
Objectives[53]Text2 = 
Objectives[53]Text3 = 
Objectives[53]Failed_Text = 
Objectives[53]Type = Checkpoint
Objectives[53]Checkpoint_Type = 45
Objectives[53]Reserved = 1
Objectives[53]ColorR = 255
Objectives[53]ColorG = 255
Objectives[53]ColorB = 0
Objectives[53]ColorA = 255
Objectives[53]IconColorR = 255
Objectives[53]IconColorG = 255
Objectives[53]IconColorB = 0
Objectives[53]IconColorA = 255
Objectives[53]positionX = 260,3988
Objectives[53]positionY = 225,109
Objectives[53]positionZ = 100,6832
Objectives[53]Heading = 0
Objectives[53]Diameter = 1
Objectives[53]minimum_hight = 1
Objectives[53]maximum_hight = 10
Objectives[53]TriggerDistance = 1,5
Objectives[53]PlaySound = False
Objectives[53]LoseWanted = False
Objectives[53]Stop_Vehicle = False
Objectives[53]DeliverVehicleOnly = False
Objectives[53]DeliverTrailor = False
Objectives[53]DeliverTowTruck = False
Objectives[53]DeliverVehicleCargobob = False
Objectives[53]DeliverPropCargobob = False
Objectives[53]mission_ActorsCount = 3
Objectives[53]mission_Actors[0]Survive_Number = 0
Objectives[53]mission_Actors[0]Failed_Text = 
Objectives[53]mission_Actors[0]Remove_After = 0
Objectives[53]mission_Actors[0]positionX = 255,3305
Objectives[53]mission_Actors[0]positionY = 224,3178
Objectives[53]mission_Actors[0]positionZ = 101,8757
Objectives[53]mission_Actors[0]Heading = 315
Objectives[53]mission_Actors[0]String_Name = s_m_m_armoured_02
Objectives[53]mission_Actors[0]Relationship_Group = Enemy1
Objectives[53]mission_Actors[0]AddBlip = True
Objectives[53]mission_Actors[0]ShowCone = False
Objectives[53]mission_Actors[0]Invincible = False
Objectives[53]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[53]mission_Actors[0]AlwaysFight = True
Objectives[53]mission_Actors[0]Seeing_Range = 30
Objectives[53]mission_Actors[0]Hearing_Range = 30
Objectives[53]mission_Actors[0]CombatMovement = Offensive
Objectives[53]mission_Actors[0]weapon = Pistol
Objectives[53]mission_Actors[0]Variation = Random
Objectives[53]mission_Actors[0]Task = 1
Objectives[53]mission_Actors[0]Task_Guard_Range = 1
Objectives[53]mission_Actors[0]Task_Stay_In_Range = True
Objectives[53]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[53]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[53]mission_Actors[0]Task_Scenario = NONE
Objectives[53]mission_Actors[1]Survive_Number = 0
Objectives[53]mission_Actors[1]Failed_Text = 
Objectives[53]mission_Actors[1]Remove_After = 0
Objectives[53]mission_Actors[1]positionX = 252,9524
Objectives[53]mission_Actors[1]positionY = 225,2724
Objectives[53]mission_Actors[1]positionZ = 101,8758
Objectives[53]mission_Actors[1]Heading = 314,9974
Objectives[53]mission_Actors[1]String_Name = s_m_m_armoured_02
Objectives[53]mission_Actors[1]Relationship_Group = Enemy1
Objectives[53]mission_Actors[1]AddBlip = True
Objectives[53]mission_Actors[1]ShowCone = False
Objectives[53]mission_Actors[1]Invincible = False
Objectives[53]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[53]mission_Actors[1]AlwaysFight = True
Objectives[53]mission_Actors[1]Seeing_Range = 30
Objectives[53]mission_Actors[1]Hearing_Range = 30
Objectives[53]mission_Actors[1]CombatMovement = Offensive
Objectives[53]mission_Actors[1]weapon = Pistol
Objectives[53]mission_Actors[1]Variation = Random
Objectives[53]mission_Actors[1]Task = 1
Objectives[53]mission_Actors[1]Task_Guard_Range = 1
Objectives[53]mission_Actors[1]Task_Stay_In_Range = True
Objectives[53]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[53]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[53]mission_Actors[1]Task_Scenario = NONE
Objectives[53]mission_Actors[2]Survive_Number = 0
Objectives[53]mission_Actors[2]Failed_Text = 
Objectives[53]mission_Actors[2]Remove_After = 0
Objectives[53]mission_Actors[2]positionX = 263,7888
Objectives[53]mission_Actors[2]positionY = 219,6311
Objectives[53]mission_Actors[2]positionZ = 101,6832
Objectives[53]mission_Actors[2]Heading = 4,999998
Objectives[53]mission_Actors[2]String_Name = s_m_m_armoured_02
Objectives[53]mission_Actors[2]Relationship_Group = Enemy1
Objectives[53]mission_Actors[2]AddBlip = True
Objectives[53]mission_Actors[2]ShowCone = False
Objectives[53]mission_Actors[2]Invincible = False
Objectives[53]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[53]mission_Actors[2]AlwaysFight = True
Objectives[53]mission_Actors[2]Seeing_Range = 30
Objectives[53]mission_Actors[2]Hearing_Range = 30
Objectives[53]mission_Actors[2]CombatMovement = Offensive
Objectives[53]mission_Actors[2]weapon = Pistol
Objectives[53]mission_Actors[2]Variation = Random
Objectives[53]mission_Actors[2]Task = 1
Objectives[53]mission_Actors[2]Task_Guard_Range = 1
Objectives[53]mission_Actors[2]Task_Stay_In_Range = True
Objectives[53]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[53]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[53]mission_Actors[2]Task_Scenario = NONE
Objectives[53]mission_Vehicles = 0
Objectives[53]Mission_Needed_Vehicles = 0
Objectives[53]mission_PropsCount = 0
Objectives[53]mission_Pickup_Props_Count = 0
Objectives[53]ObjectiveMessages = 1
Objectives[53]ObjectiveMessages[0]positionX = 1591,87
Objectives[53]ObjectiveMessages[0]positionY = 3234,523
Objectives[53]ObjectiveMessages[0]positionZ = 39,49722
Objectives[53]ObjectiveMessages[0]Message = Door open, let's go!
Objectives[53]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[53]ObjectiveMessages[0]Sender = 
Objectives[53]ObjectiveMessages[0]Subject = 
Objectives[53]ObjectiveMessages[0]MessageColor = Blue
Objectives[53]ObjectiveMessages[0]PlayFromStart = True
Objectives[53]ObjectiveMessages[0]Delay = False
Objectives[53]ObjectiveMessages[0]DelayTime = 0
Objectives[53]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[53]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[53]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[53]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[53]ObjectiveMessages[0]TypeSubtitle = False
Objectives[53]ObjectiveMessages[0]TypeTextMesage = True
Objectives[53]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[53]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[54]Type = Hint_Objective
Objectives[54]Text = 
Objectives[54]positionX = 264,5798
Objectives[54]positionY = 222,5572
Objectives[54]positionZ = 100,6832
Objectives[54]Hint_Time = 5
Objectives[54]Hint_FOV = 40
Objectives[54]Hint_Use_Position = True
Objectives[54]Hint_Use_Player = False
Objectives[54]Hint_Use_Actor = False
Objectives[54]Hint_Use_Vehicle = False
Objectives[54]mission_ActorsCount = 0
Objectives[54]mission_Vehicles = 0
Objectives[54]Mission_Needed_Vehicles = 0
Objectives[54]mission_PropsCount = 0
Objectives[54]mission_Pickup_Props_Count = 0
Objectives[54]ObjectiveMessages = 5
Objectives[54]ObjectiveMessages[0]positionX = 1582,802
Objectives[54]ObjectiveMessages[0]positionY = 3232,198
Objectives[54]ObjectiveMessages[0]positionZ = 39,49767
Objectives[54]ObjectiveMessages[0]Message = Well, now let's open the safe.
Objectives[54]ObjectiveMessages[0]Contact = CHAR_LESTER
Objectives[54]ObjectiveMessages[0]Sender = 
Objectives[54]ObjectiveMessages[0]Subject = 
Objectives[54]ObjectiveMessages[0]MessageColor = Yellow
Objectives[54]ObjectiveMessages[0]PlayFromStart = True
Objectives[54]ObjectiveMessages[0]Delay = False
Objectives[54]ObjectiveMessages[0]DelayTime = 0
Objectives[54]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[54]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[54]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[54]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[54]ObjectiveMessages[0]TypeSubtitle = False
Objectives[54]ObjectiveMessages[0]TypeTextMesage = True
Objectives[54]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[54]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[54]ObjectiveMessages[1]positionX = 1580,123
Objectives[54]ObjectiveMessages[1]positionY = 3231,508
Objectives[54]ObjectiveMessages[1]positionZ = 39,49777
Objectives[54]ObjectiveMessages[1]Message = Oh, finally.
Objectives[54]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[54]ObjectiveMessages[1]Sender = 
Objectives[54]ObjectiveMessages[1]Subject = 
Objectives[54]ObjectiveMessages[1]MessageColor = Orange
Objectives[54]ObjectiveMessages[1]PlayFromStart = True
Objectives[54]ObjectiveMessages[1]Delay = False
Objectives[54]ObjectiveMessages[1]DelayTime = 0
Objectives[54]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[54]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[54]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[54]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[54]ObjectiveMessages[1]TypeSubtitle = False
Objectives[54]ObjectiveMessages[1]TypeTextMesage = True
Objectives[54]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[54]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[54]ObjectiveMessages[2]positionX = 1576,377
Objectives[54]ObjectiveMessages[2]positionY = 3230,548
Objectives[54]ObjectiveMessages[2]positionZ = 39,49736
Objectives[54]ObjectiveMessages[2]Message = No, not that, it would take too long, we open the little one.
Objectives[54]ObjectiveMessages[2]Contact = CHAR_LESTER
Objectives[54]ObjectiveMessages[2]Sender = 
Objectives[54]ObjectiveMessages[2]Subject = 
Objectives[54]ObjectiveMessages[2]MessageColor = Yellow
Objectives[54]ObjectiveMessages[2]PlayFromStart = True
Objectives[54]ObjectiveMessages[2]Delay = False
Objectives[54]ObjectiveMessages[2]DelayTime = 0
Objectives[54]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[54]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[54]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[54]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[54]ObjectiveMessages[2]TypeSubtitle = False
Objectives[54]ObjectiveMessages[2]TypeTextMesage = True
Objectives[54]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[54]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[54]ObjectiveMessages[3]positionX = 1572,766
Objectives[54]ObjectiveMessages[3]positionY = 3229,62
Objectives[54]ObjectiveMessages[3]positionZ = 39,49733
Objectives[54]ObjectiveMessages[3]Message = WHAT? Are you kidding me?
Objectives[54]ObjectiveMessages[3]Contact = CHAR_TREVOR
Objectives[54]ObjectiveMessages[3]Sender = 
Objectives[54]ObjectiveMessages[3]Subject = 
Objectives[54]ObjectiveMessages[3]MessageColor = Orange
Objectives[54]ObjectiveMessages[3]PlayFromStart = True
Objectives[54]ObjectiveMessages[3]Delay = False
Objectives[54]ObjectiveMessages[3]DelayTime = 0
Objectives[54]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[54]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[54]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[54]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[54]ObjectiveMessages[3]TypeSubtitle = False
Objectives[54]ObjectiveMessages[3]TypeTextMesage = True
Objectives[54]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[54]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[54]ObjectiveMessages[4]positionX = 1569,429
Objectives[54]ObjectiveMessages[4]positionY = 3228,779
Objectives[54]ObjectiveMessages[4]positionZ = 39,49747
Objectives[54]ObjectiveMessages[4]Message = You still don't understand we're not interested in money?
Objectives[54]ObjectiveMessages[4]Contact = CHAR_MICHAEL
Objectives[54]ObjectiveMessages[4]Sender = 
Objectives[54]ObjectiveMessages[4]Subject = 
Objectives[54]ObjectiveMessages[4]MessageColor = Blue
Objectives[54]ObjectiveMessages[4]PlayFromStart = True
Objectives[54]ObjectiveMessages[4]Delay = False
Objectives[54]ObjectiveMessages[4]DelayTime = 0
Objectives[54]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[54]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[54]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[54]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[54]ObjectiveMessages[4]TypeSubtitle = False
Objectives[54]ObjectiveMessages[4]TypeTextMesage = True
Objectives[54]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[54]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[55]Type = Safe_Cracking_Objective
Objectives[55]Text = Hack the safe
Objectives[55]positionX = 264,5798
Objectives[55]positionY = 222,5572
Objectives[55]positionZ = 100,6832
Objectives[55]SafeCracking_Prop_Model = prop_money_bag_01
Objectives[55]SafeCracking_Prop_PositionX = 0
Objectives[55]SafeCracking_Prop_PositionY = 0
Objectives[55]SafeCracking_Prop_PositionZ = 0
Objectives[55]mission_ActorsCount = 0
Objectives[55]mission_Vehicles = 0
Objectives[55]Mission_Needed_Vehicles = 0
Objectives[55]mission_PropsCount = 0
Objectives[55]mission_Pickup_Props_Count = 0
Objectives[55]ObjectiveMessages = 5
Objectives[55]ObjectiveMessages[0]positionX = 1562,33
Objectives[55]ObjectiveMessages[0]positionY = 3226,928
Objectives[55]ObjectiveMessages[0]positionZ = 39,49754
Objectives[55]ObjectiveMessages[0]Message = I know, but I still can't believe it, at least we have the combination?
Objectives[55]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[55]ObjectiveMessages[0]Sender = 
Objectives[55]ObjectiveMessages[0]Subject = 
Objectives[55]ObjectiveMessages[0]MessageColor = Orange
Objectives[55]ObjectiveMessages[0]PlayFromStart = True
Objectives[55]ObjectiveMessages[0]Delay = False
Objectives[55]ObjectiveMessages[0]DelayTime = 0
Objectives[55]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[55]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[55]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[55]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[55]ObjectiveMessages[0]TypeSubtitle = False
Objectives[55]ObjectiveMessages[0]TypeTextMesage = True
Objectives[55]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[55]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[55]ObjectiveMessages[1]positionX = 1558,373
Objectives[55]ObjectiveMessages[1]positionY = 3225,958
Objectives[55]ObjectiveMessages[1]positionZ = 39,49811
Objectives[55]ObjectiveMessages[1]Message = No, but I went out for a month with the manager's secretary, and she told me how to open it.
Objectives[55]ObjectiveMessages[1]Contact = CHAR_FRANKLIN
Objectives[55]ObjectiveMessages[1]Sender = 
Objectives[55]ObjectiveMessages[1]Subject = 
Objectives[55]ObjectiveMessages[1]MessageColor = Green
Objectives[55]ObjectiveMessages[1]PlayFromStart = True
Objectives[55]ObjectiveMessages[1]Delay = False
Objectives[55]ObjectiveMessages[1]DelayTime = 0
Objectives[55]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[55]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[55]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[55]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[55]ObjectiveMessages[1]TypeSubtitle = False
Objectives[55]ObjectiveMessages[1]TypeTextMesage = True
Objectives[55]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[55]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[55]ObjectiveMessages[2]positionX = 1555,4
Objectives[55]ObjectiveMessages[2]positionY = 3225,198
Objectives[55]ObjectiveMessages[2]positionZ = 39,49924
Objectives[55]ObjectiveMessages[2]Message = It's an old safe, you can hear the shots when you turn the combination.
Objectives[55]ObjectiveMessages[2]Contact = CHAR_FRANKLIN
Objectives[55]ObjectiveMessages[2]Sender = 
Objectives[55]ObjectiveMessages[2]Subject = 
Objectives[55]ObjectiveMessages[2]MessageColor = Green
Objectives[55]ObjectiveMessages[2]PlayFromStart = True
Objectives[55]ObjectiveMessages[2]Delay = False
Objectives[55]ObjectiveMessages[2]DelayTime = 0
Objectives[55]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[55]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[55]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[55]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[55]ObjectiveMessages[2]TypeSubtitle = False
Objectives[55]ObjectiveMessages[2]TypeTextMesage = True
Objectives[55]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[55]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[55]ObjectiveMessages[3]positionX = 1551,836
Objectives[55]ObjectiveMessages[3]positionY = 3224,284
Objectives[55]ObjectiveMessages[3]positionZ = 39,50018
Objectives[55]ObjectiveMessages[3]Message = Michael, you handle it.
Objectives[55]ObjectiveMessages[3]Contact = CHAR_LESTER
Objectives[55]ObjectiveMessages[3]Sender = 
Objectives[55]ObjectiveMessages[3]Subject = 
Objectives[55]ObjectiveMessages[3]MessageColor = Yellow
Objectives[55]ObjectiveMessages[3]PlayFromStart = True
Objectives[55]ObjectiveMessages[3]Delay = False
Objectives[55]ObjectiveMessages[3]DelayTime = 0
Objectives[55]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[55]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[55]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[55]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[55]ObjectiveMessages[3]TypeSubtitle = False
Objectives[55]ObjectiveMessages[3]TypeTextMesage = True
Objectives[55]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[55]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[55]ObjectiveMessages[4]positionX = 1547,807
Objectives[55]ObjectiveMessages[4]positionY = 3223,254
Objectives[55]ObjectiveMessages[4]positionZ = 39,50182
Objectives[55]ObjectiveMessages[4]Message = Ok.
Objectives[55]ObjectiveMessages[4]Contact = CHAR_MICHAEL
Objectives[55]ObjectiveMessages[4]Sender = 
Objectives[55]ObjectiveMessages[4]Subject = 
Objectives[55]ObjectiveMessages[4]MessageColor = Blue
Objectives[55]ObjectiveMessages[4]PlayFromStart = True
Objectives[55]ObjectiveMessages[4]Delay = False
Objectives[55]ObjectiveMessages[4]DelayTime = 0
Objectives[55]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[55]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[55]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[55]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[55]ObjectiveMessages[4]TypeSubtitle = False
Objectives[55]ObjectiveMessages[4]TypeTextMesage = True
Objectives[55]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[55]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[56]Text = Go upstairs
Objectives[56]Text2 = 
Objectives[56]Text3 = 
Objectives[56]Failed_Text = 
Objectives[56]Type = Checkpoint
Objectives[56]Checkpoint_Type = 45
Objectives[56]Reserved = 1
Objectives[56]ColorR = 255
Objectives[56]ColorG = 255
Objectives[56]ColorB = 0
Objectives[56]ColorA = 255
Objectives[56]IconColorR = 255
Objectives[56]IconColorG = 255
Objectives[56]IconColorB = 0
Objectives[56]IconColorA = 255
Objectives[56]positionX = 266,5499
Objectives[56]positionY = 220,0065
Objectives[56]positionZ = 109,2833
Objectives[56]Heading = 0
Objectives[56]Diameter = 1
Objectives[56]minimum_hight = 1
Objectives[56]maximum_hight = 10
Objectives[56]TriggerDistance = 1,5
Objectives[56]PlaySound = False
Objectives[56]LoseWanted = False
Objectives[56]Stop_Vehicle = False
Objectives[56]DeliverVehicleOnly = False
Objectives[56]DeliverTrailor = False
Objectives[56]DeliverTowTruck = False
Objectives[56]DeliverVehicleCargobob = False
Objectives[56]DeliverPropCargobob = False
Objectives[56]mission_ActorsCount = 4
Objectives[56]mission_Actors[0]Survive_Number = 0
Objectives[56]mission_Actors[0]Failed_Text = 
Objectives[56]mission_Actors[0]Remove_After = 0
Objectives[56]mission_Actors[0]positionX = 263,4
Objectives[56]mission_Actors[0]positionY = 221,6163
Objectives[56]mission_Actors[0]positionZ = 106,2793
Objectives[56]mission_Actors[0]Heading = 210
Objectives[56]mission_Actors[0]String_Name = s_m_m_armoured_02
Objectives[56]mission_Actors[0]Relationship_Group = Enemy1
Objectives[56]mission_Actors[0]AddBlip = True
Objectives[56]mission_Actors[0]ShowCone = False
Objectives[56]mission_Actors[0]Invincible = False
Objectives[56]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[56]mission_Actors[0]AlwaysFight = True
Objectives[56]mission_Actors[0]Seeing_Range = 30
Objectives[56]mission_Actors[0]Hearing_Range = 30
Objectives[56]mission_Actors[0]CombatMovement = Offensive
Objectives[56]mission_Actors[0]weapon = Pistol
Objectives[56]mission_Actors[0]Variation = Random
Objectives[56]mission_Actors[0]Task = 1
Objectives[56]mission_Actors[0]Task_Guard_Range = 5
Objectives[56]mission_Actors[0]Task_Stay_In_Range = True
Objectives[56]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[56]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[56]mission_Actors[0]Task_Scenario = NONE
Objectives[56]mission_Actors[1]Survive_Number = 0
Objectives[56]mission_Actors[1]Failed_Text = 
Objectives[56]mission_Actors[1]Remove_After = 0
Objectives[56]mission_Actors[1]positionX = 247,8849
Objectives[56]mission_Actors[1]positionY = 226,2336
Objectives[56]mission_Actors[1]positionZ = 106,2874
Objectives[56]mission_Actors[1]Heading = 260
Objectives[56]mission_Actors[1]String_Name = s_m_m_armoured_02
Objectives[56]mission_Actors[1]Relationship_Group = Enemy1
Objectives[56]mission_Actors[1]AddBlip = True
Objectives[56]mission_Actors[1]ShowCone = False
Objectives[56]mission_Actors[1]Invincible = False
Objectives[56]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[56]mission_Actors[1]AlwaysFight = True
Objectives[56]mission_Actors[1]Seeing_Range = 30
Objectives[56]mission_Actors[1]Hearing_Range = 30
Objectives[56]mission_Actors[1]CombatMovement = Offensive
Objectives[56]mission_Actors[1]weapon = Pistol
Objectives[56]mission_Actors[1]Variation = Random
Objectives[56]mission_Actors[1]Task = 1
Objectives[56]mission_Actors[1]Task_Guard_Range = 5
Objectives[56]mission_Actors[1]Task_Stay_In_Range = True
Objectives[56]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[56]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[56]mission_Actors[1]Task_Scenario = NONE
Objectives[56]mission_Actors[2]Survive_Number = 0
Objectives[56]mission_Actors[2]Failed_Text = 
Objectives[56]mission_Actors[2]Remove_After = 0
Objectives[56]mission_Actors[2]positionX = 254,2603
Objectives[56]mission_Actors[2]positionY = 228,0593
Objectives[56]mission_Actors[2]positionZ = 106,2868
Objectives[56]mission_Actors[2]Heading = 260
Objectives[56]mission_Actors[2]String_Name = s_m_m_armoured_02
Objectives[56]mission_Actors[2]Relationship_Group = Enemy1
Objectives[56]mission_Actors[2]AddBlip = True
Objectives[56]mission_Actors[2]ShowCone = False
Objectives[56]mission_Actors[2]Invincible = False
Objectives[56]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[56]mission_Actors[2]AlwaysFight = True
Objectives[56]mission_Actors[2]Seeing_Range = 30
Objectives[56]mission_Actors[2]Hearing_Range = 30
Objectives[56]mission_Actors[2]CombatMovement = Offensive
Objectives[56]mission_Actors[2]weapon = Pistol
Objectives[56]mission_Actors[2]Variation = Random
Objectives[56]mission_Actors[2]Task = 1
Objectives[56]mission_Actors[2]Task_Guard_Range = 5
Objectives[56]mission_Actors[2]Task_Stay_In_Range = True
Objectives[56]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[56]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[56]mission_Actors[2]Task_Scenario = NONE
Objectives[56]mission_Actors[3]Survive_Number = 0
Objectives[56]mission_Actors[3]Failed_Text = 
Objectives[56]mission_Actors[3]Remove_After = 0
Objectives[56]mission_Actors[3]positionX = 267,596
Objectives[56]mission_Actors[3]positionY = 223,3758
Objectives[56]mission_Actors[3]positionZ = 110,283
Objectives[56]mission_Actors[3]Heading = 95,00002
Objectives[56]mission_Actors[3]String_Name = s_m_m_armoured_02
Objectives[56]mission_Actors[3]Relationship_Group = Enemy1
Objectives[56]mission_Actors[3]AddBlip = True
Objectives[56]mission_Actors[3]ShowCone = False
Objectives[56]mission_Actors[3]Invincible = False
Objectives[56]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[56]mission_Actors[3]AlwaysFight = True
Objectives[56]mission_Actors[3]Seeing_Range = 30
Objectives[56]mission_Actors[3]Hearing_Range = 30
Objectives[56]mission_Actors[3]CombatMovement = Offensive
Objectives[56]mission_Actors[3]weapon = Pistol
Objectives[56]mission_Actors[3]Variation = Random
Objectives[56]mission_Actors[3]Task = 1
Objectives[56]mission_Actors[3]Task_Guard_Range = 5
Objectives[56]mission_Actors[3]Task_Stay_In_Range = True
Objectives[56]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[56]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[56]mission_Actors[3]Task_Scenario = NONE
Objectives[56]mission_Vehicles = 0
Objectives[56]Mission_Needed_Vehicles = 0
Objectives[56]mission_PropsCount = 0
Objectives[56]mission_Pickup_Props_Count = 0
Objectives[56]ObjectiveMessages = 5
Objectives[56]ObjectiveMessages[0]positionX = 1539,435
Objectives[56]ObjectiveMessages[0]positionY = 3221,173
Objectives[56]ObjectiveMessages[0]positionZ = 39,504
Objectives[56]ObjectiveMessages[0]Message = Ok, open.
Objectives[56]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[56]ObjectiveMessages[0]Sender = 
Objectives[56]ObjectiveMessages[0]Subject = 
Objectives[56]ObjectiveMessages[0]MessageColor = Blue
Objectives[56]ObjectiveMessages[0]PlayFromStart = True
Objectives[56]ObjectiveMessages[0]Delay = False
Objectives[56]ObjectiveMessages[0]DelayTime = 0
Objectives[56]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[56]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[56]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[56]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[56]ObjectiveMessages[0]TypeSubtitle = False
Objectives[56]ObjectiveMessages[0]TypeTextMesage = True
Objectives[56]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[56]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[56]ObjectiveMessages[1]positionX = 1536,141
Objectives[56]ObjectiveMessages[1]positionY = 3220,344
Objectives[56]ObjectiveMessages[1]positionZ = 39,50424
Objectives[56]ObjectiveMessages[1]Message = Well, take what's inside and we go upstairs to the office.
Objectives[56]ObjectiveMessages[1]Contact = CHAR_LESTER
Objectives[56]ObjectiveMessages[1]Sender = 
Objectives[56]ObjectiveMessages[1]Subject = 
Objectives[56]ObjectiveMessages[1]MessageColor = Yellow
Objectives[56]ObjectiveMessages[1]PlayFromStart = True
Objectives[56]ObjectiveMessages[1]Delay = False
Objectives[56]ObjectiveMessages[1]DelayTime = 0
Objectives[56]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[56]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[56]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[56]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[56]ObjectiveMessages[1]TypeSubtitle = False
Objectives[56]ObjectiveMessages[1]TypeTextMesage = True
Objectives[56]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[56]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[56]ObjectiveMessages[2]positionX = 1532,356
Objectives[56]ObjectiveMessages[2]positionY = 3219,418
Objectives[56]ObjectiveMessages[2]positionZ = 39,50527
Objectives[56]ObjectiveMessages[2]Message = All this trouble for that misery.
Objectives[56]ObjectiveMessages[2]Contact = CHAR_TREVOR
Objectives[56]ObjectiveMessages[2]Sender = 
Objectives[56]ObjectiveMessages[2]Subject = 
Objectives[56]ObjectiveMessages[2]MessageColor = Orange
Objectives[56]ObjectiveMessages[2]PlayFromStart = True
Objectives[56]ObjectiveMessages[2]Delay = False
Objectives[56]ObjectiveMessages[2]DelayTime = 0
Objectives[56]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[56]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[56]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[56]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[56]ObjectiveMessages[2]TypeSubtitle = False
Objectives[56]ObjectiveMessages[2]TypeTextMesage = True
Objectives[56]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[56]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[56]ObjectiveMessages[3]positionX = 1528,866
Objectives[56]ObjectiveMessages[3]positionY = 3218,311
Objectives[56]ObjectiveMessages[3]positionZ = 39,50343
Objectives[56]ObjectiveMessages[3]Message = It just need to make it look like it was a robbery attempt gone wrong.
Objectives[56]ObjectiveMessages[3]Contact = CHAR_FRANKLIN
Objectives[56]ObjectiveMessages[3]Sender = 
Objectives[56]ObjectiveMessages[3]Subject = 
Objectives[56]ObjectiveMessages[3]MessageColor = Green
Objectives[56]ObjectiveMessages[3]PlayFromStart = True
Objectives[56]ObjectiveMessages[3]Delay = False
Objectives[56]ObjectiveMessages[3]DelayTime = 0
Objectives[56]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[56]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[56]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[56]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[56]ObjectiveMessages[3]TypeSubtitle = False
Objectives[56]ObjectiveMessages[3]TypeTextMesage = True
Objectives[56]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[56]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[56]ObjectiveMessages[4]positionX = 1525,402
Objectives[56]ObjectiveMessages[4]positionY = 3217,583
Objectives[56]ObjectiveMessages[4]positionZ = 39,5088
Objectives[56]ObjectiveMessages[4]Message = Come on, let's go.
Objectives[56]ObjectiveMessages[4]Contact = CHAR_LESTER
Objectives[56]ObjectiveMessages[4]Sender = 
Objectives[56]ObjectiveMessages[4]Subject = 
Objectives[56]ObjectiveMessages[4]MessageColor = Yellow
Objectives[56]ObjectiveMessages[4]PlayFromStart = True
Objectives[56]ObjectiveMessages[4]Delay = False
Objectives[56]ObjectiveMessages[4]DelayTime = 0
Objectives[56]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[56]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[56]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[56]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[56]ObjectiveMessages[4]TypeSubtitle = False
Objectives[56]ObjectiveMessages[4]TypeTextMesage = True
Objectives[56]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[56]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[57]Type = Door_Control
Objectives[57]positionX = 266,4372
Objectives[57]positionY = 217,7328
Objectives[57]positionZ = 109,2833
Objectives[57]DoorCount = 2
Objectives[57]DoorModel[0] = v_ilev_bk_door
Objectives[57]DoorLocked[0] = True
Objectives[57]DoorHeading[0] = 0
Objectives[57]DoorpositionX[0] = 266,362
Objectives[57]DoorpositionY[0] = 217,570
Objectives[57]DoorpositionZ[0] = 110,433
Objectives[57]DoorModel[1] = v_ilev_bk_door
Objectives[57]DoorLocked[1] = True
Objectives[57]DoorHeading[1] = 0
Objectives[57]DoorpositionX[1] = 256,617
Objectives[57]DoorpositionY[1] = 206,152
Objectives[57]DoorpositionZ[1] = 110,433
Objectives[57]mission_ActorsCount = 0
Objectives[57]mission_Vehicles = 0
Objectives[57]Mission_Needed_Vehicles = 0
Objectives[57]mission_PropsCount = 0
Objectives[57]mission_Pickup_Props_Count = 0
Objectives[57]ObjectiveMessages = 0

Objectives[58]Type = Hack_Objective
Objectives[58]Text = Hack the door
Objectives[58]positionX = 266,4036
Objectives[58]positionY = 217,7217
Objectives[58]positionZ = 109,2833
Objectives[58]Hack_Anim = Keypad
Objectives[58]Hack_Both = False
Objectives[58]Hack_Prop_PositionX = 266,5184
Objectives[58]Hack_Prop_PositionY = 217,7957
Objectives[58]Hack_Prop_PositionZ = 110,5
Objectives[58]mission_ActorsCount = 0
Objectives[58]mission_Vehicles = 0
Objectives[58]Mission_Needed_Vehicles = 0
Objectives[58]mission_PropsCount = 0
Objectives[58]mission_Pickup_Props_Count = 0
Objectives[58]ObjectiveMessages = 2
Objectives[58]ObjectiveMessages[0]positionX = 1516,965
Objectives[58]ObjectiveMessages[0]positionY = 3215,442
Objectives[58]ObjectiveMessages[0]positionZ = 39,50727
Objectives[58]ObjectiveMessages[0]Message = Michael, open the door.
Objectives[58]ObjectiveMessages[0]Contact = CHAR_LESTER
Objectives[58]ObjectiveMessages[0]Sender = 
Objectives[58]ObjectiveMessages[0]Subject = 
Objectives[58]ObjectiveMessages[0]MessageColor = Yellow
Objectives[58]ObjectiveMessages[0]PlayFromStart = True
Objectives[58]ObjectiveMessages[0]Delay = False
Objectives[58]ObjectiveMessages[0]DelayTime = 0
Objectives[58]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[58]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[58]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[58]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[58]ObjectiveMessages[0]TypeSubtitle = False
Objectives[58]ObjectiveMessages[0]TypeTextMesage = True
Objectives[58]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[58]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[58]ObjectiveMessages[1]positionX = 1513,879
Objectives[58]ObjectiveMessages[1]positionY = 3214,69
Objectives[58]ObjectiveMessages[1]positionZ = 39,50077
Objectives[58]ObjectiveMessages[1]Message = Ok.
Objectives[58]ObjectiveMessages[1]Contact = CHAR_MICHAEL
Objectives[58]ObjectiveMessages[1]Sender = 
Objectives[58]ObjectiveMessages[1]Subject = 
Objectives[58]ObjectiveMessages[1]MessageColor = Blue
Objectives[58]ObjectiveMessages[1]PlayFromStart = True
Objectives[58]ObjectiveMessages[1]Delay = False
Objectives[58]ObjectiveMessages[1]DelayTime = 0
Objectives[58]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[58]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[58]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[58]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[58]ObjectiveMessages[1]TypeSubtitle = False
Objectives[58]ObjectiveMessages[1]TypeTextMesage = True
Objectives[58]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[58]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[59]Type = Door_Control
Objectives[59]positionX = 264,856
Objectives[59]positionY = 219,1035
Objectives[59]positionZ = 109,2833
Objectives[59]DoorCount = 1
Objectives[59]DoorModel[0] = v_ilev_bk_door
Objectives[59]DoorLocked[0] = False
Objectives[59]DoorHeading[0] = 0
Objectives[59]DoorpositionX[0] = 266,362
Objectives[59]DoorpositionY[0] = 217,570
Objectives[59]DoorpositionZ[0] = 110,433
Objectives[59]mission_ActorsCount = 0
Objectives[59]mission_Vehicles = 0
Objectives[59]Mission_Needed_Vehicles = 0
Objectives[59]mission_PropsCount = 0
Objectives[59]mission_Pickup_Props_Count = 0
Objectives[59]ObjectiveMessages = 0

Objectives[60]Text = Get the briefcase
Objectives[60]CollectPickupsAddBlips = True
Objectives[60]FaildText = 
Objectives[60]Type = Collect_Pickup
Objectives[60]positionX = 261,0822
Objectives[60]positionY = 203,4424
Objectives[60]positionZ = 109,2878
Objectives[60]mission_ActorsCount = 4
Objectives[60]mission_Actors[0]Survive_Number = 0
Objectives[60]mission_Actors[0]Failed_Text = 
Objectives[60]mission_Actors[0]Remove_After = 0
Objectives[60]mission_Actors[0]positionX = 258,5198
Objectives[60]mission_Actors[0]positionY = 208,3874
Objectives[60]mission_Actors[0]positionZ = 110,283
Objectives[60]mission_Actors[0]Heading = 320
Objectives[60]mission_Actors[0]String_Name = s_m_m_armoured_02
Objectives[60]mission_Actors[0]Relationship_Group = Enemy1
Objectives[60]mission_Actors[0]AddBlip = True
Objectives[60]mission_Actors[0]ShowCone = False
Objectives[60]mission_Actors[0]Invincible = False
Objectives[60]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[60]mission_Actors[0]AlwaysFight = True
Objectives[60]mission_Actors[0]Seeing_Range = 30
Objectives[60]mission_Actors[0]Hearing_Range = 30
Objectives[60]mission_Actors[0]CombatMovement = Offensive
Objectives[60]mission_Actors[0]weapon = Pistol
Objectives[60]mission_Actors[0]Variation = Random
Objectives[60]mission_Actors[0]Task = 1
Objectives[60]mission_Actors[0]Task_Guard_Range = 1
Objectives[60]mission_Actors[0]Task_Stay_In_Range = True
Objectives[60]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[60]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[60]mission_Actors[0]Task_Scenario = NONE
Objectives[60]mission_Actors[1]Survive_Number = 0
Objectives[60]mission_Actors[1]Failed_Text = 
Objectives[60]mission_Actors[1]Remove_After = 0
Objectives[60]mission_Actors[1]positionX = 259,9156
Objectives[60]mission_Actors[1]positionY = 212,1206
Objectives[60]mission_Actors[1]positionZ = 110,283
Objectives[60]mission_Actors[1]Heading = 320
Objectives[60]mission_Actors[1]String_Name = s_m_m_armoured_02
Objectives[60]mission_Actors[1]Relationship_Group = Enemy1
Objectives[60]mission_Actors[1]AddBlip = True
Objectives[60]mission_Actors[1]ShowCone = False
Objectives[60]mission_Actors[1]Invincible = False
Objectives[60]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[60]mission_Actors[1]AlwaysFight = True
Objectives[60]mission_Actors[1]Seeing_Range = 30
Objectives[60]mission_Actors[1]Hearing_Range = 30
Objectives[60]mission_Actors[1]CombatMovement = Offensive
Objectives[60]mission_Actors[1]weapon = Pistol
Objectives[60]mission_Actors[1]Variation = Random
Objectives[60]mission_Actors[1]Task = 1
Objectives[60]mission_Actors[1]Task_Guard_Range = 1
Objectives[60]mission_Actors[1]Task_Stay_In_Range = True
Objectives[60]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[60]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[60]mission_Actors[1]Task_Scenario = NONE
Objectives[60]mission_Actors[2]Survive_Number = 0
Objectives[60]mission_Actors[2]Failed_Text = 
Objectives[60]mission_Actors[2]Remove_After = 0
Objectives[60]mission_Actors[2]positionX = 260,4327
Objectives[60]mission_Actors[2]positionY = 204,2349
Objectives[60]mission_Actors[2]positionZ = 110,2875
Objectives[60]mission_Actors[2]Heading = 320
Objectives[60]mission_Actors[2]String_Name = a_m_m_business_01
Objectives[60]mission_Actors[2]Relationship_Group = Enemy1
Objectives[60]mission_Actors[2]AddBlip = True
Objectives[60]mission_Actors[2]ShowCone = False
Objectives[60]mission_Actors[2]Invincible = False
Objectives[60]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[60]mission_Actors[2]AlwaysFight = True
Objectives[60]mission_Actors[2]Seeing_Range = 30
Objectives[60]mission_Actors[2]Hearing_Range = 30
Objectives[60]mission_Actors[2]CombatMovement = Offensive
Objectives[60]mission_Actors[2]weapon = Pistol
Objectives[60]mission_Actors[2]Variation = Random
Objectives[60]mission_Actors[2]Task = 1
Objectives[60]mission_Actors[2]Task_Guard_Range = 1
Objectives[60]mission_Actors[2]Task_Stay_In_Range = True
Objectives[60]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[60]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[60]mission_Actors[2]Task_Scenario = NONE
Objectives[60]mission_Actors[3]Survive_Number = 0
Objectives[60]mission_Actors[3]Failed_Text = 
Objectives[60]mission_Actors[3]Remove_After = 0
Objectives[60]mission_Actors[3]positionX = 263,1333
Objectives[60]mission_Actors[3]positionY = 211,4823
Objectives[60]mission_Actors[3]positionZ = 110,2873
Objectives[60]mission_Actors[3]Heading = 1,366038E-05
Objectives[60]mission_Actors[3]String_Name = a_m_m_business_01
Objectives[60]mission_Actors[3]Relationship_Group = Enemy1
Objectives[60]mission_Actors[3]AddBlip = True
Objectives[60]mission_Actors[3]ShowCone = False
Objectives[60]mission_Actors[3]Invincible = False
Objectives[60]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[60]mission_Actors[3]AlwaysFight = True
Objectives[60]mission_Actors[3]Seeing_Range = 30
Objectives[60]mission_Actors[3]Hearing_Range = 30
Objectives[60]mission_Actors[3]CombatMovement = Offensive
Objectives[60]mission_Actors[3]weapon = Pistol
Objectives[60]mission_Actors[3]Variation = Random
Objectives[60]mission_Actors[3]Task = 1
Objectives[60]mission_Actors[3]Task_Guard_Range = 3
Objectives[60]mission_Actors[3]Task_Stay_In_Range = True
Objectives[60]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[60]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[60]mission_Actors[3]Task_Scenario = NONE
Objectives[60]mission_Vehicles = 0
Objectives[60]Mission_Needed_Vehicles = 0
Objectives[60]mission_PropsCount = 0
Objectives[60]mission_Pickup_Props_Count = 0
Objectives[60]ObjectiveMessages = 3
Objectives[60]ObjectiveMessages[0]positionX = 1504,798
Objectives[60]ObjectiveMessages[0]positionY = 3212,231
Objectives[60]ObjectiveMessages[0]positionZ = 39,50809
Objectives[60]ObjectiveMessages[0]Message = Open, let's go.
Objectives[60]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[60]ObjectiveMessages[0]Sender = 
Objectives[60]ObjectiveMessages[0]Subject = 
Objectives[60]ObjectiveMessages[0]MessageColor = Blue
Objectives[60]ObjectiveMessages[0]PlayFromStart = True
Objectives[60]ObjectiveMessages[0]Delay = False
Objectives[60]ObjectiveMessages[0]DelayTime = 0
Objectives[60]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[60]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[60]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[60]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[60]ObjectiveMessages[0]TypeSubtitle = False
Objectives[60]ObjectiveMessages[0]TypeTextMesage = True
Objectives[60]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[60]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[60]ObjectiveMessages[1]positionX = 1501,847
Objectives[60]ObjectiveMessages[1]positionY = 3211,265
Objectives[60]ObjectiveMessages[1]positionZ = 39,50583
Objectives[60]ObjectiveMessages[1]Message = Well, now look for a briefcase.
Objectives[60]ObjectiveMessages[1]Contact = CHAR_LESTER
Objectives[60]ObjectiveMessages[1]Sender = 
Objectives[60]ObjectiveMessages[1]Subject = 
Objectives[60]ObjectiveMessages[1]MessageColor = Yellow
Objectives[60]ObjectiveMessages[1]PlayFromStart = True
Objectives[60]ObjectiveMessages[1]Delay = False
Objectives[60]ObjectiveMessages[1]DelayTime = 0
Objectives[60]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[60]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[60]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[60]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[60]ObjectiveMessages[1]TypeSubtitle = False
Objectives[60]ObjectiveMessages[1]TypeTextMesage = True
Objectives[60]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[60]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[60]ObjectiveMessages[2]positionX = 1498,149
Objectives[60]ObjectiveMessages[2]positionY = 3210,197
Objectives[60]ObjectiveMessages[2]positionZ = 39,50343
Objectives[60]ObjectiveMessages[2]Message = Ok.
Objectives[60]ObjectiveMessages[2]Contact = CHAR_FRANKLIN
Objectives[60]ObjectiveMessages[2]Sender = 
Objectives[60]ObjectiveMessages[2]Subject = 
Objectives[60]ObjectiveMessages[2]MessageColor = Green
Objectives[60]ObjectiveMessages[2]PlayFromStart = True
Objectives[60]ObjectiveMessages[2]Delay = False
Objectives[60]ObjectiveMessages[2]DelayTime = 0
Objectives[60]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[60]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[60]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[60]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[60]ObjectiveMessages[2]TypeSubtitle = False
Objectives[60]ObjectiveMessages[2]TypeTextMesage = True
Objectives[60]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[60]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[61]Type = Mission_Settings_Objective
Objectives[61]positionX = 249,9974
Objectives[61]positionY = 208,082
Objectives[61]positionZ = 109,283
Objectives[61]MissionSettings_TimesOfDay = Current
Objectives[61]MissionSettings_Weather = Current
Objectives[61]MissionSettings_WantedLevel = 2
Objectives[61]MissionSettings_SetWantedLevelNow = 2
Objectives[61]MissionSettings_StartNightvision = False
Objectives[61]MissionSettings_StopNightvision = False
Objectives[61]MissionSettings_StartSeethrough = False
Objectives[61]MissionSettings_StopSeethrough = False
Objectives[61]MissionSettings_StartMusic = False
Objectives[61]MissionSettings_StopMusic = False
Objectives[61]MissionSettings_Music = AH3B_BURNTOUT_RT
Objectives[61]mission_ActorsCount = 0
Objectives[61]mission_Vehicles = 0
Objectives[61]Mission_Needed_Vehicles = 0
Objectives[61]mission_PropsCount = 0
Objectives[61]mission_Pickup_Props_Count = 0
Objectives[61]ObjectiveMessages = 0

Objectives[62]Text = Get the van
Objectives[62]FaildText = 
Objectives[62]Type = Enter_Vehicle
Objectives[62]positionX = 130,8909
Objectives[62]positionY = -1188,879
Objectives[62]positionZ = 28,50302
Objectives[62]EnterVehicle_AsPassenger = False
Objectives[62]EnterVehicle_CanExit = True
Objectives[62]EnterVehicle_SetIsWanted = False
Objectives[62]EnterVehicle_SeatIndex = 0
Objectives[62]mission_ActorsCount = 0
Objectives[62]mission_Vehicles = 0
Objectives[62]Mission_Needed_Vehicles = 0
Objectives[62]mission_PropsCount = 0
Objectives[62]mission_Pickup_Props_Count = 0
Objectives[62]ObjectiveMessages = 5
Objectives[62]ObjectiveMessages[0]positionX = 1487,772
Objectives[62]ObjectiveMessages[0]positionY = 3207,21
Objectives[62]ObjectiveMessages[0]positionZ = 39,50069
Objectives[62]ObjectiveMessages[0]Message = Found.
Objectives[62]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[62]ObjectiveMessages[0]Sender = 
Objectives[62]ObjectiveMessages[0]Subject = 
Objectives[62]ObjectiveMessages[0]MessageColor = Blue
Objectives[62]ObjectiveMessages[0]PlayFromStart = True
Objectives[62]ObjectiveMessages[0]Delay = False
Objectives[62]ObjectiveMessages[0]DelayTime = 0
Objectives[62]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[62]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[62]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[62]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[62]ObjectiveMessages[0]TypeSubtitle = False
Objectives[62]ObjectiveMessages[0]TypeTextMesage = True
Objectives[62]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[62]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[62]ObjectiveMessages[1]positionX = 1480,913
Objectives[62]ObjectiveMessages[1]positionY = 3205,248
Objectives[62]ObjectiveMessages[1]positionZ = 39,50079
Objectives[62]ObjectiveMessages[1]Message = Well, so let's get outta here.
Objectives[62]ObjectiveMessages[1]Contact = CHAR_LESTER
Objectives[62]ObjectiveMessages[1]Sender = 
Objectives[62]ObjectiveMessages[1]Subject = 
Objectives[62]ObjectiveMessages[1]MessageColor = Yellow
Objectives[62]ObjectiveMessages[1]PlayFromStart = True
Objectives[62]ObjectiveMessages[1]Delay = False
Objectives[62]ObjectiveMessages[1]DelayTime = 0
Objectives[62]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[62]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[62]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[62]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[62]ObjectiveMessages[1]TypeSubtitle = False
Objectives[62]ObjectiveMessages[1]TypeTextMesage = True
Objectives[62]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[62]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[62]ObjectiveMessages[2]positionX = 1478,132
Objectives[62]ObjectiveMessages[2]positionY = 3204,481
Objectives[62]ObjectiveMessages[2]positionZ = 39,50266
Objectives[62]ObjectiveMessages[2]Message = But was it worth leaving all that money just for a briefcase?
Objectives[62]ObjectiveMessages[2]Contact = CHAR_TREVOR
Objectives[62]ObjectiveMessages[2]Sender = 
Objectives[62]ObjectiveMessages[2]Subject = 
Objectives[62]ObjectiveMessages[2]MessageColor = Orange
Objectives[62]ObjectiveMessages[2]PlayFromStart = True
Objectives[62]ObjectiveMessages[2]Delay = False
Objectives[62]ObjectiveMessages[2]DelayTime = 0
Objectives[62]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[62]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[62]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[62]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[62]ObjectiveMessages[2]TypeSubtitle = False
Objectives[62]ObjectiveMessages[2]TypeTextMesage = True
Objectives[62]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[62]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[62]ObjectiveMessages[3]positionX = 1474,215
Objectives[62]ObjectiveMessages[3]positionY = 3203,356
Objectives[62]ObjectiveMessages[3]positionZ = 39,50397
Objectives[62]ObjectiveMessages[3]Message = Those were just money, this is power, it's worth much more in the right hands.
Objectives[62]ObjectiveMessages[3]Contact = CHAR_LESTER
Objectives[62]ObjectiveMessages[3]Sender = 
Objectives[62]ObjectiveMessages[3]Subject = 
Objectives[62]ObjectiveMessages[3]MessageColor = Yellow
Objectives[62]ObjectiveMessages[3]PlayFromStart = True
Objectives[62]ObjectiveMessages[3]Delay = False
Objectives[62]ObjectiveMessages[3]DelayTime = 0
Objectives[62]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[62]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[62]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[62]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[62]ObjectiveMessages[3]TypeSubtitle = False
Objectives[62]ObjectiveMessages[3]TypeTextMesage = True
Objectives[62]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[62]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[62]ObjectiveMessages[4]positionX = 1470,478
Objectives[62]ObjectiveMessages[4]positionY = 3202,311
Objectives[62]ObjectiveMessages[4]positionZ = 39,50427
Objectives[62]ObjectiveMessages[4]Message = Come on guys, police are surrounding the building, we have to leave quickly.
Objectives[62]ObjectiveMessages[4]Contact = CHAR_FRANKLIN
Objectives[62]ObjectiveMessages[4]Sender = 
Objectives[62]ObjectiveMessages[4]Subject = 
Objectives[62]ObjectiveMessages[4]MessageColor = Green
Objectives[62]ObjectiveMessages[4]PlayFromStart = True
Objectives[62]ObjectiveMessages[4]Delay = False
Objectives[62]ObjectiveMessages[4]DelayTime = 0
Objectives[62]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[62]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[62]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[62]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[62]ObjectiveMessages[4]TypeSubtitle = False
Objectives[62]ObjectiveMessages[4]TypeTextMesage = True
Objectives[62]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[62]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[63]Type = GoTo_Actor
Objectives[63]Text = Wait Trevor
Objectives[63]positionX = -209,7215
Objectives[63]positionY = -797,5987
Objectives[63]positionZ = 29,45402
Objectives[63]GoTo_Actor_ChangToCompanion = True
Objectives[63]GoTo_Actor_Distance = 4
Objectives[63]GoTo_Actor_Remove_Blip = False
Objectives[63]mission_ActorsCount = 0
Objectives[63]mission_Vehicles = 0
Objectives[63]Mission_Needed_Vehicles = 0
Objectives[63]mission_PropsCount = 0
Objectives[63]mission_Pickup_Props_Count = 0
Objectives[63]ObjectiveMessages = 0

Objectives[64]Type = GoTo_Actor
Objectives[64]Text = Wait Franklin
Objectives[64]positionX = 129,8144
Objectives[64]positionY = -1188,599
Objectives[64]positionZ = 28,50309
Objectives[64]GoTo_Actor_ChangToCompanion = False
Objectives[64]GoTo_Actor_Distance = 4
Objectives[64]GoTo_Actor_Remove_Blip = False
Objectives[64]mission_ActorsCount = 0
Objectives[64]mission_Vehicles = 0
Objectives[64]Mission_Needed_Vehicles = 0
Objectives[64]mission_PropsCount = 0
Objectives[64]mission_Pickup_Props_Count = 0
Objectives[64]ObjectiveMessages = 0

Objectives[65]Type = GoTo_Actor
Objectives[65]Text = Wait Lester
Objectives[65]positionX = 136,3999
Objectives[65]positionY = -1190,874
Objectives[65]positionZ = 28,50091
Objectives[65]GoTo_Actor_ChangToCompanion = False
Objectives[65]GoTo_Actor_Distance = 4
Objectives[65]GoTo_Actor_Remove_Blip = False
Objectives[65]mission_ActorsCount = 0
Objectives[65]mission_Vehicles = 0
Objectives[65]Mission_Needed_Vehicles = 0
Objectives[65]mission_PropsCount = 0
Objectives[65]mission_Pickup_Props_Count = 0
Objectives[65]ObjectiveMessages = 0

Objectives[66]Text = Out of here
Objectives[66]Type = Leave_Area
Objectives[66]positionX = 259,6986
Objectives[66]positionY = 211,7719
Objectives[66]positionZ = 109,283
Objectives[66]Leave_Area_Distance = 400
Objectives[66]Leave_Area_Use_Objective_Position = False
Objectives[66]mission_ActorsCount = 0
Objectives[66]mission_Vehicles = 0
Objectives[66]Mission_Needed_Vehicles = 0
Objectives[66]mission_PropsCount = 0
Objectives[66]mission_Pickup_Props_Count = 0
Objectives[66]ObjectiveMessages = 3
Objectives[66]ObjectiveMessages[0]positionX = 1455,451
Objectives[66]ObjectiveMessages[0]positionY = 3198,067
Objectives[66]ObjectiveMessages[0]positionZ = 39,49626
Objectives[66]ObjectiveMessages[0]Message = Come on, let's get outta here!
Objectives[66]ObjectiveMessages[0]Contact = CHAR_FRANKLIN
Objectives[66]ObjectiveMessages[0]Sender = 
Objectives[66]ObjectiveMessages[0]Subject = 
Objectives[66]ObjectiveMessages[0]MessageColor = Green
Objectives[66]ObjectiveMessages[0]PlayFromStart = True
Objectives[66]ObjectiveMessages[0]Delay = False
Objectives[66]ObjectiveMessages[0]DelayTime = 0
Objectives[66]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[66]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[66]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[66]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[66]ObjectiveMessages[0]TypeSubtitle = False
Objectives[66]ObjectiveMessages[0]TypeTextMesage = True
Objectives[66]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[66]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[66]ObjectiveMessages[1]positionX = 1448,976
Objectives[66]ObjectiveMessages[1]positionY = 3196,342
Objectives[66]ObjectiveMessages[1]positionZ = 39,49545
Objectives[66]ObjectiveMessages[1]Message = Let's get rid of the police and go to the depot for the second part of the plan.
Objectives[66]ObjectiveMessages[1]Contact = CHAR_LESTER
Objectives[66]ObjectiveMessages[1]Sender = 
Objectives[66]ObjectiveMessages[1]Subject = 
Objectives[66]ObjectiveMessages[1]MessageColor = Yellow
Objectives[66]ObjectiveMessages[1]PlayFromStart = True
Objectives[66]ObjectiveMessages[1]Delay = False
Objectives[66]ObjectiveMessages[1]DelayTime = 0
Objectives[66]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[66]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[66]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[66]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[66]ObjectiveMessages[1]TypeSubtitle = False
Objectives[66]ObjectiveMessages[1]TypeTextMesage = True
Objectives[66]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[66]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[66]ObjectiveMessages[2]positionX = 1444,626
Objectives[66]ObjectiveMessages[2]positionY = 3195,176
Objectives[66]ObjectiveMessages[2]positionZ = 39,49636
Objectives[66]ObjectiveMessages[2]Message = Ok.
Objectives[66]ObjectiveMessages[2]Contact = CHAR_MICHAEL
Objectives[66]ObjectiveMessages[2]Sender = 
Objectives[66]ObjectiveMessages[2]Subject = 
Objectives[66]ObjectiveMessages[2]MessageColor = Blue
Objectives[66]ObjectiveMessages[2]PlayFromStart = True
Objectives[66]ObjectiveMessages[2]Delay = False
Objectives[66]ObjectiveMessages[2]DelayTime = 0
Objectives[66]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[66]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[66]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[66]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[66]ObjectiveMessages[2]TypeSubtitle = False
Objectives[66]ObjectiveMessages[2]TypeTextMesage = True
Objectives[66]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[66]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[67]Text = Go to the depot
Objectives[67]Text2 = 
Objectives[67]Text3 = 
Objectives[67]Failed_Text = 
Objectives[67]Type = Checkpoint
Objectives[67]Checkpoint_Type = 45
Objectives[67]Reserved = 1
Objectives[67]ColorR = 255
Objectives[67]ColorG = 255
Objectives[67]ColorB = 0
Objectives[67]ColorA = 255
Objectives[67]IconColorR = 255
Objectives[67]IconColorG = 255
Objectives[67]IconColorB = 0
Objectives[67]IconColorA = 255
Objectives[67]positionX = -522,1379
Objectives[67]positionY = -1679,991
Objectives[67]positionZ = 18,26688
Objectives[67]Heading = 0
Objectives[67]Diameter = 4
Objectives[67]minimum_hight = 1
Objectives[67]maximum_hight = 10
Objectives[67]TriggerDistance = 2
Objectives[67]PlaySound = False
Objectives[67]LoseWanted = True
Objectives[67]Stop_Vehicle = False
Objectives[67]DeliverVehicleOnly = False
Objectives[67]DeliverTrailor = False
Objectives[67]DeliverTowTruck = False
Objectives[67]DeliverVehicleCargobob = False
Objectives[67]DeliverPropCargobob = False
Objectives[67]mission_ActorsCount = 0
Objectives[67]mission_Vehicles = 3
Objectives[67]mission_Vehicles[0]positionX = -592,423
Objectives[67]mission_Vehicles[0]positionY = -1638,593
Objectives[67]mission_Vehicles[0]positionZ = 20,12959
Objectives[67]mission_Vehicles[0]Heading = 254,1227
Objectives[67]mission_Vehicles[0]Name = NULL
Objectives[67]mission_Vehicles[0]Model = docktrailer
Objectives[67]mission_Vehicles[0]PrimaryColor = PureWhite
Objectives[67]mission_Vehicles[0]SecondaryColor = PureWhite
Objectives[67]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[67]mission_Vehicles[0]HasPearlescent = False
Objectives[67]mission_Vehicles[0]Livery = 0
Objectives[67]mission_Vehicles[0]DirtLevel = 0
Objectives[67]mission_Vehicles[0]LockedForPlayer = False
Objectives[67]mission_Vehicles[0]Locked = False
Objectives[67]mission_Vehicles[0]Alarm = False
Objectives[67]mission_Vehicles[0]HotWired = False
Objectives[67]mission_Vehicles[0]Invincible = False
Objectives[67]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[67]mission_Vehicles[0]Remove_After = 0
Objectives[67]mission_Vehicles[0]Survive_Number = 0
Objectives[67]mission_Vehicles[0]Failed_Text = 
Objectives[67]mission_Vehicles[1]positionX = -583,5898
Objectives[67]mission_Vehicles[1]positionY = -1641,168
Objectives[67]mission_Vehicles[1]positionZ = 19,66817
Objectives[67]mission_Vehicles[1]Heading = 252,8608
Objectives[67]mission_Vehicles[1]Name = Phantom Wedge
Objectives[67]mission_Vehicles[1]Model = phantom2
Objectives[67]mission_Vehicles[1]PrimaryColor = MetallicBeachSand
Objectives[67]mission_Vehicles[1]SecondaryColor = UtilBlack
Objectives[67]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[67]mission_Vehicles[1]HasPearlescent = False
Objectives[67]mission_Vehicles[1]Livery = 0
Objectives[67]mission_Vehicles[1]DirtLevel = 0
Objectives[67]mission_Vehicles[1]LockedForPlayer = False
Objectives[67]mission_Vehicles[1]Locked = False
Objectives[67]mission_Vehicles[1]Alarm = False
Objectives[67]mission_Vehicles[1]HotWired = False
Objectives[67]mission_Vehicles[1]Invincible = False
Objectives[67]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[67]mission_Vehicles[1]Remove_After = 0
Objectives[67]mission_Vehicles[1]Survive_Number = 0
Objectives[67]mission_Vehicles[1]Failed_Text = 
Objectives[67]mission_Vehicles[1]NeededForObjectivesCount = 1
Objectives[67]mission_Vehicles[1]NeededForVehicleObjectiveNumber[0] = 83
Objectives[67]mission_Vehicles[1]NeededForVehicleIndex[0] = 1
Objectives[67]mission_Vehicles[1]NeededForObjectiveHintCount = 1
Objectives[67]mission_Vehicles[1]NeededForObjectiveHint[0] = 74
Objectives[67]mission_Vehicles[1]NeededForSetPlayerActorCount = 2
Objectives[67]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[0] = 71
Objectives[67]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[67]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[1] = 73
Objectives[67]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[1] = 0
Objectives[67]mission_Vehicles[2]positionX = -548,0005
Objectives[67]mission_Vehicles[2]positionY = -1711,246
Objectives[67]mission_Vehicles[2]positionZ = 18,58131
Objectives[67]mission_Vehicles[2]Heading = 251,565
Objectives[67]mission_Vehicles[2]Name = SC1
Objectives[67]mission_Vehicles[2]Model = sc1
Objectives[67]mission_Vehicles[2]PrimaryColor = MetallicBrightBlue
Objectives[67]mission_Vehicles[2]SecondaryColor = MetallicDiamondBlue
Objectives[67]mission_Vehicles[2]PearlescentColor = PureWhite
Objectives[67]mission_Vehicles[2]HasPearlescent = False
Objectives[67]mission_Vehicles[2]Livery = 0
Objectives[67]mission_Vehicles[2]DirtLevel = 0
Objectives[67]mission_Vehicles[2]LockedForPlayer = False
Objectives[67]mission_Vehicles[2]Locked = False
Objectives[67]mission_Vehicles[2]Alarm = False
Objectives[67]mission_Vehicles[2]HotWired = False
Objectives[67]mission_Vehicles[2]Invincible = False
Objectives[67]mission_Vehicles[2]SetZeroMaxSpeed = False
Objectives[67]mission_Vehicles[2]Remove_After = 0
Objectives[67]mission_Vehicles[2]Survive_Number = 0
Objectives[67]mission_Vehicles[2]Failed_Text = 
Objectives[67]mission_Vehicles[2]NeededForSetPlayerActorCount = 1
Objectives[67]mission_Vehicles[2]NeededForSetPlayerActorObjectiveNumber[0] = 80
Objectives[67]mission_Vehicles[2]NeededForSetPlayerActorTaskIndex[0] = 2
Objectives[67]Mission_Needed_Vehicles = 0
Objectives[67]mission_PropsCount = 0
Objectives[67]mission_Pickup_Props_Count = 0
Objectives[67]ObjectiveMessages = 0

Objectives[68]Text = Get out
Objectives[68]Type = Leave_Area
Objectives[68]positionX = -524,1387
Objectives[68]positionY = -1683,697
Objectives[68]positionZ = 18,30952
Objectives[68]Leave_Area_Distance = 5
Objectives[68]Leave_Area_Use_Objective_Position = False
Objectives[68]mission_ActorsCount = 0
Objectives[68]mission_Vehicles = 0
Objectives[68]Mission_Needed_Vehicles = 0
Objectives[68]mission_PropsCount = 0
Objectives[68]mission_Pickup_Props_Count = 0
Objectives[68]ObjectiveMessages = 1
Objectives[68]ObjectiveMessages[0]positionX = 1432,135
Objectives[68]ObjectiveMessages[0]positionY = 3191,742
Objectives[68]ObjectiveMessages[0]positionZ = 39,49744
Objectives[68]ObjectiveMessages[0]Message = Well, let's leave the van here.
Objectives[68]ObjectiveMessages[0]Contact = CHAR_LESTER
Objectives[68]ObjectiveMessages[0]Sender = 
Objectives[68]ObjectiveMessages[0]Subject = 
Objectives[68]ObjectiveMessages[0]MessageColor = Yellow
Objectives[68]ObjectiveMessages[0]PlayFromStart = True
Objectives[68]ObjectiveMessages[0]Delay = False
Objectives[68]ObjectiveMessages[0]DelayTime = 0
Objectives[68]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[68]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[68]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[68]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[68]ObjectiveMessages[0]TypeSubtitle = False
Objectives[68]ObjectiveMessages[0]TypeTextMesage = True
Objectives[68]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[68]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[69]Type = Set_Player_Actor_Objective
Objectives[69]Text = 
Objectives[69]positionX = -524,3154
Objectives[69]positionY = -1676,718
Objectives[69]positionZ = 18,27196
Objectives[69]SetPlayerActor_Use_Player = False
Objectives[69]SetPlayerActor_Player_Controllable = True
Objectives[69]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[69]SetPlayerActor_Use_Actor = True
Objectives[69]SetPlayerActor_RelationshipGroup_Change = False
Objectives[69]SetPlayerActor_RelationshipGroup = Neutral
Objectives[69]SetPlayerActor_Invincible_Change = False
Objectives[69]SetPlayerActor_Invincible = False
Objectives[69]SetPlayerActor_NewTask = True
Objectives[69]Int_Task = 99
Objectives[69]Task_Repeat = False
Objectives[69]Task_Timeout = False
Objectives[69]Task_Guard_Range = 10
Objectives[69]Task_Stay_In_Range = True
Objectives[69]Task_Wander_Range = 10
Objectives[69]Task_Scenario = NONE
Objectives[69]Task_TalkingAnimation = mic_chatter
Objectives[69]Task_Time = 1
Objectives[69]TaskListCount = 1
Objectives[69]Task_List[0]Type = UseMoblePhone
Objectives[69]Task_List[0]positionX = -524,3154
Objectives[69]Task_List[0]positionY = -1676,718
Objectives[69]Task_List[0]positionZ = 18,77196
Objectives[69]Task_List[0]time = 30
Objectives[69]mission_ActorsCount = 0
Objectives[69]mission_Vehicles = 0
Objectives[69]Mission_Needed_Vehicles = 0
Objectives[69]mission_PropsCount = 0
Objectives[69]mission_Pickup_Props_Count = 0
Objectives[69]ObjectiveMessages = 0

Objectives[70]Text = 
Objectives[70]Type = Timeout_Objective
Objectives[70]positionX = -527,3773
Objectives[70]positionY = -1684,27
Objectives[70]positionZ = 18,15742
Objectives[70]Timeout_Min = 0
Objectives[70]Timeout_Sec = 2
Objectives[70]mission_ActorsCount = 0
Objectives[70]mission_Vehicles = 0
Objectives[70]Mission_Needed_Vehicles = 0
Objectives[70]mission_PropsCount = 0
Objectives[70]mission_Pickup_Props_Count = 0
Objectives[70]ObjectiveMessages = 4
Objectives[70]ObjectiveMessages[0]positionX = 1419,504
Objectives[70]ObjectiveMessages[0]positionY = 3188,283
Objectives[70]ObjectiveMessages[0]positionZ = 39,49615
Objectives[70]ObjectiveMessages[0]Message = Franklin, go get the truck, I'll call Paige and tell her to bring the helicopter.
Objectives[70]ObjectiveMessages[0]Contact = CHAR_LESTER
Objectives[70]ObjectiveMessages[0]Sender = 
Objectives[70]ObjectiveMessages[0]Subject = 
Objectives[70]ObjectiveMessages[0]MessageColor = Yellow
Objectives[70]ObjectiveMessages[0]PlayFromStart = True
Objectives[70]ObjectiveMessages[0]Delay = False
Objectives[70]ObjectiveMessages[0]DelayTime = 0
Objectives[70]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[70]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[70]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[70]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[70]ObjectiveMessages[0]TypeSubtitle = False
Objectives[70]ObjectiveMessages[0]TypeTextMesage = True
Objectives[70]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[70]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[70]ObjectiveMessages[1]positionX = 1416,493
Objectives[70]ObjectiveMessages[1]positionY = 3187,503
Objectives[70]ObjectiveMessages[1]positionZ = 39,49627
Objectives[70]ObjectiveMessages[1]Message = Ok.
Objectives[70]ObjectiveMessages[1]Contact = CHAR_FRANKLIN
Objectives[70]ObjectiveMessages[1]Sender = 
Objectives[70]ObjectiveMessages[1]Subject = 
Objectives[70]ObjectiveMessages[1]MessageColor = Green
Objectives[70]ObjectiveMessages[1]PlayFromStart = True
Objectives[70]ObjectiveMessages[1]Delay = False
Objectives[70]ObjectiveMessages[1]DelayTime = 0
Objectives[70]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[70]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[70]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[70]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[70]ObjectiveMessages[1]TypeSubtitle = False
Objectives[70]ObjectiveMessages[1]TypeTextMesage = True
Objectives[70]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[70]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[70]ObjectiveMessages[2]positionX = 1412,91
Objectives[70]ObjectiveMessages[2]positionY = 3186,55
Objectives[70]ObjectiveMessages[2]positionZ = 39,49604
Objectives[70]ObjectiveMessages[2]Message = Couldn't we stop here?
Objectives[70]ObjectiveMessages[2]Contact = CHAR_TREVOR
Objectives[70]ObjectiveMessages[2]Sender = 
Objectives[70]ObjectiveMessages[2]Subject = 
Objectives[70]ObjectiveMessages[2]MessageColor = Orange
Objectives[70]ObjectiveMessages[2]PlayFromStart = True
Objectives[70]ObjectiveMessages[2]Delay = False
Objectives[70]ObjectiveMessages[2]DelayTime = 0
Objectives[70]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[70]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[70]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[70]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[70]ObjectiveMessages[2]TypeSubtitle = False
Objectives[70]ObjectiveMessages[2]TypeTextMesage = True
Objectives[70]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[70]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[70]ObjectiveMessages[3]positionX = 1409,484
Objectives[70]ObjectiveMessages[3]positionY = 3185,645
Objectives[70]ObjectiveMessages[3]positionZ = 39,49586
Objectives[70]ObjectiveMessages[3]Message = No, Lester says we have to create more chaos.
Objectives[70]ObjectiveMessages[3]Contact = CHAR_MICHAEL
Objectives[70]ObjectiveMessages[3]Sender = 
Objectives[70]ObjectiveMessages[3]Subject = 
Objectives[70]ObjectiveMessages[3]MessageColor = Blue
Objectives[70]ObjectiveMessages[3]PlayFromStart = True
Objectives[70]ObjectiveMessages[3]Delay = False
Objectives[70]ObjectiveMessages[3]DelayTime = 0
Objectives[70]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[70]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[70]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[70]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[70]ObjectiveMessages[3]TypeSubtitle = False
Objectives[70]ObjectiveMessages[3]TypeTextMesage = True
Objectives[70]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[70]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[71]Type = Set_Player_Actor_Objective
Objectives[71]Text = 
Objectives[71]positionX = -529,2907
Objectives[71]positionY = -1678,161
Objectives[71]positionZ = 18,41954
Objectives[71]SetPlayerActor_Use_Player = False
Objectives[71]SetPlayerActor_Player_Controllable = True
Objectives[71]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[71]SetPlayerActor_Use_Actor = True
Objectives[71]SetPlayerActor_RelationshipGroup_Change = False
Objectives[71]SetPlayerActor_RelationshipGroup = Neutral
Objectives[71]SetPlayerActor_Invincible_Change = False
Objectives[71]SetPlayerActor_Invincible = False
Objectives[71]SetPlayerActor_NewTask = True
Objectives[71]Int_Task = 99
Objectives[71]Task_Repeat = False
Objectives[71]Task_Timeout = False
Objectives[71]Task_Guard_Range = 10
Objectives[71]Task_Stay_In_Range = True
Objectives[71]Task_Wander_Range = 10
Objectives[71]Task_Scenario = NONE
Objectives[71]Task_TalkingAnimation = mic_chatter
Objectives[71]Task_Time = 1
Objectives[71]TaskListCount = 1
Objectives[71]Task_List[0]Type = EnterVehicle
Objectives[71]Task_List[0]PositionX = -554,6202
Objectives[71]Task_List[0]PositionY = -1649,97
Objectives[71]Task_List[0]PositionZ = 18,6413
Objectives[71]Task_List[0]Speed = 4
Objectives[71]Task_List[0]SeatIndex = -1
Objectives[71]Task_List[0]TaskIndex = 0
Objectives[71]Task_List[0]Warp = False
Objectives[71]mission_ActorsCount = 0
Objectives[71]mission_Vehicles = 0
Objectives[71]Mission_Needed_Vehicles = 0
Objectives[71]mission_PropsCount = 0
Objectives[71]mission_Pickup_Props_Count = 0
Objectives[71]ObjectiveMessages = 0

Objectives[72]Type = Set_Player_Actor_Objective
Objectives[72]Text = 
Objectives[72]positionX = -529,9526
Objectives[72]positionY = -1681,218
Objectives[72]positionZ = 18,20529
Objectives[72]SetPlayerActor_Use_Player = False
Objectives[72]SetPlayerActor_Player_Controllable = True
Objectives[72]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[72]SetPlayerActor_Use_Actor = True
Objectives[72]SetPlayerActor_RelationshipGroup_Change = False
Objectives[72]SetPlayerActor_RelationshipGroup = Neutral
Objectives[72]SetPlayerActor_Invincible_Change = False
Objectives[72]SetPlayerActor_Invincible = False
Objectives[72]SetPlayerActor_NewTask = True
Objectives[72]Int_Task = 99
Objectives[72]Task_Repeat = False
Objectives[72]Task_Timeout = True
Objectives[72]Task_Guard_Range = 10
Objectives[72]Task_Stay_In_Range = True
Objectives[72]Task_Wander_Range = 10
Objectives[72]Task_Scenario = NONE
Objectives[72]Task_TalkingAnimation = mic_chatter
Objectives[72]Task_Time = 1
Objectives[72]mission_ActorsCount = 0
Objectives[72]mission_Vehicles = 0
Objectives[72]Mission_Needed_Vehicles = 0
Objectives[72]mission_PropsCount = 0
Objectives[72]mission_Pickup_Props_Count = 0
Objectives[72]ObjectiveMessages = 0

Objectives[73]Type = Set_Player_Actor_Objective
Objectives[73]Text = 
Objectives[73]positionX = -526,7416
Objectives[73]positionY = -1682,125
Objectives[73]positionZ = 18,18041
Objectives[73]SetPlayerActor_Use_Player = False
Objectives[73]SetPlayerActor_Player_Controllable = True
Objectives[73]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[73]SetPlayerActor_Use_Actor = True
Objectives[73]SetPlayerActor_RelationshipGroup_Change = False
Objectives[73]SetPlayerActor_RelationshipGroup = Neutral
Objectives[73]SetPlayerActor_Invincible_Change = False
Objectives[73]SetPlayerActor_Invincible = False
Objectives[73]SetPlayerActor_NewTask = True
Objectives[73]Int_Task = 99
Objectives[73]Task_Repeat = False
Objectives[73]Task_Timeout = False
Objectives[73]Task_Guard_Range = 10
Objectives[73]Task_Stay_In_Range = True
Objectives[73]Task_Wander_Range = 10
Objectives[73]Task_Scenario = NONE
Objectives[73]Task_TalkingAnimation = mic_chatter
Objectives[73]Task_Time = 1
Objectives[73]TaskListCount = 4
Objectives[73]Task_List[0]Type = EnterVehicle
Objectives[73]Task_List[0]PositionX = -554,3251
Objectives[73]Task_List[0]PositionY = -1649,233
Objectives[73]Task_List[0]PositionZ = 18,62973
Objectives[73]Task_List[0]Speed = 4
Objectives[73]Task_List[0]SeatIndex = -1
Objectives[73]Task_List[0]TaskIndex = 0
Objectives[73]Task_List[0]Warp = False
Objectives[73]Task_List[1]Type = Drive
Objectives[73]Task_List[1]PositionX = -562,8699
Objectives[73]Task_List[1]PositionY = -1651,087
Objectives[73]Task_List[1]PositionZ = 18,69023
Objectives[73]Task_List[1]Speed = 10
Objectives[73]Task_List[1]StopBeforeVehicles = False
Objectives[73]Task_List[1]StopBeforeActors = False
Objectives[73]Task_List[1]AvoidVehicles = True
Objectives[73]Task_List[1]AvoidEmptyVehicles = True
Objectives[73]Task_List[1]AvoidActors = True
Objectives[73]Task_List[1]AvoidObjects = True
Objectives[73]Task_List[1]StopAtLights = False
Objectives[73]Task_List[1]UseBlinkers = True
Objectives[73]Task_List[1]AllowGoingWrongWay = True
Objectives[73]Task_List[1]Reverse = False
Objectives[73]Task_List[1]TakeShortestPath = True
Objectives[73]Task_List[1]IgnoreRoads = True
Objectives[73]Task_List[1]IgnoreAllPathing = True
Objectives[73]Task_List[1]AvoidHighWays = True
Objectives[73]Task_List[2]Type = Drive
Objectives[73]Task_List[2]PositionX = -547,5184
Objectives[73]Task_List[2]PositionY = -1663,143
Objectives[73]Task_List[2]PositionZ = 18,75747
Objectives[73]Task_List[2]Speed = 10
Objectives[73]Task_List[2]StopBeforeVehicles = False
Objectives[73]Task_List[2]StopBeforeActors = False
Objectives[73]Task_List[2]AvoidVehicles = True
Objectives[73]Task_List[2]AvoidEmptyVehicles = True
Objectives[73]Task_List[2]AvoidActors = True
Objectives[73]Task_List[2]AvoidObjects = True
Objectives[73]Task_List[2]StopAtLights = False
Objectives[73]Task_List[2]UseBlinkers = True
Objectives[73]Task_List[2]AllowGoingWrongWay = True
Objectives[73]Task_List[2]Reverse = False
Objectives[73]Task_List[2]TakeShortestPath = True
Objectives[73]Task_List[2]IgnoreRoads = True
Objectives[73]Task_List[2]IgnoreAllPathing = True
Objectives[73]Task_List[2]AvoidHighWays = True
Objectives[73]Task_List[3]Type = Drive
Objectives[73]Task_List[3]PositionX = -521,5616
Objectives[73]Task_List[3]PositionY = -1700,504
Objectives[73]Task_List[3]PositionZ = 18,64939
Objectives[73]Task_List[3]Speed = 10
Objectives[73]Task_List[3]StopBeforeVehicles = False
Objectives[73]Task_List[3]StopBeforeActors = False
Objectives[73]Task_List[3]AvoidVehicles = True
Objectives[73]Task_List[3]AvoidEmptyVehicles = True
Objectives[73]Task_List[3]AvoidActors = True
Objectives[73]Task_List[3]AvoidObjects = True
Objectives[73]Task_List[3]StopAtLights = False
Objectives[73]Task_List[3]UseBlinkers = True
Objectives[73]Task_List[3]AllowGoingWrongWay = True
Objectives[73]Task_List[3]Reverse = False
Objectives[73]Task_List[3]TakeShortestPath = True
Objectives[73]Task_List[3]IgnoreRoads = True
Objectives[73]Task_List[3]IgnoreAllPathing = True
Objectives[73]Task_List[3]AvoidHighWays = True
Objectives[73]mission_ActorsCount = 0
Objectives[73]mission_Vehicles = 0
Objectives[73]Mission_Needed_Vehicles = 0
Objectives[73]mission_PropsCount = 0
Objectives[73]mission_Pickup_Props_Count = 0
Objectives[73]ObjectiveMessages = 0

Objectives[74]Type = Hint_Objective
Objectives[74]Text = 
Objectives[74]positionX = -551,6516
Objectives[74]positionY = -1655,419
Objectives[74]positionZ = 18,24168
Objectives[74]Hint_Time = 10
Objectives[74]Hint_FOV = 30
Objectives[74]Hint_Use_Position = False
Objectives[74]Hint_Use_Player = False
Objectives[74]Hint_Use_Actor = False
Objectives[74]Hint_Use_Vehicle = True
Objectives[74]mission_ActorsCount = 3
Objectives[74]mission_Actors[0]SpawnInVehicle = True
Objectives[74]mission_Actors[0]SeatIndex = 1
Objectives[74]mission_Actors[0]Survive_Number = 0
Objectives[74]mission_Actors[0]Failed_Text = 
Objectives[74]mission_Actors[0]Remove_After = 0
Objectives[74]mission_Actors[0]positionX = -728,7104
Objectives[74]mission_Actors[0]positionY = -1422,921
Objectives[74]mission_Actors[0]positionZ = 5,448665
Objectives[74]mission_Actors[0]Heading = 296,7885
Objectives[74]mission_Actors[0]String_Name = ig_wade
Objectives[74]mission_Actors[0]Relationship_Group = Friend
Objectives[74]mission_Actors[0]AddBlip = False
Objectives[74]mission_Actors[0]ShowCone = False
Objectives[74]mission_Actors[0]Invincible = True
Objectives[74]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[74]mission_Actors[0]AlwaysFight = True
Objectives[74]mission_Actors[0]Seeing_Range = 500
Objectives[74]mission_Actors[0]Hearing_Range = 500
Objectives[74]mission_Actors[0]CombatMovement = Offensive
Objectives[74]mission_Actors[0]weapon = 0
Objectives[74]mission_Actors[0]Variation = Custom
Objectives[74]mission_Actors[0]Task = 0
Objectives[74]mission_Actors[0]Task_Guard_Range = 5
Objectives[74]mission_Actors[0]Task_Stay_In_Range = True
Objectives[74]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[74]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[74]mission_Actors[0]Task_Scenario = NONE
Objectives[74]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[74]mission_Actors[0]COMPONENT_FACE_TEXTURE = 0
Objectives[74]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[74]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[74]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[74]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[74]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 3
Objectives[74]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[74]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 3
Objectives[74]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[74]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[74]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[74]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[74]mission_Actors[0]COMPONENT_FEET_TEXTURE = 0
Objectives[74]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[74]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[74]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[74]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[74]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[74]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[74]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[74]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[74]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[74]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[74]mission_Actors[0]PROP_HATS_INDEX = -1
Objectives[74]mission_Actors[0]PROP_HATS_TEXTURE = -1
Objectives[74]mission_Actors[0]PROP_GLASSES_INDEX = 0
Objectives[74]mission_Actors[0]PROP_GLASSES_TEXTURE = 0
Objectives[74]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[74]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[74]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 1
Objectives[74]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 99
Objectives[74]mission_Actors[1]SpawnInVehicle = True
Objectives[74]mission_Actors[1]SeatIndex = 2
Objectives[74]mission_Actors[1]Survive_Number = 0
Objectives[74]mission_Actors[1]Failed_Text = 
Objectives[74]mission_Actors[1]Remove_After = 0
Objectives[74]mission_Actors[1]positionX = -728,7104
Objectives[74]mission_Actors[1]positionY = -1422,921
Objectives[74]mission_Actors[1]positionZ = 5,448665
Objectives[74]mission_Actors[1]Heading = 296,7885
Objectives[74]mission_Actors[1]String_Name = ig_nervousron
Objectives[74]mission_Actors[1]Relationship_Group = Friend
Objectives[74]mission_Actors[1]AddBlip = False
Objectives[74]mission_Actors[1]ShowCone = False
Objectives[74]mission_Actors[1]Invincible = True
Objectives[74]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[74]mission_Actors[1]AlwaysFight = True
Objectives[74]mission_Actors[1]Seeing_Range = 500
Objectives[74]mission_Actors[1]Hearing_Range = 500
Objectives[74]mission_Actors[1]CombatMovement = Offensive
Objectives[74]mission_Actors[1]weapon = 0
Objectives[74]mission_Actors[1]Variation = Custom
Objectives[74]mission_Actors[1]Task = 0
Objectives[74]mission_Actors[1]Task_Guard_Range = 5
Objectives[74]mission_Actors[1]Task_Stay_In_Range = True
Objectives[74]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[74]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[74]mission_Actors[1]Task_Scenario = NONE
Objectives[74]mission_Actors[1]COMPONENT_FACE_DRAWABLE = 0
Objectives[74]mission_Actors[1]COMPONENT_FACE_TEXTURE = 0
Objectives[74]mission_Actors[1]COMPONENT_HEAD_DRAWABLE = 0
Objectives[74]mission_Actors[1]COMPONENT_HEAD_TEXTURE = 0
Objectives[74]mission_Actors[1]COMPONENT_HAIR_DRAWABLE = 0
Objectives[74]mission_Actors[1]COMPONENT_HAIR_TEXTURE = 0
Objectives[74]mission_Actors[1]COMPONENT_TORSO_DRAWABLE = 0
Objectives[74]mission_Actors[1]COMPONENT_TORSO_TEXTURE = 0
Objectives[74]mission_Actors[1]COMPONENT_LEGS_DRAWABLE = 0
Objectives[74]mission_Actors[1]COMPONENT_LEGS_TEXTURE = 0
Objectives[74]mission_Actors[1]COMPONENT_HANDS_DRAWABLE = 0
Objectives[74]mission_Actors[1]COMPONENT_HANDS_TEXTURE = 0
Objectives[74]mission_Actors[1]COMPONENT_FEET_DRAWABLE = 0
Objectives[74]mission_Actors[1]COMPONENT_FEET_TEXTURE = 0
Objectives[74]mission_Actors[1]COMPONENT_EYES_DRAWABLE = 0
Objectives[74]mission_Actors[1]COMPONENT_EYES_TEXTURE = 0
Objectives[74]mission_Actors[1]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[74]mission_Actors[1]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[74]mission_Actors[1]COMPONENT_TASKS_DRAWABLE = 0
Objectives[74]mission_Actors[1]COMPONENT_TASKS_TEXTURE = 0
Objectives[74]mission_Actors[1]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[74]mission_Actors[1]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[74]mission_Actors[1]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[74]mission_Actors[1]COMPONENT_TORSO2_TEXTURE = 0
Objectives[74]mission_Actors[1]PROP_HATS_INDEX = -1
Objectives[74]mission_Actors[1]PROP_HATS_TEXTURE = -1
Objectives[74]mission_Actors[1]PROP_GLASSES_INDEX = 0
Objectives[74]mission_Actors[1]PROP_GLASSES_TEXTURE = 0
Objectives[74]mission_Actors[1]PROP_EARS_INDEX = -1
Objectives[74]mission_Actors[1]PROP_EARS_TEXTURE = -1
Objectives[74]mission_Actors[1]NeededForObjectiveSetPlayerActorCount = 1
Objectives[74]mission_Actors[1]NeededForObjectiveSetPlayerActor[0] = 98
Objectives[74]mission_Actors[2]SpawnInVehicle = True
Objectives[74]mission_Actors[2]SeatIndex = -1
Objectives[74]mission_Actors[2]Survive_Number = 0
Objectives[74]mission_Actors[2]Failed_Text = 
Objectives[74]mission_Actors[2]Remove_After = 0
Objectives[74]mission_Actors[2]positionX = -728,7104
Objectives[74]mission_Actors[2]positionY = -1422,921
Objectives[74]mission_Actors[2]positionZ = 5,448665
Objectives[74]mission_Actors[2]Heading = 296,7885
Objectives[74]mission_Actors[2]String_Name = IG_PAIGE
Objectives[74]mission_Actors[2]Relationship_Group = Companion
Objectives[74]mission_Actors[2]AddBlip = False
Objectives[74]mission_Actors[2]ShowCone = False
Objectives[74]mission_Actors[2]Invincible = True
Objectives[74]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[74]mission_Actors[2]AlwaysFight = True
Objectives[74]mission_Actors[2]Seeing_Range = 30
Objectives[74]mission_Actors[2]Hearing_Range = 30
Objectives[74]mission_Actors[2]CombatMovement = Offensive
Objectives[74]mission_Actors[2]weapon = Unarmed
Objectives[74]mission_Actors[2]Variation = Random
Objectives[74]mission_Actors[2]Task = 99
Objectives[74]mission_Actors[2]Task_Guard_Range = 5
Objectives[74]mission_Actors[2]Task_Stay_In_Range = True
Objectives[74]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[74]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[74]mission_Actors[2]Task_Scenario = NONE
Objectives[74]mission_Actors[2]Task_List_Count = 4
Objectives[74]mission_Actors[2]Task_Repeat = False
Objectives[74]mission_Actors[2]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[74]mission_Actors[2]Task_List[0]PositionX = -725,2151
Objectives[74]mission_Actors[2]Task_List[0]PositionY = -1420,193
Objectives[74]mission_Actors[2]Task_List[0]PositionZ = 4,500523
Objectives[74]mission_Actors[2]Task_List[0]Block = True
Objectives[74]mission_Actors[2]Task_List[1]Type = EnterVehicle
Objectives[74]mission_Actors[2]Task_List[1]PositionX = -726,7106
Objectives[74]mission_Actors[2]Task_List[1]PositionY = -1426,395
Objectives[74]mission_Actors[2]Task_List[1]PositionZ = 4,500523
Objectives[74]mission_Actors[2]Task_List[1]Speed = 1
Objectives[74]mission_Actors[2]Task_List[1]SeatIndex = -1
Objectives[74]mission_Actors[2]Task_List[1]TaskIndex = 1
Objectives[74]mission_Actors[2]Task_List[2]Type = VehicleHeliTask
Objectives[74]mission_Actors[2]Task_List[2]PositionX = -489,3824
Objectives[74]mission_Actors[2]Task_List[2]PositionY = -1817,668
Objectives[74]mission_Actors[2]Task_List[2]PositionZ = 21,61066
Objectives[74]mission_Actors[2]Task_List[2]speed = 40
Objectives[74]mission_Actors[2]Task_List[2]Hight = 30
Objectives[74]mission_Actors[2]Task_List[2]FollowPlayer = False
Objectives[74]mission_Actors[2]Task_List[2]AttackPlayer = False
Objectives[74]mission_Actors[2]Task_List[2]Land = False
Objectives[74]mission_Actors[2]Task_List[3]Type = VehicleHeliTask
Objectives[74]mission_Actors[2]Task_List[3]PositionX = -513,5563
Objectives[74]mission_Actors[2]Task_List[3]PositionY = -1722,128
Objectives[74]mission_Actors[2]Task_List[3]PositionZ = 18,85607
Objectives[74]mission_Actors[2]Task_List[3]speed = 30
Objectives[74]mission_Actors[2]Task_List[3]Hight = 15
Objectives[74]mission_Actors[2]Task_List[3]FollowPlayer = False
Objectives[74]mission_Actors[2]Task_List[3]AttackPlayer = False
Objectives[74]mission_Actors[2]Task_List[3]Land = True
Objectives[74]mission_Actors[2]NeededForObjectiveHintCount = 1
Objectives[74]mission_Actors[2]NeededForObjectiveHint[0] = 78
Objectives[74]mission_Actors[2]NeededForObjectiveSetPlayerActorCount = 2
Objectives[74]mission_Actors[2]NeededForObjectiveSetPlayerActor[0] = 77
Objectives[74]mission_Actors[2]NeededForObjectiveSetPlayerActor[1] = 80
Objectives[74]mission_Actors[2]NeededForObjectiveGoToActorCount = 1
Objectives[74]mission_Actors[2]NeededForObjectiveGoToActor[0] = 76
Objectives[74]mission_Vehicles = 1
Objectives[74]mission_Vehicles[0]positionX = -728,7104
Objectives[74]mission_Vehicles[0]positionY = -1422,921
Objectives[74]mission_Vehicles[0]positionZ = 5,448665
Objectives[74]mission_Vehicles[0]Heading = 296,7885
Objectives[74]mission_Vehicles[0]Name = Valkyrie
Objectives[74]mission_Vehicles[0]Model = valkyrie
Objectives[74]mission_Vehicles[0]PrimaryColor = MetallicBeachSand
Objectives[74]mission_Vehicles[0]SecondaryColor = UtilBlack
Objectives[74]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[74]mission_Vehicles[0]HasPearlescent = False
Objectives[74]mission_Vehicles[0]Livery = 0
Objectives[74]mission_Vehicles[0]DirtLevel = 0
Objectives[74]mission_Vehicles[0]LockedForPlayer = False
Objectives[74]mission_Vehicles[0]Locked = False
Objectives[74]mission_Vehicles[0]Alarm = False
Objectives[74]mission_Vehicles[0]HotWired = False
Objectives[74]mission_Vehicles[0]Invincible = True
Objectives[74]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[74]mission_Vehicles[0]Remove_After = 0
Objectives[74]mission_Vehicles[0]Survive_Number = 0
Objectives[74]mission_Vehicles[0]Failed_Text = 
Objectives[74]mission_Vehicles[0]NeededForActorsCount = 1
Objectives[74]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 74
Objectives[74]mission_Vehicles[0]NeededForActorIndex[0] = 2
Objectives[74]mission_Vehicles[0]NeededForActorTaskIndex[0] = 1
Objectives[74]mission_Vehicles[0]NeededForObjectiveHintCount = 1
Objectives[74]mission_Vehicles[0]NeededForObjectiveHint[0] = 75
Objectives[74]mission_Vehicles[0]NeededForSetPlayerActorCount = 4
Objectives[74]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 81
Objectives[74]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 1
Objectives[74]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[1] = 82
Objectives[74]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[1] = 0
Objectives[74]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[2] = 90
Objectives[74]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[2] = 0
Objectives[74]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[3] = 93
Objectives[74]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[3] = 0
Objectives[74]Mission_Needed_Vehicles = 0
Objectives[74]mission_PropsCount = 0
Objectives[74]mission_Pickup_Props_Count = 0
Objectives[74]ObjectiveMessages = 2
Objectives[74]ObjectiveMessages[0]positionX = 1395,925
Objectives[74]ObjectiveMessages[0]positionY = 3181,989
Objectives[74]ObjectiveMessages[0]positionZ = 39,4952
Objectives[74]ObjectiveMessages[0]Message = Nice truck, where did you find it?
Objectives[74]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[74]ObjectiveMessages[0]Sender = 
Objectives[74]ObjectiveMessages[0]Subject = 
Objectives[74]ObjectiveMessages[0]MessageColor = Blue
Objectives[74]ObjectiveMessages[0]PlayFromStart = True
Objectives[74]ObjectiveMessages[0]Delay = False
Objectives[74]ObjectiveMessages[0]DelayTime = 0
Objectives[74]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[74]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[74]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[74]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[74]ObjectiveMessages[0]TypeSubtitle = False
Objectives[74]ObjectiveMessages[0]TypeTextMesage = True
Objectives[74]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[74]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[74]ObjectiveMessages[1]positionX = 1391,651
Objectives[74]ObjectiveMessages[1]positionY = 3180,829
Objectives[74]ObjectiveMessages[1]positionZ = 39,49595
Objectives[74]ObjectiveMessages[1]Message = I went out for a month with the old woman who build it.
Objectives[74]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[74]ObjectiveMessages[1]Sender = 
Objectives[74]ObjectiveMessages[1]Subject = 
Objectives[74]ObjectiveMessages[1]MessageColor = Orange
Objectives[74]ObjectiveMessages[1]PlayFromStart = True
Objectives[74]ObjectiveMessages[1]Delay = False
Objectives[74]ObjectiveMessages[1]DelayTime = 0
Objectives[74]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[74]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[74]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[74]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[74]ObjectiveMessages[1]TypeSubtitle = False
Objectives[74]ObjectiveMessages[1]TypeTextMesage = True
Objectives[74]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[74]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[75]Type = Hint_Objective
Objectives[75]Text = 
Objectives[75]positionX = -724,7153
Objectives[75]positionY = -1421,846
Objectives[75]positionZ = 4,000523
Objectives[75]Hint_Time = 20
Objectives[75]Hint_FOV = 20
Objectives[75]Hint_Use_Position = False
Objectives[75]Hint_Use_Player = False
Objectives[75]Hint_Use_Actor = False
Objectives[75]Hint_Use_Vehicle = True
Objectives[75]mission_ActorsCount = 0
Objectives[75]mission_Vehicles = 0
Objectives[75]Mission_Needed_Vehicles = 0
Objectives[75]mission_PropsCount = 0
Objectives[75]mission_Pickup_Props_Count = 0
Objectives[75]ObjectiveMessages = 1
Objectives[75]ObjectiveMessages[0]positionX = 1385,015
Objectives[75]ObjectiveMessages[0]positionY = 3179,091
Objectives[75]ObjectiveMessages[0]positionZ = 39,49776
Objectives[75]ObjectiveMessages[0]Message = Paige is coming with the helicopter.
Objectives[75]ObjectiveMessages[0]Contact = CHAR_LESTER
Objectives[75]ObjectiveMessages[0]Sender = 
Objectives[75]ObjectiveMessages[0]Subject = 
Objectives[75]ObjectiveMessages[0]MessageColor = Yellow
Objectives[75]ObjectiveMessages[0]PlayFromStart = True
Objectives[75]ObjectiveMessages[0]Delay = False
Objectives[75]ObjectiveMessages[0]DelayTime = 0
Objectives[75]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[75]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[75]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[75]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[75]ObjectiveMessages[0]TypeSubtitle = False
Objectives[75]ObjectiveMessages[0]TypeTextMesage = True
Objectives[75]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[75]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[76]Type = GoTo_Actor
Objectives[76]Text = Go to Paige
Objectives[76]positionX = -724,7153
Objectives[76]positionY = -1421,846
Objectives[76]positionZ = 4,000523
Objectives[76]GoTo_Actor_ChangToCompanion = False
Objectives[76]GoTo_Actor_Distance = 8
Objectives[76]GoTo_Actor_Remove_Blip = True
Objectives[76]mission_ActorsCount = 0
Objectives[76]mission_Vehicles = 0
Objectives[76]Mission_Needed_Vehicles = 0
Objectives[76]mission_PropsCount = 0
Objectives[76]mission_Pickup_Props_Count = 0
Objectives[76]ObjectiveMessages = 0

Objectives[77]Type = Set_Player_Actor_Objective
Objectives[77]Text = 
Objectives[77]positionX = -713,5993
Objectives[77]positionY = -1429,08
Objectives[77]positionZ = 4,000523
Objectives[77]SetPlayerActor_Use_Player = False
Objectives[77]SetPlayerActor_Player_Controllable = True
Objectives[77]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[77]SetPlayerActor_Use_Actor = True
Objectives[77]SetPlayerActor_RelationshipGroup_Change = True
Objectives[77]SetPlayerActor_RelationshipGroup = Companion
Objectives[77]SetPlayerActor_Invincible_Change = False
Objectives[77]SetPlayerActor_Invincible = False
Objectives[77]SetPlayerActor_NewTask = True
Objectives[77]Int_Task = 99
Objectives[77]Task_Repeat = False
Objectives[77]Task_Timeout = False
Objectives[77]Task_Guard_Range = 10
Objectives[77]Task_Stay_In_Range = True
Objectives[77]Task_Wander_Range = 10
Objectives[77]Task_Scenario = NONE
Objectives[77]Task_TalkingAnimation = mic_chatter
Objectives[77]Task_Time = 1
Objectives[77]TaskListCount = 1
Objectives[77]Task_List[0]Type = Pause
Objectives[77]Task_List[0]positionX = -513,5563
Objectives[77]Task_List[0]positionY = -1722,128
Objectives[77]Task_List[0]positionZ = 18,85607
Objectives[77]Task_List[0]time = 1
Objectives[77]mission_ActorsCount = 0
Objectives[77]mission_Vehicles = 0
Objectives[77]Mission_Needed_Vehicles = 0
Objectives[77]mission_PropsCount = 0
Objectives[77]mission_Pickup_Props_Count = 0
Objectives[77]ObjectiveMessages = 0

Objectives[78]Type = Hint_Objective
Objectives[78]Text = 
Objectives[78]positionX = -726,7436
Objectives[78]positionY = -1421,43
Objectives[78]positionZ = 4,000523
Objectives[78]Hint_Time = 10
Objectives[78]Hint_FOV = 40
Objectives[78]Hint_Use_Position = False
Objectives[78]Hint_Use_Player = False
Objectives[78]Hint_Use_Actor = True
Objectives[78]Hint_Use_Vehicle = False
Objectives[78]mission_ActorsCount = 0
Objectives[78]mission_Vehicles = 0
Objectives[78]Mission_Needed_Vehicles = 0
Objectives[78]mission_PropsCount = 0
Objectives[78]mission_Pickup_Props_Count = 0
Objectives[78]ObjectiveMessages = 3
Objectives[78]ObjectiveMessages[0]positionX = 1376,23
Objectives[78]ObjectiveMessages[0]positionY = 3176,68
Objectives[78]ObjectiveMessages[0]positionZ = 39,49789
Objectives[78]ObjectiveMessages[0]Message = Hey guys, did everything go well?
Objectives[78]ObjectiveMessages[0]Contact = HC_N_PAI
Objectives[78]ObjectiveMessages[0]Sender = 
Objectives[78]ObjectiveMessages[0]Subject = 
Objectives[78]ObjectiveMessages[0]MessageColor = Purple
Objectives[78]ObjectiveMessages[0]PlayFromStart = True
Objectives[78]ObjectiveMessages[0]Delay = False
Objectives[78]ObjectiveMessages[0]DelayTime = 0
Objectives[78]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[78]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[78]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[78]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[78]ObjectiveMessages[0]TypeSubtitle = False
Objectives[78]ObjectiveMessages[0]TypeTextMesage = True
Objectives[78]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[78]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[78]ObjectiveMessages[1]positionX = 1373,396
Objectives[78]ObjectiveMessages[1]positionY = 3175,904
Objectives[78]ObjectiveMessages[1]positionZ = 39,4978
Objectives[78]ObjectiveMessages[1]Message = Hi guys.
Objectives[78]ObjectiveMessages[1]Contact = CHAR_WADE
Objectives[78]ObjectiveMessages[1]Sender = 
Objectives[78]ObjectiveMessages[1]Subject = 
Objectives[78]ObjectiveMessages[1]MessageColor = Red
Objectives[78]ObjectiveMessages[1]PlayFromStart = True
Objectives[78]ObjectiveMessages[1]Delay = False
Objectives[78]ObjectiveMessages[1]DelayTime = 0
Objectives[78]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[78]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[78]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[78]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[78]ObjectiveMessages[1]TypeSubtitle = False
Objectives[78]ObjectiveMessages[1]TypeTextMesage = True
Objectives[78]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[78]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[78]ObjectiveMessages[2]positionX = 1369,816
Objectives[78]ObjectiveMessages[2]positionY = 3174,905
Objectives[78]ObjectiveMessages[2]positionZ = 39,49736
Objectives[78]ObjectiveMessages[2]Message = Hey Wade, is Ron there too?
Objectives[78]ObjectiveMessages[2]Contact = CHAR_FRANKLIN
Objectives[78]ObjectiveMessages[2]Sender = 
Objectives[78]ObjectiveMessages[2]Subject = 
Objectives[78]ObjectiveMessages[2]MessageColor = Green
Objectives[78]ObjectiveMessages[2]PlayFromStart = True
Objectives[78]ObjectiveMessages[2]Delay = False
Objectives[78]ObjectiveMessages[2]DelayTime = 0
Objectives[78]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[78]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[78]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[78]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[78]ObjectiveMessages[2]TypeSubtitle = False
Objectives[78]ObjectiveMessages[2]TypeTextMesage = True
Objectives[78]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[78]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[79]Type = Hint_Objective
Objectives[79]Text = 
Objectives[79]positionX = -524,5157
Objectives[79]positionY = -1678,891
Objectives[79]positionZ = 18,2333
Objectives[79]Hint_Time = 10
Objectives[79]Hint_FOV = 40
Objectives[79]Hint_Use_Position = False
Objectives[79]Hint_Use_Player = False
Objectives[79]Hint_Use_Actor = True
Objectives[79]Hint_Use_Vehicle = False
Objectives[79]mission_ActorsCount = 0
Objectives[79]mission_Vehicles = 0
Objectives[79]Mission_Needed_Vehicles = 0
Objectives[79]mission_PropsCount = 0
Objectives[79]mission_Pickup_Props_Count = 0
Objectives[79]ObjectiveMessages = 3
Objectives[79]ObjectiveMessages[0]positionX = 1363,884
Objectives[79]ObjectiveMessages[0]positionY = 3173,287
Objectives[79]ObjectiveMessages[0]positionZ = 39,497
Objectives[79]ObjectiveMessages[0]Message = There's no time for the geeks, Paige, take the briefcase and get out of here.
Objectives[79]ObjectiveMessages[0]Contact = CHAR_LESTER
Objectives[79]ObjectiveMessages[0]Sender = 
Objectives[79]ObjectiveMessages[0]Subject = 
Objectives[79]ObjectiveMessages[0]MessageColor = Yellow
Objectives[79]ObjectiveMessages[0]PlayFromStart = True
Objectives[79]ObjectiveMessages[0]Delay = False
Objectives[79]ObjectiveMessages[0]DelayTime = 0
Objectives[79]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[79]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[79]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[79]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[79]ObjectiveMessages[0]TypeSubtitle = False
Objectives[79]ObjectiveMessages[0]TypeTextMesage = True
Objectives[79]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[79]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[79]ObjectiveMessages[1]positionX = 1358,276
Objectives[79]ObjectiveMessages[1]positionY = 3171,752
Objectives[79]ObjectiveMessages[1]positionZ = 39,49751
Objectives[79]ObjectiveMessages[1]Message = Michael, you and Franklin take the truck, we follow you with the helicopter.
Objectives[79]ObjectiveMessages[1]Contact = CHAR_LESTER
Objectives[79]ObjectiveMessages[1]Sender = 
Objectives[79]ObjectiveMessages[1]Subject = 
Objectives[79]ObjectiveMessages[1]MessageColor = Yellow
Objectives[79]ObjectiveMessages[1]PlayFromStart = True
Objectives[79]ObjectiveMessages[1]Delay = False
Objectives[79]ObjectiveMessages[1]DelayTime = 0
Objectives[79]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[79]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[79]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[79]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[79]ObjectiveMessages[1]TypeSubtitle = False
Objectives[79]ObjectiveMessages[1]TypeTextMesage = True
Objectives[79]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[79]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[79]ObjectiveMessages[2]positionX = 1354,958
Objectives[79]ObjectiveMessages[2]positionY = 3170,863
Objectives[79]ObjectiveMessages[2]positionZ = 39,4981
Objectives[79]ObjectiveMessages[2]Message = Come on, let's go!
Objectives[79]ObjectiveMessages[2]Contact = CHAR_LESTER
Objectives[79]ObjectiveMessages[2]Sender = 
Objectives[79]ObjectiveMessages[2]Subject = 
Objectives[79]ObjectiveMessages[2]MessageColor = Yellow
Objectives[79]ObjectiveMessages[2]PlayFromStart = True
Objectives[79]ObjectiveMessages[2]Delay = False
Objectives[79]ObjectiveMessages[2]DelayTime = 0
Objectives[79]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[79]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[79]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[79]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[79]ObjectiveMessages[2]TypeSubtitle = False
Objectives[79]ObjectiveMessages[2]TypeTextMesage = True
Objectives[79]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[79]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[80]Type = Set_Player_Actor_Objective
Objectives[80]Text = 
Objectives[80]positionX = -723,5797
Objectives[80]positionY = -1414,969
Objectives[80]positionZ = 4,000523
Objectives[80]SetPlayerActor_Use_Player = False
Objectives[80]SetPlayerActor_Player_Controllable = True
Objectives[80]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[80]SetPlayerActor_Use_Actor = True
Objectives[80]SetPlayerActor_RelationshipGroup_Change = True
Objectives[80]SetPlayerActor_RelationshipGroup = Friend
Objectives[80]SetPlayerActor_Invincible_Change = False
Objectives[80]SetPlayerActor_Invincible = False
Objectives[80]SetPlayerActor_NewTask = True
Objectives[80]Int_Task = 99
Objectives[80]Task_Repeat = False
Objectives[80]Task_Timeout = False
Objectives[80]Task_Guard_Range = 10
Objectives[80]Task_Stay_In_Range = True
Objectives[80]Task_Wander_Range = 10
Objectives[80]Task_Scenario = NONE
Objectives[80]Task_TalkingAnimation = mic_chatter
Objectives[80]Task_Time = 1
Objectives[80]TaskListCount = 7
Objectives[80]Task_List[0]Type = WalkTo
Objectives[80]Task_List[0]DestinationX = -525,2742
Objectives[80]Task_List[0]DestinationY = -1684,766
Objectives[80]Task_List[0]DestinationZ = 18,77248
Objectives[80]Task_List[0]Rotation = 90,03795
Objectives[80]Task_List[0]Speed = 2,5
Objectives[80]Task_List[0]GoStraitToCoord = False
Objectives[80]Task_List[1]Type = Pause
Objectives[80]Task_List[1]positionX = -523,7653
Objectives[80]Task_List[1]positionY = -1698,751
Objectives[80]Task_List[1]positionZ = 18,65103
Objectives[80]Task_List[1]time = 1
Objectives[80]Task_List[2]Type = EnterVehicle
Objectives[80]Task_List[2]PositionX = -546,7723
Objectives[80]Task_List[2]PositionY = -1711,564
Objectives[80]Task_List[2]PositionZ = 18,49037
Objectives[80]Task_List[2]Speed = 3
Objectives[80]Task_List[2]SeatIndex = -1
Objectives[80]Task_List[2]TaskIndex = 2
Objectives[80]Task_List[2]Warp = False
Objectives[80]Task_List[3]Type = Drive
Objectives[80]Task_List[3]PositionX = -507,8871
Objectives[80]Task_List[3]PositionY = -1721,375
Objectives[80]Task_List[3]PositionZ = 18,81766
Objectives[80]Task_List[3]Speed = 15
Objectives[80]Task_List[3]StopBeforeVehicles = False
Objectives[80]Task_List[3]StopBeforeActors = False
Objectives[80]Task_List[3]AvoidVehicles = True
Objectives[80]Task_List[3]AvoidEmptyVehicles = True
Objectives[80]Task_List[3]AvoidActors = True
Objectives[80]Task_List[3]AvoidObjects = True
Objectives[80]Task_List[3]StopAtLights = False
Objectives[80]Task_List[3]UseBlinkers = True
Objectives[80]Task_List[3]AllowGoingWrongWay = True
Objectives[80]Task_List[3]Reverse = False
Objectives[80]Task_List[3]TakeShortestPath = True
Objectives[80]Task_List[3]IgnoreRoads = True
Objectives[80]Task_List[3]IgnoreAllPathing = True
Objectives[80]Task_List[3]AvoidHighWays = True
Objectives[80]Task_List[4]Type = Drive
Objectives[80]Task_List[4]PositionX = -408,1739
Objectives[80]Task_List[4]PositionY = -1719,105
Objectives[80]Task_List[4]PositionZ = 18,6039
Objectives[80]Task_List[4]Speed = 10
Objectives[80]Task_List[4]StopBeforeVehicles = False
Objectives[80]Task_List[4]StopBeforeActors = False
Objectives[80]Task_List[4]AvoidVehicles = True
Objectives[80]Task_List[4]AvoidEmptyVehicles = True
Objectives[80]Task_List[4]AvoidActors = True
Objectives[80]Task_List[4]AvoidObjects = True
Objectives[80]Task_List[4]StopAtLights = False
Objectives[80]Task_List[4]UseBlinkers = True
Objectives[80]Task_List[4]AllowGoingWrongWay = True
Objectives[80]Task_List[4]Reverse = False
Objectives[80]Task_List[4]TakeShortestPath = False
Objectives[80]Task_List[4]IgnoreRoads = False
Objectives[80]Task_List[4]IgnoreAllPathing = False
Objectives[80]Task_List[4]AvoidHighWays = False
Objectives[80]Task_List[5]Type = Drive
Objectives[80]Task_List[5]PositionX = -677,4967
Objectives[80]Task_List[5]PositionY = -1641,927
Objectives[80]Task_List[5]PositionZ = 24,13782
Objectives[80]Task_List[5]Speed = 100
Objectives[80]Task_List[5]StopBeforeVehicles = False
Objectives[80]Task_List[5]StopBeforeActors = False
Objectives[80]Task_List[5]AvoidVehicles = True
Objectives[80]Task_List[5]AvoidEmptyVehicles = True
Objectives[80]Task_List[5]AvoidActors = True
Objectives[80]Task_List[5]AvoidObjects = True
Objectives[80]Task_List[5]StopAtLights = False
Objectives[80]Task_List[5]UseBlinkers = True
Objectives[80]Task_List[5]AllowGoingWrongWay = True
Objectives[80]Task_List[5]Reverse = False
Objectives[80]Task_List[5]TakeShortestPath = False
Objectives[80]Task_List[5]IgnoreRoads = False
Objectives[80]Task_List[5]IgnoreAllPathing = False
Objectives[80]Task_List[5]AvoidHighWays = False
Objectives[80]Task_List[6]Type = Drive
Objectives[80]Task_List[6]PositionX = -731,9525
Objectives[80]Task_List[6]PositionY = -1058,279
Objectives[80]Task_List[6]PositionZ = 11,80194
Objectives[80]Task_List[6]Speed = 100
Objectives[80]Task_List[6]StopBeforeVehicles = False
Objectives[80]Task_List[6]StopBeforeActors = False
Objectives[80]Task_List[6]AvoidVehicles = True
Objectives[80]Task_List[6]AvoidEmptyVehicles = True
Objectives[80]Task_List[6]AvoidActors = True
Objectives[80]Task_List[6]AvoidObjects = True
Objectives[80]Task_List[6]StopAtLights = False
Objectives[80]Task_List[6]UseBlinkers = True
Objectives[80]Task_List[6]AllowGoingWrongWay = True
Objectives[80]Task_List[6]Reverse = False
Objectives[80]Task_List[6]TakeShortestPath = False
Objectives[80]Task_List[6]IgnoreRoads = False
Objectives[80]Task_List[6]IgnoreAllPathing = False
Objectives[80]Task_List[6]AvoidHighWays = False
Objectives[80]mission_ActorsCount = 0
Objectives[80]mission_Vehicles = 0
Objectives[80]Mission_Needed_Vehicles = 0
Objectives[80]mission_PropsCount = 0
Objectives[80]mission_Pickup_Props_Count = 0
Objectives[80]ObjectiveMessages = 0

Objectives[81]Type = Set_Player_Actor_Objective
Objectives[81]Text = 
Objectives[81]positionX = -531,7626
Objectives[81]positionY = -1677,537
Objectives[81]positionZ = 18,33453
Objectives[81]SetPlayerActor_Use_Player = False
Objectives[81]SetPlayerActor_Player_Controllable = True
Objectives[81]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[81]SetPlayerActor_Use_Actor = True
Objectives[81]SetPlayerActor_RelationshipGroup_Change = True
Objectives[81]SetPlayerActor_RelationshipGroup = Friend
Objectives[81]SetPlayerActor_Invincible_Change = False
Objectives[81]SetPlayerActor_Invincible = False
Objectives[81]SetPlayerActor_NewTask = True
Objectives[81]Int_Task = 99
Objectives[81]Task_Repeat = False
Objectives[81]Task_Timeout = False
Objectives[81]Task_Guard_Range = 10
Objectives[81]Task_Stay_In_Range = True
Objectives[81]Task_Wander_Range = 10
Objectives[81]Task_Scenario = NONE
Objectives[81]Task_TalkingAnimation = mic_chatter
Objectives[81]Task_Time = 1
Objectives[81]TaskListCount = 2
Objectives[81]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[81]Task_List[0]positionX = -722,4234
Objectives[81]Task_List[0]positionY = -1425,444
Objectives[81]Task_List[0]positionZ = 4,500534
Objectives[81]Task_List[0]Block = True
Objectives[81]Task_List[1]Type = EnterVehicle
Objectives[81]Task_List[1]PositionX = -727,3979
Objectives[81]Task_List[1]PositionY = -1422,089
Objectives[81]Task_List[1]PositionZ = 4,500523
Objectives[81]Task_List[1]Speed = 2
Objectives[81]Task_List[1]SeatIndex = 0
Objectives[81]Task_List[1]TaskIndex = 1
Objectives[81]Task_List[1]Warp = False
Objectives[81]mission_ActorsCount = 0
Objectives[81]mission_Vehicles = 0
Objectives[81]Mission_Needed_Vehicles = 0
Objectives[81]mission_PropsCount = 0
Objectives[81]mission_Pickup_Props_Count = 0
Objectives[81]ObjectiveMessages = 0

Objectives[82]Type = Set_Player_Actor_Objective
Objectives[82]Text = 
Objectives[82]positionX = -532,6176
Objectives[82]positionY = -1688,627
Objectives[82]positionZ = 18,14642
Objectives[82]SetPlayerActor_Use_Player = False
Objectives[82]SetPlayerActor_Player_Controllable = True
Objectives[82]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[82]SetPlayerActor_Use_Actor = True
Objectives[82]SetPlayerActor_RelationshipGroup_Change = True
Objectives[82]SetPlayerActor_RelationshipGroup = Friend
Objectives[82]SetPlayerActor_Invincible_Change = False
Objectives[82]SetPlayerActor_Invincible = False
Objectives[82]SetPlayerActor_NewTask = True
Objectives[82]Int_Task = 99
Objectives[82]Task_Repeat = False
Objectives[82]Task_Timeout = False
Objectives[82]Task_Guard_Range = 10
Objectives[82]Task_Stay_In_Range = True
Objectives[82]Task_Wander_Range = 10
Objectives[82]Task_Scenario = NONE
Objectives[82]Task_TalkingAnimation = mic_chatter
Objectives[82]Task_Time = 1
Objectives[82]TaskListCount = 3
Objectives[82]Task_List[0]Type = EnterVehicle
Objectives[82]Task_List[0]PositionX = -728,8737
Objectives[82]Task_List[0]PositionY = -1421,62
Objectives[82]Task_List[0]PositionZ = 4,500521
Objectives[82]Task_List[0]Speed = 2
Objectives[82]Task_List[0]SeatIndex = -1
Objectives[82]Task_List[0]TaskIndex = 0
Objectives[82]Task_List[0]Warp = False
Objectives[82]Task_List[1]Type = Pause
Objectives[82]Task_List[1]positionX = -728,8737
Objectives[82]Task_List[1]positionY = -1421,62
Objectives[82]Task_List[1]positionZ = 4,500521
Objectives[82]Task_List[1]time = 5
Objectives[82]Task_List[2]Type = VehicleHeliTask
Objectives[82]Task_List[2]positionX = -728,8737
Objectives[82]Task_List[2]positionY = -1421,62
Objectives[82]Task_List[2]positionZ = 4,500521
Objectives[82]Task_List[2]speed = 100
Objectives[82]Task_List[2]Hight = 30
Objectives[82]Task_List[2]FollowPlayer = True
Objectives[82]Task_List[2]AttackPlayer = False
Objectives[82]Task_List[2]Land = False
Objectives[82]mission_ActorsCount = 0
Objectives[82]mission_Vehicles = 0
Objectives[82]Mission_Needed_Vehicles = 0
Objectives[82]mission_PropsCount = 0
Objectives[82]mission_Pickup_Props_Count = 0
Objectives[82]ObjectiveMessages = 0

Objectives[83]Text = Get the truck
Objectives[83]FaildText = 
Objectives[83]Type = Enter_Vehicle
Objectives[83]positionX = -580,7538
Objectives[83]positionY = -1641,688
Objectives[83]positionZ = 18,48449
Objectives[83]EnterVehicle_AsPassenger = False
Objectives[83]EnterVehicle_CanExit = True
Objectives[83]EnterVehicle_SetIsWanted = False
Objectives[83]EnterVehicle_SeatIndex = 0
Objectives[83]mission_ActorsCount = 0
Objectives[83]mission_Vehicles = 0
Objectives[83]Mission_Needed_Vehicles = 0
Objectives[83]mission_PropsCount = 0
Objectives[83]mission_Pickup_Props_Count = 0
Objectives[83]ObjectiveMessages = 0

Objectives[84]Text = Go
Objectives[84]Type = Leave_Area
Objectives[84]positionX = -577,6284
Objectives[84]positionY = -1633,332
Objectives[84]positionZ = 18,53185
Objectives[84]Leave_Area_Distance = 100
Objectives[84]Leave_Area_Use_Objective_Position = False
Objectives[84]mission_ActorsCount = 0
Objectives[84]mission_Vehicles = 0
Objectives[84]Mission_Needed_Vehicles = 0
Objectives[84]mission_PropsCount = 0
Objectives[84]mission_Pickup_Props_Count = 0
Objectives[84]ObjectiveMessages = 0

Objectives[85]Type = Mission_Settings_Objective
Objectives[85]positionX = -529,2607
Objectives[85]positionY = -1687,807
Objectives[85]positionZ = 18,14348
Objectives[85]MissionSettings_TimesOfDay = Current
Objectives[85]MissionSettings_Weather = Current
Objectives[85]MissionSettings_WantedLevel = 4
Objectives[85]MissionSettings_SetWantedLevelNow = 4
Objectives[85]MissionSettings_StartNightvision = False
Objectives[85]MissionSettings_StopNightvision = False
Objectives[85]MissionSettings_StartSeethrough = False
Objectives[85]MissionSettings_StopSeethrough = False
Objectives[85]MissionSettings_StartMusic = False
Objectives[85]MissionSettings_StopMusic = False
Objectives[85]MissionSettings_Music = AH3B_BURNTOUT_RT
Objectives[85]mission_ActorsCount = 0
Objectives[85]mission_Vehicles = 0
Objectives[85]Mission_Needed_Vehicles = 0
Objectives[85]mission_PropsCount = 0
Objectives[85]mission_Pickup_Props_Count = 0
Objectives[85]ObjectiveMessages = 0

Objectives[86]Type = Set_Player_Actor_Objective
Objectives[86]Text = 
Objectives[86]positionX = -205,0973
Objectives[86]positionY = -796,592
Objectives[86]positionZ = 29,45402
Objectives[86]SetPlayerActor_Use_Player = True
Objectives[86]SetPlayerActor_Player_Controllable = True
Objectives[86]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[86]SetPlayerActor_Use_Actor = False
Objectives[86]SetPlayerActor_RelationshipGroup_Change = False
Objectives[86]SetPlayerActor_RelationshipGroup = Neutral
Objectives[86]SetPlayerActor_Invincible_Change = False
Objectives[86]SetPlayerActor_Invincible = False
Objectives[86]SetPlayerActor_NewTask = False
Objectives[86]Int_Task = 0
Objectives[86]Task_Repeat = False
Objectives[86]Task_Timeout = False
Objectives[86]Task_Guard_Range = 10
Objectives[86]Task_Stay_In_Range = True
Objectives[86]Task_Wander_Range = 10
Objectives[86]Task_Scenario = NONE
Objectives[86]Task_TalkingAnimation = mic_chatter
Objectives[86]Task_Time = 1
Objectives[86]mission_ActorsCount = 0
Objectives[86]mission_Vehicles = 0
Objectives[86]Mission_Needed_Vehicles = 0
Objectives[86]mission_PropsCount = 0
Objectives[86]mission_Pickup_Props_Count = 0
Objectives[86]ObjectiveMessages = 0

Objectives[87]Text = Run to Grand Senora
Objectives[87]Text2 = 
Objectives[87]Text3 = 
Objectives[87]Failed_Text = 
Objectives[87]Type = Checkpoint
Objectives[87]Checkpoint_Type = 45
Objectives[87]Reserved = 1
Objectives[87]ColorR = 255
Objectives[87]ColorG = 255
Objectives[87]ColorB = 0
Objectives[87]ColorA = 255
Objectives[87]IconColorR = 255
Objectives[87]IconColorG = 255
Objectives[87]IconColorB = 0
Objectives[87]IconColorA = 255
Objectives[87]positionX = 2747,019
Objectives[87]positionY = 4395,034
Objectives[87]positionZ = 47,95157
Objectives[87]Heading = 90,03795
Objectives[87]Diameter = 10
Objectives[87]minimum_hight = 1
Objectives[87]maximum_hight = 10
Objectives[87]TriggerDistance = 10
Objectives[87]PlaySound = False
Objectives[87]LoseWanted = False
Objectives[87]Stop_Vehicle = False
Objectives[87]DeliverVehicleOnly = False
Objectives[87]DeliverTrailor = False
Objectives[87]DeliverTowTruck = False
Objectives[87]DeliverVehicleCargobob = False
Objectives[87]DeliverPropCargobob = False
Objectives[87]mission_ActorsCount = 1
Objectives[87]mission_Actors[0]Survive_Number = 0
Objectives[87]mission_Actors[0]Failed_Text = 
Objectives[87]mission_Actors[0]Remove_After = 0
Objectives[87]mission_Actors[0]positionX = 2725,025
Objectives[87]mission_Actors[0]positionY = 4143,16
Objectives[87]mission_Actors[0]positionZ = 44,02528
Objectives[87]mission_Actors[0]Heading = 90,03795
Objectives[87]mission_Actors[0]String_Name = ig_maude
Objectives[87]mission_Actors[0]Relationship_Group = Friend
Objectives[87]mission_Actors[0]AddBlip = False
Objectives[87]mission_Actors[0]ShowCone = False
Objectives[87]mission_Actors[0]Invincible = True
Objectives[87]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[87]mission_Actors[0]AlwaysFight = True
Objectives[87]mission_Actors[0]Seeing_Range = 30
Objectives[87]mission_Actors[0]Hearing_Range = 30
Objectives[87]mission_Actors[0]CombatMovement = Offensive
Objectives[87]mission_Actors[0]weapon = 966099553
Objectives[87]mission_Actors[0]Variation = Default
Objectives[87]mission_Actors[0]Task = 3
Objectives[87]mission_Actors[0]Task_Guard_Range = 5
Objectives[87]mission_Actors[0]Task_Stay_In_Range = True
Objectives[87]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[87]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[87]mission_Actors[0]Task_Scenario = WORLD_HUMAN_SMOKING
Objectives[87]mission_Actors[0]NeededForObjectiveHintCount = 1
Objectives[87]mission_Actors[0]NeededForObjectiveHint[0] = 92
Objectives[87]mission_Actors[0]NeededForObjectiveGoToActorCount = 1
Objectives[87]mission_Actors[0]NeededForObjectiveGoToActor[0] = 91
Objectives[87]mission_Vehicles = 1
Objectives[87]mission_Vehicles[0]positionX = 2721,704
Objectives[87]mission_Vehicles[0]positionY = 4140,641
Objectives[87]mission_Vehicles[0]positionZ = 43,67635
Objectives[87]mission_Vehicles[0]Heading = 90,08569
Objectives[87]mission_Vehicles[0]Name = Tornado
Objectives[87]mission_Vehicles[0]Model = tornado4
Objectives[87]mission_Vehicles[0]PrimaryColor = MetallicBronze
Objectives[87]mission_Vehicles[0]SecondaryColor = UtilBlack
Objectives[87]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[87]mission_Vehicles[0]HasPearlescent = False
Objectives[87]mission_Vehicles[0]Livery = 0
Objectives[87]mission_Vehicles[0]DirtLevel = 0
Objectives[87]mission_Vehicles[0]LockedForPlayer = False
Objectives[87]mission_Vehicles[0]Locked = False
Objectives[87]mission_Vehicles[0]Alarm = False
Objectives[87]mission_Vehicles[0]HotWired = False
Objectives[87]mission_Vehicles[0]Invincible = False
Objectives[87]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[87]mission_Vehicles[0]Remove_After = 0
Objectives[87]mission_Vehicles[0]Survive_Number = 0
Objectives[87]mission_Vehicles[0]Failed_Text = 
Objectives[87]mission_Vehicles[0]NeededForObjectivesCount = 1
Objectives[87]mission_Vehicles[0]NeededForVehicleObjectiveNumber[0] = 94
Objectives[87]mission_Vehicles[0]NeededForVehicleIndex[0] = 0
Objectives[87]Mission_Needed_Vehicles = 0
Objectives[87]mission_PropsCount = 0
Objectives[87]mission_Pickup_Props_Count = 0
Objectives[87]ObjectiveMessages = 5
Objectives[87]ObjectiveMessages[0]positionX = 1340,686
Objectives[87]ObjectiveMessages[0]positionY = 3166,751
Objectives[87]ObjectiveMessages[0]positionZ = 39,49696
Objectives[87]ObjectiveMessages[0]Message = Ok, Michael go! And don't let anyone stop you.
Objectives[87]ObjectiveMessages[0]Contact = CHAR_LESTER
Objectives[87]ObjectiveMessages[0]Sender = 
Objectives[87]ObjectiveMessages[0]Subject = 
Objectives[87]ObjectiveMessages[0]MessageColor = Yellow
Objectives[87]ObjectiveMessages[0]PlayFromStart = True
Objectives[87]ObjectiveMessages[0]Delay = False
Objectives[87]ObjectiveMessages[0]DelayTime = 0
Objectives[87]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[87]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[87]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[87]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[87]ObjectiveMessages[0]TypeSubtitle = False
Objectives[87]ObjectiveMessages[0]TypeTextMesage = True
Objectives[87]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[87]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[87]ObjectiveMessages[1]positionX = 1336,25
Objectives[87]ObjectiveMessages[1]positionY = 3165,544
Objectives[87]ObjectiveMessages[1]positionZ = 39,49797
Objectives[87]ObjectiveMessages[1]Message = They must think that you are a group of terrorist foundamentalist speashed out of their minds.
Objectives[87]ObjectiveMessages[1]Contact = CHAR_LESTER
Objectives[87]ObjectiveMessages[1]Sender = 
Objectives[87]ObjectiveMessages[1]Subject = 
Objectives[87]ObjectiveMessages[1]MessageColor = Yellow
Objectives[87]ObjectiveMessages[1]PlayFromStart = True
Objectives[87]ObjectiveMessages[1]Delay = False
Objectives[87]ObjectiveMessages[1]DelayTime = 0
Objectives[87]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[87]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[87]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[87]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[87]ObjectiveMessages[1]TypeSubtitle = False
Objectives[87]ObjectiveMessages[1]TypeTextMesage = True
Objectives[87]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[87]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[87]ObjectiveMessages[2]positionX = 1332,182
Objectives[87]ObjectiveMessages[2]positionY = 3164,385
Objectives[87]ObjectiveMessages[2]positionZ = 39,49784
Objectives[87]ObjectiveMessages[2]Message = Or something like that, you know, right?
Objectives[87]ObjectiveMessages[2]Contact = CHAR_LESTER
Objectives[87]ObjectiveMessages[2]Sender = 
Objectives[87]ObjectiveMessages[2]Subject = 
Objectives[87]ObjectiveMessages[2]MessageColor = Yellow
Objectives[87]ObjectiveMessages[2]PlayFromStart = True
Objectives[87]ObjectiveMessages[2]Delay = False
Objectives[87]ObjectiveMessages[2]DelayTime = 0
Objectives[87]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[87]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[87]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[87]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[87]ObjectiveMessages[2]TypeSubtitle = False
Objectives[87]ObjectiveMessages[2]TypeTextMesage = True
Objectives[87]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[87]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[87]ObjectiveMessages[3]positionX = 1328,677
Objectives[87]ObjectiveMessages[3]positionY = 3163,378
Objectives[87]ObjectiveMessages[3]positionZ = 39,49622
Objectives[87]ObjectiveMessages[3]Message = Ok, I got it.
Objectives[87]ObjectiveMessages[3]Contact = CHAR_MICHAEL
Objectives[87]ObjectiveMessages[3]Sender = 
Objectives[87]ObjectiveMessages[3]Subject = 
Objectives[87]ObjectiveMessages[3]MessageColor = Blue
Objectives[87]ObjectiveMessages[3]PlayFromStart = True
Objectives[87]ObjectiveMessages[3]Delay = False
Objectives[87]ObjectiveMessages[3]DelayTime = 0
Objectives[87]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[87]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[87]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[87]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[87]ObjectiveMessages[3]TypeSubtitle = False
Objectives[87]ObjectiveMessages[3]TypeTextMesage = True
Objectives[87]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[87]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[87]ObjectiveMessages[4]positionX = 1324,982
Objectives[87]ObjectiveMessages[4]positionY = 3162,321
Objectives[87]ObjectiveMessages[4]positionZ = 39,49438
Objectives[87]ObjectiveMessages[4]Message = Let's do it.
Objectives[87]ObjectiveMessages[4]Contact = CHAR_FRANKLIN
Objectives[87]ObjectiveMessages[4]Sender = 
Objectives[87]ObjectiveMessages[4]Subject = 
Objectives[87]ObjectiveMessages[4]MessageColor = Green
Objectives[87]ObjectiveMessages[4]PlayFromStart = True
Objectives[87]ObjectiveMessages[4]Delay = False
Objectives[87]ObjectiveMessages[4]DelayTime = 0
Objectives[87]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[87]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[87]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[87]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[87]ObjectiveMessages[4]TypeSubtitle = False
Objectives[87]ObjectiveMessages[4]TypeTextMesage = True
Objectives[87]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[87]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[88]Type = Mission_Settings_Objective
Objectives[88]positionX = 2703,157
Objectives[88]positionY = 4197,894
Objectives[88]positionZ = 42,92957
Objectives[88]MissionSettings_TimesOfDay = Current
Objectives[88]MissionSettings_Weather = Current
Objectives[88]MissionSettings_WantedLevel = 0
Objectives[88]MissionSettings_SetWantedLevelNow = 0
Objectives[88]MissionSettings_StartNightvision = False
Objectives[88]MissionSettings_StopNightvision = False
Objectives[88]MissionSettings_StartSeethrough = False
Objectives[88]MissionSettings_StopSeethrough = False
Objectives[88]MissionSettings_StartMusic = False
Objectives[88]MissionSettings_StopMusic = False
Objectives[88]MissionSettings_Music = AH3B_BURNTOUT_RT
Objectives[88]mission_ActorsCount = 0
Objectives[88]mission_Vehicles = 0
Objectives[88]Mission_Needed_Vehicles = 0
Objectives[88]mission_PropsCount = 0
Objectives[88]mission_Pickup_Props_Count = 0
Objectives[88]ObjectiveMessages = 0

Objectives[89]Text = Go to Maude
Objectives[89]Text2 = 
Objectives[89]Text3 = 
Objectives[89]Failed_Text = 
Objectives[89]Type = Checkpoint
Objectives[89]Checkpoint_Type = 45
Objectives[89]Reserved = 1
Objectives[89]ColorR = 255
Objectives[89]ColorG = 255
Objectives[89]ColorB = 0
Objectives[89]ColorA = 255
Objectives[89]IconColorR = 255
Objectives[89]IconColorG = 255
Objectives[89]IconColorB = 0
Objectives[89]IconColorA = 255
Objectives[89]positionX = 2713,448
Objectives[89]positionY = 4136,669
Objectives[89]positionZ = 42,96439
Objectives[89]Heading = 90,03795
Objectives[89]Diameter = 3
Objectives[89]minimum_hight = 1
Objectives[89]maximum_hight = 10
Objectives[89]TriggerDistance = 5
Objectives[89]PlaySound = False
Objectives[89]LoseWanted = False
Objectives[89]Stop_Vehicle = False
Objectives[89]DeliverVehicleOnly = False
Objectives[89]DeliverTrailor = False
Objectives[89]DeliverTowTruck = False
Objectives[89]DeliverVehicleCargobob = False
Objectives[89]DeliverPropCargobob = False
Objectives[89]mission_ActorsCount = 0
Objectives[89]mission_Vehicles = 0
Objectives[89]Mission_Needed_Vehicles = 0
Objectives[89]mission_PropsCount = 0
Objectives[89]mission_Pickup_Props_Count = 0
Objectives[89]ObjectiveMessages = 4
Objectives[89]ObjectiveMessages[0]positionX = 1311,269
Objectives[89]ObjectiveMessages[0]positionY = 3158,372
Objectives[89]ObjectiveMessages[0]positionZ = 39,48594
Objectives[89]ObjectiveMessages[0]Message = Good work guys, they're going to go crazy trying to figure out who did all this mess.
Objectives[89]ObjectiveMessages[0]Contact = CHAR_LESTER
Objectives[89]ObjectiveMessages[0]Sender = 
Objectives[89]ObjectiveMessages[0]Subject = 
Objectives[89]ObjectiveMessages[0]MessageColor = Yellow
Objectives[89]ObjectiveMessages[0]PlayFromStart = True
Objectives[89]ObjectiveMessages[0]Delay = False
Objectives[89]ObjectiveMessages[0]DelayTime = 0
Objectives[89]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[89]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[89]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[89]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[89]ObjectiveMessages[0]TypeSubtitle = False
Objectives[89]ObjectiveMessages[0]TypeTextMesage = True
Objectives[89]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[89]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[89]ObjectiveMessages[1]positionX = 1307,449
Objectives[89]ObjectiveMessages[1]positionY = 3157,295
Objectives[89]ObjectiveMessages[1]positionZ = 39,4567
Objectives[89]ObjectiveMessages[1]Message = Now bring the truck to Trevor's friend.
Objectives[89]ObjectiveMessages[1]Contact = CHAR_LESTER
Objectives[89]ObjectiveMessages[1]Sender = 
Objectives[89]ObjectiveMessages[1]Subject = 
Objectives[89]ObjectiveMessages[1]MessageColor = Yellow
Objectives[89]ObjectiveMessages[1]PlayFromStart = True
Objectives[89]ObjectiveMessages[1]Delay = False
Objectives[89]ObjectiveMessages[1]DelayTime = 0
Objectives[89]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[89]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[89]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[89]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[89]ObjectiveMessages[1]TypeSubtitle = False
Objectives[89]ObjectiveMessages[1]TypeTextMesage = True
Objectives[89]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[89]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[89]ObjectiveMessages[2]positionX = 1303,42
Objectives[89]ObjectiveMessages[2]positionY = 3156,14
Objectives[89]ObjectiveMessages[2]positionZ = 39,42185
Objectives[89]ObjectiveMessages[2]Message = Maude is waiting for you.
Objectives[89]ObjectiveMessages[2]Contact = CHAR_TREVOR
Objectives[89]ObjectiveMessages[2]Sender = 
Objectives[89]ObjectiveMessages[2]Subject = 
Objectives[89]ObjectiveMessages[2]MessageColor = Orange
Objectives[89]ObjectiveMessages[2]PlayFromStart = True
Objectives[89]ObjectiveMessages[2]Delay = False
Objectives[89]ObjectiveMessages[2]DelayTime = 0
Objectives[89]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[89]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[89]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[89]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[89]ObjectiveMessages[2]TypeSubtitle = False
Objectives[89]ObjectiveMessages[2]TypeTextMesage = True
Objectives[89]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[89]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[89]ObjectiveMessages[3]positionX = 1296,912
Objectives[89]ObjectiveMessages[3]positionY = 3154,286
Objectives[89]ObjectiveMessages[3]positionZ = 39,48103
Objectives[89]ObjectiveMessages[3]Message = Ok.
Objectives[89]ObjectiveMessages[3]Contact = CHAR_MICHAEL
Objectives[89]ObjectiveMessages[3]Sender = 
Objectives[89]ObjectiveMessages[3]Subject = 
Objectives[89]ObjectiveMessages[3]MessageColor = Blue
Objectives[89]ObjectiveMessages[3]PlayFromStart = True
Objectives[89]ObjectiveMessages[3]Delay = False
Objectives[89]ObjectiveMessages[3]DelayTime = 0
Objectives[89]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[89]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[89]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[89]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[89]ObjectiveMessages[3]TypeSubtitle = False
Objectives[89]ObjectiveMessages[3]TypeTextMesage = True
Objectives[89]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[89]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[90]Type = Set_Player_Actor_Objective
Objectives[90]Text = 
Objectives[90]positionX = -542,068
Objectives[90]positionY = -1673,963
Objectives[90]positionZ = 18,18955
Objectives[90]SetPlayerActor_Use_Player = False
Objectives[90]SetPlayerActor_Player_Controllable = True
Objectives[90]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[90]SetPlayerActor_Use_Actor = True
Objectives[90]SetPlayerActor_RelationshipGroup_Change = False
Objectives[90]SetPlayerActor_RelationshipGroup = Neutral
Objectives[90]SetPlayerActor_Invincible_Change = False
Objectives[90]SetPlayerActor_Invincible = False
Objectives[90]SetPlayerActor_NewTask = True
Objectives[90]Int_Task = 99
Objectives[90]Task_Repeat = False
Objectives[90]Task_Timeout = False
Objectives[90]Task_Guard_Range = 10
Objectives[90]Task_Stay_In_Range = True
Objectives[90]Task_Wander_Range = 10
Objectives[90]Task_Scenario = NONE
Objectives[90]Task_TalkingAnimation = mic_chatter
Objectives[90]Task_Time = 1
Objectives[90]TaskListCount = 2
Objectives[90]Task_List[0]Type = EnterVehicle
Objectives[90]Task_List[0]PositionX = -725,5966
Objectives[90]Task_List[0]PositionY = -1422,326
Objectives[90]Task_List[0]PositionZ = 4,500523
Objectives[90]Task_List[0]Speed = 2
Objectives[90]Task_List[0]SeatIndex = -1
Objectives[90]Task_List[0]TaskIndex = 0
Objectives[90]Task_List[0]Warp = False
Objectives[90]Task_List[1]Type = VehicleHeliTask
Objectives[90]Task_List[1]positionX = 2708,036
Objectives[90]Task_List[1]positionY = 4174,034
Objectives[90]Task_List[1]positionZ = 42,86756
Objectives[90]Task_List[1]speed = 100
Objectives[90]Task_List[1]Hight = 30
Objectives[90]Task_List[1]FollowPlayer = False
Objectives[90]Task_List[1]AttackPlayer = False
Objectives[90]Task_List[1]Land = True
Objectives[90]mission_ActorsCount = 0
Objectives[90]mission_Vehicles = 0
Objectives[90]Mission_Needed_Vehicles = 0
Objectives[90]mission_PropsCount = 0
Objectives[90]mission_Pickup_Props_Count = 0
Objectives[90]ObjectiveMessages = 0

Objectives[91]Type = GoTo_Actor
Objectives[91]Text = Go to Maude
Objectives[91]positionX = 2724,68
Objectives[91]positionY = 4142,287
Objectives[91]positionZ = 43,0852
Objectives[91]GoTo_Actor_ChangToCompanion = False
Objectives[91]GoTo_Actor_Distance = 3
Objectives[91]GoTo_Actor_Remove_Blip = True
Objectives[91]mission_ActorsCount = 0
Objectives[91]mission_Vehicles = 0
Objectives[91]Mission_Needed_Vehicles = 0
Objectives[91]mission_PropsCount = 0
Objectives[91]mission_Pickup_Props_Count = 0
Objectives[91]ObjectiveMessages = 1
Objectives[91]ObjectiveMessages[0]positionX = 1284,212
Objectives[91]ObjectiveMessages[0]positionY = 3150,655
Objectives[91]ObjectiveMessages[0]positionZ = 39,48661
Objectives[91]ObjectiveMessages[0]Message = That must be Maude.
Objectives[91]ObjectiveMessages[0]Contact = CHAR_FRANKLIN
Objectives[91]ObjectiveMessages[0]Sender = 
Objectives[91]ObjectiveMessages[0]Subject = 
Objectives[91]ObjectiveMessages[0]MessageColor = Green
Objectives[91]ObjectiveMessages[0]PlayFromStart = True
Objectives[91]ObjectiveMessages[0]Delay = False
Objectives[91]ObjectiveMessages[0]DelayTime = 0
Objectives[91]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[91]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[91]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[91]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[91]ObjectiveMessages[0]TypeSubtitle = False
Objectives[91]ObjectiveMessages[0]TypeTextMesage = True
Objectives[91]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[91]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[92]Type = Hint_Objective
Objectives[92]Text = 
Objectives[92]positionX = 2724,805
Objectives[92]positionY = 4143,045
Objectives[92]positionZ = 43,03405
Objectives[92]Hint_Time = 10
Objectives[92]Hint_FOV = 40
Objectives[92]Hint_Use_Position = False
Objectives[92]Hint_Use_Player = False
Objectives[92]Hint_Use_Actor = True
Objectives[92]Hint_Use_Vehicle = False
Objectives[92]mission_ActorsCount = 0
Objectives[92]mission_Vehicles = 0
Objectives[92]Mission_Needed_Vehicles = 0
Objectives[92]mission_PropsCount = 0
Objectives[92]mission_Pickup_Props_Count = 0
Objectives[92]ObjectiveMessages = 4
Objectives[92]ObjectiveMessages[0]positionX = 1274,435
Objectives[92]ObjectiveMessages[0]positionY = 3148,285
Objectives[92]ObjectiveMessages[0]positionZ = 39,49112
Objectives[92]ObjectiveMessages[0]Message = Are you maude?
Objectives[92]ObjectiveMessages[0]Contact = CHAR_FRANKLIN
Objectives[92]ObjectiveMessages[0]Sender = 
Objectives[92]ObjectiveMessages[0]Subject = 
Objectives[92]ObjectiveMessages[0]MessageColor = Green
Objectives[92]ObjectiveMessages[0]PlayFromStart = True
Objectives[92]ObjectiveMessages[0]Delay = False
Objectives[92]ObjectiveMessages[0]DelayTime = 0
Objectives[92]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[92]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[92]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[92]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[92]ObjectiveMessages[0]TypeSubtitle = False
Objectives[92]ObjectiveMessages[0]TypeTextMesage = True
Objectives[92]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[92]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[92]ObjectiveMessages[1]positionX = 1270,921
Objectives[92]ObjectiveMessages[1]positionY = 3147,372
Objectives[92]ObjectiveMessages[1]positionZ = 39,49087
Objectives[92]ObjectiveMessages[1]Message = Yes, leave the truck, I'll make it disappear.
Objectives[92]ObjectiveMessages[1]Contact = CHAR_MAUDE
Objectives[92]ObjectiveMessages[1]Sender = 
Objectives[92]ObjectiveMessages[1]Subject = 
Objectives[92]ObjectiveMessages[1]MessageColor = Red
Objectives[92]ObjectiveMessages[1]PlayFromStart = True
Objectives[92]ObjectiveMessages[1]Delay = False
Objectives[92]ObjectiveMessages[1]DelayTime = 0
Objectives[92]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[92]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[92]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[92]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[92]ObjectiveMessages[1]TypeSubtitle = False
Objectives[92]ObjectiveMessages[1]TypeTextMesage = True
Objectives[92]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[92]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[92]ObjectiveMessages[2]positionX = 1700,719
Objectives[92]ObjectiveMessages[2]positionY = 3239,277
Objectives[92]ObjectiveMessages[2]positionZ = 39,9152
Objectives[92]ObjectiveMessages[2]Message = You guys go away with that junk.
Objectives[92]ObjectiveMessages[2]Contact = CHAR_MAUDE
Objectives[92]ObjectiveMessages[2]Sender = 
Objectives[92]ObjectiveMessages[2]Subject = 
Objectives[92]ObjectiveMessages[2]MessageColor = Red
Objectives[92]ObjectiveMessages[2]PlayFromStart = True
Objectives[92]ObjectiveMessages[2]Delay = False
Objectives[92]ObjectiveMessages[2]DelayTime = 0
Objectives[92]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[92]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[92]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[92]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[92]ObjectiveMessages[2]TypeSubtitle = False
Objectives[92]ObjectiveMessages[2]TypeTextMesage = True
Objectives[92]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[92]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[92]ObjectiveMessages[3]positionX = 1697,309
Objectives[92]ObjectiveMessages[3]positionY = 3238,251
Objectives[92]ObjectiveMessages[3]positionZ = 39,88901
Objectives[92]ObjectiveMessages[3]Message = Ok, thank you.
Objectives[92]ObjectiveMessages[3]Contact = CHAR_MICHAEL
Objectives[92]ObjectiveMessages[3]Sender = 
Objectives[92]ObjectiveMessages[3]Subject = 
Objectives[92]ObjectiveMessages[3]MessageColor = Blue
Objectives[92]ObjectiveMessages[3]PlayFromStart = True
Objectives[92]ObjectiveMessages[3]Delay = False
Objectives[92]ObjectiveMessages[3]DelayTime = 0
Objectives[92]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[92]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[92]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[92]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[92]ObjectiveMessages[3]TypeSubtitle = False
Objectives[92]ObjectiveMessages[3]TypeTextMesage = True
Objectives[92]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[92]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[93]Type = Set_Player_Actor_Objective
Objectives[93]Text = 
Objectives[93]positionX = -536,7027
Objectives[93]positionY = -1677,017
Objectives[93]positionZ = 18,18442
Objectives[93]SetPlayerActor_Use_Player = False
Objectives[93]SetPlayerActor_Player_Controllable = True
Objectives[93]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[93]SetPlayerActor_Use_Actor = True
Objectives[93]SetPlayerActor_RelationshipGroup_Change = False
Objectives[93]SetPlayerActor_RelationshipGroup = Neutral
Objectives[93]SetPlayerActor_Invincible_Change = False
Objectives[93]SetPlayerActor_Invincible = False
Objectives[93]SetPlayerActor_NewTask = True
Objectives[93]Int_Task = 99
Objectives[93]Task_Repeat = False
Objectives[93]Task_Timeout = False
Objectives[93]Task_Guard_Range = 10
Objectives[93]Task_Stay_In_Range = True
Objectives[93]Task_Wander_Range = 10
Objectives[93]Task_Scenario = NONE
Objectives[93]Task_TalkingAnimation = mic_chatter
Objectives[93]Task_Time = 1
Objectives[93]TaskListCount = 2
Objectives[93]Task_List[0]Type = EnterVehicle
Objectives[93]Task_List[0]PositionX = -726,0078
Objectives[93]Task_List[0]PositionY = -1422,242
Objectives[93]Task_List[0]PositionZ = 4,500523
Objectives[93]Task_List[0]Speed = 2
Objectives[93]Task_List[0]SeatIndex = -1
Objectives[93]Task_List[0]TaskIndex = 0
Objectives[93]Task_List[0]Warp = False
Objectives[93]Task_List[1]Type = VehicleHeliTask
Objectives[93]Task_List[1]positionX = 1760,416
Objectives[93]Task_List[1]positionY = 3272,973
Objectives[93]Task_List[1]positionZ = 40,75193
Objectives[93]Task_List[1]speed = 100
Objectives[93]Task_List[1]Hight = 30
Objectives[93]Task_List[1]FollowPlayer = False
Objectives[93]Task_List[1]AttackPlayer = False
Objectives[93]Task_List[1]Land = True
Objectives[93]mission_ActorsCount = 0
Objectives[93]mission_Vehicles = 0
Objectives[93]Mission_Needed_Vehicles = 0
Objectives[93]mission_PropsCount = 0
Objectives[93]mission_Pickup_Props_Count = 0
Objectives[93]ObjectiveMessages = 0

Objectives[94]Text = Get the car
Objectives[94]FaildText = 
Objectives[94]Type = Enter_Vehicle
Objectives[94]positionX = 2721,583
Objectives[94]positionY = 4141,659
Objectives[94]positionZ = 42,98368
Objectives[94]EnterVehicle_AsPassenger = False
Objectives[94]EnterVehicle_CanExit = True
Objectives[94]EnterVehicle_SetIsWanted = False
Objectives[94]EnterVehicle_SeatIndex = 0
Objectives[94]mission_ActorsCount = 0
Objectives[94]mission_Vehicles = 1
Objectives[94]mission_Vehicles[0]positionX = 1743,786
Objectives[94]mission_Vehicles[0]positionY = 3235,73
Objectives[94]mission_Vehicles[0]positionZ = 42,53593
Objectives[94]mission_Vehicles[0]Heading = 11,02172
Objectives[94]mission_Vehicles[0]Name = Nimbus
Objectives[94]mission_Vehicles[0]Model = nimbus
Objectives[94]mission_Vehicles[0]PrimaryColor = PureWhite
Objectives[94]mission_Vehicles[0]SecondaryColor = MetallicBeachSand
Objectives[94]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[94]mission_Vehicles[0]HasPearlescent = False
Objectives[94]mission_Vehicles[0]Livery = 0
Objectives[94]mission_Vehicles[0]DirtLevel = 0
Objectives[94]mission_Vehicles[0]LockedForPlayer = False
Objectives[94]mission_Vehicles[0]Locked = False
Objectives[94]mission_Vehicles[0]Alarm = False
Objectives[94]mission_Vehicles[0]HotWired = False
Objectives[94]mission_Vehicles[0]Invincible = True
Objectives[94]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[94]mission_Vehicles[0]Remove_After = 0
Objectives[94]mission_Vehicles[0]Survive_Number = 0
Objectives[94]mission_Vehicles[0]Failed_Text = 
Objectives[94]mission_Vehicles[0]NeededForObjectivesCount = 1
Objectives[94]mission_Vehicles[0]NeededForVehicleObjectiveNumber[0] = 101
Objectives[94]mission_Vehicles[0]NeededForVehicleIndex[0] = 0
Objectives[94]mission_Vehicles[0]NeededForSetPlayerActorCount = 6
Objectives[94]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 96
Objectives[94]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 1
Objectives[94]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[1] = 97
Objectives[94]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[1] = 1
Objectives[94]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[2] = 98
Objectives[94]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[2] = 2
Objectives[94]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[3] = 99
Objectives[94]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[3] = 2
Objectives[94]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[4] = 100
Objectives[94]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[4] = 1
Objectives[94]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[5] = 102
Objectives[94]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[5] = 0
Objectives[94]Mission_Needed_Vehicles = 0
Objectives[94]mission_PropsCount = 0
Objectives[94]mission_Pickup_Props_Count = 0
Objectives[94]ObjectiveMessages = 1
Objectives[94]ObjectiveMessages[0]positionX = 1690,145
Objectives[94]ObjectiveMessages[0]positionY = 3236,087
Objectives[94]ObjectiveMessages[0]positionZ = 39,84131
Objectives[94]ObjectiveMessages[0]Message = SEE YOU AT THE AIRPORT GUYS.
Objectives[94]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[94]ObjectiveMessages[0]Sender = 
Objectives[94]ObjectiveMessages[0]Subject = 
Objectives[94]ObjectiveMessages[0]MessageColor = Orange
Objectives[94]ObjectiveMessages[0]PlayFromStart = True
Objectives[94]ObjectiveMessages[0]Delay = False
Objectives[94]ObjectiveMessages[0]DelayTime = 0
Objectives[94]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[94]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[94]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[94]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[94]ObjectiveMessages[0]TypeSubtitle = False
Objectives[94]ObjectiveMessages[0]TypeTextMesage = True
Objectives[94]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[94]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[95]Type = GoTo_Actor
Objectives[95]Text = Follow Trevor
Objectives[95]positionX = -529,4891
Objectives[95]positionY = -1682,743
Objectives[95]positionZ = 18,1519
Objectives[95]GoTo_Actor_ChangToCompanion = False
Objectives[95]GoTo_Actor_Distance = 10
Objectives[95]GoTo_Actor_Remove_Blip = False
Objectives[95]mission_ActorsCount = 0
Objectives[95]mission_Vehicles = 0
Objectives[95]Mission_Needed_Vehicles = 0
Objectives[95]mission_PropsCount = 0
Objectives[95]mission_Pickup_Props_Count = 0
Objectives[95]ObjectiveMessages = 0

Objectives[96]Type = Set_Player_Actor_Objective
Objectives[96]Text = 
Objectives[96]positionX = -537,1369
Objectives[96]positionY = -1681,714
Objectives[96]positionZ = 18,1669
Objectives[96]SetPlayerActor_Use_Player = False
Objectives[96]SetPlayerActor_Player_Controllable = True
Objectives[96]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[96]SetPlayerActor_Use_Actor = True
Objectives[96]SetPlayerActor_RelationshipGroup_Change = False
Objectives[96]SetPlayerActor_RelationshipGroup = Neutral
Objectives[96]SetPlayerActor_Invincible_Change = False
Objectives[96]SetPlayerActor_Invincible = False
Objectives[96]SetPlayerActor_NewTask = True
Objectives[96]Int_Task = 99
Objectives[96]Task_Repeat = False
Objectives[96]Task_Timeout = False
Objectives[96]Task_Guard_Range = 10
Objectives[96]Task_Stay_In_Range = True
Objectives[96]Task_Wander_Range = 10
Objectives[96]Task_Scenario = NONE
Objectives[96]Task_TalkingAnimation = mic_chatter
Objectives[96]Task_Time = 1
Objectives[96]TaskListCount = 2
Objectives[96]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[96]Task_List[0]positionX = 1739,118
Objectives[96]Task_List[0]positionY = 3244,482
Objectives[96]Task_List[0]positionZ = 41,03217
Objectives[96]Task_List[0]Block = True
Objectives[96]Task_List[1]Type = EnterVehicle
Objectives[96]Task_List[1]PositionX = 1743,524
Objectives[96]Task_List[1]PositionY = 3242,891
Objectives[96]Task_List[1]PositionZ = 41,16297
Objectives[96]Task_List[1]Speed = 4
Objectives[96]Task_List[1]SeatIndex = -1
Objectives[96]Task_List[1]TaskIndex = 1
Objectives[96]Task_List[1]Warp = False
Objectives[96]mission_ActorsCount = 0
Objectives[96]mission_Vehicles = 0
Objectives[96]Mission_Needed_Vehicles = 0
Objectives[96]mission_PropsCount = 0
Objectives[96]mission_Pickup_Props_Count = 0
Objectives[96]ObjectiveMessages = 3
Objectives[96]ObjectiveMessages[0]positionX = -695,272
Objectives[96]ObjectiveMessages[0]positionY = -1247,723
Objectives[96]ObjectiveMessages[0]positionZ = 9,510972
Objectives[96]ObjectiveMessages[0]Message = They arrived.
Objectives[96]ObjectiveMessages[0]Contact = CHAR_LESTER
Objectives[96]ObjectiveMessages[0]Sender = 
Objectives[96]ObjectiveMessages[0]Subject = 
Objectives[96]ObjectiveMessages[0]MessageColor = Yellow
Objectives[96]ObjectiveMessages[0]PlayFromStart = True
Objectives[96]ObjectiveMessages[0]Delay = False
Objectives[96]ObjectiveMessages[0]DelayTime = 0
Objectives[96]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[96]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[96]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[96]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[96]ObjectiveMessages[0]TypeSubtitle = False
Objectives[96]ObjectiveMessages[0]TypeTextMesage = True
Objectives[96]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[96]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[96]ObjectiveMessages[1]positionX = -696,5194
Objectives[96]ObjectiveMessages[1]positionY = -1245,022
Objectives[96]ObjectiveMessages[1]positionZ = 9,467845
Objectives[96]ObjectiveMessages[1]Message = Ok, I turn on the engine, you hurry.
Objectives[96]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[96]ObjectiveMessages[1]Sender = 
Objectives[96]ObjectiveMessages[1]Subject = 
Objectives[96]ObjectiveMessages[1]MessageColor = Orange
Objectives[96]ObjectiveMessages[1]PlayFromStart = True
Objectives[96]ObjectiveMessages[1]Delay = False
Objectives[96]ObjectiveMessages[1]DelayTime = 0
Objectives[96]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[96]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[96]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[96]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[96]ObjectiveMessages[1]TypeSubtitle = False
Objectives[96]ObjectiveMessages[1]TypeTextMesage = True
Objectives[96]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[96]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[96]ObjectiveMessages[2]positionX = -699,0048
Objectives[96]ObjectiveMessages[2]positionY = -1240,655
Objectives[96]ObjectiveMessages[2]positionZ = 9,575329
Objectives[96]ObjectiveMessages[2]Message = Come on guys, everybody on the plane.
Objectives[96]ObjectiveMessages[2]Contact = CHAR_LESTER
Objectives[96]ObjectiveMessages[2]Sender = 
Objectives[96]ObjectiveMessages[2]Subject = 
Objectives[96]ObjectiveMessages[2]MessageColor = Yellow
Objectives[96]ObjectiveMessages[2]PlayFromStart = True
Objectives[96]ObjectiveMessages[2]Delay = False
Objectives[96]ObjectiveMessages[2]DelayTime = 0
Objectives[96]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[96]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[96]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[96]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[96]ObjectiveMessages[2]TypeSubtitle = False
Objectives[96]ObjectiveMessages[2]TypeTextMesage = True
Objectives[96]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[96]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[97]Type = Set_Player_Actor_Objective
Objectives[97]Text = 
Objectives[97]positionX = -536,062
Objectives[97]positionY = -1683,677
Objectives[97]positionZ = 18,18055
Objectives[97]SetPlayerActor_Use_Player = False
Objectives[97]SetPlayerActor_Player_Controllable = True
Objectives[97]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[97]SetPlayerActor_Use_Actor = True
Objectives[97]SetPlayerActor_RelationshipGroup_Change = True
Objectives[97]SetPlayerActor_RelationshipGroup = Companion
Objectives[97]SetPlayerActor_Invincible_Change = False
Objectives[97]SetPlayerActor_Invincible = False
Objectives[97]SetPlayerActor_NewTask = False
Objectives[97]Int_Task = 99
Objectives[97]Task_Repeat = False
Objectives[97]Task_Timeout = False
Objectives[97]Task_Guard_Range = 10
Objectives[97]Task_Stay_In_Range = True
Objectives[97]Task_Wander_Range = 10
Objectives[97]Task_Scenario = NONE
Objectives[97]Task_TalkingAnimation = mic_chatter
Objectives[97]Task_Time = 1
Objectives[97]TaskListCount = 2
Objectives[97]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[97]Task_List[0]positionX = 1743,527
Objectives[97]Task_List[0]positionY = 3242,893
Objectives[97]Task_List[0]positionZ = 41,16297
Objectives[97]Task_List[0]Block = True
Objectives[97]Task_List[1]Type = EnterVehicle
Objectives[97]Task_List[1]PositionX = 1743,527
Objectives[97]Task_List[1]PositionY = 3242,893
Objectives[97]Task_List[1]PositionZ = 41,16297
Objectives[97]Task_List[1]Speed = 2
Objectives[97]Task_List[1]SeatIndex = 0
Objectives[97]Task_List[1]TaskIndex = 1
Objectives[97]Task_List[1]Warp = False
Objectives[97]mission_ActorsCount = 0
Objectives[97]mission_Vehicles = 0
Objectives[97]Mission_Needed_Vehicles = 0
Objectives[97]mission_PropsCount = 0
Objectives[97]mission_Pickup_Props_Count = 0
Objectives[97]ObjectiveMessages = 0

Objectives[98]Type = Set_Player_Actor_Objective
Objectives[98]Text = 
Objectives[98]positionX = -724,7069
Objectives[98]positionY = -1436,296
Objectives[98]positionZ = 4,000523
Objectives[98]SetPlayerActor_Use_Player = False
Objectives[98]SetPlayerActor_Player_Controllable = True
Objectives[98]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[98]SetPlayerActor_Use_Actor = True
Objectives[98]SetPlayerActor_RelationshipGroup_Change = True
Objectives[98]SetPlayerActor_RelationshipGroup = Companion
Objectives[98]SetPlayerActor_Invincible_Change = False
Objectives[98]SetPlayerActor_Invincible = False
Objectives[98]SetPlayerActor_NewTask = False
Objectives[98]Int_Task = 99
Objectives[98]Task_Repeat = False
Objectives[98]Task_Timeout = False
Objectives[98]Task_Guard_Range = 10
Objectives[98]Task_Stay_In_Range = True
Objectives[98]Task_Wander_Range = 10
Objectives[98]Task_Scenario = NONE
Objectives[98]Task_TalkingAnimation = mic_chatter
Objectives[98]Task_Time = 1
Objectives[98]TaskListCount = 3
Objectives[98]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[98]Task_List[0]positionX = 1743,527
Objectives[98]Task_List[0]positionY = 3242,893
Objectives[98]Task_List[0]positionZ = 41,16297
Objectives[98]Task_List[0]Block = True
Objectives[98]Task_List[1]Type = Pause
Objectives[98]Task_List[1]positionX = 1739,267
Objectives[98]Task_List[1]positionY = 3241,315
Objectives[98]Task_List[1]positionZ = 41,13462
Objectives[98]Task_List[1]time = 2
Objectives[98]Task_List[2]Type = EnterVehicle
Objectives[98]Task_List[2]PositionX = 1743,527
Objectives[98]Task_List[2]PositionY = 3242,893
Objectives[98]Task_List[2]PositionZ = 41,16297
Objectives[98]Task_List[2]Speed = 2
Objectives[98]Task_List[2]SeatIndex = 1
Objectives[98]Task_List[2]TaskIndex = 2
Objectives[98]Task_List[2]Warp = False
Objectives[98]mission_ActorsCount = 0
Objectives[98]mission_Vehicles = 0
Objectives[98]Mission_Needed_Vehicles = 0
Objectives[98]mission_PropsCount = 0
Objectives[98]mission_Pickup_Props_Count = 0
Objectives[98]ObjectiveMessages = 0

Objectives[99]Type = Set_Player_Actor_Objective
Objectives[99]Text = 
Objectives[99]positionX = -732,5316
Objectives[99]positionY = -1417,022
Objectives[99]positionZ = 4,000523
Objectives[99]SetPlayerActor_Use_Player = False
Objectives[99]SetPlayerActor_Player_Controllable = True
Objectives[99]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[99]SetPlayerActor_Use_Actor = True
Objectives[99]SetPlayerActor_RelationshipGroup_Change = True
Objectives[99]SetPlayerActor_RelationshipGroup = Companion
Objectives[99]SetPlayerActor_Invincible_Change = False
Objectives[99]SetPlayerActor_Invincible = False
Objectives[99]SetPlayerActor_NewTask = False
Objectives[99]Int_Task = 99
Objectives[99]Task_Repeat = False
Objectives[99]Task_Timeout = False
Objectives[99]Task_Guard_Range = 10
Objectives[99]Task_Stay_In_Range = True
Objectives[99]Task_Wander_Range = 10
Objectives[99]Task_Scenario = NONE
Objectives[99]Task_TalkingAnimation = mic_chatter
Objectives[99]Task_Time = 1
Objectives[99]TaskListCount = 3
Objectives[99]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[99]Task_List[0]positionX = 1743,527
Objectives[99]Task_List[0]positionY = 3242,893
Objectives[99]Task_List[0]positionZ = 41,16297
Objectives[99]Task_List[0]Block = True
Objectives[99]Task_List[1]Type = Pause
Objectives[99]Task_List[1]positionX = 1739,267
Objectives[99]Task_List[1]positionY = 3241,315
Objectives[99]Task_List[1]positionZ = 41,13462
Objectives[99]Task_List[1]time = 2
Objectives[99]Task_List[2]Type = EnterVehicle
Objectives[99]Task_List[2]PositionX = 1743,527
Objectives[99]Task_List[2]PositionY = 3242,893
Objectives[99]Task_List[2]PositionZ = 41,16297
Objectives[99]Task_List[2]Speed = 2
Objectives[99]Task_List[2]SeatIndex = 2
Objectives[99]Task_List[2]TaskIndex = 2
Objectives[99]Task_List[2]Warp = False
Objectives[99]mission_ActorsCount = 0
Objectives[99]mission_Vehicles = 0
Objectives[99]Mission_Needed_Vehicles = 0
Objectives[99]mission_PropsCount = 0
Objectives[99]mission_Pickup_Props_Count = 0
Objectives[99]ObjectiveMessages = 0

Objectives[100]Type = Set_Player_Actor_Objective
Objectives[100]Text = 
Objectives[100]positionX = 1745,808
Objectives[100]positionY = 3249,839
Objectives[100]positionZ = 40,53555
Objectives[100]SetPlayerActor_Use_Player = True
Objectives[100]SetPlayerActor_Player_Controllable = True
Objectives[100]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[100]SetPlayerActor_Use_Actor = False
Objectives[100]SetPlayerActor_RelationshipGroup_Change = False
Objectives[100]SetPlayerActor_RelationshipGroup = Neutral
Objectives[100]SetPlayerActor_Invincible_Change = False
Objectives[100]SetPlayerActor_Invincible = False
Objectives[100]SetPlayerActor_NewTask = True
Objectives[100]Int_Task = 99
Objectives[100]Task_Repeat = False
Objectives[100]Task_Timeout = False
Objectives[100]Task_Guard_Range = 10
Objectives[100]Task_Stay_In_Range = True
Objectives[100]Task_Wander_Range = 10
Objectives[100]Task_Scenario = NONE
Objectives[100]Task_TalkingAnimation = mic_chatter
Objectives[100]Task_Time = 1
Objectives[100]TaskListCount = 2
Objectives[100]Task_List[0]Type = Pause
Objectives[100]Task_List[0]positionX = 1718,617
Objectives[100]Task_List[0]positionY = 3274,861
Objectives[100]Task_List[0]positionZ = 40,64233
Objectives[100]Task_List[0]time = 5
Objectives[100]Task_List[1]Type = EnterVehicle
Objectives[100]Task_List[1]PositionX = 1738,856
Objectives[100]Task_List[1]PositionY = 3241,458
Objectives[100]Task_List[1]PositionZ = 41,12254
Objectives[100]Task_List[1]Speed = 2
Objectives[100]Task_List[1]SeatIndex = 4
Objectives[100]Task_List[1]TaskIndex = 1
Objectives[100]Task_List[1]Warp = False
Objectives[100]mission_ActorsCount = 0
Objectives[100]mission_Vehicles = 0
Objectives[100]Mission_Needed_Vehicles = 0
Objectives[100]mission_PropsCount = 0
Objectives[100]mission_Pickup_Props_Count = 0
Objectives[100]ObjectiveMessages = 0

Objectives[101]Text = 
Objectives[101]FaildText = 
Objectives[101]Type = Enter_Vehicle
Objectives[101]positionX = 1742,276
Objectives[101]positionY = 3240,025
Objectives[101]positionZ = 40,72913
Objectives[101]EnterVehicle_AsPassenger = True
Objectives[101]EnterVehicle_CanExit = True
Objectives[101]EnterVehicle_SetIsWanted = False
Objectives[101]EnterVehicle_SeatIndex = 4
Objectives[101]mission_ActorsCount = 0
Objectives[101]mission_Vehicles = 0
Objectives[101]Mission_Needed_Vehicles = 0
Objectives[101]mission_PropsCount = 0
Objectives[101]mission_Pickup_Props_Count = 0
Objectives[101]ObjectiveMessages = 0

Objectives[102]Type = Set_Player_Actor_Objective
Objectives[102]Text = 
Objectives[102]positionX = -539,8586
Objectives[102]positionY = -1669,675
Objectives[102]positionZ = 18,29791
Objectives[102]SetPlayerActor_Use_Player = False
Objectives[102]SetPlayerActor_Player_Controllable = True
Objectives[102]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[102]SetPlayerActor_Use_Actor = True
Objectives[102]SetPlayerActor_RelationshipGroup_Change = False
Objectives[102]SetPlayerActor_RelationshipGroup = Neutral
Objectives[102]SetPlayerActor_Invincible_Change = False
Objectives[102]SetPlayerActor_Invincible = False
Objectives[102]SetPlayerActor_NewTask = True
Objectives[102]Int_Task = 99
Objectives[102]Task_Repeat = False
Objectives[102]Task_Timeout = False
Objectives[102]Task_Guard_Range = 10
Objectives[102]Task_Stay_In_Range = True
Objectives[102]Task_Wander_Range = 10
Objectives[102]Task_Scenario = NONE
Objectives[102]Task_TalkingAnimation = mic_chatter
Objectives[102]Task_Time = 1
Objectives[102]TaskListCount = 10
Objectives[102]Task_List[0]Type = EnterVehicle
Objectives[102]Task_List[0]PositionX = 1742,602
Objectives[102]Task_List[0]PositionY = 3240,301
Objectives[102]Task_List[0]PositionZ = 41,22643
Objectives[102]Task_List[0]Speed = 2
Objectives[102]Task_List[0]SeatIndex = -1
Objectives[102]Task_List[0]TaskIndex = 0
Objectives[102]Task_List[0]Warp = False
Objectives[102]Task_List[1]Type = Pause
Objectives[102]Task_List[1]positionX = 1743,826
Objectives[102]Task_List[1]positionY = 3235,719
Objectives[102]Task_List[1]positionZ = 41,39481
Objectives[102]Task_List[1]time = 10
Objectives[102]Task_List[2]Type = Drive
Objectives[102]Task_List[2]PositionX = 1718,702
Objectives[102]Task_List[2]PositionY = 3254,77
Objectives[102]Task_List[2]PositionZ = 40,6376
Objectives[102]Task_List[2]Speed = 5
Objectives[102]Task_List[2]StopBeforeVehicles = False
Objectives[102]Task_List[2]StopBeforeActors = False
Objectives[102]Task_List[2]AvoidVehicles = True
Objectives[102]Task_List[2]AvoidEmptyVehicles = True
Objectives[102]Task_List[2]AvoidActors = True
Objectives[102]Task_List[2]AvoidObjects = True
Objectives[102]Task_List[2]StopAtLights = False
Objectives[102]Task_List[2]UseBlinkers = True
Objectives[102]Task_List[2]AllowGoingWrongWay = True
Objectives[102]Task_List[2]Reverse = False
Objectives[102]Task_List[2]TakeShortestPath = True
Objectives[102]Task_List[2]IgnoreRoads = True
Objectives[102]Task_List[2]IgnoreAllPathing = True
Objectives[102]Task_List[2]AvoidHighWays = True
Objectives[102]Task_List[3]Type = Drive
Objectives[102]Task_List[3]PositionX = 1619,07
Objectives[102]Task_List[3]PositionY = 3221,777
Objectives[102]Task_List[3]PositionZ = 39,91154
Objectives[102]Task_List[3]Speed = 10
Objectives[102]Task_List[3]StopBeforeVehicles = False
Objectives[102]Task_List[3]StopBeforeActors = False
Objectives[102]Task_List[3]AvoidVehicles = True
Objectives[102]Task_List[3]AvoidEmptyVehicles = True
Objectives[102]Task_List[3]AvoidActors = True
Objectives[102]Task_List[3]AvoidObjects = True
Objectives[102]Task_List[3]StopAtLights = False
Objectives[102]Task_List[3]UseBlinkers = True
Objectives[102]Task_List[3]AllowGoingWrongWay = True
Objectives[102]Task_List[3]Reverse = False
Objectives[102]Task_List[3]TakeShortestPath = True
Objectives[102]Task_List[3]IgnoreRoads = True
Objectives[102]Task_List[3]IgnoreAllPathing = True
Objectives[102]Task_List[3]AvoidHighWays = True
Objectives[102]Task_List[4]Type = Drive
Objectives[102]Task_List[4]PositionX = 1602,58
Objectives[102]Task_List[4]PositionY = 3201,575
Objectives[102]Task_List[4]PositionZ = 40,0316
Objectives[102]Task_List[4]Speed = 10
Objectives[102]Task_List[4]StopBeforeVehicles = False
Objectives[102]Task_List[4]StopBeforeActors = False
Objectives[102]Task_List[4]AvoidVehicles = True
Objectives[102]Task_List[4]AvoidEmptyVehicles = True
Objectives[102]Task_List[4]AvoidActors = True
Objectives[102]Task_List[4]AvoidObjects = True
Objectives[102]Task_List[4]StopAtLights = False
Objectives[102]Task_List[4]UseBlinkers = True
Objectives[102]Task_List[4]AllowGoingWrongWay = True
Objectives[102]Task_List[4]Reverse = False
Objectives[102]Task_List[4]TakeShortestPath = True
Objectives[102]Task_List[4]IgnoreRoads = True
Objectives[102]Task_List[4]IgnoreAllPathing = True
Objectives[102]Task_List[4]AvoidHighWays = True
Objectives[102]Task_List[5]Type = Drive
Objectives[102]Task_List[5]PositionX = 1592,942
Objectives[102]Task_List[5]PositionY = 3191,224
Objectives[102]Task_List[5]PositionZ = 40,03159
Objectives[102]Task_List[5]Speed = 10
Objectives[102]Task_List[5]StopBeforeVehicles = False
Objectives[102]Task_List[5]StopBeforeActors = False
Objectives[102]Task_List[5]AvoidVehicles = True
Objectives[102]Task_List[5]AvoidEmptyVehicles = True
Objectives[102]Task_List[5]AvoidActors = True
Objectives[102]Task_List[5]AvoidObjects = True
Objectives[102]Task_List[5]StopAtLights = False
Objectives[102]Task_List[5]UseBlinkers = True
Objectives[102]Task_List[5]AllowGoingWrongWay = True
Objectives[102]Task_List[5]Reverse = False
Objectives[102]Task_List[5]TakeShortestPath = True
Objectives[102]Task_List[5]IgnoreRoads = True
Objectives[102]Task_List[5]IgnoreAllPathing = True
Objectives[102]Task_List[5]AvoidHighWays = True
Objectives[102]Task_List[6]Type = Drive
Objectives[102]Task_List[6]PositionX = 1422,862
Objectives[102]Task_List[6]PositionY = 3022,041
Objectives[102]Task_List[6]PositionZ = 40,0316
Objectives[102]Task_List[6]Speed = 100
Objectives[102]Task_List[6]StopBeforeVehicles = False
Objectives[102]Task_List[6]StopBeforeActors = False
Objectives[102]Task_List[6]AvoidVehicles = True
Objectives[102]Task_List[6]AvoidEmptyVehicles = True
Objectives[102]Task_List[6]AvoidActors = True
Objectives[102]Task_List[6]AvoidObjects = True
Objectives[102]Task_List[6]StopAtLights = False
Objectives[102]Task_List[6]UseBlinkers = True
Objectives[102]Task_List[6]AllowGoingWrongWay = True
Objectives[102]Task_List[6]Reverse = False
Objectives[102]Task_List[6]TakeShortestPath = True
Objectives[102]Task_List[6]IgnoreRoads = True
Objectives[102]Task_List[6]IgnoreAllPathing = True
Objectives[102]Task_List[6]AvoidHighWays = True
Objectives[102]Task_List[7]Type = VehiclePlaneTask
Objectives[102]Task_List[7]positionX = 538,2774
Objectives[102]Task_List[7]positionY = 2270,563
Objectives[102]Task_List[7]positionZ = 300
Objectives[102]Task_List[7]speed = 100
Objectives[102]Task_List[7]Hight = 100
Objectives[102]Task_List[7]FollowPlayer = False
Objectives[102]Task_List[7]AttackPlayer = False
Objectives[102]Task_List[7]LandStart = False
Objectives[102]Task_List[7]LandEnd = False
Objectives[102]Task_List[8]Type = VehiclePlaneTask
Objectives[102]Task_List[8]positionX = -368,9538
Objectives[102]Task_List[8]positionY = 745,5911
Objectives[102]Task_List[8]positionZ = 206,4823
Objectives[102]Task_List[8]speed = 100
Objectives[102]Task_List[8]Hight = 700
Objectives[102]Task_List[8]FollowPlayer = False
Objectives[102]Task_List[8]AttackPlayer = False
Objectives[102]Task_List[8]LandStart = False
Objectives[102]Task_List[8]LandEnd = False
Objectives[102]Task_List[9]Type = VehiclePlaneTask
Objectives[102]Task_List[9]positionX = -1365,968
Objectives[102]Task_List[9]positionY = -2261,409
Objectives[102]Task_List[9]positionZ = 13,44483
Objectives[102]Task_List[9]speed = 100
Objectives[102]Task_List[9]Hight = 100
Objectives[102]Task_List[9]FollowPlayer = False
Objectives[102]Task_List[9]AttackPlayer = False
Objectives[102]Task_List[9]LandStart = False
Objectives[102]Task_List[9]LandEnd = False
Objectives[102]mission_ActorsCount = 0
Objectives[102]mission_Vehicles = 0
Objectives[102]Mission_Needed_Vehicles = 0
Objectives[102]mission_PropsCount = 0
Objectives[102]mission_Pickup_Props_Count = 0
Objectives[102]ObjectiveMessages = 0

Objectives[103]Text = 
Objectives[103]Type = Leave_Area
Objectives[103]positionX = 538,2774
Objectives[103]positionY = 2270,563
Objectives[103]positionZ = 62,64569
Objectives[103]Leave_Area_Distance = 1000
Objectives[103]Leave_Area_Use_Objective_Position = False
Objectives[103]mission_ActorsCount = 0
Objectives[103]mission_Vehicles = 0
Objectives[103]Mission_Needed_Vehicles = 0
Objectives[103]mission_PropsCount = 0
Objectives[103]mission_Pickup_Props_Count = 0
Objectives[103]ObjectiveMessages = 5
Objectives[103]ObjectiveMessages[0]positionX = -703,3187
Objectives[103]ObjectiveMessages[0]positionY = -1234,239
Objectives[103]ObjectiveMessages[0]positionZ = 9,591331
Objectives[103]ObjectiveMessages[0]Message = I can't believe it went all well.
Objectives[103]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[103]ObjectiveMessages[0]Sender = 
Objectives[103]ObjectiveMessages[0]Subject = 
Objectives[103]ObjectiveMessages[0]MessageColor = Blue
Objectives[103]ObjectiveMessages[0]PlayFromStart = True
Objectives[103]ObjectiveMessages[0]Delay = False
Objectives[103]ObjectiveMessages[0]DelayTime = 0
Objectives[103]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[103]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[103]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[103]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[103]ObjectiveMessages[0]TypeSubtitle = False
Objectives[103]ObjectiveMessages[0]TypeTextMesage = True
Objectives[103]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[103]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[103]ObjectiveMessages[1]positionX = -704,8299
Objectives[103]ObjectiveMessages[1]positionY = -1231,767
Objectives[103]ObjectiveMessages[1]positionZ = 9,671855
Objectives[103]ObjectiveMessages[1]Message = We were also lucky.
Objectives[103]ObjectiveMessages[1]Contact = CHAR_FRANKLIN
Objectives[103]ObjectiveMessages[1]Sender = 
Objectives[103]ObjectiveMessages[1]Subject = 
Objectives[103]ObjectiveMessages[1]MessageColor = Green
Objectives[103]ObjectiveMessages[1]PlayFromStart = True
Objectives[103]ObjectiveMessages[1]Delay = False
Objectives[103]ObjectiveMessages[1]DelayTime = 0
Objectives[103]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[103]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[103]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[103]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[103]ObjectiveMessages[1]TypeSubtitle = False
Objectives[103]ObjectiveMessages[1]TypeTextMesage = True
Objectives[103]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[103]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[103]ObjectiveMessages[2]positionX = -706,592
Objectives[103]ObjectiveMessages[2]positionY = -1228,938
Objectives[103]ObjectiveMessages[2]positionZ = 9,720943
Objectives[103]ObjectiveMessages[2]Message = Lester, what are you going to do with that briefcase?
Objectives[103]ObjectiveMessages[2]Contact = CHAR_TREVOR
Objectives[103]ObjectiveMessages[2]Sender = 
Objectives[103]ObjectiveMessages[2]Subject = 
Objectives[103]ObjectiveMessages[2]MessageColor = Orange
Objectives[103]ObjectiveMessages[2]PlayFromStart = True
Objectives[103]ObjectiveMessages[2]Delay = False
Objectives[103]ObjectiveMessages[2]DelayTime = 0
Objectives[103]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[103]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[103]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[103]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[103]ObjectiveMessages[2]TypeSubtitle = False
Objectives[103]ObjectiveMessages[2]TypeTextMesage = True
Objectives[103]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[103]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[103]ObjectiveMessages[3]positionX = -711,2247
Objectives[103]ObjectiveMessages[3]positionY = -1224,572
Objectives[103]ObjectiveMessages[3]positionZ = 9,632206
Objectives[103]ObjectiveMessages[3]Message = To start, I'll make sure we can have some quiet lives, then we'll see.
Objectives[103]ObjectiveMessages[3]Contact = CHAR_LESTER
Objectives[103]ObjectiveMessages[3]Sender = 
Objectives[103]ObjectiveMessages[3]Subject = 
Objectives[103]ObjectiveMessages[3]MessageColor = Yellow
Objectives[103]ObjectiveMessages[3]PlayFromStart = True
Objectives[103]ObjectiveMessages[3]Delay = False
Objectives[103]ObjectiveMessages[3]DelayTime = 0
Objectives[103]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[103]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[103]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[103]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[103]ObjectiveMessages[3]TypeSubtitle = False
Objectives[103]ObjectiveMessages[3]TypeTextMesage = True
Objectives[103]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[103]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[103]ObjectiveMessages[4]positionX = -713,3562
Objectives[103]ObjectiveMessages[4]positionY = -1221,778
Objectives[103]ObjectiveMessages[4]positionZ = 9,632219
Objectives[103]ObjectiveMessages[4]Message = Ok, but I still think we could have taken the money.
Objectives[103]ObjectiveMessages[4]Contact = CHAR_TREVOR
Objectives[103]ObjectiveMessages[4]Sender = 
Objectives[103]ObjectiveMessages[4]Subject = 
Objectives[103]ObjectiveMessages[4]MessageColor = Orange
Objectives[103]ObjectiveMessages[4]PlayFromStart = True
Objectives[103]ObjectiveMessages[4]Delay = False
Objectives[103]ObjectiveMessages[4]DelayTime = 0
Objectives[103]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[103]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[103]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[103]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[103]ObjectiveMessages[4]TypeSubtitle = False
Objectives[103]ObjectiveMessages[4]TypeTextMesage = True
Objectives[103]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[103]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

